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6.0

Mixed or average reviews- based on 3849 Ratings

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  1. Jun 14, 2012
    4
    The ratings separation over this game tells you where the critics allegiances lie... ALL POSITIVE REVIEWS???? Give me a break - even if the ending would have been fantastic, there were still a lot of issues with the game. My biggest issue is that Mass Effect is a game of choices that all lead up to different outcomes. Both of the first games had them and that was what fans came to expect.The ratings separation over this game tells you where the critics allegiances lie... ALL POSITIVE REVIEWS???? Give me a break - even if the ending would have been fantastic, there were still a lot of issues with the game. My biggest issue is that Mass Effect is a game of choices that all lead up to different outcomes. Both of the first games had them and that was what fans came to expect. The fact that this one opted for the easy, tacked on ending just shows how rushed it was. So sad to see a stellar franchise end on such a tragic note, sacrificing creativity and quality in the face of corporate greed. It wasn't even just about the story of the ending. There is a scene where Shepard and Anderson are supposed to be looking out at a view of Earth and Anderson says "what a view" and it is literally the WORST low resolution bitmap image that I have ever seen in a game. In the ending sequence... How is that not rushed and a slap in the face to all of the people who gave them their money and trust. I truly feel sorry for the employees that worked on Mass Effect 3, knowing that it was such a bomb of a game. They likely wanted to speak up, but like many people in this economy, didn't jeopardize their jobs. Well, they have to live with that now - It probably won't be the first thing that they mention when someone asks what they worked on... Then, looking at the user reviews, you see a very different picture. Split right down the middle, with an incredible amount of negative reviews. I wonder if EA employs a division to write positive reviews to offset this. Expand
  2. Mar 9, 2012
    4
    This review contains spoilers, click expand to view. I love Mass Effect, and I love this installment. It's great. It feels the most polished and entertaining of the series. I don't have any issues with the gay or lesbian scenes, I didn't feel like a political agenda was being shoved down my throat. What I do take issue with, however, is the ending. Without giving too much away, it destroys the universe everyone has come to love over the years. Your choices mean nothing, and, no matter what you do, it will always end in one of the same ways. Even though throughout the entire game, they're pushing you to get as much aide as possible, it doesn't mean anything if you don't get the bar completely filled. Mass effect tries to be Deus Ex, and it does a terrible job of it.


