User Score
5.8

Mixed or average reviews- based on 42 Ratings

User score distribution:
  1. Positive: 19 out of 42
  2. Negative: 14 out of 42

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  1. Feb 8, 2021
    4
    TEXTBOOK example of Pay to Win. No level requirements or anything for top tier equipment. Buy inventory slots and sell them on the market. Instant top-tier gear.
    Level increase is a GRIND. I mean take your worst experience in an MMO and take that grind and multiply it by 100 (this is not an exaggeration).
    There isn't enough content to get a character to level 30 w/o spamming the same 6?
    TEXTBOOK example of Pay to Win. No level requirements or anything for top tier equipment. Buy inventory slots and sell them on the market. Instant top-tier gear.
    Level increase is a GRIND. I mean take your worst experience in an MMO and take that grind and multiply it by 100 (this is not an exaggeration).
    There isn't enough content to get a character to level 30 w/o spamming the same 6? dungeons dozens of time. I gave up leveling past 35 - its just too tedious (max is 45)...
    Character Builds - there really aren't any. Everyone uses the same setup and rotation by class.
    Economy - being Pay to Win has broken the economy. There is no way to make money unless you luck up with a "Fashion Item" in a dungeon drop. I would guess these are between .1-1% chance.
    There are lots of other issues with the game but they are just too numerous to mention...
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  2. Mar 15, 2020
    0
    Play this only if you love getting bullied by 12 year olds.
    Toxic community with forced PVP.
    Newer players keep getting bullied by higher level Pay2win players with no hope of defending themselves.
    These devs never learn and are going down the same forced Pay2Win PVP path as Blessed Online.
    Bunch of early 10/10 reviews look fake.
  3. Apr 12, 2020
    0
    Boring unoptimized crap. Not so much has changed since original bless. Just stop this necromancy.
  4. Apr 5, 2020
    0
    Bless unleashed is a pretty bad game. It's year 2020 and there's just no excuse for clunky combat mechanics, copied and pasted NPCs, hardly no voice communication in game from NPCs. The NPC merchants have the most ridiculous sayings every time you go to them. It makes the already boring grind that much worse especially from level 16 to 19. After that long and boring grind I finally madeBless unleashed is a pretty bad game. It's year 2020 and there's just no excuse for clunky combat mechanics, copied and pasted NPCs, hardly no voice communication in game from NPCs. The NPC merchants have the most ridiculous sayings every time you go to them. It makes the already boring grind that much worse especially from level 16 to 19. After that long and boring grind I finally made it to level 120 and was simi excited for pvp. What a disappointment! The que takes as long as a hour at times and again the clunky combat is just horrible. To top everything off, April 3rd their ingame store had a bug and if you happened to be in the store during the bug there's a great chance your account was banned because of their mistake.

