- Publisher: Sierra Online , Sierra On-Line
- Release Date: Jun 18, 2008
- Critic score
- Publication
- By date
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Paying 800 points for this game nets you a pretty dry experience.
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There's no doubting that Sea Life Safari is a relaxing and calming experience, some may say mind numbing. It's difficult to see where the claimed “unlimited replayability” enters the picture.
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This is clearly a game designed for light-hearted communal family play, with everyone chipping in with suggestions of what to photograph. And, on those terms, Sea Life Safari is a sweet, amusing and enjoyable little experience.
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A pleasant surprise.
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There's so little to the game that it's hard to imagine it holding anyone's interest for long.
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Games Master UKSimple, soothing. [Sept 2008, p.84]
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Although Sea Life Safari is clearly geared toward the younger crowds it is a family friendly title that all ages can enjoy.
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My 4-year-old said the worst part of the game was "having to turn it off," which probably tells you all you need to know! [July 2008, p.64]
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Official Xbox Magazine UKA fun concept, but the lack of depth turns it into a snorkelling trip rather than an undersea odyssey. [Aug 2008, p.95]
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Not a game, more a visual toy to keep your wee ones amused but without returning to the same tired old grumble about Xbox Live Arcade titles, 800 points is too high a price for the Xbox equivalent of an interactive screensaver.
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Sea Life Safari is just plain short. After 3 hours of play, I had access to all of the levels, had captured every species of fish in my log book, and had unlocked every Achievement except the one for finding all of the golden shells in the game.
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If the premise of taking photos of fish on rails sounds good to you, then you won't be disappointed — and if it doesn't, then move along because there's nothing to see here.
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X-ONE Magazine UKA soothing distraction. [Issue#34, p.116]
User score distribution:
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Positive: 2 out of 3
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Mixed: 1 out of 3
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Negative: 0 out of 3
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JohnJun 26, 2008