User Score
7.9

Generally favorable reviews- based on 998 Ratings

User score distribution:
  1. Negative: 74 out of 998
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  1. May 26, 2011
    10
    L.A. Noire is unlike ANYTHING in stores now. Its worth the 60 bucks it really is. It's a slow pace game so if youre used to shooting up things then just rent it and try it but everyone needs to at least give this game a go
  2. May 26, 2011
    9
    I enjoy film noir, so I wasn't a hard sell on this game at all. The clue finding and interrogations were really fun, and the story was well written and engaging. The game is a bit on the easy side, and there is no difficulty setting, but you can toggle off the clue hints and the aim assist, and choose not to use your intuition points. That toughens things up. Although it's linear, theI enjoy film noir, so I wasn't a hard sell on this game at all. The clue finding and interrogations were really fun, and the story was well written and engaging. The game is a bit on the easy side, and there is no difficulty setting, but you can toggle off the clue hints and the aim assist, and choose not to use your intuition points. That toughens things up. Although it's linear, the gameplay has a lot of flex to it. You can search out all the collectables or ignore them. You can drive and take in the scenery, or let your partner drive and skip the trip. You can break up the story by responding to street crimes, or not. You can even skip the action sequences entirely, after a couple of tries, if you're not good at driving or shooting. I like that they tried to make a game that would have wide appeal. Casual gamers who aren't good at shooting or driving can still enjoy it. Those who find the detective work too slow paced can respond to the street crime dispatches and shoot it out with perps. People who need a free roaming fix can search out film reels, landmarks, and the many different cars. Sure, some will complain it is too GTA-ish, or not enough. I personally would have enjoyed more (any!) distractions scattered around town, however, the developers have done a good job of balancing the gameplay to suit different gamer preferences and that is no easy task given how finicky some people can be, myself included. But, what's a review without a few irrational complaints: Is it just me or did it seem short considering it filled up three discs? Why do these antique cars handle like crap? And, I wish I could save at any time, so when I screw up an interrogation, I can reload right to the moment before I screwed up, instead of reloading to the last auto-save which means I may have to re-search for a few clues, and listen to some dialog over. I mean, come on here! Expand
  3. May 25, 2011
    7
    This review contains spoilers, click expand to view. About 3/4th of the way through. Fun game, great concept. However it is a little repetitive. Chasing the suspect every other mission with the same outcome is kind of becoming common. Other than that, I would recommend the game. Expand
  4. May 25, 2011
    6
    Now, I would first like to say that I am NOT a mainstream gamer. Sure, I play Halo: Reach online every now and then, but for the most part, I would prefer a more unique experience, such as the Mass Effect series, Dragon Age: Origins, and the Dead Space series. So, when I read in GameInformer about a game called L.A. Noire, I got genuinely excited. Heck, I had only a penny left after I hadNow, I would first like to say that I am NOT a mainstream gamer. Sure, I play Halo: Reach online every now and then, but for the most part, I would prefer a more unique experience, such as the Mass Effect series, Dragon Age: Origins, and the Dead Space series. So, when I read in GameInformer about a game called L.A. Noire, I got genuinely excited. Heck, I had only a penny left after I had bought it. This game made me effectively go broke. It wasn't worth it.

    Now, the gameplay is interesting, I will say that. You scour a crime scene looking for clues, and then interview any suspects that you have. To get suspects, you may sometimes have to chase them, on foot or in vehicle. These sequences are meant to change the pace of gameplay, which, while I admire the effort, become tiresome when they happen. Also, the game has been lauded for its facial capture technology, which allows fully accurate capture of the actor's performance. The animations are solid as many of the actors give good performances, but the faces themselves seem rather low-grade in comparison. They don't look horrible, just not that good. That, or I just have a crappy T.V. The surrounding world that you inhabit is a very convincing recreation of the 1940s, from the housing to the cars to the clothes that people wore.

    Now, since you play as a detective, you happen to progress through different desks of the LAPD: Patrol, Traffic, Homicide, Vice, and Arson. In each of these stages you are assigned a partner, each of whom has their own personality. The only partner I can honestly say that I didn't like is Roy Earle of Vice. He is just an enormous douchebag. The others are fine. The character you play as, Cole Phelps, is a war hero of the Pacific campaign who has joined the LAPD to make the world a better place, and to potentially right some of the wrongs he committed in the war. He is a flawed character, eventually making a choice along the road that damages his once good name. Now, I have nothing against flawed characters, as I find that when done well, they can be the most interesting. But to be honest, I found Cole Phelps to be uninteresting and boring. Oh, and the "wrong choice" that I mentioned, yeah, I pretty much lost all sympathy in him after that. Then again, that may just be me.

    Now, while I will complement the innovation that some of the gameplay possessed, there is still one flaw in the experience: It often gets boring. It also doesn't help that the most interesting cases are the Homicide cases, which occur in the middle of the game. Perhaps it may have helped if they gave the gamer a little more in the way of choice, such as in a BioWare title, but the story itself is pretty linear, so it just makes me think that this would have been better off as a TV series. Now to be honest (and I am kind of ashamed to admit this), I didn't truly complete the game. I made it past the first case in the Arson desk, and just gave up afterwards. I looked up the ending on YouTube, and it was underwhelming. I mean, 20 hours and THAT'S all they give you? They do give you the opportunity to replay cases in an attempt to get a better rating, but honestly, I don't see the logic in playing a level in a mystery/detective game once you know what's going to happen.

    Now to be honest, this game isn't horrible. It's just not the kind of game I like. There is an audience out there for this game, of that there is no doubt. For now, however, I think I'm good with Xbox Live arcade titles instead. Or that Hunted: THe Demon's Forge game that comes out next week. Hopefully, I'll like that more. And if not, than I have to stop pre-ordering.
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  5. May 25, 2011
    10
    LA Noire, is set in a gloriously convincing depiction of Los Angeles in 1947.
    The controls are similar to GTA, the game style is very different to GTA. You are a LAPD detective, question suspects and witnesses, solving cases. You have to analyze facial responses and bodily twitches, just like in real life.
    Overall it is an outstanding game, very fun, well worth the money. Breathtaking
    LA Noire, is set in a gloriously convincing depiction of Los Angeles in 1947.
    The controls are similar to GTA, the game style is very different to GTA. You are a LAPD detective, question suspects and witnesses, solving cases. You have to analyze facial responses and bodily twitches, just like in real life.
    Overall it is an outstanding game, very fun, well worth the money. Breathtaking camera work, well done rockstar and Team Bondi for producing an outstanding game. Very addictive.
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  6. May 24, 2011
    9
    I can safely say that it stands shoulder to shoulder with the likes of GTA IV, GTA: Vice City, Alan Wake and Red Dead Redemption. It earns it's stripes in all areas of merit and playing it you do get the feeling that after this, games will never be the same again.

    The bar has been set now, and I think only GTA V will raise it. It has the second best graphics ever seen in a third person
    I can safely say that it stands shoulder to shoulder with the likes of GTA IV, GTA: Vice City, Alan Wake and Red Dead Redemption. It earns it's stripes in all areas of merit and playing it you do get the feeling that after this, games will never be the same again.

    The bar has been set now, and I think only GTA V will raise it.

    It has the second best graphics ever seen in a third person game, Red Dead Redemption being in first place. Graphically the game doesn't start off great, but your jaw will be on the floor by the end of the game. A very smart move from Rockstar, who I sense were the brains of this operation. The last taste left in your mouth is a very pleasant one, and it's easy to see how that pays off.

