- Publisher: EA Sports
- Release Date: Aug 28, 2012
- Also On: PlayStation 3, PlayStation Vita, Wii U
Summary:
Control the line of scrimmage using just your voice. Both on defense and offense, Kinect on Xbox 360 gives you full control over all your pre-snap adjustments, audibles, and personnel, immersing you into the NFL. Powered by the all-new Infinity Engine, true player impact and authentic momentum transfer ensure that no two plays ever look or feel the same. Connected Careers is a new and fully connected universe defined by deep gameplay, unique storylines and social integration.
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| Rating: | E |
|---|---|
| Official Site: | http://www.easports.com/madden-nfl |
| Developer: | EA Tiburon |
| Genre(s): | Sports, Traditional, Team, Football, Sim, Sim |
| Special Controllers: | Kinect Compatible |
| Number of Online Players: | Up to 6 Players |
| Cast | Credit |
|---|---|
| Mike Young | Creative Director |
| Jr. | Animator |
| Chris Wood | Software Engineer |
| Deon du Plessis | Senior Software Engineer |
| John White | Designer |
| James Park | Software Engineer |
| Carlos Sanchez | Development Director |
| Cam Weber | CP, General Manager, Football |
| Vince Dickinson | Development Manager |
| Jared Morton | Lead Senior Environment Modeler |
| Dale Stump | Senior Audio Artist |
| Donny Moore | Associate Producer |
| Aaron Janzen | Audio Director |
| Brad Fulton | Group Development Director |
| Daniel Doluntap | Character Modeler |
| Steve Johnson | Software Engineer |
| Sheila Nash | Senior Technical Artist |
| Steve O'Donnell | Associate Environment Modeler |
| David Marciano | Software Engineer |
| Tim McGraw | Software Engineer |
| Arthur Roberts | Software Engineer |
| Jim Nantz | Play-By-Play Commentary |
| Carlos Padilla | Software Engineer |
| Michael Holman | Software Engineer |
| Patrick Cowan | Lead Lighter |
| Josh Looman | Senior Designer |
| Phil Simms | Play-By-Play Commentary |
| Arron Lee | Lead Software Engineer |
| Eugene Chin | Software Engineer |
| Kevin Creese | Software Engineer |
| Paul Dutka | Software Engineer |
| Erik Esponda | Software Engineer |
| Jerry Lopez | Software Engineer |
| Seth Patchett | Software Engineer |
| Andrew Sabri | Lead Software Engineer |
| Corey Taylor | Lead Software Engineer |
| Timothy J Cowan | Group Technical Director |
| Matthew Giffels | Interface Designer |
| Jonathan Annand | Senior Character Animator |
| Juan Chavez | Character Modeler |
| Joanna Erbach | Technical Artist |
| Joseph Harmon | Senior Technical Artist |
| Patrick Bellanca | Associate Designer |
| Tavis D Kahler | Development Manager |
| Matt Bialosuknia | Associate Producer |
| Jeff Keyek | Lead Software Engineer |
| Alexander Ault | Software Engineer |
| Daniel Bekins | Software Engineer |
| Michael Cornelius | Software Engineer |
| Jacob Cossairt | Software Engineer |
| Don Cross | Software Engineer |
| Jerad Dunn | Software Engineer |
| Nathanael Hartmann | Software Engineer |
| Joel Heath | Software Engineer |
| James Hegarty | Software Engineer |
| Daniel Loment | Software Engineer |
| Jason Mendell | Software Engineer |
| Kevin Michalski | Software Engineer |
| Chris Nagle | Software Engineer |
| Chris Patterson | Software Engineer |
| Joseph Romano | Software Engineer |
| Rick VanDeMaat | Software Engineer |
| Bjorn Lindgren | Technical Director |
| Amy Austin | UI Artist |
| Timothy Metzler | Associate Interface Designer |
| Matt Randall | Interface Designer |
| Usman Haroon Akhawala | UI Scripter |
| Kyle Wolfe | Lead 3d Motion Graphics |
| Oscar Gonzalez | Associate Character Modeler |
| Shaun McNeely | Associate Character Modeler |
| Gary Carlos | Character Modeler |
| Nick Zuccarello | Character Modeler |
| David Keimach | Environment Modeler |
| Erwin Tibayan | Lighter |
| Lydia Koh | Associate Technical Artist |
| Keith Harmon | Development Manager |
| Ronen Lanovoi | Senior Character Animator |
| Martin Miguel Aristegui | Animator |
| Cesar Rodriguez | Animator |
| Jason Bostick | Assistant Designer |
| Micah Brown | Assistant Designer |
| Brandon Ferwerda | Assistant Designer |
| AJ Dembroski | Associate Designer |
| Donnie Greenfield III | Associate Designer |
| Jake Stein | Assistant Producer |
| Chase Becotte | Designer |
| Jacques Rossouw | Audio Artist |
| Charles Morris | Development Director |
| Chris MacArthur | Franchise Development Director |
| Jean Adams | Art Director |
| Seann Graddy | Project Lead |
| Roy Harvey | Executive Producer |
| Matt Baylis | Lead Software Engineer |
| Asif Yusaf | Sr. Technical Artist |
| Chris Wright | Lead Character Modeler |
| Carlos Padilla | Software Engineer |
| Arthur Roberts | Software Engineer |
| David Marciano | Software Engineer |
| Jim Nantz | Play-By-Play Commentary |
| Steve O'Donnell | Associate Environment Modeler |
| Michael Holman | Software Engineer |
| Tim McGraw | Software Engineer |
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