    If something was added to amend the ending, I'd give the game an 8 or a 9. Till then, I left the game feeling cheated of what was an otherwise spectacular experience.
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  3. Mar 14, 2012
    4
    Just can't recommend the game right now with its current ending. It requires too much investment in the series to get a non-nonsensical ending that defies the series' basic mechanics. If the ending is fixed, then I would recommend the game in an instant, but at the moment it's just not worth the time
  4. Mar 6, 2012
    4
    I feel awfully betrayed that the series went from and expansive sci-fi space opera with consequential choices; to a fairly streamlined action adventure with RPG elements. Its attempts at emotional manipulation are slightly hamfisted, not ineffective but very clumsily implemented and unrelated to my character's background - which I imagine Bioware has forgotten about at this point. TheI feel awfully betrayed that the series went from and expansive sci-fi space opera with consequential choices; to a fairly streamlined action adventure with RPG elements. Its attempts at emotional manipulation are slightly hamfisted, not ineffective but very clumsily implemented and unrelated to my character's background - which I imagine Bioware has forgotten about at this point. The writing and designs for some characters also seems out of place, Vega is expected to be a bulky man but not to the extent that he's a jersey Shore cast member, the addition of Jessica Chobot and redesign for Ashley also complement this lovely little tan-orange motif. My largest qualm is with the Day 1 DLC - which I strongly oppose - by all means create new characters that are not plot-integral. But when you create a squad member who is heaily tied to the universe's lore and mystique and then aim to charge an extra $10 for it on top of the game's already hefty pricetag you know you fit a stereotype.The romance system is fine, although I'd like to be able to talk to my companions without the intention of making out with them. I won´t claim this is a bad game, however compared to the first installment it has lost much of its former glory. Buy it if you want, but if I were you I´d either rent it first or wait for the price to drop. Expand
  5. Mar 15, 2012
    4
    This Game needs a couple of lable warnings MULTIPLAYER AND PURCHASED DLC REQUIRED FOR THIS GAME. The final chapter of a very endearing series, to me, left me mostly disappointed. There is no transition in the beginning of the game from ME2 to ME3. You are given a huge plot hole to start the game that took me about ten hours worth of game playing to move on and get over it. The graphics areThis Game needs a couple of lable warnings MULTIPLAYER AND PURCHASED DLC REQUIRED FOR THIS GAME. The final chapter of a very endearing series, to me, left me mostly disappointed. There is no transition in the beginning of the game from ME2 to ME3. You are given a huge plot hole to start the game that took me about ten hours worth of game playing to move on and get over it. The graphics are the same except that it has a much darker look closer to the original ME1. . The weapon's inventory system is mostly about giving you different benefits and not so much on upgrades. Just like ME2, you can only add upgrades to Shepard's armor and it is also all about having different benefits. The rest of the game plays out like what you expect from Mass Effect; get missions, blast away enemy, have some engaging cutscenes for the conclusions. Combat is definitley better. It finally ranks up there with the other top third person shooters. As far as story goes, Bioware still shows why they make the best "interactive cinematic experiences with a more intricate storyline backed up by great voice acting. But in this game, interactive takes a back seat to watching more cinematic cutscenes. The Love Interests don't make an emotional connection in any meaningful way. And the ending? There isn't any that will revel to you your final decision. I feel for the other fans to have to end the series like this. For me, it was disappointing. Expand
  6. Mar 24, 2012
    4
    The plot-hole filled ending poisons the whole series, i was planning on replaying me1-3 but the last 5minutes of the game destroyed the quality and replayability of the series.
  7. Mar 9, 2012
    4
    Right before you finished the game, this would probably be your favorite game of all time, however, the ending killed it all, a worst possible ending a Mass Effect fans could expect.
  8. Mar 10, 2012
    4
    The quality of the script really went down hill with the third entry. Bioware may think they are making a more "dramatic" game by feature overbearing music cues to pull on your heart strings and having characters deliver short emphatic quips, but all they have really done is take an interesting universe and made it seem more like a generic Hollywood blockbuster. There is still a lot toThe quality of the script really went down hill with the third entry. Bioware may think they are making a more "dramatic" game by feature overbearing music cues to pull on your heart strings and having characters deliver short emphatic quips, but all they have really done is take an interesting universe and made it seem more like a generic Hollywood blockbuster. There is still a lot to admire, but most of it is just inertia from the rich world they have already established. Expand
  9. Jun 4, 2012
    4
    To sum its all up as neatly as I can think of it this way, the game isn't based totally on graphics and game mechanics. Its always been about story and choices you make for the story so the ending really needs to be held to the same standard. Yes leading up to the ending it was a great game but the ending just wasn't up to the quality of the rest of the series so that's why it leavesTo sum its all up as neatly as I can think of it this way, the game isn't based totally on graphics and game mechanics. Its always been about story and choices you make for the story so the ending really needs to be held to the same standard. Yes leading up to the ending it was a great game but the ending just wasn't up to the quality of the rest of the series so that's why it leaves people feeling upset. Expand
  10. Mar 15, 2012
    4
    This review contains spoilers, click expand to view. There is probably nothing I can say that hasn't already been said. Up to a very specific point, the game is beautiful, poetic, and engaging. Games that produce a swell of emotions in the player are rare, and the Mass Effect series does this better than anyone else. When you come across familiar characters, you feel a joy akin to running into an old friend. When they die, you feel a genuine sense of loss. The music is perfect, the combat is tight, and the visuals evoke a sense of scale that truly befits the often-used but rarely deserved adjective "EPIC".

    But like I said, this is only up to a very specific point, and that point is when Shepard enters the beam of light and is transported to the Citadel. The plot holes introduced in the last 10 minutes of the series are so numerous, the inconsistencies and contradictions so prevalent, the choices so limited, and the 16 "different" endings so homogeneous, that it bears little resemblance to anything that led the player to this point.