    With Rockstar's involvement, the game benefits greatly from their expert execution of games, but they couldn't make it better or as good as a GTA title for obvious reasons. That said, the missions towards the end of the game do bring into question whether the missions beat the latter missions of GTA IV and I'm inclined to say they do, though something tells me that they won't be as good as the latter missions in GTA V.

    The music is perfect throughout, paranoid and tense, adding to the dense atmosphere of each darkened scene, though much of the game is bright and colourful. Some parts of the score reminded me of the Donnie Darko score, other parts reminded me of 70s James Bond themes.

    It also has the best script ever written for a video game and a fantastic story that plays out at a perfect pace. Adult gamers will rejoice in how well the game is written and how good the voice acting is. It truly feels like playing a movie, and that's why it feels so revolutionary.

    Praises sung, it's not without it's flaws. The cars don't handle all that great. I know that they are 1940s cars, but their handling just doesn't feel very realistic. That said, it never once bothered me and I did take great pleasure in tearing through 1940s L.A. at 80mph. The framerate is very laggy and the game is spread over 3 discs? Red Dead Redemption is held on one...

    The game is also very linear, and while it's still the same chassis used for GTA IV and RDR, the missions are episodic and anything in between crops up while you're driving around trying your best to piece together cases, which is the worst possible time. I also found that it was obvious when interrogating whether suspects were telling the truth, but you had to guess between doubt and lie, which became irritating very quickly. However, there is a 'Free Roam' option which allows you to explore at your own pace.

    I should stress that this game is absolutely not intended to be played by those with short attention spans or those who just want to go around blowing things up. GTA veterans can still take control of any car they like and drive like a maniac, but there are consequences to your every action.

    I have a feeling that this is a delicious taste of what GTA V will be like, and I now feel like an 8 year old boy who knows what his present from Santa is going to be.

    Based on what this game promised to be, I want to give it a 10 out of 10 for bringing truly original joy to the formula that the GTA games spread out over their last 4 games (RDR not counted of course) and for setting the standard so high. However, due to it's flaws I am forced to give it a 9, which reflects it's Metacritic score of 90, which I consider to be fair. I'll continue to play it and I may even update the score if I feel that's necessary.

    I hope that discerning buyers find this review helpful, I can say safely that not since Red Dead Redemption have I felt that a game was worthy enough to warrant spending £40 on release date.

    I eagerly await the first DLC package!
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  7. May 24, 2011
    7
    Wow this game is Amazing ON PS3,to bad for Xbox users 3 discs LMAO. Overall it's a must have game that harkens back to era of simpler times.Gunplay is it not as exciting as you would expect,but the story is where it shines,think of this game as more of an interactive story and treat it as such.
  8. May 24, 2011
    7
    Solid game but as much fun as watching paint dry. I read a review that actually said the game was too short and the length of games is always an issue for nerds but at every moment of the last quarter of this game I was wishing the game was over already. On the positive the faces are amazing, they really ad an emotional level to the characters that wasn't possible before. If you playSolid game but as much fun as watching paint dry. I read a review that actually said the game was too short and the length of games is always an issue for nerds but at every moment of the last quarter of this game I was wishing the game was over already. On the positive the faces are amazing, they really ad an emotional level to the characters that wasn't possible before. If you play with subtitles you are ruining the experience. Expand
  9. May 24, 2011
    9
    If you are someone that enjoys previous entries by companies like Quantic Dream you will more than likely enjoy L.A. Noire. If you are simply expecting the next Red Dead or GTA then this style of game play probably is not for you and you should give it a rent first to test the waters. I personally love the game. It has a great gritty feel and really pulls you in to the story. The castIf you are someone that enjoys previous entries by companies like Quantic Dream you will more than likely enjoy L.A. Noire. If you are simply expecting the next Red Dead or GTA then this style of game play probably is not for you and you should give it a rent first to test the waters. I personally love the game. It has a great gritty feel and really pulls you in to the story. The cast and voice acting is great along with the dream sequences that flesh out your characters story. The city of L.A. looks and sounds amazing, one of my all time favorite game to date. Expand
  10. May 24, 2011
    10
    A truly special experience. This game was clearly meant for a certain kind of gamer. An adult gamer and one that has a mature mind. Those who scoring this game low clearly lack the maturity to appreciate it for what it is...a work of art. If you go I to this game expecting GTA not only are you a fool you will be disappointed.
  11. May 23, 2011
    5
    This takes all the fun of GTA and Red Dead (open environment, being a general nuisance to society) and turns it into story after story after story. The artwork and animation are amazing, but it simply IS NOT fun to play. It is painfully repetitive, and I don't understand why there is no open world experience like that of all other Rockstar games. If they would just turn open world "on"This takes all the fun of GTA and Red Dead (open environment, being a general nuisance to society) and turns it into story after story after story. The artwork and animation are amazing, but it simply IS NOT fun to play. It is painfully repetitive, and I don't understand why there is no open world experience like that of all other Rockstar games. If they would just turn open world "on" in this, it would be a hit. Expand
  12. May 23, 2011
    10
    Rockstars history is violent and bloody for sure. Known for creating Red dead redemption, Bully, Manhunt and ofcourse the 'notorious' Grand theft auto series. Rockstars team Bondi does things differently and places you on the opposite side of drug dealers, murderers and the mafia. Story

    You play Cole Phelps, a veteran who fought the japanese in the second world war and started working in
    Rockstars history is violent and bloody for sure. Known for creating Red dead redemption, Bully, Manhunt and ofcourse the 'notorious' Grand theft auto series. Rockstars team Bondi does things differently and places you on the opposite side of drug dealers, murderers and the mafia. Story

    You play Cole Phelps, a veteran who fought the japanese in the second world war and started working in the city of Los Angeles for the police as a street cop. Through out the game little will be told about cole's social and personal life. Information about he's experiences in the war are told by cutscenes after certain cases you solve. They provide some info about cole's personality and past but later in the game these cut scenes will occur less often. Not much is givin away about Cole nor he's family or social ties. You will occasionally get some additional information about the protagonist from the conversations with you're partner while driving to a location but this is not enough for me to make me care about him. The entire story aspect however is not bad. As the cases you must solve have plenty of good story telling in them. They keep you interested and there are plenty of plot twists in them to make you keep guessing and investigating. Together with the sublime voice acting and face animations it will keep you hooked till the last second. Gameplay

    L.A. Noire is a sandboy game but with it's restrictions. I found Mafia 2 quite a linear sandbox game with little to do outside story progressing missions. If this made you dissapointed and trade back or not buy mafia 2 then you should not even attempt at trying this game out. There are no real side missions except for the occasional dispatch call. You are givin all the time in the world to visit all the landmarks, collect all movie reels and read all newspapers but it doesn't fit in a serious game like this as you are always investegating a case. There are 5 kinds of gameplay in L.A. Noire: Investigating, shooting, driving, interrogation and chasing. Investegating and interrogation are the primary gameplay aspects in this game. This game is about detective work. To find evidence and exctract evidence from suspects in order to succesfully solve you're case. Shoot outs are rare but a good diversion and chases on foot or car are exciting and make the experience less repetative. Investegating a crime scene or a another location is simple. Walking near an object you can investigate will make you're controller vibrate. Once you have picked up the item you are able to inspect it from different angles, making you search for information about the item you picked up. once you have discoverd all clues the investigation soundtheme will stop playing. Interrogation is not as simple as gathering clues. When interogating a suspect you will pull out you're notebook which is a tool mainly for marking a destination on the map, writing down clues and asking questions. People you interview will react differently to the questions you ask. After you asked someone a question they will either Lie, tell the truth or are in doubt. Judging by how they react to a question you can select one of the three options. It is really awesome, But there are also some little flaws here in there. Judging if someone is lying or is in doubt can be really difficult as the facial animations are alike. And since a question can only be asked once this can be frustrating. To claim that a person is lying you must always have evidence to back up you're claim. This is a risky business as you must always have the right evidence in you're notebook to prove them wrong. sometimes evidence seems most likely to prove that a person is lying. This is not always the right one and sometimes after you claim that you're suspect is lying, the clue you thought that would prove it becomes the wrong clue because sometimes after you stated that the suspect is lying the suspect will raise a question irrelivant to the question you asked. It is still very well executed never the less.

