User Score
5.4

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 8 out of 20
  2. Negative: 6 out of 20

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  1. Sep 21, 2016
    10
    Beautiful music, beautiful narration, beautiful and poetic story, beautiful environments, in short a beautiful experience. I loved it from beginning to end!
  2. Oct 2, 2016
    10
    Yes, in this game you will only have the controls of walking. However, it is much more about the experience. Controls should not dictate whether a game has an amazing story or not. Dear Esther's poetic story had me in tears by the end, because it gave me a better story than any other game has ever produced for me, ever. I played Everybody's Gone to The Rapture, Gone Home, and you can evenYes, in this game you will only have the controls of walking. However, it is much more about the experience. Controls should not dictate whether a game has an amazing story or not. Dear Esther's poetic story had me in tears by the end, because it gave me a better story than any other game has ever produced for me, ever. I played Everybody's Gone to The Rapture, Gone Home, and you can even include more popular AAA games like The Last of Us, the Half-Life series, whatever you want to name: no game has produced the emotions this game did. And it's not all very clear, a lot of that emotion isn't necessarily about the game, but it's also just thinking about your life, and the people around you.

    So yes, the input you have is where to walk. But the power you have is to look, see, hear, and experience what you do in this game. If you want something concise but powerful, only a few movies carry the emotional impact of Dear Esther.
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  3. Mar 5, 2018
    1
    Dans le créneau des simulateurs de promenade, Dear Esther est l'un des premiers à avoir lancé cette mode du jeu qui n'en est pas un -plus un- mais devenu une sorte d'expérience très vaguement interactive. Il faut reconnaître un caractère délassant à ce genre puisque personne ne cherche à vous tuer et que vous ne devez tuer personne...

    Pour autant, on peut s'interroger sur l'utilité et
    Dans le créneau des simulateurs de promenade, Dear Esther est l'un des premiers à avoir lancé cette mode du jeu qui n'en est pas un -plus un- mais devenu une sorte d'expérience très vaguement interactive. Il faut reconnaître un caractère délassant à ce genre puisque personne ne cherche à vous tuer et que vous ne devez tuer personne...

    Pour autant, on peut s'interroger sur l'utilité et la légitimité d'un "machin" comme Dear Esther, très court (peut-être deux heures en le faisant... deux fois) et carrément abscons puisqu'on y entrave pas grand-chose si ce n'est qu'il s'agit d'un "drame" et des divagations d'un névropathe dépressif sur son île écossaise.

    Pendant qu'on marche lentement (si on pouvait courir, on finirait ce truc en un quart d'heure...) la voix off à intervalles plus ou moins réguliers vient nous déballer son spleen souvent d'assez mauvais goût (tout le monde ne peut pas être Baudelaire mais tout de même) et clairement pleurnichard. Une musique pas très réussie du reste vient également de temps à autre nous vriller les esgourdes.

    Au moins, c'est très joli à contempler et ça tourne à 60 im/s : j'eus aimé de tels graphismes sur cet autre simulateur de marche qu'est Firewatch, lequel n'affiche que 16 couleurs jaunâtres qui rament... mais ressemble à un vrai jeu ou presque. Que le monde vidéo-pas-ou-peu-ludique est mal fait !

    Chère Esther donc, je t'écris de mon île où j'ai trouvé 3 pneus de bagnole : seraient-ce des indices ? PS : si tu pouvais m'envoyer un jeu vidéo bien sale où on décapite des zombis, ça m'arrangerait parce que je me fais bien chier ici. Bisous.
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  4. May 8, 2018
    8
    Dear Esther is a beautiful (if not short) game for the xbox one.
    While it is short, the hour and a half it took to play it was most memorable, especially in the level 'the caves', where the game's beauty really showed, especially in a dark room. The soundtrack in this game is the perfect touch to the atmosphere and the story that eventually unravels, somber and empty yet at the same time
    Dear Esther is a beautiful (if not short) game for the xbox one.
    While it is short, the hour and a half it took to play it was most memorable, especially in the level 'the caves', where the game's beauty really showed, especially in a dark room. The soundtrack in this game is the perfect touch to the atmosphere and the story that eventually unravels, somber and empty yet at the same time a tinge of hope remains, and eventually appears at the game's close.
    The controls are simplistic as could be, which is a blessing and a curse, but I would say it definitely trends towards blessing in this game, as you're so busy taking in the area that more aspects of gameplay may bog down where the game is at its strongest, its experience.
    It's short, but that is actually advantageous with the simplistic control scheme presented within it. if it was any longer, though, it may start to feel dragged out.
    Nonetheless, it's a game i had a lot of fun with. Though it was brief, it was an all around enjoyable time, and a game that can easily be played again (and might even be better the second time around).
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  5. Jul 12, 2023
    10
    Everything about this game I adore. It is perfection. The music, the setting, the mood, the writing, the voice acting, the mystery, the simplicity, the graphics. All of it.
Metascore
68

Mixed or average reviews - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 12
  2. Negative: 3 out of 12
  1. Nov 15, 2016
    80
    It's an experience, not a game, and it has to be viewed as such. If you can appreciate video games as art and want to enjoy a unique and interesting way to tell a story then definitely give Dear Esther: Landmark Edition a shot.
  2. Nov 8, 2016
    75
    It's undeniably good… but if you're in the mood for great, you'll need to look at what came after.
  3. Oct 19, 2016
    40
    Sadly for a game that is all about memories, Dear Esther just never does much to leave a lasting one.