    In closing, the developers didn't do a good job at all with the important aspects of a mmo and then they punished players because of their mistake. This of course is making this game for me incredibly difficult to enjoy. After careful consideration it's time to uninstall this waste of time and focus on any one of the hundreds of other games on the xbox that are are actually worth my time.
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  5. Mar 23, 2020
    8
    Bless Unleashed is a 3rd-Person MMORPG with Combo Based combat. The story is a long and winding saga to uncover the culprits and motives to a heinous act of slaughter, and the ensuing chaos left in its wake. Character Creation is based mainly off of Race. You have four races to chose from, Human, Elf, Varg, and Ippin, and each has access to a select range of classes. As in most FantasyBless Unleashed is a 3rd-Person MMORPG with Combo Based combat. The story is a long and winding saga to uncover the culprits and motives to a heinous act of slaughter, and the ensuing chaos left in its wake. Character Creation is based mainly off of Race. You have four races to chose from, Human, Elf, Varg, and Ippin, and each has access to a select range of classes. As in most Fantasy settings, Humans are the most versatile with access to most of the classes. Elves Make for great rangers or mages, playing off of their connection with nature. Varg play out as Berserkers, using their size as leverage in combat. Ippin are small and courageous, taking roles as Priests and Crusaders. The gameplay is heavily character progression based, with two main aspects determining how far you can progress in the story. Your Character Level, and your Gear Score. If you aren't high enough in both of these aspects, some quests aren't even available. The world is enormous! With constant availability to action, between the static encounters and the world bosses. World Bosses are usually HUGE and always a powerful challenge requiring a gathering of players to defeat. The combat is one of the best MMORPG combat systems I've had the pleasure of experiencing with combo strings and dodging, much like The Surge 2. There is never a lack of things to do, even when all you can do is grind to achieve the Level and Gear Score you need to do the next quests. To fans of MMORPGs I highly recomend you check this game out, for a Free-To-Play game, with optional purchases, it packs a World Boss sized package. Expand
  6. Mar 12, 2020
    10
    This game.... Oh god, is so perfect.......
    Bandai and Microsoft bring one of the best MMORPG's of 2020.
  7. Mar 13, 2020
    8
    This game has potential ! Very surprising mechanics, graphics, gameplay and co-op matches !
    The real problem is that the game still seems 'unpolished'; sometimes, combat feels a little squishy and slow. Also, the real money in game items/services are REAL too expensive; i mean, you buy the season pass, lumena (game coin) and the valor perks (VIP), and this items have no relationship
    This game has potential ! Very surprising mechanics, graphics, gameplay and co-op matches !
    The real problem is that the game still seems 'unpolished'; sometimes, combat feels a little squishy and slow. Also, the real money in game items/services are REAL too expensive; i mean, you buy the season pass, lumena (game coin) and the valor perks (VIP), and this items have no relationship between them, each bonus has its own money value, and doesn't work together.
    For a MMO release, i thinks it's OK. I still rather Bless then Black Desert, and i will continue to play. The future looks promising, but the devs should keep this problems in the radar and fix ASAP !

    iCluuster.
    Greetings, from Brazil !
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  8. Mar 13, 2020
    10
    This is unique. Its strength is that it is not perfect yet, but there is a clear difference from other games. In addition, it provides the fun of this game.
  9. Apr 26, 2020
    2
    Combat is clunky and hit feedback is laggy. Just walking around also feels clunky. Uninstall.
  10. Mar 19, 2020
    10
    (70 Hours Played So Far- Adressing The Main Issues People Have)

    Community It's an mmo. It's the internet. There will always be toxic people in these parts. Bring a thicker skin if you're gonna be playing this game. From my experience everyone has been friendly and helpful. Join a guild so you meet people that are a bit more inclined to being nice to you. Classes 5 Classes at
    (70 Hours Played So Far- Adressing The Main Issues People Have)

    Community

    It's an mmo. It's the internet. There will always be toxic people in these parts. Bring a thicker skin if you're gonna be playing this game. From my experience everyone has been friendly and helpful. Join a guild so you meet people that are a bit more inclined to being nice to you.

    Classes

    5 Classes at release, go check them out someplace else. IMO ranged characters have an easier time than melee characters. You can try them all at their max level during the tutorial to get a feel for the classes. Character creation system reminds me of monster hunter style creation system. A fair amount of customization. You can make cute tiny ippins or extremely tall vargs!

    Combat

    If you're the type of person to mindlessly tap buttons when attacking then this combat system will not be for you. Combat is great! It makes you really think about what attacks you should be using and where you are positioned. The wrong move being used will lock you in an animation that will most likely get you hit. Once you master when to use your moves, the combat is just so smooth and extremely rewarding.

    PVP

    When traveling to "Disputed Areas" which are PVP enabled zones, most of the time people will just leave you alone. (A low level alt account, that is low level, but has end game weapons and armor equipped makes PvPer's think twice about openly attacking). If you kill people too much and gain notoriety level, you will get stunlocked by guards and can't really go to many places where your quests are because the guards will instantly kill you. This gradually goes away via in game time. At this moment, players who kill have a lot of drawbacks to them.