    The outrage that has been generated by this game's ending is like nothing before, and the massive discrepancy that exist between the player and critic reviews is very telling. I'm sorry, but I cannot recommend this game.
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  11. Mar 6, 2012
    4
    The rest of Reddit is making their voices heard against this travesty of a sequel so i feel like it's my duty to help warn people of it's subpar quality.

    I'm not going to just say, it's **** because it has some merits, however those rest solely in adequate shooting mechanics that games have done better, back in 2006. The ending leaves people with almost no closure, instead paving the way
    The rest of Reddit is making their voices heard against this travesty of a sequel so i feel like it's my duty to help warn people of it's subpar quality.

    I'm not going to just say, it's **** because it has some merits, however those rest solely in adequate shooting mechanics that games have done better, back in 2006.

    The ending leaves people with almost no closure, instead paving the way for DLC and the inevitable next game in the universe to cash in on the name. The choices you make have no impact on the end result, nothing done over the course of THREE ENTIRE GAMES makes any difference to your ultimate ending, absolutely inexcusable and lazy.

    The characters added in are sterotypical in their inclusion (guy has to have xbox hueg muscles, chobot has to have **** bigger than what she actually has and have them poking out in a suit that's supposed to represent what a crew part of a branch of the military would wear as standard issue.

    The animations and graphics are also inferior to ME2, that i don't understand, how can a game, released 2 years after it's last installment, actually move BACKWARDS in terms of animation and graphics, i'd be happy if they remained the same; Instead, we get hands that look like they came from the PS2 and we get animations that aren't even taken from ME2, they're just haphazard animations that look slapped on without any refinement.

    Reddit can not and wil not let this game get the praise and perfect reviews it so unjustly is getting, how can a game that has a number of flaws still get almost perfect/perfect reviews?

    If people think these aren't being paid for, pressured for, or just written by plain old terrible "journalists" then they are retarded.

    and you are retarded if you buy this game.

