- Publisher: Activision
- Release Date: Nov 16, 2005
- Also On: PC, PlayStation 2
Summary:
No levels. No load times. Just never-ending action that doesn't stop until you leave the game. Tony Hawk's American Wasteland gives you - for the first time ever in a Hawk game - the freedom to skate, or bike, throughout a rich, expansive open environment. Once you arrive in Los Angeles, the vast city that gave birth to skate culture, the sky's the limit as you progress through the Wasteland story and choose missions that will have you immersed in the action without ever skating the same line twice. New on the board tricks include the Bert slides, Natas spins handstands, and one-footed grinds and manuals. New off the board tricks include wall runs, wall flips, and charged jumps. Choose Board Or Bike: For the first time, you can choose to ride BMX bikes throughout the entire game, with all-new physics, a BMX specific control system and several BMX-specific goals. Customize Like Crazy: Enter and explore dozens of shops in game to customize your gear and your look! Check out skate shops, barbershops, tattoo parlors, and clothing stores as you accomplish goals and earn cash. [Activision]
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| Rating: | T |
|---|---|
| Official Site: | http://www.activision.com/en_US/game_specific/1e0fa720-9a30-46a7-8f6e-d7e361631d39.html |
| Developer: | Neversoft Entertainment |
| Genre(s): | Sports, Alternative, Individual, Skateboarding, Skateboarding, Skate / Skateboard |
| Connectivity: | Broadband Only Online |
| ESRB Descriptors: | Blood Crude Humor Language Suggestive Themes Violence |
| License: | Other |
| Number of Online Players: | 8 Players Online Up to 8 Players |
| Number of Players: | 1-2 Players |
| Offline Modes: | Competitive Cooperative |
| Online Modes: | Competitive Team Oriented |
| Resolution: | 1080i 480p 720p Widescreen |
| Sound: | Dolby Digital 5.1 |
| Cast | Credit |
|---|---|
| Joe Cesario | Programming, Artwork And Level Design |
| Jason Hasenauer | Programming, Artwork And Level Design |
| Chris Glenn | Programming, Artwork And Level Design |
| Corey Pelton | Programming, Artwork And Level Design |
| Chris Rausch | Programming, Artwork And Level Design |
| Brett Gurewitz | Producer |
| Brian Warmack | Programming, Artwork And Level Design |
| Derek Johnstone | Programming, Artwork And Level Design |
| Thomas Horwath | Programming, Artwork And Level Design |
| Steve Martin | Programming, Artwork And Level Design |
| Tim Campbell | Programming, Artwork And Level Design |
| John A. Dobbie | Environment Artist |
| Steve Martin | Programming, Artwork And Level Design |
| Tim Campbell | Programming, Artwork And Level Design |
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