    Power Progression

    Enhancing items will lead to better gear score. Getting higher lettered gear will too. GS means how strong a character is. Enhancing items using gold will eventually be risky and can lead to the gear breaking or get weaker. You can repair using a toolkit or a copy of the same item to repait it. Using starseeds, which you get daily, can be used to safely enhance gear without it breaking. Using starseeds can fail the enhancement at a lower rate that gold, but WILL NEVER LOWER the gear's enchancment level, but using gold can.

    Guilds

    Guilds are pretty lackluster atm. Just a place to talk and do events with people who are inclined to be nicer to you because you all are in the same guild. Certainly a better way to get a response to a question, meet new people, and group up with more people unless your guild is not really great. I highly recommend guilds to have a discord because guild chat is lame and can get flooded.
    Map Size

    I traveled to the places ahead of where my level should be and I was so amazed with how big the map was! The environment is gorgeous as well.

    Economy

    No player trading atm, but there is a well functioning action house where you can use starseeds to buy things.

    Cosmetics

    You can tame animals! For mounts! or so they can provide resources in your estate.

    Factions

    There are currently 3 factions you can join and leave, which give you various boosts and perks to help you. Sentinels are the PvE faction. Court of Ravens are the PvP faction. Ardell Traders are the merchant faction.

    Game Master

    I've never seen a console MMO have fairly active game masters be online. They will sometimes miss your concern or question. Or may direct you to make a ticket... People need to understand that the GMs will not always have a solution for your issue.

    Overall

    Give this game a shot! If you like mindlessly repeating attack buttons from close or far away as the bosses aggro on your tank then this is not the mmo for you. You will have to be actively thinking about your next move in combat! Progression really starts to kick in at around level 23+ where everything you have been doing to get to that point just really weaves in together smoothly. It's an mmo with a hint of monster hunter and dark souls. In my opinion, best MMO for consoles atm. Better than Elder Scrolls Online and way better than Black Desert Online. Graphics are nice too!
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  11. Mar 12, 2020
    0
    Combat mechanics: Horrible and slow where most of the time you get locked in animations.

    Holy Trinity: None Class Variety: 5 Classes, and they're all locked to specific races. Content: Far from enough considering it is supposed to be an MMORPG. While the game looks beautiful, graphics doesn't make a game good, period. They're already following the same path as Bless Online
    Combat mechanics: Horrible and slow where most of the time you get locked in animations.

    Holy Trinity: None

    Class Variety: 5 Classes, and they're all locked to specific races.

    Content: Far from enough considering it is supposed to be an MMORPG.

    While the game looks beautiful, graphics doesn't make a game good, period.

    They're already following the same path as Bless Online which failed in multiple regions on the PC, and that is a really bad sign. Super expensive cash shop. Almost to the point where you wonder if they designed this game specifically for whales (big spenders) to keep the game running.

    Bosses and their mechanics are horribly designed, where you can dodge but you still get hit and in some cases even killed. The Crusader class was designed to be a 'tank' in this game, but it it's much of a tank because it takes just as much damage as a light armor wearer, and it is slow.

    Bosses literally have no threat table other than attacking whomever does the most damage, which means the Crusader is useless, and bosses have literally no cooldowns on certain abilities, which makes using combo attacks pointless.

    The game uses a Stamina bar system where the bar is consumed by multiple activities such as sprinting, dodging and more. It drains at an insane rate which means you can only sprint for 5-6 seconds and it has a horribly slow regen rate.

    Healing in the game is ridiculous as there is no passive health regeneration aka your health does not climb back over time and you need to constantly craft or buy health potions, which is another ridiculous system all together.

    Health potions have a seriously long cooldown, and with the current combat mechanics and systems in place, it makes for a horribly unbalanced game, with unbalanced and poorly designed mechanics.

    Only viable classes in this game are ranged.

    You can only track 1 quest besides your main campaign quest at any given time, which is far from the typical mmorpg way of doing quest tracking.

    It has a very high focus on crafting and questing, yet quests are extremely boring/tedious as well as feeling completely unrewarding (literally!) because you need to constantly upgrade your gear to be able to kill stuff, and some stuff are inaccessible until you get to a certain gear score and level or both.

