I believe (or hope) that F2P can be done correctly. That being said, seldom is it done correctly. Games that ensue players with "pay to win" incorrectly are bringing the model down, giving it a bad rap and yes, making players give up from playing the game further. Unless you are a "whale" and you unload wads of cash to reach those max levels and bases, in that case the game is lots of fun,I believe (or hope) that F2P can be done correctly. That being said, seldom is it done correctly. Games that ensue players with "pay to win" incorrectly are bringing the model down, giving it a bad rap and yes, making players give up from playing the game further. Unless you are a "whale" and you unload wads of cash to reach those max levels and bases, in that case the game is lots of fun, right?
You could say that this happens when that threshold of "it´s really hard to get that amount of coins or un-lockable item" so you fell the need to get buy gems or similar. Then that feeling of being ripped-off sets in and to be honest when you go ahead, it feels like cheating because you are bypassing effort or time put into the game.
Guns Up has that effect at a certain point, Clash of Clans certainly does or Boom Beach for that matter. But these games were fun... to a point when they start feeling like a useless grind.
In Battle Ages (on the PS4, I can´t vouch for the mobile version since I didn't try it) matters are much worse because aside from the eventual grind there´s the poor implementation and infrastructure for the platform. Let me elaborate on that.
The game struggles on PS4, causing an intermittent freeze ever minute while in base. The game just stutters then recovers. Servers assigned to the game, seem like they are either few and far or are also hosting the mobile side of the game. Although the game doesn't sync accounts if you are playing the mobile version.
Also finding someone to attack is near nerve wreaking. It takes several tries (a good 30 attempts at times) if you don't count-in the "reconnect game" message which curiously seems to appear when you find a base loaded with coins. I wound if it´s coincidence or by design?
The only time it seems reasonable to play is at odd hours, say late at night or early morning before the servers get crowded. Even the the experience is only slightly better.
The game itself crashes more than any other game I have played on PS4! Even considering the closed or open betas I´ve played on PS4 throughout it´s lifespan and it´s been a few. So in that respect, I thing Sony should of verified the support quality of this before allowing it on PSN, even as a free download.… Expand