    le Reddit will never bow to the pressure of people who insist on buying **** games
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  12. Mar 16, 2012
    4
    I have never seen a game of this quality botch an ending so badly. This ending single handily brought the game down from about an 8 or 9 to 4. It
  13. May 27, 2014
    4
    This game RUINED 3 games, time invested into the choices of my characters, my xbox 360 and entire videogame console experience. I will for now stick to playing MMO's.
  14. Mar 12, 2012
    4
    Please note that my score is on a purely subjective basis. It's my gut feeling about the game. That said, I was almost ready to call this my favorite game ever until the last 10 minutes rolled in. The ending was so bad, so cheap, so poorly written, and such a shock to the mind; that it basically ruined the entire series for me. I simply cannot imagine how they could have ended it on a morePlease note that my score is on a purely subjective basis. It's my gut feeling about the game. That said, I was almost ready to call this my favorite game ever until the last 10 minutes rolled in. The ending was so bad, so cheap, so poorly written, and such a shock to the mind; that it basically ruined the entire series for me. I simply cannot imagine how they could have ended it on a more sour, bitter, depressing note. And for that, I am TRULY sorry. What a waste. Ugh... Expand
  15. Mar 7, 2012
    4
    Let me start off by saying, I adore the Mass Effect universe, and loved both the first and second games. Mass Effect three, on the other hand, feels like a watered down version of the previous titles. The areas are smaller, exploration is all but gone, and combat is easier than ever. I blazed through the game in no time, and felt cheated at some of the 'emotional' payoffs the story teamLet me start off by saying, I adore the Mass Effect universe, and loved both the first and second games. Mass Effect three, on the other hand, feels like a watered down version of the previous titles. The areas are smaller, exploration is all but gone, and combat is easier than ever. I blazed through the game in no time, and felt cheated at some of the 'emotional' payoffs the story team tried to unload on me. Compared to other games available on the Xbox 360, its still a very decent game, but compared to the other Mass Effect games, this is inexcusable, and I'll never get the resolution that this series rightfully deserved. Expand
  16. Mar 11, 2012
    4
    This review contains spoilers, click expand to view. I have loved the Mass Effect Series from day one. The first Mass Effect was a masterpiece. The second one built even more on to that solid frame. Mass Effect 3 was just a step back in the series. The gameplay was fun and I did enjoy the interactions with former and current squad members (R.I.P Mordin and Thane). This game however just ruined the entire with its ending. The first reason is that your decisions over the entire series means nothing in the end. It all boils down to three choices. After all that hard work I put into the entire series I felt like it didn't matter. Next the ending makes no damn sense. It so far out there I felt blind sided. As a Mass Effect fan I feel betrayed by Bioware for making this game and honestly I think EA is what ruined it. EA has ruined the Mass Effect series and they are ruining the gaming industry as a whole. EA and Bioware owes everyone who bought this game an apology. Expand
  17. Nov 18, 2012
    4
    Very few times in gaming history has a title received so much controversy, so much vitriol, and been the subject of the undiluted ire of so many gamers. The source of the fury? The ending to a five-year, three-game story arc that had, by that point, drawn in so many gamers that it had transformed from game series into legend...it had literally undergone the Halo Effect, where anVery few times in gaming history has a title received so much controversy, so much vitriol, and been the subject of the undiluted ire of so many gamers. The source of the fury? The ending to a five-year, three-game story arc that had, by that point, drawn in so many gamers that it had transformed from game series into legend...it had literally undergone the Halo Effect, where an under-the-radar game ends up being such a huge franchise and dynamo of its own that it begins eclipsing itself. But the difference lies in the games: where Halo is a shooter with a lot of story laid into it, Mass Effect is fundamentally a story with a game built through it. Halo would have to try hard to screw up; as long as it provides the action and the intensity, it wins. Mass Effect never had it so easy. But that doesn't forgive what happened with the finale. Mass Effect 3 is, and may well end up being the textbook example of, a game that was set up to be great, only to be destroyed by the marketing department. The original ME laid the groundwork of a story where the player's actions MADE the story, DECIDED the plot, and were the end-all and be-all of the game. There were so many directions for the plot to go, all decided by the player. ME3 was the original ME's evil twin: a game that started off with hundreds of possible threads, only to ultimately file down to a single possible outcome, a game where all of the player's decisions, past and present, were rendered irrelevant. A great game was sacrificed on the altar of Marketing, as they tried to turn Mass Effect into something it wasn't: a mass-appeal shooter. The mutation began in the second installment, as shooter elements began overtaking role-playing elements. We gamers took this in stride, accepting the changes as some streamlining and minor changes (and, truthfully, some of the elements removed or changed were never our favorites). But something else happened: the storytelling began to be streamlined and dumbed-down as well. ME3 just finished ME2's trajectory -- straight into the dirt. In the quest for money (by trying to appeal to the largest audience), they converted Mass Effect into a nearly-brainless shooter, one which was loosely tied together with story in the game, and required story-seekers to look outside the game for real content -- they turned it into Halo: a game with a massive backstory that is only visible in the game if you know to look for it. Of course, all of this was prior to the Extended Cut DLC -- the amazing concession the gaming industry made to the Voice of the Gamers...which, really, was just placating enough to keep the masses of gamers from taking their beloved money elsewhere. EA knew it was in danger of alienating millions of money dispensers, and sought to make enough amends to avoid losing that cash. Overall, however, after all the changes the game has undergone, while it's still not particularly worthy of the Mass Effect mantle, ME3 is no longer the total pariah it had been. Decisions are back to having some value, and the previously-mandatory mobile game's value has been decreased, bringing fate back into the hands of the game...mostly. I held off on writing a review of this game when the Extended Cut was announced, otherwise it would've been another "boycott EA" pitchforks-and-torches rant. Now, while I'm still not pleased with the game's conclusion, it's not horrible, either, and at least does enough of a job to warrant a mediocre rating. Taken on its own, perhaps it would be considered a better game. But that's not possible. ME3 is part of a series, and a heavily connected series at that. If one of the Halo games had been a dud, it wouldn't significantly impact the others or the series as a whole; they just fix it next time, and judging it against its peers is unnecessary. But ME3 has to be held against the standards set by its predecessors...and it doesn't. Compared to the games that came before, ME3 just doesn't have what it takes to stand alongside. No matter what changes they made to the ending, it will always be a step behind. Thanks, Marketing department. Next time, stay out of the development process. Expand
  18. Mar 9, 2012
    4
    This review contains spoilers, click expand to view. The endings are all massively disappointing. Your options seem to kill almost everyone, and the way the mass relays react to the energy surge seems to show them blowing up regardless of the option you pick. Shephard dies no matter how well you prepare or what you do. The galaxy at war map never **** changes. It's always "offline". Your readiness never shifts from 50%. So yeah, thanks Bioware. Thanks for building up such a great game and then giving me a rushed and **** ending.