    Combat feels unrewarding because of the fact that there's no passive health regen, so you have to as i said, craft and use a ton of potions.

    When it comes to the inventory and bank management, it has THE most outrageous designs i have ever seen in my life. Personal character inventory is extremely limited and the bank stash is even worse. You get a total of 8 bank slots, and in order to expand your bank stash you need to fork out real money.

    As for the personal inventory you need to run around opening chests to get 1 fragment of which you need to collect 4 of to hand in to get 1 single inventory slot unlocked. Each zone have a limited amount of these chests, and with the amount of stuff you pick up, you're bound to be forced to delete a ton of items, both gear and resources. So you need to make alts, which brings me to the next point.

    Character slots. You're limited to only a few character slots, unless you paid a hefty sum for the head start packs.

    The camera feels really bad when riding and when fighting. It is far too close to your character/mount and with the lock-on feature it just feels plain horrible, especially when you fight a boss and you use lock-on target. There is no camera zoom option either, so you're stuck with a zoomed-in camera. Cause that's how it feels like.

    Overall, it feels like they spent far too little time listening to their community feedback from the betas and stress test. The game feels unfinished and very unpolished in most aspects and is definitely not worthy of the praise these biased white knights give it on reddit/official twitter.

    This will be just another Bless Online fiasco. Mark my words.
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  12. Mar 13, 2020
    7
    The game is a lot better than I had anticipated. There is no P2W (although there is certainly lots of Pay For Convenience). The world is vast, the combat is weighty, the armor system is engaging, the story is pretty good, and most of all this MMO has brought something back that I felt has been truly lacking in the genre lately... challenge.

    Combat is the hardest part about the game. It is
    The game is a lot better than I had anticipated. There is no P2W (although there is certainly lots of Pay For Convenience). The world is vast, the combat is weighty, the armor system is engaging, the story is pretty good, and most of all this MMO has brought something back that I felt has been truly lacking in the genre lately... challenge.

    Combat is the hardest part about the game. It is slow, it is heavy, and you WILL get punished hard for making mistakes. Some of the biggest problems newer players have is that NEED to finish every combo. The game is not designed to be that way and doing too many finishers will cause you to take a few hits... and enemies hit hard. Dodging also barely has iframes but travels far so you're meant to use it more for quick positioning and animation canceling, especially mid combo. All in all, combat feels similar to Dark Souls 1 speed but with combos and MMO-type abilities. It's challenging and rewarding. Especially when you get to the very epic world bosses and 5-man dungeons which are insanely good. The game also has no passive regen outside of combat. Instead there are basically bonfires throughout the world that allow you to regen health, salvage equipment for materials used to upgrade other equipment, and to cook food that allows you to quickly restore health out in the field. You can also craft, buy, and obtain potions that quickly restore health during combat. This is one of my favorite aspects about the game.

    As far as classes and roles go, developers are really pushing to make the table run without any holy trinity. That being said, classes do excel in certain areas. Priests have buffs and heals, Crusaders have naturally higher defense and are the only class with block, etc. However, devs want EVERY comp to be viable, and the skill required for action combat plays a big part in that. Not only that, but you can join a Union that gives you perks such as highly increased threat generation and defensive bonuses for yourself if you want to take on that "tank" role. Also you can basically unlock Skill Loadouts that give you different skills and different passives like increased PvP damage, increased max Health, etc which will further define your intended role.

    The stamina system is very tight. At base level, you can really only get 1 dodge in as it takes up more than half of the bar. This is made to ensure dodge spamming can't happen as you dodge really far and really fast. You can build gear that gives you more max stamina and has been confirmed that you can build for 150% max stamina. That being said, I think base level stamina is too low. It's also used for sprinting which drains too fast. I think this is to dissuade people from sprinting so much in combat as spamming dodge and sprinting all over the place would hurt the challenge of combat, and also make PvP real annoying.