    Shootouts and chases are situations you won't come across often although chases are more common. I noticed one thing almost immediately. You don't have a weapon reel nor can you store weapons anywhere. Everytime you pull you're gun you will always use you're standard pistol. You can pick up weapons from fallen enemy's. Unfortunatly you can't keep them. Chasing someone in a car or on foot is easy but fun. the routes and car crashes are all scripted but they still managed to impress me. Presentation & Sound

    L.A. Noire looks very good and ofcourse the main selling points of this game is it's revolutionary face animations. This game would not have been that special if they did not use this technique. Graphics look smooth, realistic and the mechanics work fine. This game is very special no doubt. This game is the best in what it offers.
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  13. May 23, 2011
    9
    First of all let me say, this game is not everyone's cup of tea, its marmite, you either love it or hate it, this game is not a rockstar typical genre GTA game, and the phrase "GTA but in the 1940's" does not cut it, you play the other side a cop for a change, now this wont seem glamorous and at times it can be damn right boring, but cop work is, driving from location to location is brokenFirst of all let me say, this game is not everyone's cup of tea, its marmite, you either love it or hate it, this game is not a rockstar typical genre GTA game, and the phrase "GTA but in the 1940's" does not cut it, you play the other side a cop for a change, now this wont seem glamorous and at times it can be damn right boring, but cop work is, driving from location to location is broken up by emergency calls over the radio which you can choose to ignore, but are quite fun, running up to a crime " and busting some caps" to break the monotony of the actual story or cases is quite entertaining. you can skip driving by letting your partner drive which allows a short loading screen.

    The driving is good, holding handbrakes around corners is especially fun in old cars, and flying over downhill bumps is especially fun when you get some good clearance! The crime investigation is good, with some clues there to throw you off, now don't get me wrong, there is alot of junk to be found at crime scenes, but in lies the fun deciding on whether items are relevant or not, Cole ( the main character) will often say things as to whether they pertain to the investigation or not to help you along. initially the interview questions are guided along at the start of the game as a running "tutorial" but this fades out over time, leaving you to make your own decisions on questions.

    The facial expressions are some what confusing first off the bat, as they are glaringly obvious, but become more subtle as you move on, for example what might be a blindingly obvious lie at the start of the game, might be a twitch of the mouth in the middle of the game. you will get used to spotting these as you progress. I recommend playing this game with no distractions, or locking your bedroom door if you do, as you need to watch interactions with the characters very closely as a lie or twitch or a scratch of the head (yes a scratch) will not appear twice, and seeing this will mean the difference between getting more detail on the case or suspect and getting the wrong question. Clues and questions all revolve around a chime and music to allow you to find clues, and tell you whether the question you asked was correct, although initially confusing, you will get used to the music, allowing you to know whether you were correct or not.

    This game is a great game all in all. If your looking for a criminal shooter a GTA opposite this is not it, if your looking for a gritty, unusual game full of story and character development then this is it. It is not a perfect game, it isn't meant to be, getting a case wrong can leave you wondering what else was there to find, it can leave you wanting to go back and try another approach but this is what is interesting about the game, leaving you sensing that you could of caught that criminal if you'd have pushed that bit harder or complete opposite, if you'd have tried a softer approach with the woman, would she have given it up to you. This game really puts you in the shoes of a detective.
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  14. JET
    May 22, 2011
    9
    This game is, in the words of Frank West, FANTASTIC! It has one of the best storys seen in games for a while, and the atmospere is simply amazing. The music and voice acting help this. Buy this game!!!
  15. May 22, 2011
    10
    This game is amazing! I've seen people complaining about the length and the lack of multiplayer but it doesn't need it. And as for the length 25 hours+ is a long game. Just don't go into it expecting the mindless violence of games such as GTA and Saints row and you'll enjoy it.
  16. May 22, 2011
    4
    Very disappointed with this game especially as I had been looking forward to it for so long. It's not red dead - it lacks the freedom to go and do as you please and removes the moral choices from the game (well u are a cop after all I suppose). It's very repetitive it's the same thing over and over - go to crime pick stuff up go ask a few questions annnd go do it again! The driving feelsVery disappointed with this game especially as I had been looking forward to it for so long. It's not red dead - it lacks the freedom to go and do as you please and removes the moral choices from the game (well u are a cop after all I suppose). It's very repetitive it's the same thing over and over - go to crime pick stuff up go ask a few questions annnd go do it again! The driving feels poor and lacks any real purpose in the grand scheme. The graphics are not the greatest the environment looks quite plain IMO. There are some shocking frame rate drops, the facial animation is good but looks a bit ott at times. Stay well clear if you are looking for the next red dead or gta - my copy has been traded in already - sorry rockstar! Expand
  17. May 22, 2011
    10
    The review under green don't like videogames anymore, don't like inovations anymore. L.A. Noire is the best game of the year and Rockstar proved that sandbox is a kind of game that you can enjoy FOREVER. This games is innovative, beatiful and the new motion face cap is the most wonderful thing that I've seen in a videogame. Im from Brazil. Mateus Prado Sousa
  18. May 22, 2011
    9
    This game is very solid. I don't normally go for Rockstar's stuff, because it's usually a mashup of poorly executed gameplay mechanics, but the interrogation system is really good and is a strong enough mechanic to carry the game. The story and acting are both competent. The driving and shooting mechanics are kinda spotty, and a somewhat short campaign that I wouldn't care to replayThis game is very solid. I don't normally go for Rockstar's stuff, because it's usually a mashup of poorly executed gameplay mechanics, but the interrogation system is really good and is a strong enough mechanic to carry the game. The story and acting are both competent. The driving and shooting mechanics are kinda spotty, and a somewhat short campaign that I wouldn't care to replay combine to drop this game to a 9. Expand
  19. May 21, 2011
    9
    First of all I'd just like to say that I have played virtually all of the rock star games over the years and have been impressed by everyone so far; L.A Noire is no exception.

    O.K so 9/10 why not 10/10? L.A Noire isn't you Red Dead Redemption Or GTA, yes its sort of free roam but not fully however when you have a fantastic story and great acting then that is quickly forgotten. L.A Noire
    First of all I'd just like to say that I have played virtually all of the rock star games over the years and have been impressed by everyone so far; L.A Noire is no exception.

    O.K so 9/10 why not 10/10? L.A Noire isn't you Red Dead Redemption Or GTA, yes its sort of free roam but not fully however when you have a fantastic story and great acting then that is quickly forgotten.

    L.A Noire is a charming game graphics wise although now and again the frame rate does have a little bit of a BF ( B***H Fit ) but that is soon forgotten when you are emmeresed into a fantastic storyline.

    You play a detective working up the ranks in the police dept in L.A , you are tasked with a case at a time, you get a small mysterious intro with a basic outline of what crime has happened and the you are despatched with your assistant to help you solve the case; along the way you get regular calls for side missions not relating to the main case but these rack up your XP and ranks in the police force.