    All of those complaints said and out of the way. I was really happy with the game. Enjoying everything that happened for the most part. Some of the dialogue was goofy at times and I don't mean in a sappy way. I mean it was showing poor writing. Whoever approved these endings needs to be **** fired. I would give this game a 9/10 if the endings weren't so terrible and half-assed.
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  19. Mar 6, 2012
    4
    This game was rushed out the door, and it shows. The characters all look plastic and fake, there is seriously something wrong with the faces and how they don't match up to what is being said. The animations are lazy and jarring, the dialogue is uninspired and trite. It also becomes evident very quickly that this game has taken the "roleplaying" elements of the previous two games andThis game was rushed out the door, and it shows. The characters all look plastic and fake, there is seriously something wrong with the faces and how they don't match up to what is being said. The animations are lazy and jarring, the dialogue is uninspired and trite. It also becomes evident very quickly that this game has taken the "roleplaying" elements of the previous two games and turned them into a choose-your-own-action movie. What a waste. The action is big, dumb and meant to impress the ADHD call-of-duty crowd, but likely won't because it too is sluggish and sub-par. Not to mention the idiotic and confusing "galaxy at war" and "war assets" systems whose mechanics are obscured to the player, but are purported to have some nebulous impact on the end game. I can't wrap my head around so many bad design decisions. Why? Expand
  20. Mar 14, 2012
    4
    This game starts out well but finishes terribly. I didn't think it was possible for a story to have such powerful momentum and crash miserably into a wall. Aside from that, the game has some serious bug issues. I played ME2 on day 1 and never encountered anything quite as awful as the bugs in this game. On top of that, the side missions are a joke and I think are there just to distract youThis game starts out well but finishes terribly. I didn't think it was possible for a story to have such powerful momentum and crash miserably into a wall. Aside from that, the game has some serious bug issues. I played ME2 on day 1 and never encountered anything quite as awful as the bugs in this game. On top of that, the side missions are a joke and I think are there just to distract you for a few minutes at a time, essentially forcing you to stick to the main story. This wouldn't have been so terrible, if the main story didn't end so terribly and lose all credibility. Expand
  21. Mar 6, 2012
    4
    I have never been more disappointed in my life. I absolutely loved the first two games in the series. However, I was a little disappointed with the fact that they dumbed down the RPG elements in Mass Effect 2, but I knew they would improve it, and the storytelling was still top notch. But now, they've released this, the Call of Duty of sci-fi games. There is still some dialogue there, butI have never been more disappointed in my life. I absolutely loved the first two games in the series. However, I was a little disappointed with the fact that they dumbed down the RPG elements in Mass Effect 2, but I knew they would improve it, and the storytelling was still top notch. But now, they've released this, the Call of Duty of sci-fi games. There is still some dialogue there, but what is left is pathetic. The paragon and renegade options mean nothing anymore. The entire game has been casualized into explosions. EXPLOSIONS EVERYWHERE. I have lost my hope in Bioware; first Dragon Age 2, now this. Expand
  22. Mar 8, 2012
    4
    StaleGameplay
    Disconnected Dialogues
    use of Stock images instead of making models for characters. Use of 4 frame 8bit sprites for the background. That is SUPER lazy. Illusion of Choice: no choice whatsoever, to roads which lead to the same road, and endings. Your choices dont matter Day 1 DLC. They remove parts of the game and make them DLC the very first day to gouge more money out of the
    StaleGameplay
    Disconnected Dialogues
    use of Stock images instead of making models for characters.
    Use of 4 frame 8bit sprites for the background. That is SUPER lazy.
    Illusion of Choice: no choice whatsoever, to roads which lead to the same road, and endings. Your choices dont matter
    Day 1 DLC. They remove parts of the game and make them DLC the very first day to gouge more money out of the customer.
    The gameplay is stale. this si a space opera/Sex simulator in space with stale gunshooting once in a while.