    Onto PvP, it's important to note that after reaching a certain region of the game, you walk into what is called a disputed zone. This is open PvP similar to Wilderness in Runescape. People can come and attack you and kill you. However, to counter the onslaught of PKing, there is an honor system. The moment you pk and get Notoriety LvL 1, you will be attacked by guards in towns on sight, making story or quest progression as well as trade difficult to impossible. I think the honor system could use some work however.

    The bank and bag storage system is pretty tight. Very similar to ESO tight. Bank storage is even worse. It hasn't become a huge issue to me yet but you'll definitely find yourself moving or destroying items for the sake of getting more stuff. I've personally learned to just focus on current tasks at hand and the items that go with it. That being said, the game has bag pieces scattered throughout the world that help increase your max bag storage. Bag storage is probably one of the worst things about the game. That, and the abysmal enhancement system.

    One of the most important things is gear score. Gear Score is WAY more important than Level overall. Leveling up only give you a slight boost in attack and a boost in total Health. Gear will be your main source of true stat progression. This is why I cannot stress this enough... CRAFT. Most importantly, there is a grind wall from lvl 16-19. You run out of side quests to do and the only way you can progress story is to get to lvl 19 as theres a required dungeon to progress. I found the grind to not be so bad, especially if you take on all the daily world bosses and work on regional reputation quests, and work on crafting skills. This wall is a GREAT time to work on your crafting skills to help mitigate the feeling of grind. Getting past that wall unlocks a whole new game. It's worth it, like getting through FF14 ARR to get to Heavensward.

    Overall, its a good game that can be truly great with the right fixes. Developers and GMs are all over reddit and even have their own discord for feedback to truly make the game shine.
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  13. Oct 22, 2020
    5
    Slow paste, co op is **** you can be 2 levels under and get killed easily. The bosses can one shot you if youre below a few levels, dont pick the berserker.
  14. Mar 14, 2020
    7
    It’s a decent game! Not horrible but definitely has room for improvement as a new IP will definitely keep playing
  15. Jul 21, 2020
    10
    Don't listen to the nay sayers. Its a great game! Love it. Sure its got some issues but its still new and its a fantastic old school mmo mixed with some new concepts. The combat feels impactful, tactical and provides a lot of room for mastering it's mechanics. Free to play but not pay to win.
  16. Apr 26, 2020
    6
    Bless Unleashed has its charms but it constantly gets in its own way. Much of the early going is fumbled extremely bad and fails to prepare players on how to manage their characters and communicate story progression effectively. There is an unfathomable amount of fetch questing and which sometimes filler is necessary it's a bit of a drag when relied upon so regularly. Bless has a lot ofBless Unleashed has its charms but it constantly gets in its own way. Much of the early going is fumbled extremely bad and fails to prepare players on how to manage their characters and communicate story progression effectively. There is an unfathomable amount of fetch questing and which sometimes filler is necessary it's a bit of a drag when relied upon so regularly. Bless has a lot of nice things going for it: plenty of open world boss fights that require multiple players who will usually gather willingly to take on more challenging fights in order to gain a good chunk of XP and a shot at more rare items. This type of approach to open world play definitely borrows from the great ideas Guild Wars 2 put in place, but where GW2 was smooth and concise in its execution, Bless is typically more rigid/unrefined. These boss fights do have their own dynamics and they're not just mindless DPS races but they're also a bit of a chore as they're the primary way to level up your character since questing frequently varies in its rewards and availability. As of level 20 I've found myself in constant stand-stills for leveling that require excessive grinding only to eventually hit a massive influx of XP. What might take 3-4 hours of play to gain a level one day might only take 30 mins the next. It's all because the XP gains are unevenly distributed and the quest availability sometimes doesn't favor the player. For instance, at level 20 I'm having to fight things that are 2-4 levels higher than me and requiring better gear score to more "casually coast" through the content. This is a problem that two other friends of mine have run into as well. Everyone is doing the quests and trying to hit big XP opportunities with world bosses when the groups form for them and the bosses are available but there's an unmistakable failure in how Bandai Namco paced the XP rewards with questing. It seems that despite heavy questing and mob killing you're inevitably going to be behind to a point where you'll just have to cycle through boss fights and dynamic world events to move your XP gains along to get you to a point where you'll be more appropriately suited to take on the challenges that you're facing. That's a bit of a head-scratching error for an MMORPG that, if it was tested appropriately, could easily be fixed by simply increasing quest XP awards. My gut-instinct is the quest XP needs about a 20% buff in order to help players maintain appropriate leveling for the storyline content.

