"Risen 2: Dark Water," is an RPG in 3rd person, developed by German company Piranha Bites and produced by Deepsilver, and following the RPG "Risen" 2009. The game's story follows the trajectory of the unnamed protagonist of the first game, that after the events of this, is allied to the soldiers of the Inquisition, and is in the sea stronghold of Caldera, in a land where ancient beings"Risen 2: Dark Water," is an RPG in 3rd person, developed by German company Piranha Bites and produced by Deepsilver, and following the RPG "Risen" 2009. The game's story follows the trajectory of the unnamed protagonist of the first game, that after the events of this, is allied to the soldiers of the Inquisition, and is in the sea stronghold of Caldera, in a land where ancient beings (Titans), which helped Gods to make the world, and who were banished by the gods for nearly destroying the world in the midst of their wars for power - they've reappeared on earth, and re-started fighting between themselves, and one of them (Mara), releases the mythical Kraken, which destroys boats. You as the protagonist, is the other game nameless character, like the pirate, searching for pieces of a legendary weapon that can destroy it.The game's graphics have a good detailing, in constructions and details of the scenarios (such as objects and items in the environments and landscapes around), but have regular contours and textures, with lots of jaggies and a robotic in the characters actions and movements. For example, the act of jumping, it seems that the protagonist floats in the air, between the CG and Gamplay we see some abrupt changes, as in the sequences of dialogues.Some graphics are regular (mostly), and some bad, like the strange foliage with its pixelated look in some segments. The animations are a bit odd too, like to run or fight, and have many bugs, and there is some collision detection between objects, parts of the body, weapons, or trees "cross" other structures, and some animations are clumsy, if not funny at all. The same applies to the camera, which does not help in the fighting.Overall, there is a game above the 1st, but with a general outdated graphics, as was the 1st one in relation to other games of the time - as a comparison, I compare it graphics to recent games, they are like the ones of "Game of Thrones" or "The Cursed Crusade".Audio: The game features a music composed of orchestral music, has a very low volume, almost inaudible in the game, and totally secondary role. The dominance turns out to be the speech sounds and general game. The voiceovers, have a certain accent, and some performances are bad, but mostly passable - and almost everything in the game has a line of audio associated. In relation to other sounds, are suitable.Gameplay: the gameplay (which is the best part of the game), can be compared to the first - complex, being an RPG in 3rd person with a pirate theme. The characters have a good micro-management features and complexity of items and good weapons powers and abilities that can be used. The character has several items that can be equiped in various parts of the body and arms, and all change his appearance.In the menus we have the following choices: Character, Inventory, Sea Chart, and Logbook. Within Character we see the detailed work on the character: it has tabs as Atributes (Blades, Firearms, Toughness, Cunning and Vodoo) that controls acting skills of struggle and negotiation, Talents (skills related to various Atributes as throwing knives, musket, etc.), Skills (eg Parry, musket marksman, etc.), Crew (extra hidden NPC) and Collection (with secret artifacts, which along with weapons and Glory points are used to modify the Atributes).The game has the 3 basic difficulties, and the character have other parameters, such as Blood (his life), Glory (which is used for attributes is its reputation and general) and Gold. The action takes place in broad scenarios connected in the free world, and battles with monsters and characters that appear in the localities, primary Quests and side-quests, which are passed to you in dialogues (these are listed and shown maps, with the Logbook). The sequences of dialogues have several lines of text with different attitudes and responses that can be selected, each with one result, and that sometimes influenced depending on the character's Cunning.As previously mentioned, the game has some problems, despite the depth of gameplay, such as robotics and clumsy movements, problems of detection, graphical glitches, problems of continuity and a bizarre AI at times.Summary: The game ends up being a good action-RPG, with a pirate theme, and with a good complexity and story, and it would be advisable for those who enjoy complex RPG, without bothering with details like better and polished graphics, and with problems in the gameplay (cited above) . It would be comparable to the first Risen in his time, but with better graphics and more depth and the games I mentioned above as graphical comparisons, which serve as a comparison of general aspects of gameplay indirectly, because they are similar in qualities and defects. Finally, a good option for those who like a more serious and complex RPG, but not for those who care with games with other better overall aspects.… Expand