    This is my opinion. This is my review. It is hamburger-tier Entertainment. I give it a 4 for the graphics and the hilarity of the poorly written dialogue (and no, we're laughing at how bad it is, its not intended humor from their part).

    Please stop deleting my Reviews because this is my true, honest opinion.
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  23. Mar 7, 2012
    4
    Between the clunky and poor animations to the seemingly rushed, ret-conned and overall poor story ME3 was a real slap in the face. The games only redeeming feature is it's TPS gameplay and better example could be found in other modern games. The soundtrack in not memorable although the voice acting is par for the returning cast. Conversation options decreased to selecting either a ParagonBetween the clunky and poor animations to the seemingly rushed, ret-conned and overall poor story ME3 was a real slap in the face. The games only redeeming feature is it's TPS gameplay and better example could be found in other modern games. The soundtrack in not memorable although the voice acting is par for the returning cast. Conversation options decreased to selecting either a Paragon or Renegade response and most conversations are automatic. Expand
  24. Mar 20, 2012
    4
    I just watched what was a phenomenal, even cinematic franchise commit inexcusable storytelling suicide. It's not that the ending is depressing or even bittersweet, as PR would have it spun; The ending makes zero sense - it flies in the face of it's own canon and creates numerous plot holes in the last ten minutes alone. To top it all off, the defining element of Mass Effect, choice, isI just watched what was a phenomenal, even cinematic franchise commit inexcusable storytelling suicide. It's not that the ending is depressing or even bittersweet, as PR would have it spun; The ending makes zero sense - it flies in the face of it's own canon and creates numerous plot holes in the last ten minutes alone. To top it all off, the defining element of Mass Effect, choice, is stripped away from you. No choice you agonized over has any consequence.
    .
    If you're a fan of the series and absolutely cannot bring yourself to wait to play this, do yourself a favor and either rent ME3, or purchase a used copy at your local Gamestop and return it before seven days are up to get your money back. I admit it can be a relatively fun game, up to a point, but you will regret paying full retail price for this disaster.
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  25. Mar 8, 2012
    4
    Good combat, much more tactical than in previous titles and of course multi-player. And very bad narrative. The main rule of story-writing is obvious - the more the better. It resulted an enormous amount the cutscenes, most with badly written and boring dialogs. The shortcuts in dialog system imply better quality of writing. Unfortunately, Bioware has failed this as there is hardly aGood combat, much more tactical than in previous titles and of course multi-player. And very bad narrative. The main rule of story-writing is obvious - the more the better. It resulted an enormous amount the cutscenes, most with badly written and boring dialogs. The shortcuts in dialog system imply better quality of writing. Unfortunately, Bioware has failed this as there is hardly a handful of cutscenes which are able to make an impression on the player. It more looks like space soap opera, than AAA-movie. Expand
  26. Mar 8, 2012
    4
    For the finale of a game series that has been sold as an evolving story where the player's decisions guide the flow, Mass Effect 3 fails to deliver. Any major decisions from the first 2 games (saving or killing the council, what to do with the rachni queen, whether to save or destroy Maelon's genophage research) all ultimately end up being represented as numbers on a chart and nothingFor the finale of a game series that has been sold as an evolving story where the player's decisions guide the flow, Mass Effect 3 fails to deliver. Any major decisions from the first 2 games (saving or killing the council, what to do with the rachni queen, whether to save or destroy Maelon's genophage research) all ultimately end up being represented as numbers on a chart and nothing more. Some dialouge may change and some cutscenes may have different faces in them due to these decisions, but ultimately the game moves forward in the same direction no matter what decisions you made. That is ultimately why this game is and always will be a dissapointment to me. Credit to Bioware for starting one of the most ambitious gaming projects ever. It's unfortunate that they seem to have lost ambition halfway through. Expand
  27. Mar 8, 2012
    4