    I rarely buy games on release day 1 but this was an exception and I can say this is a piece of art, the facial scanning allows you to make judgements on whether you trust people or doubt people or think they are downright lying, this can be challenging at times, but that is half the fun!

    So looking for a new game? This is the one for you!
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  20. May 21, 2011
    7
    L.A. Noire was one of the few games I was looking forward to this year. The first question most people always ask is " Is it good?" Well, rest easy L.A. Noire is a good game. Team Bondi deserves recognition for taking a gigantic risk with this title (not rockstar like people believe). They succeeded mostly. I just can't help but feel that the amazing parts of this game are overshadowedL.A. Noire was one of the few games I was looking forward to this year. The first question most people always ask is " Is it good?" Well, rest easy L.A. Noire is a good game. Team Bondi deserves recognition for taking a gigantic risk with this title (not rockstar like people believe). They succeeded mostly. I just can't help but feel that the amazing parts of this game are overshadowed by the strong and noticeable flaws. The large part of the game is very repetitive. Although, you could say this strongly represents cop work. After I got to vice I found myself groaning at the presentation of more cases. Let's get one thing straight. The graphics are phenomenal. Everything has detail and is crisp,bold, and well real. I should also point out that I am a huge fan of noir. I feel that this is a bold game, but the game overstays its welcome with repetition over a ridiculous length. It reminds me of RE4. An amazing game if it hadn't lasted as long.Buy it if you must, but don't expect any replay value.I'd say it's worth a rent, but I got bored a little past halfway. Expand
  21. May 21, 2011
    7
    Creative game, new concept that works to a degree. Story driven games certainly hold interest with the broad market and this is a game that really pushes into that space. Many great things, but a few big blockers that prevent over a 7 rating: 1) Very repetitive, you do the same thing over and over with a slight twist in each story, 2) replay value is absolutely zero. No multiplayer,Creative game, new concept that works to a degree. Story driven games certainly hold interest with the broad market and this is a game that really pushes into that space. Many great things, but a few big blockers that prevent over a 7 rating: 1) Very repetitive, you do the same thing over and over with a slight twist in each story, 2) replay value is absolutely zero. No multiplayer, no change in choice. Once you beat this game it's over. In today's days, I'm not sure any game that does not have multiplayer or strong replay value of some sort gets over a 7. Expand
  22. May 21, 2011
    10
    First before I start, don't listen to the bad reviews on the game, there just trolls who just want to rate down the game. I am so far in about 6-7 hours into the game and so far I love it .Graphics: Graphics look amazing, facial recognition is the best ever in a game, and there is a ton of detail on the city. Setting takes place in recreated 1947 Los Angeles, which means it resembles theFirst before I start, don't listen to the bad reviews on the game, there just trolls who just want to rate down the game. I am so far in about 6-7 hours into the game and so far I love it .Graphics: Graphics look amazing, facial recognition is the best ever in a game, and there is a ton of detail on the city. Setting takes place in recreated 1947 Los Angeles, which means it resembles the actual city of Los Angeles in the 40s, and the city is HUGE; biggest city ever in a rockstar game. You start out as Cole Phelps who who wants to bring justice(goodie detective) and rises through ranks of departments from cop to vice and others ranks. You mainly find clues and do interrogations of suspects and witnesses for the main story, and there are some shooting actions and car and feet chasing; there are a total of 21 story cases each are very long except the beginning ones. There are also side investigations that you can start from your police car; similar to city task in gta4 and stranger task in red dead; total of 40 side cases. There are a total of 95 cars to drive. There is a level up system where you get exp by how well you do interrogations and other stuff (20 ranks in total and each rank unlocks something such as suits and hidden cars) and you get intuition points which help you in cases. Other stuff to do are finding rare landmarks which there are 30 in total, finding film reels which are 50 in total, finding newspapers during story cases which are 15 in total which reveals a story of a psychiatrist, and hidden rare vehicles you have to find around the city (15 total). You can replay cases to get a better rank which means u don't have to start over the game and there's even a "free roam" mode which I believe some games should have; *cough* *cough* Mafia 2. Some negatives is that it is more limited than red dead and gta but isn't really meant to be a sandbox game and can get repetitive sometimes. Overall La Noire is a great game that's a mix of gta and heavy rain. It offers a lot of challenge and paying attention. Highly recommend it and also join rockstar's social club for a better experience. Expand
  23. May 21, 2011
    4
    This review contains spoilers, click expand to view. The title, on many fronts, is quite a disappointment. It doesn't quite work as a game due to it's restrictive narrative and the way it forces you to do things in a certain way or order and it doesn't quite work as an interactive movie due to the illogicality of many crimes and the shallowness of the characters. To give a view examples: early on in the game you chase someone on a movie set which crumbles under your feet... really? That completely took me out of the detective feel and made me feel like playing Super Mario instead. After the first couple of homicides I figured out who was probably behind all of them, so when the character finally presented himself after doing tons of more of these boring cases, it was no surprise at all. When he said "Do you know who I am?!" as if it was a great mystery I found myself yawning out who he was. The main problem is: you can't go after this character or investigate him further earlier on in the game. You need to continue working all the other cases first. Endlessly trailing a woman who got money from bookies to have her stabbed in the bathroom of a bus station. Of course. Because although everyone is having a really hard time trying to find her, the shooter knew she'd be in that bus station, and especially that she'd be visiting the toilet where he was hiding out, waiting for her. Fortunately, after trailing the woman through all kinds of alleys my partner arrived at the bus station at the same moment I did, as if he had a GPS tracker on me or as if we had contact over the radio. Illogical things like that really turned me off. Another thing that was a big disappointment is the interrogation system. Instead of being able to confront suspects with evidence, you need to listen to them talk and can only confront them if you think they're lying. This I found to be rather restrictive as well. Besides that, whenever you doubt someone or accuse them of lying, Mr Phelps starts to scream and shout at the suspect like some drill sergeant. The over acting get's so bad it feels like watching a Bollywood movie at times. Accepting a call on the radio means you will arrive somewhere, chase someone (by foot or car) and eventually shoot them. I simply stopped doing them after 10 or so simply because it was always the same. The default police cars drive like crap. So get another one you say? There are tons of cooler cars hidden throughout the city, but getting them and driving those instead is a lot of hassle, especially when 9 out of 10 times you will be confronted with the standard car after a cut scene, the car you were driving simply magically disappeared. Almost run someone over during a car chase and you get a big warning on your screen, you're not supposed to do that as a cop! But you can steal any parked car anywhere without it ever being an issue. After playing more than thirteen hours I simply wonder if anyone actually tested this game, whether no one during the testing was bothered by these glitches and illogical things going on and how on earth this game got such high ratings from the 'professional' reviewers. Isn't there any good? Well, not much in my opinion. The graphics? We've seen them all before in the GTA and Mafia series. The revolutionary motionscan technology? Sure, it looks nice but it doesn't make up for all the other flaws with this game. At least you get to spend a lot of time picking up women, hanging in smokey jazz joints, drive around with your roof down while loud jazz music is blurting from your speakers, right? Nope, not even that. If only they'd hired some real detectives to play the game and point out it's flaws, hired people like James Ellroy to help write the scenario and did some proper testing, it might have been a great title. Expand
  24. May 21, 2011
    10
    L.A Noire is just one of the best games I have ever played to be totally honest! The replayability is there, you can easily replay all of the cases again, with many different outcomes, etc. In Short: The graphics are just perfect, I would rate them 10/10
    Sound and Voice Acting is AMAZING! 10/10
    Gameplay - 10/10 Replayability - 10/10 - Trust me, I would play this over and over again, it
    L.A Noire is just one of the best games I have ever played to be totally honest! The replayability is there, you can easily replay all of the cases again, with many different outcomes, etc. In Short: The graphics are just perfect, I would rate them 10/10
    Sound and Voice Acting is AMAZING! 10/10
    Gameplay - 10/10
    Replayability - 10/10 - Trust me, I would play this over and over again, it does not get repetitive, so don't listen to this negative reviews, they are just HATERS! Rockstar games and team Bondi have made history......