    Then there's the combat which isn't overly simplistic but also kinda feels clunky at times. As a priest, I find my role kinda muddled. You get these unique trees of abilities which is nice and varies your gameplay depending on which ability tree you follow but they're all somewhat limited and don't always help players carve out a role, at least with the priest class. That's another odd fumble. There are 7 ability trees (I assume for all classes) and only one of them puts a priest in a healing-centric role while the rest have healing as an afterthought and rely on damage dealing. I think Bless should have considered making more established roles and branching those roles out a bit more. To this day I still feel that World of Warcraft is one of the few MMORPGs that nailed class play and varied it all enough to make it interesting to play the game as a different class. Bless almost feels more like Destiny in that your class is more of an afterthought than an important choice in how you experience the game and that's not what this genre should be doing (that's my opinion though, perhaps you'd enjoy that approach).

    The game definitely is opening up a bit at level 20 though. There's an online marketplace and there's a crafting system to develop your skills, though it's a bit tough to progress them and keep them anywhere close to the point where you'd be crafting yourself usable gear for your level. The open world boss fights are mostly great. The open world big events are mostly great. The only problem with the open world highlighted events is... they're not highlighted. You'll know where they are but you won't know when those bosses respawn and you won't be notified of any important events. You'll have to rely on the cumbersome general chat feed to be made aware of new events and that's a huge letdown for me.

    If Bless Unleashed can smooth itself out in the very near future, it has a healthy future for itself. Much of what ails it is completely fixable. But the question is obvious: when will that be? We have new consoles coming out in 2020 and there's bound to be a plethora of new RPG content coming within the next 18 months that could overshadow what Bless Unleashed has to offer. Side note: the game is rather not-pretty given the hardware it's running on. It has vague moments of nice visuals but even on the Xbox One X it's nothing to be proud of visually. It's not ugly but it's not attractive either.
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  17. Mar 27, 2020
    7
    Decent MMO that has lots of detailed progression and character customisation all in a very pretty open world that appears seamless.

    Combat system and mechanics are interesting but flawed. A system that doesnt allow you to regenerate out of combat without using potions or other time-consuming feature should make sure the systems to mitigate damage taken work properly. Unfortunately the
    Decent MMO that has lots of detailed progression and character customisation all in a very pretty open world that appears seamless.

    Combat system and mechanics are interesting but flawed. A system that doesnt allow you to regenerate out of combat without using potions or other time-consuming feature should make sure the systems to mitigate damage taken work properly. Unfortunately the combat frequently lags behind input, meaning dodges etc are just wasted.

    While there is plenty to do in game none of it is groundbreaking or new.. In fact it overly relies on the old ‘kill 10 rats’ go back and kill 15 more style of quest.

