- Publisher: Milestone S.r.l
- Release Date: Mar 8, 2013
- Also On: PC
Summary:
WRC Powerslide is the brand new game, developed by Milestone, which mixes amazing and exciting gameplay elements in one game. With a colorful and smart style, this new title offer the chance to try all the WRC licensed elements with an arcade attitude.
| Rating: | E |
|---|---|
| Official Site: | http://www.wrcpowerslide.com/ |
| Developer: | Milestone S.r.l |
| Genre(s): | Driving, Racing, Simulation, Arcade, Rally / Offroad, Rally / Offroad, Automobile |
| Number of Online Players: | Up to 4 Players |
| Cast | Credit |
|---|---|
| Stefano Lecchi | Head Of Development And Technology |
| Stefano Lecchi | Lead Physics Programmer |
| Daniel Falta | Additional 3d/2d Assets |
| Andrea Sanna | Environment Artist |
| Sergio Rocco | Lead Artist |
| Simone Pauletto | Producer |
| Nicola Neri | Senior Environment Artist |
| Domenico Celenza | Additional Game Designer |
| Irvin Zonca | Head Of Game Designers |
| Matteo Pezzotti | Senior Game Designer |
| Luigi Crocetta | Additional Game Designer |
| Emanuele Mari | Racing Group Designer |
| Simone Vettori | Racing Group Designer |
| Luca Piccina | Senior Sound Designer |
| Nicholas D'Annunzio | Additional Game Designer |
| Luca Simonotti | Lead Game Designer |
| Alex Zucca | Additional Game Designer |
| Simone Usai | Game Logic Programmer |
| Mattia De Nadai | Game Logic Programmer |
| Salvatore Fiduccia | Audio Programmer |
| Salvatore Fiduccia | Physics Programmer |
| Antonino Liconti | Game Logic Programmer |
| Stefano Pezzoli | Lead Network Programmer |
| Giuseppe Campana | Camera Programmer |
| Giuseppe Campana | Physics Programmer |
| Rosario Leonardi | Lead 3d Programmer |
| Giacomo Marchetti | 3d Programmer |
| Christian Orlandi | Technical Director |
| Marco Altomonte | R/D Programmer |
| Luca Ferrara | Head Of Game Logic And Network Programmers |
| Marco Geddo | Lead R/D Programmer |
| Marco Marconi | R/D Programmer |
| Paolo Milani | R/D Programmer |
| Mauro Ferrari | Head Of Artists |
| Michele Bertolini | Environment Artist |
| Jan Battista Vian | Environment Artist |
| Alessandro Masciari | Lead Vehicle Artist |
| Giovanni Bianchin | Lead Vehicle Artist |
| Luca Fadigati | Lead UI And 2d Artist |
| Mirko Marassi | UI And 2d Artist |
| Fabio Paglianti | Executive Producer |
| Marco Ponte | Executive Producer |
| Carlo Forester | Audio And Text Localisation |
| Sebastien Pellicano | Game Director |
| Marco Calzolari | Producer |
| Giacomo Giannella | Art Director |
| Alex Basilio | Game Designer |
| Sebastien Capron | Game Designer |
| Andrea Simone Basilio | Additional Game Designer |
| Gianluca Barbera | Lead Game Logic Programmer |
| Marius Ibanez | Game Logic Programmer |
| Simone Saviolo | Network Programmer |
| Kristoffer Gustafsson | AI Programmer |
| Kristoffer Gustafsson | Race And Logics Programmer |
| Domenico Alessi | Technical Artist |
| Fabrizio Dini | Senior Environment Artist |
| Luca Naitza | Senior Environment Artist |
| Michele De Negri | Senior Environment Artist |
| Alessandro Cetrulo | Environment Artist |
| Andrea Martinoli | Technical Coordinator |
| Roberto Andreoli | Additional 3d/2d Assets |
| Ashish Rathod | Additional 3d/2d Assets |
| Giorgia Lezzi | Additional 3d/2d Assets |
| Erik Van't Land | Photo-References |
| Alessandra Neve | Audio And Text Localisation |
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