    This review contains spoilers, click expand to view. I had to wait a few hours after finishing the game before writing a review because I wanted to take some time to look back on ME1/ME2 and be as fair and objective as possible when collecting my thoughts on ME3. This game is amazing in several ways: (1) dialogue between familiar (and to some extent unfamiliar) characters feels more real and natural, (2) combat is a lot more interesting and, in some scenes, more challenging than both ME1 and ME2, (3) the cinematic scenes depicting various key events in the story are visually engaging and easy to connect with emotionally, (4) the romance interactions between Shepard and his/her LI is a vast improvement from both ME1 and ME2, and (5) the overall visual element of the game (the Citadel, the new worlds that you visit--Rannoch and Thessia for example, and the characters themselves) made it really easy to immerse yourself in the game. Having been a huge fan of ME1 and ME2, I was happy to see that Bioware came through in these areas. I had moments where I laughed, moments where I felt giddy, and plenty of moments where I cried (e.g., Thane's death). That being said, I was incredibly surprised at how much the ending affected me. Up until the very last moments in the game (I would say up until the part where the destroyer reaper vaporizes people around you while you painfully drag yourself toward the beam), I would have given the game a 10/10 hands down. I would have bowed down to Bioware for telling the greatest story ever told. And then there was the ending: (1) The number of plot holes left is an insult to the bajillion hours that I invested in the first two games, (2) the Deus Ex-style ending completely chaffed my soul, and (3) I received next to NO closure on all of the relationships that I've been building up until the point. What happened to the people on the citadel (e.g., Bailey, the council, etc.) What happens to my team? What happens to the two squadmates that I took with me in the final battle scene? What happens to the races that I just spent hours trying to unite in hopes of a more relevant and fitting ending? I loved the Deus Ex ending in Deus Ex because it fit with what the story was about up until the end; Mass Effect was more than just a morally ambiguous thought exercise on organic vs. synthetic existence--it's SO much more than that--so why condense it all to that? I don't need Shepard to live in the end (and I certainly don't need a happily-ever-after ending where nobody dies and everyone is all smiles at the end of the reaper invasion), but I sure as hell was under the impression that I'd have the choice. I put so much thought into paragon vs. renegade, which is arguably the main driving force in the plot up until the very last scene, and it seems like no matter what you do you are boxed into an ending that's uncomfortable, unclear, and unnervingly disappointing. I was amazed at how emotionally connected I felt to the Mass Effect series, and spent what felt like an eternity looking forward to the final part of the trilogy. In terms of ME3, I felt completely satisfied with the exception of the ending, which seemed totally out of place and unnecessarily broke my enthusiasm and passion for the game. Do I hate the entire series now because of the way it ends? No. Will I deny that all 3 games are amazing in multiple ways and have allowed me to be a part of an epic story? No. Can I jump on the 10/10 bandwagon for ME3? Absolutely not, because the ending of such a huge story is critical, and in my opinion it was an epic fail in this game. If I could go back in time, I would probably have not played the game past Shepard's last speech to his/her team--at least at that point you were excited/terrified/scared, but you also had the hope that other characters instilled in you, and the hope that you spent so much time instilling into other characters. So in the end, I can't give this game a positive review, although it kills me to know that it would have been such an easy thing to do if the ending had (a) more variation and more of an actual decision-making component to it (such that all endings aren't essentially the same--I know there is room for argument here, but I maintain that it can all boil down the same basic ending), (b) incorporated more of the choices that you have been making for the past three games, (c) more relevance to the personal side of Shepard (e.g., how Shepard has evolved over time and who Shepard has become), and (d) more closure on all of the characters, relationships, and decisions that you just spent three games experiencing. You almost did it, Bioware. So close and yet so far. Expand
  28. Mar 8, 2012
    4
