- Publisher: Activision
- Release Date: Nov 18, 2005
- Also On: PC
Summary:
Quake 4 is the first game to utilize id Software's revolutionary DOOM 3 technology. In the game, you are Matthew Kane, an elite member of Rhino Squad and Earth's valiant invasion force. Fight alone, with your squad, and in hover tanks and mechanized walkers as you engage in a heroic mission into the heart of the Strogg war machine. But, in this epic war between worlds, the only way to defeat the Strogg is to become one of them. Battle through early missions as a deadly marine, then after your capture as a marine-turned-Strogg with enhanced abilities and the power to turn the tide of the war. [Activision]
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| Rating: | M |
|---|---|
| Official Site: | http://www.quake4game.com/ |
| Developer: | Raven Software |
| Genre(s): | Action, Shooter, Shooter, First-Person, Sci-Fi, Sci-Fi, Arcade |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood and Gore Intense Violence Strong Language |
| Sound: | Dolby Digital 5.1 |
| Connectivity: | Online Scoreboards System Link |
| Online Modes: | Competitive Team Oriented |
| Resolution: | 1080i 480p 720p Widescreen |
| Number of Online Players: | 8 Players Online Up to 8 Players |
| Customization: | Downloadable Content |
| Cast | Credit |
|---|---|
| Brian Raffel | Studio Head |
| Eric Biessman | Project Lead |
| Rick Johnson | Programming Lead |
| Bob Love | Writer |
| Kevin Schilder | Audio Lead |
| Kevin Long | Animation Lead |
| Kevin Long | Art/Animation Lead |
| Kevin Long | Art/Animation Lead |
| Rosalie Kofsky | Line Producer |
| David Gulisano | Animation |
| Jim Hughes | Design Lead |
| Bobby Duncanson | Motion Capture Lead |
| Jarrod Showers | Additional Animation |
| Scott McNutt | Level Design |
| Robert Gee | Additional Animation |
| Zachary Quarles | Audio Lead |
| Chad Bordwell | Level Design |
| Fred Hooper | Assistant Art Lead |
| Michael Crowns | Director Of Product Development |
| Jeff Newquist | Programming Lead |
| Michael Pleva | Assistant Animation Lead |
| Michael Egnew | Animation |
| Kimberly Sanchez | Additional Animation |
| Ryan Watson | Additional Animation |
| Ken Banks | Level Design |
| Matt Breit | Additional Design |
| Matt Breit | Level Design |
| Roger Cordes | Level Design |
| Robert Bettenberg | Level Design |
| Ford Dye | Level Design |
| Mike Majernik | Level Design |
| Corey Peters | Level Design |
| Michael Renner | Level Design |
| Andrew Weldon | Level Design |
| Jerry Ashworth | Motion Capture |
| Jeff Degenhardt | Additional Motion Capture |
| Nick Stevenson | Additional Motion Capture |
| Peter Stormane | Voice Actor: Strauss |
| Peter Stormane | Voice: Strauss |
| Michael Gannon | Voice Actor: Voss |
| Michael Gannon | Voice: Voss |
| Nick Maggoire | Animation |
| Patrick Williams | Level Design |
| Charles Napier | Voice: Harper |
| Patrick Williams | Level Design |
| Charles Napier | Voice Actor: Harper |
| Charles Napier | Voice: Harper |
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