    L.A Noire is a Masterpiece!
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  25. May 21, 2011
    10
    One of the best games of 2011. Thanks Rockstar GAmes, thanks Team Bondi was give us a very great game and a very awesome story mode ever! I played it and i really love it. Hope Team Bondi makes the sequel or prequel of L.A. Noire.
  26. May 21, 2011
    10
    Just like Red Dead Redemption before it, there's nothing else quite like it. Another gem from the Rockstar stable.

    If your expecting GTA does noir, then your gonna be dissapionted.
  27. May 20, 2011
    2
    Pros:
    - Great facial motion capture technology
    - Same control and feel of other GTA games - Good voice acting Cons: - 6 hours in and I still haven't found any fun in the game. - Very short on a variety of game mechanics - Boring play cycle: 1) Play "Where's Waldo" with clues until the music stops. 2) Interview person of interest. 3) Make an arrest (chase). 4) Interrogate and convict. -
    Pros:
    - Great facial motion capture technology
    - Same control and feel of other GTA games
    - Good voice acting

    Cons:
    - 6 hours in and I still haven't found any fun in the game.
    - Very short on a variety of game mechanics
    - Boring play cycle: 1) Play "Where's Waldo" with clues until the music stops. 2) Interview person of interest. 3) Make an arrest (chase). 4) Interrogate and convict.
    - painfully linear progression through the story with inconsequential radio missions on the side.

    Overall, this game is terribly disappointing.

    There are so many opportunities for this game to be great that were wasted. The game tracks experience and will "level up" the main character, but none of the improvements make the player's character inherently better at solving crimes, making arrests or interrogation. It feels like an ambitious screen writer wanted to take a crack at bringing the silver screen to the console, but forgot that to be a great console experience requires more than being a film production. Buying a video game is buying fun, in a box, not just a passive entertainment experience. $60 later and I am still searching for the fun and trying to understand why the "professional" metacritic rating is so high while user's are panning the game as mediocre.

    Save some money and pass this title.
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  28. May 20, 2011
    10
    Please, if you have any sanity, do not listen to any negative reviews; LA Noire has come under a small attack of trolls who try to trick you into not purchasing good games, as seen by Portal 2's reviews. Any serious reviews that are displeased by this game, which is unlikely, are simply done by idiots and children. This game takes many steps forward from your casual game by introducingPlease, if you have any sanity, do not listen to any negative reviews; LA Noire has come under a small attack of trolls who try to trick you into not purchasing good games, as seen by Portal 2's reviews. Any serious reviews that are displeased by this game, which is unlikely, are simply done by idiots and children. This game takes many steps forward from your casual game by introducing something unheard of by angsty teenagers everywhere-- more story than there is combat! Yes, I'm sure all of you short-witted and impatient 12-year-olds out there are angered by this, but do not worry, if you have ever played an actual videogame in your life besides Call of Duty, then you will probably love LA Noire. Expand
  29. May 20, 2011
    10
    This is a must have game for those who place story and atmosphere at the top of there wish-lists when it comes to the things they seek for entertainment. L.A. Noire brings these elements in spades. Each case brings you deeper into the "reality" the developers have constructed. Action junkies will complain about its pace, which admittedly is not as urgent or fast as some people requireThis is a must have game for those who place story and atmosphere at the top of there wish-lists when it comes to the things they seek for entertainment. L.A. Noire brings these elements in spades. Each case brings you deeper into the "reality" the developers have constructed. Action junkies will complain about its pace, which admittedly is not as urgent or fast as some people require for it to hold there attention, but with a little patience you can enjoy this groundbreaking game in all its glory. --As a side note to those who complain about the ease with which clues may be found or interrogations can be carried out, TURN OFF THE HINTS AND DON'T USE INTUITION. They are adjustable for a reason-- To summarize, great graphics, great story, great gameplay (in its own niche), and GREAT GAME. Expand
  30. May 20, 2011
    10
    I really enjoy this game, I think the negative reviews are coming from peple that have the wrong idea of what this game is about. It's not about killing people. It's not about shooting people up. It's not at all like Grand Theft Auto or Red Dead Redemption. If you approach this game realistically and play it realistically, actually acting like a cop and not trying to break the lawI really enjoy this game, I think the negative reviews are coming from peple that have the wrong idea of what this game is about. It's not about killing people. It's not about shooting people up. It's not at all like Grand Theft Auto or Red Dead Redemption. If you approach this game realistically and play it realistically, actually acting like a cop and not trying to break the law yourself, then it's an amazing game. You need to play this game right or you won't enjoy it. Expand
  31. May 19, 2011
    9
    This game is truly amazing. The graphics, the story, and the gameplay far surpass many games. Being able to play as the good guy now is a much newer experience compared to all the other GTA games i have played. Many will complain that this game has too much talking, interrogating, and searching for clues, but it does have just enough action to keep people satisfied. The only keeping thisThis game is truly amazing. The graphics, the story, and the gameplay far surpass many games. Being able to play as the good guy now is a much newer experience compared to all the other GTA games i have played. Many will complain that this game has too much talking, interrogating, and searching for clues, but it does have just enough action to keep people satisfied. The only keeping this from a full ten out of ten, is it's still a lot like GTA 4, RDR, and Mafia 2. I wish something newer could be added to the open world freedom. Expand
  32. May 19, 2011
    7
    I'm gonna give it to you guys straight: If you're looking for action (car chases, gunfights etc), then this game is not for you. While such action is present, it's not that great nor is it that fun. Aiming is clunky and imprecise, cover is equally as clunky and enemies have very little health compared to Cole, who is practically a tank. Driving isn't too bad. A little touchy andI'm gonna give it to you guys straight: If you're looking for action (car chases, gunfights etc), then this game is not for you. While such action is present, it's not that great nor is it that fun. Aiming is clunky and imprecise, cover is equally as clunky and enemies have very little health compared to Cole, who is practically a tank. Driving isn't too bad. A little touchy and unrealistic, but not too bad. Foot chases are always the exact same thing and it gets a little repetitive. All chases are heavily scripted, and the runner is always faster than Cole. It doesn't even really feel like you're chasing them, just following them until the scene ends. The action on a whole is pretty sub-par and just not very engaging.

    On the graphics front, it's not too bad. The face animation is unlike anything you've seen in a game before and is definitely this game's biggest accomplishment. Player animations are pretty smooth on a whole; Cole tends to make smooth transitions from walking, to running, to jumping over an obstacle, to climbing a drainpipe. However, there are a few sloppy animations, such as the snap to cover, in which it looks as though Cole is practically teleporting into the nearest cover. The graphics otherwise are pretty good, textures are great, as are the models; but everything looks a little blurry, and the framerate has trouble staying smooth in quite a few areas.