    My goal here is not to disuade anyone from buying the game. I do however wish to let every fan, who from day 1, invested time and emotional connection to your character know this: you will walk away absurdly disappointed. You couldn't live with yourself not knowing the conclusion but know this...It is the most lazy, ill conceived slap in the face conclusion ever conceived. I cannot expressMy goal here is not to disuade anyone from buying the game. I do however wish to let every fan, who from day 1, invested time and emotional connection to your character know this: you will walk away absurdly disappointed. You couldn't live with yourself not knowing the conclusion but know this...It is the most lazy, ill conceived slap in the face conclusion ever conceived. I cannot express in words eloquently enough my disdain. The gameplay is improved, the graphics more polished, and you even have some real connection with your character and crew. But I am telling you, the conclusion undermines all of the relationships you've worked on for the last 5 years. For actual gameplay and enjoyment I would say it's on par with the critics, 9/10. But when you factor in that the whole point of the series, the culmination of all your work, is swept out from under you in one fell blow....well... It stands to reason that I'm giving this a 4/10. You(Bioware) cannot ask us(fans) to invest hard earned money and, if your like me, time probably better vested in family activities (I just couldnt put it down...sorry kids!) just to hand us an ending that 1.) Was ripped from another game, 2.) Gives no real choice(all the endings are essentially the same), and 3.) Answers nothing! In fact it leaves more questions than actually answers. So do buy it, just wait until you can get it pre-owned, or it's marked down. I'm going to gamestop tomorrow to trade in my copy, maybe give someone the chance to feel how empty and pointless their 120+ hour, 5 year journey is. And that's how I truly feel folks. One more thing, to the people hating the haters...I tried. Okay! I have loved my Shepard since I created her 5 years ago. The zeros, yeah, little much I agree. But there is no way the improved gameplay, better levels, and enemies( I have died a whole lot more in this one) can make up for Bioware completely dropping the selling point and ruining the end. Choices! Because the little ones just aren't as impacting as the grand finale...and we don't really have any choices there, my friend. Expand
  29. Mar 9, 2012
    4
    In an early area in Mass Effect 3, you enter a group of rooms in the Citadel. There are over 40 NPCs there. You can talk with exactly two characters, overhear a conversation between one other pair, and, for the rest of the 40some NPCs, you can stand next to them, while they do nothing. Like Dragon Age 2, this game's not finished. The world's empty and cold, even though there are tons ofIn an early area in Mass Effect 3, you enter a group of rooms in the Citadel. There are over 40 NPCs there. You can talk with exactly two characters, overhear a conversation between one other pair, and, for the rest of the 40some NPCs, you can stand next to them, while they do nothing. Like Dragon Age 2, this game's not finished. The world's empty and cold, even though there are tons of NPCs around. It feels lonely, even when it's full of what should and could be life. Expand
  30. Mar 9, 2012
    4
    Its an amazing game all the way up till the last 5 mins. I didn't think it was possible but we have an ending so bad that it ruins the entire series. I can't even think about playing any of the other ME games after watching this ending.

    So in short its a 9 up til the last 5 mins

    The last 5 mins are so incredibly bad that it pushes the game down to a 4.
Metascore
93

Universal acclaim - based on 74 Critic Reviews

Critic score distribution:
  1. Positive: 74 out of 74
  2. Mixed: 0 out of 74
  3. Negative: 0 out of 74
  1. May 12, 2012
    95
    Mass Effect 3 is an emotional rollercoaster ride with lots of tension and moving moments. The threat of the Reapers make every decision a hard one and your relationship with other characters will be tested. This, in combination with tight gameplay, makes this the complete experience.
  2. Apr 26, 2012
    100
    As a bombastic action-RPG with no previous context, Mass Effect 3 is a dark, engaging game with great combat, a well-written story, and all the epic space-opera you could want. But for those who have played through Mass Effect and Mass Effect 2, it's something much more.
  3. Apr 18, 2012
    96
    The storytelling itself, the more refined combat, the voicework, the visuals, et all, stand as a fine example of some of the best this industry has to offer, and with my minor complaints aside, there's no doubt that Mass Effect 3 will be deservedly at the top of everyone's list come this year's award season.