- Publisher: Microsoft Game Studios
- Release Date: Sep 2, 2008
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- Critic score
- Publication
- By date
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Online integration, what I think is the most fascinating new feature of the game.
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Unfortunately the final experience feels exclusively created for folk stuck in a confined area with a lot of spare time on their hands and few other recreational options. Like, say, in prison.
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If this is your first foray into the VP world then you’ll love it, but for those of us who were waiting for a true sequel, we’d best be more patient.
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It’s cute, approachable by all, and most of all its addicting and creative gameplay can get its hooks in you pretty deep if you let it.
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While still pretty and all, Trouble in Paradise doesn't move forward enough to warrant a purchase if you've played the previous ones.
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LEVEL (Czech Republic)Here comes cooperative multiplayer – the “family fun” at its best. Sequel to colorful strategy game brings lots of improvements unfortunately many of them are only cosmetic changes. [Oct 2008]
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I can’t help but feeling that, while a good deal of effort has gone into enhancing the essential Viva Piñata experience, the limitation of things I can put in my garden when there is so much on offer really does kill my buzz.
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Even if there were room to experiment, a few dozen animals aren’t sufficient to lure back veteran gardeners for long, and newcomers are bound to wonder why life on the island is so needlessly difficult. In the end, Trouble in Paradise proves to be aptly named.
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Like many sequels, Viva Piñata: Trouble in Paradise excels at adding additional content to an already workable premise, but fails at properly expanding on the core experience beyond the original.
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Attempts to open up Viva Pinata kind of miss the point. Whether this is a failure in marketing or development is anyone’s guess, but adults will still have fun.
Awards & Rankings
User score distribution:
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Positive: 53 out of 72
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Mixed: 13 out of 72
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Negative: 6 out of 72
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Feb 3, 2013
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Oct 21, 2010
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Dec 12, 2012