    Now, for where the game really shines: it's story, and playing as a detective. Each case feels unique (aside from the very predictable chases that ensue every time you find the culprit), and become increasingly challenging as Cole moves up the food chain. The player rarely feels at a loss, however, because with the careful spending of intuition points, the player can make it through the most difficult interrogations flawlessly. Clue finding feels rewarding when you stumble onto a clue amidst the junk, but is never too difficult. If the player is having a hard time finding clues, the player has the option to turn on some context sensitive sounds, such as a chime when you're near something that can be investigated, to help point them in the right direction. However, detective-work can become irritating for perfectionists, as the game will continue even if you fail to collect all clues in the area and correctly gauge each suspect. This can lead to the frequent need to load a save, which is all that much more annoying due to the fact that there is no "Load Checkpoint" option. The player is forced to quit to the main menu and hit resume game, which will put him back at the start of the last location he entered, forcing him to recollect all clues before getting back to the interrogation.

    Overall, the game's core elements (story and detective-work) feel pretty on (thanks in no small part to the impressive MotionScan technology), but is ultimately held back by the rest of the game; feeling half finished and underwhelming, as well as a few development oversights, such as the lack of a decent checkpoint system, forcing you to replay large sections of the game should you screw up. To give a score, I think a 7/10 feels about right.
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  33. May 18, 2011
    5
    This game is beautiful. The art is amazing, the facial animations are gorgeous, and everything looks very polished. The music is good, the voice acting is believable, and the sound effects work. The narrative is solid. I'm not in love with it, and it takes a very very long time to develop. The gameplay on the other hand is dull. The pacing of the game is very slow. The same mechanics areThis game is beautiful. The art is amazing, the facial animations are gorgeous, and everything looks very polished. The music is good, the voice acting is believable, and the sound effects work. The narrative is solid. I'm not in love with it, and it takes a very very long time to develop. The gameplay on the other hand is dull. The pacing of the game is very slow. The same mechanics are used throughout the game. One mechanic in the game, finding clues, never felt fun. I just felt like I was running around waiting for vibrations. It reminded me of another game... Mass Effect 2 and its mining system. Honestly... the only difference between the two is that this looked prettier, but Mass Effect 2 was at least kind enough to make looking for resources optional. Being a bit harsh here, and I know this isn't how all people will play it, but the two mechanics are very similar. Interrogating people isn't much better. It is usually too obvious that someone is hiding something, but sometimes I feel good for having guessed correctly. There are numerous points where it just feels stupid that I'd be calling someone out on something. The system just felt too limited. Combat was almost as fun as any other Rockstar game. It has never been the reason I'd play one and it still isn't in this game. I would have liked to have kept weapons I picked up. Driving was the same as ever.

    I felt like I had already played everything the game had to offer in the first 30 minutes. It definitely was not worth the $60 though I hope the $$$ this game makes enables other people to do similar things with facial animation. I wish it was actual open world. I missed owning a home, upgrading it, buying things for my character and getting more involved with my character's life. Rockstar failed when deciding how much help they gave you. They held your hand in finding clues and let you know when you had them all. It wasn't up to you to decide if something was useful or not, they decided for you. Then during the interviews, they left you to your own devices. The feedback during interviews was a lot worse than it was in finding clues.

    I found Heavy Rain to be a much more satisfying experience. I felt more connected to my characters, the narrative was paced better, and the lack of control ensured that the pacing was still there. I wouldn't recommend this game, but I won't tell people not to buy it either. This is definitely a game that some people will love and justifiably so. It just isn't for me.
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  34. May 18, 2011
    10
    This is not a game for every one. I will say that up front. This is a game for a more mature audience that is tired of the same old cookie cutter FPS or Sandbox errand runner. It is for the most part an interactive detective movie that is set in the Iconic L.A. of the late 1940's. You can't just mindlessly plow through the game and expect to enjoy yourself. The cases which are the backboneThis is not a game for every one. I will say that up front. This is a game for a more mature audience that is tired of the same old cookie cutter FPS or Sandbox errand runner. It is for the most part an interactive detective movie that is set in the Iconic L.A. of the late 1940's. You can't just mindlessly plow through the game and expect to enjoy yourself. The cases which are the backbone mechanic of the game are well thought out and require more than just relying on the facial expressions of those you are questioning. Being able to logically link evidence together allows you to delve deeper into the motives that led to the crimes you are investigating. The story thus far is quite intriguing though am only about a third of the way through. You play Cole Phelps who was a former officer for the Marines in WWII who came to L.A. and became a cop. Cole is an idealist and believes that hard work and good investigative skills are the key to solving the crimes he is tapped for. His thought process seems to be at odds with the rest of the department who don't all seem to be on the up and up. The game play is solid regardless of what other reviewers have said. Yes the driving is not as precise as Rockstar's GTA 4 but that is because it is not supposed to be. This is the era of giant 2 ton steal monster Cadillacs and Lincolns. The cars back then handled like tanks and that is how they handle in the game and I feel adds to the authenticity. I can see why some people may not like the game but I am not one of those. I see the ingenuity of Noir and am glad that Team Bondai and Rockstar had the guts to go against the norm and make an amazing game that will keep me engaged until the end. Expand
  35. May 18, 2011
    9
    Please note: my score represents the actual quality of the game--great, but not perfect. I've played games better than this one, quite recently.

    That said, this game is a quantum leap forward for gaming. It's a bold step that doesn't always work, but it does SOMETHING. The facial animation and blending of open-world and linear, driven gameplay are fantastic and new, and the story it
    Please note: my score represents the actual quality of the game--great, but not perfect. I've played games better than this one, quite recently.