    The dialogue is more akin to first generation MMOs and its mostly textual with minor comments like ‘Hello hero I’ve got a task for you ‘ dubbed over the top. Coming from the likes of ESO which came out for PC originally in 2014 the lack of voice dialogue here is quite jarring, and I feel quite poor for a modern title.
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  18. Mar 19, 2020
    10
    The world building is breathtaking! Old ruins, castles, enchanted forests to jungles. It drives you to go out and explore. Combat ACTUALLY TAKES SKILL! You time your combos, do you go for the end combo and fire explosion? Or do you dodge sideways then nail it? World bosses aplenty and there fun, huge and challenging. Unlike most mmorpg you have to pay attention to health and battles, loveThe world building is breathtaking! Old ruins, castles, enchanted forests to jungles. It drives you to go out and explore. Combat ACTUALLY TAKES SKILL! You time your combos, do you go for the end combo and fire explosion? Or do you dodge sideways then nail it? World bosses aplenty and there fun, huge and challenging. Unlike most mmorpg you have to pay attention to health and battles, love it! Crafting is not only fun it’s needed, instead of a cheap after thought to kill time. Story is definitely cool built by chapters taking you through zones/areas. As you wrapped yup one problem they send you to solve the next. If your looking for a AAA theme park mmorpg with action combat that takes skill not button mashing Bless Unleashed is for you Expand
  19. Mar 23, 2020
    5
    Not gonna lie. Played it for about 30 minutes. Just felt kinda like a mobile game to me.
  20. Apr 28, 2020
    0
    the game isn't worth any one time its lacking on quests and gm (game masters) abuse theirs authority Banning people cause of the bugs they mistakenly add or re-add to the game like the wolf king bug last week people including me and my little brother was around or killing off the wolf king to get about high amount of xp, an other words game master aka gm treat people like they are pile ofthe game isn't worth any one time its lacking on quests and gm (game masters) abuse theirs authority Banning people cause of the bugs they mistakenly add or re-add to the game like the wolf king bug last week people including me and my little brother was around or killing off the wolf king to get about high amount of xp, an other words game master aka gm treat people like they are pile of dirt if y'all see this game on the xbox or advertise on any website including facebook or twitter pass it, its not worth the headache.. Expand
  21. Sep 27, 2020
    9
    If you compare Bless to Wow ord Eso you might be dissapointed. The player base just doesn't exist at this moment in time. Do not dispair. This is a fantastic game. Yes it has it's faults but it' s a totally new game and games taket time to evolve. Bless Unleashed has promise. It is a Beautiful game. It has a fantastic story line There is a great deal of grinding but since I Love grinding IIf you compare Bless to Wow ord Eso you might be dissapointed. The player base just doesn't exist at this moment in time. Do not dispair. This is a fantastic game. Yes it has it's faults but it' s a totally new game and games taket time to evolve. Bless Unleashed has promise. It is a Beautiful game. It has a fantastic story line There is a great deal of grinding but since I Love grinding I cannot complain. The characters are fantastic especially the Ippen . Time will tell if this game will suceed. I for One hope so. Expand
  22. Sep 9, 2021
    0
    Worst game , worst patch updates , don't play to regret later , .. Mainly there updates are not enjoyable instead it's to make it difficult in every way possible (Hidden p2w . p2e)..
  23. Jul 27, 2021
    10
    Its a great game . You can customize your character class to suit your playstyle .there are no class limits .you can make your priest a dps or a healer or a well rounded tank . So many things to do in the game .i love it
Metascore
57

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 6
  2. Negative: 1 out of 6
  1. May 19, 2020
    50
    The world building, cities and some of the characters are instantly memorable and made me want to learn more. But when coupled with an unpolished backdrop, laggy and uninspired combat and a boring, frustrating grind, it makes it hard to recommend to anyone who is looking for a good free-to-play MMO to check out, especially when alternatives like Warframe and Phantasy Star Online 2 exist on the same platform. Hopefully time brings Bless Unleashed to the level we were all hoping for – but right now it’s just not there. It honestly feels like it needed more time to bake before being released – feeling rushed out to hit a deadline, and it definitely shows in the final result.
  2. Apr 13, 2020
    78
    As an MMO, Bless Unleashed it perfectly serviceable, but those that want to make rapid progression are going to be sorely disappointed and frustrated with many of its draconic design choices. MMO’s are hard to review, as they are constantly evolving, being updated and changing with what the community and developers want. As of this point in time, I can certainly recommend giving Bless Unleashed a shot since I still find myself logging on every day, and given that it’s completely free to play, there’s no real reason not to. Be warned, as you’re in for a long and arduous grind if you stick with it, and it’s incredibly challenging when it comes to combat in the later dungeons, but I only expect Bless to improve in many facets in the future.
  3. Mar 30, 2020
    10
    Bless Unleashed, when it’s not completely broken, is a boring, unfun disaster. Everything about the game has too many issues to even recommend at the very low price of free.