- Publisher: Microsoft Game Studios , Q Entertainment
- Release Date: Jan 30, 2008
- Also On: PlayStation 2
Summary:
[Xbox Live Arcade] Set in a cyberworld, the legendary fast-paced action-shooter Rez HD, created by Tetsuya Mizuguchi, provides the ultimate audiovisual experience as the player targets the enemies and hacks the system while creating their own beats. Rez opens your senses ... let's go to synaesthesia was the watchword when Rez released in 2001 to become a fan favorite. The dynamic, total integration of visual presentation, sound and player input provides the ultimate audiovisual experience. Old-school vector style graphics, sensory response, and beat synchronization sets the title apart and is recreated in this port for Xbox LIVE Arcade in high-definition and 5.1 surround sound. Rez consists of five different levels, each with its own unique visual theme and style, musical track and a boss battle at the end. The game also features several different modes and lots of unlockable elements, giving it plenty of replay value. Play through the five areas in regular or Score Attack mode. Go to the Beyond mode and try Direct Assault, Lost Mode, the free play Trance Mission, or take on all the bosses consecutively in Boss Rush. Feel the rhythm: To further enhance the Rez experience, artists including Coldcut, Adam Freeland, Joujouka, Ken Ishii and Keiichi Sugiyama (SEGA's Wave Master) contributed tracks to the game. [Q Entertainment]
| Rating: | E |
|---|---|
| Developer: | HexaDrive |
| Genre(s): | Action, Shooter, Shooter, Rail, Rail |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Mild Violence |
| Sound: | Dolby Digital 5.1 |
| Connectivity: | Live Aware Scoreboards |
| Resolution: | 720p Widescreen |
| Customization: | Downloadable Content |
| Cast | Credit |
|---|---|
| Mark Coates | Program Management |
| Masaya Sakagami | Graphic Artist |
| Yoshito Itoh | Programmer |
| Shuji Utsumi | Executive Producer |
| Tetsuya Mizuguchi | Producer |
| Ryuichi Hattori | Project Manager |
| Katsumi Yokota | Art Director & Lead Artist |
| Ken Ishii | Performer |
| Keiichi Sugiyama | Performer |
| Keiichi Sugiyama | Sound Creator / Performer |
| Keiichi Sugiyama | Sound Creator / Performer |
| Kimihiro Morishita | Graphic Artist |
| Hiroyuki Takanabe | Director |
| Hiroyuki Takanabe | Lead Planner |
| Hiroyuki Takanabe | Lead Planner |
| Yasuyuki Togo | Assistant Director |
| Yasuyuki Togo | Planner |
| Yasuyuki Togo | Planner |
| Kazuyuki Otsuki | Project Manager |
| Tony Harlich | Lead Program Manager |
| Shigeharu Isoda | Sound Engineer |
| Sawako Yamamoto | Project Manager |
| Miu Inamura | Graphic Artist |
| Mai Takahara | Graphic Artist |
| Yoshifumi Hirao | Programmer |
| Junichi Iwasaki | Programmer |
| Shingo Inoue | Programmer |
| Koichiro Nakamura | Programmer |
| Masakazu Matsushita | Programmer |
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