    That said, this game is a quantum leap forward for gaming. It's a bold step that doesn't always work, but it does SOMETHING. The facial animation and blending of open-world and linear, driven gameplay are fantastic and new, and the story it tells is excellent for that. Suffice to say--you need to play this game.
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  36. May 18, 2011
    2
    I really don't see what all the positive buzz for this game is all about. I have never purchased a game and been so compelled to return it the very next day, and I've been gaming for decades now. I at least played Dragon Age 2 until the 3rd act just in case it did offer something to redeem itself, I couldn't make it that far through this one. I knew what I was getting into when I pickedI really don't see what all the positive buzz for this game is all about. I have never purchased a game and been so compelled to return it the very next day, and I've been gaming for decades now. I at least played Dragon Age 2 until the 3rd act just in case it did offer something to redeem itself, I couldn't make it that far through this one. I knew what I was getting into when I picked this up, that this would be a new experience and not something like GTA, so people can't use that excuse for why i didn't like this game. What I didn't expect, however, was how mediocre and boring an attempt Team Bondi had crafted. For starters, there are some major issues with this game that most people seem to ignore. Before the game even gets started good I'm hit by crushing drops in frame-rate, and these continue for the entire time I played the game. Weird, because this game doesn't look all that great. Aside from the facial-work (which was fine but looked like actors acting way too hard to convey emotion, it is unique, but to me doesn't look natural), I'd say this game graphically is average at best, Mafia 2, GTA 4, and Red Dead Redemption all look much better. Driving is a hassle. There is no compass or arrow so you have to rely on another worthless Rockstar mini-map or your partner, he's no use however because he never shuts up long enough to give you any assistance. NPC cars drive like maniacs, not following driving laws, they don't stop when they should, they speed and plow into you like you aren't even there, and they end up causing traffic jams that cause you to have to find an alternate route to get where you are going. The handling is also way too twitchy. The gunfights are ridiculous, as any shot an enemy receives is fatal, it is far too simplistic. Chasing criminals on foot is as simple as holding down the run button and pointing the camera where you want to go, the game does all the platforming for you, lame. The rest of the game boils down to being a "Who Wants To Be A Millionaire?" mini-game (you're given lifelines like "poll the audience" and "remove one answer") wrapped inside a boring point and click adventure. You wander around a crime scene and look for obviously placed evidence, point to which one you want to look at and then relevant info is put into your notepad. Music plays and the controller vibrates when you're near a clue. Wowee! That's revolutionary! Then to the worst part of the game, interrogation. You shift from looking at your notebook and the person you're interviewing and select words, phrases, and evidence. The person reacts, problem is you really can't tell if they're telling the truth or not. They could look like they're lying and be telling the truth and vice versa. You can either believe them, doubt them, or call them a liar. Sometimes if you doubt them they confess something, but if you accuse them flat-out they refuse to answer anymore questions, there really isn't any rhyme or reason to anything they say or do, leading to multiple retries to get the desired result. This leads to the biggest problem with the game, the save feature. I thought games couldn't have a more arbitrary and fun-sapping save feature than those in the Dead Rising series, wrong. There is only one save file, and although there are saves at checkpoints, if you restart, you have to go all the way back to the beginning of the case, not where the game auto-saved, pointless. Some of these cases are very long and all of your progress up to the restart point is lost. The game is all about trial and error, and punishes you if you don't get a desired result. Making matters worse is the fact that if you mess up you could miss out on clues for upcoming or connected cases. Why punish the player? I should have the option to retry a section I wasn't happy with without having to start the case all over. There are also long cutscenes you can't skip through. On top of all this the story is disjointed and boring, there are plenty of poor attempts at humor, and I didn't particularly like any of the characters either. This game is an almost-broken, repetitious mess. I will be staying away from Team Bondi's future attempts like the plague. I'm all for new experiences, they do need to be fun though. Heck, Heavy Rain was one big quick-time event, but at least it was fun and had a good story. Expand
  37. May 18, 2011
    6
    Perhaps it was high expectations going into LA Noire that let me down, but Rockstar Games' new cop thriller really misses the mark. I believe the Graphics of the game are one of the greatest let downs. Early ads for the game boasted about a new facial capture technology and how players would read faces, which would enhance interrogations, yet everyone makes the same face. If they're lyingPerhaps it was high expectations going into LA Noire that let me down, but Rockstar Games' new cop thriller really misses the mark. I believe the Graphics of the game are one of the greatest let downs. Early ads for the game boasted about a new facial capture technology and how players would read faces, which would enhance interrogations, yet everyone makes the same face. If they're lying they'll start to smile. "Oh officer, my husband's dead!? Smirk" if anything, they really detracted from the feel. As well, the faces look like sweaty face molds pulled over a mannequin's face: they're good, but there's something off about them. But this being said, the game looks good otherwise, capturing the City of LA in it's hey-day beautifully. Another disappointment are the driving mechanics. For a company like Rockstar to drop the ball here is a real crying shame. The cars feel like something that were tacked on last minute. They drive like boulders. Perhaps this is because they're 1940's models, but still, if you can make a Horse feel effortless (Red Dead series) I would expect the same here. Another step back from previous Rockstar games is the shooting. Shootouts are ever so awkward. I think you have unlimited ammo (the game doesn't tell you how much you have) and aiming is a pain, even with auto help on. And now on to the bread and butter of the game: crime scenes and clue finding. Clue finding is simple, look around a crime scene and press the A button until the music goes away. Interrogations function the same way, watch what face they're making (they only ever make 4 different faces) and press the corresponding button. Crimes are easy to solve and replay value is minimal, seeing as there are only so many crimes and once you solve it once, it's hard to go back and resolve. Overall, the gameplay detracts from the main experience. All of this being said, the game is still saved by it's plot and atmosphere. It truly puts you into the shoes of Cole Phelps, and the added backdrop of post war LA boosts this, something I wasn't expecting. However, the characters are fairly shallow, in a game that makes me feel like a Law & Order detective, I would expect to feel something for my partner, or even myself, but the game falls short. This being said, the game is only about cases.

    In the end, if you like to watch Law & Order, you'll enjoy this video-game, however if you're looking for the next Rockstar hit, this is not it.
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  38. May 18, 2011
    1
    This game has good acting, but it's really not my taste. I like a little action in my games, and design that isn't so static. I guess I'm just not into this genre in games. I'd rather watch a good crime movie and play something with teeth. Can't wait for the next Gears. :)
  39. May 18, 2011
    9
    This review contains spoilers, click expand to view. After playing for about 4 hours and already being 25 percent done according to the % completed I find myself worried that there is not enough of the game or I would have gave it a 10. The graphics are among the best I have ever seen in a "sandbox" game proving yet again that Rockstar has the monopoly in this genre. The facial animations using the new technology is really something to aww over. I cannot wait to see this implemented in future games, I do believe that this will become a standard in facial animation. The city of angles looks great and the sound is fantastic. Game play is GTA with a nice twist and the interrogations are more challenging some would have you believe, getting 5 out 5 is real hard on the first try every time.

    The game has the Rockstar humor and the feel of real dialogue all through-out the city. As in GTA sometimes it is fun to just sit and listen to the ramblings of others having conversations. I am happy that the game does have the hard reality of real crimes included. Not that I was real worried about a developer such as Rockstar to scale down something (e.g. Hot Coffee) but I think it is good that they included child molestation and the harsh brutality of murdering someone. I think this does add more of a tie to your character in the game, you want to catch the guy (or woman) who did this horrible act in a bad way. Now I am bias in that I love film noir, so this game holds dear to my love of movies, and unlike some of the older favorites such as Big Sleep or Double Indemnity we can see the visuals that this era has alloted us. The people that say this game is just a ripoff of GTA I would ask well what did you expect from the peeps that brought you the GTA's and Read Dead's? This is what they do.

    As I stated before the only thing I don't like is that the game at 25% seems like I will be able to finish in the next day or two. I know that there are the 40 sub mini-missions and the collectibles and landmarks and driving all 200 cars.... My problem is that instead of doing these other things I want to keep doing the crime solving stuff and I fear that I will miss the rest of what the game has to offer due to my inability to to not being an addict of the best part of the game - calling someone a liar! Graphics = 10
    Sound = 10
    Presentation = 10
    Gameplay = 9
    Overall = 10
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  40. May 18, 2011
    5
    On the surface, this game seems innovative, with an interesting concept and a great setting. Once I sat down to play the game, however, I was stunned at how incredibly boring it was. Look at stuff, talk to people, chase someone, rinse, repeat. A couple of over-arching stories are hinted at, but they don't get back to them very quickly.

    Despite the fact the game is on three discs, and
    On the surface, this game seems innovative, with an interesting concept and a great setting. Once I sat down to play the game, however, I was stunned at how incredibly boring it was. Look at stuff, talk to people, chase someone, rinse, repeat. A couple of over-arching stories are hinted at, but they don't get back to them very quickly.

    Despite the fact the game is on three discs, and the graphics are not all they could be to accommodate all the acting and evidence data, the restrictions of the medium are keenly felt. It's like a choose-your-own adventure book bought out of the cheap bin. You have the option to do things in a non-linear order, but if you do the story seldom makes all that much sense. And speaking of making sense, many of the decisions you make don't make any sense at all, particularly if you do everything in the order it's given on your list. Why would I give a suspect more time to get away so I can go talk to the family right this instant? Phone in that license plate and find the driver of the hit and run? No, we have to go talk to the man's wife first. Don't worry, it's a video game, so the driver will still be there when you get to it.

    The acting is decent, the graphics aren't up to current standards (and not as good as Red Dead Redemption) and the music is dull and lifeless. The typical Rockstar driving game is still in, and it's completely unnecessary and detracts from the pacing. Phelps' responses while he's interrogating someone are caricatures of old forties movies, and there's no room for subtlety. You either treat someone like they're angels of honesty, or you accuse them of murder. There's no rapport-building or teasing out information. You hit like a Mack truck or not at all.

