- Publisher: Ubisoft
- Release Date: May 29, 2007
Summary:
WarTech: Senko no Ronde thrusts the player into a distant future where humanity has colonized countless new galaxies and Earth has become a planet mined for its natural resources. A violent war has erupted as nations struggle for world domination. Rounder Mechs fill the skies as the fate of the world is determined through aerial combat. Fast Paced Arcade Fighting - Combine an almost limitless arsenal of special moves, power ups, and attack drones to unleash the most lethal combos. Challenge friends in head-to-head two-player or battle against the world's best players online and test your skills to improve your Xbox LIVE ranking. Choice of Rounder Mech Suits – Each of the eight Rounder Mechs feature two distinct variations, as well as an unlockable in-game B.O.S.S. mode, for 24 variations in all. Go blow-for-blow against the other Rounder Mechs, but be prepared, because at any moment you could find yourself battling an even deadlier enemy. [Ubisoft]
Buy Now
| Rating: | T |
|---|---|
| Official Site: | http://store.ubi.com/item.jsp?item=52360 |
| Developer: | G.Rev |
| Genre(s): | Action, Fighting, Fighting, 2D, 2D |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Fantasy Violence Language Suggestive Themes |
| Offline Modes: | Competitive |
| Connectivity: | Broadband Only Online Scoreboards Voice Chat |
| Online Modes: | Competitive |
| Resolution: | 1080i 480p 720p Widescreen |
| Number of Online Players: | 2 Players 2 Players Online |
| Cast | Credit |
|---|---|
| Hideyuki Kato | Modeling Designer |
| Kenji Mifune | Modeling Designer |
| Minoru Okamoto | Game Design |
| Minoru Okamoto | Lead Graphic Designer |
| Kouichi Mugitani | Mechanical Designer |
| Masayuki Terao | Modeling Designer |
| Yasuhisa Watanabe | Music |
| Yasuhisa Watanabe | Sound Effects |
| Naohisa Yamaguchi | Logo Design |
| Junichi Koshino | Modeling Designer |
| Kazuma Yamagishi | Modeling Designer |
| Katsuyuki Fujita | Game Design |
| Katsuyuki Fujita | Lead Programmer |
| Hiroyuki Maruyama | Director |
| Hiroyuki Maruyama | Game Design |
| Nanashiki Yamamoto | Mechanical Designer |
| Koji Hagiwara | Modeling Designer |
| Shunsuke Ono | Programmer |
| Shingo Okawa | Modeling Designer |
| Shigeo Tamura | Modeling Designer |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.