    I won't say it's not worth playing, but it certainly isn't worth buying new. Wait until the price comes down. That way if you get as impossibly bored as I did you won't feel like you've wasted so much.
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  41. May 18, 2011
    10
    Simplemente comentar que este juego es una fantástica aventura de novela negra, y la gente que está decepcionada es porque espera un GTA, y este juego es de todo menos un GTA. Solo queda felicitar a todo el equipo de Team Bondi por su trabajo, y a Rockstar Games por haber dado una vez más con la tecla correcta, y por supuesto felicitar a toda laSimplemente comentar que este juego es una fantástica aventura de novela negra, y la gente que está decepcionada es porque espera un GTA, y este juego es de todo menos un GTA. Solo queda felicitar a todo el equipo de Team Bondi por su trabajo, y a Rockstar Games por haber dado una vez más con la tecla correcta, y por supuesto felicitar a toda la gente que va a poder disfrutar del título, entre los que me incluyo yo. Título imprescindible en vuestras estanterías. Salu2!! Expand
  42. May 18, 2011
    10
    The best game ever made. I just want to say the faces look REAL in this game. I wouold ignore the IGN review the guy who reviewed it was called HILARY. I mean cmon.
  43. May 18, 2011
    8
    This game is a giant leap forward in interactive storytelling. If you're looking for something to scratch that trigger finger itch, look elsewhere. If you're looking for a deep story with compelling characters, and a pace that's more Monkey Island than GTA, you're in for a treat. L.A. in '47 feels very right, whether driving, walking, or chasing perps through the streets; setting isThis game is a giant leap forward in interactive storytelling. If you're looking for something to scratch that trigger finger itch, look elsewhere. If you're looking for a deep story with compelling characters, and a pace that's more Monkey Island than GTA, you're in for a treat. L.A. in '47 feels very right, whether driving, walking, or chasing perps through the streets; setting is extremely important in the noire genre, and Bondi and Rockstar hit this nail on the head. The characters are... almost perfect. Watching cut-scenes is no longer something painful - gone are the wooden and expressionless mannequins that never quite jive with the voice acting. Here, you're watching a performance, and although the tech falters just slightly in places, the effect is astonishing. Suddenly you want to pay attention closely, and not just because it could help you in your case. Maybe it's simply because it's so new, but the MotionScan tech is nothing short of compelling. Unfortunately, it's not perfect, and there have been a couple times so far where things don't look quite right, and are off enough to break the wonderful immersion the game achieves. About the only other criticism I can think of at the moment is that there's not a lot of information presented about the "side quests" (street crimes, hidden vehicles, landmarks, other collectibles). These things are intended to be done between major developments in the main cases, but the game tends to instill a sense of urgency, always giving you the next objective to complete; I ended up feeling like I was doing a bad job as a cop, because I was tracking down cool cars or other "side" activities, instead of going to meet my next witness. The funny part is, I don't think I'd feel this way if Aaron Staton's performance as your character Cole Phelps wasn't so good - you really believe he's a stand-up guy, trying to do the right thing. Along similar lines, because you're a cop, you aren't free to cause havoc like in GTA. Your duty is to protect pedestrians, not splatter them, and at the end of each major case you'll be docked for all cars you damaged, any civilians killed, and any damage done to the City (park benches, lamp posts, etc). Luckily, the pedestrians actually try and avoid becoming hood ornaments and it's a lot of fun to race through the streets threading between cars and people. All in all, L.A. Noire creates a much different feel than GTA or RDR, but in a unique and very satisfying way. I don't think this style of game (or technology) is the future of all gaming, but I can't wait to see what they do with it next. 8.5 (Roundedd down to 8) Expand
  44. May 18, 2011
    9
    Now this is a tough one. I have to admit, my first thoughts was of this game was that it had failed to meet my expectations by a long shot. I found it slow, boring and the shooting mechanics were average at best. But after a while playing this game...none of this mattered. I realised that this wasn't just a GTA clone with detective based missions to tell them apart! This is a new genre inNow this is a tough one. I have to admit, my first thoughts was of this game was that it had failed to meet my expectations by a long shot. I found it slow, boring and the shooting mechanics were average at best. But after a while playing this game...none of this mattered. I realised that this wasn't just a GTA clone with detective based missions to tell them apart! This is a new genre in itself. An outstanding work of art that actually makes you use your brain a little if you want to get the best out of it. Rather than spending most of your time running and gunning, you'll be looking around crime scenes and interrogating people trying to find out what really happened in the numerous murders and other scenes you've been sent out to solve. Most people will find this a turn off seeing as this is a game with rockstar labelled on the front of the box, but this is like nothing they have brought out before. The new facial animation technology which they have integrated into the game is creepy, but adds a load of atmosphere into the characters. And obviously as what the trailers have said, one gimmick they are using is that you will be able to use their facial expressions to tell whether they are lying or telling the truth! And I'm glad to say this works. I can see why some people will hate this game as it does have a slow start, But I promise it picks up and I definitely think it's worth a try if you're a fan of noire crime films or even some of the modern classics. Expand
  45. May 18, 2011
    10
    The best things about the game isn't gameplay, graphics, sound, voice acting, the facial system, the evidence finding, or the 50's setting. The best thing about this game is the NAKED LADIES!
  46. May 18, 2011
    5
    The best cRPG game I have ever played. beautiful graphics, epic history, very good sound and perfect game play. I hope, this is the game of 2011. Noting more to say.
  47. May 18, 2011
    7
    This is not GTA - 1940's. You should be made completely aware of this before you decide to buy the game. The game really is pretty basic in it's game play. The basic game play is as follows:

    1) Drive to Point A 2) Search for Clues 3) Interview someone 4) Get graded 5) Drive to Point B if necessary 6) Repeat When you are driving from Point A you are frequently given APB calls
    This is not GTA - 1940's. You should be made completely aware of this before you decide to buy the game. The game really is pretty basic in it's game play. The basic game play is as follows:

    1) Drive to Point A
    2) Search for Clues
    3) Interview someone
    4) Get graded
    5) Drive to Point B if necessary
    6) Repeat

    When you are driving from Point A you are frequently given APB calls where you can intercept crimes. This basically consists of a shootout or chasing down a criminal across streets, up buildings and over fences.

    The unfortunate part of all this is that it gets old fast. The story is good and the characters are somewhat interesting, so you keep plugging along, but you get the undying urge to want to drive/run all around the city to start trouble or see what you can get into, but it is not necessary and therefore you feel like this massive city was created for naught.

    Although I enjoyed the story, it feels like there is a HUGE piece of the game that was untapped or hidden or just plain forgot about. Although the city is alive and buzzing, you feel unattached to it and its citizens and you are left wondering about all the things that could have been added to the GAME PLAY outside of the story that would have made this a Titan of a game.

    The Save system might be my biggest gripe of all. It's autosave and you have no way of saving when you want, no way of reloading and trying a scenario out differently. The frustration in this is that you will sometimes know exactly how a crime went down but you might have picked the wrong question and steered the ending in a direction you did not want.

    All in all, I do commend the developers for trying something new, but if this was given another year, and there was focus outside of the story, I couldn't imagine what this could have become.

    Some other reviewer mentioned that this is Carmen Sandeigo for adults and I honestly couldn't agree more.
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  48. May 18, 2011
    9
    L.A. Noire is another Rockstar victory. If you are a fan of Red Dead Redemption and the Grand Theft Auto series, you will see the influences here. If you have played Mafia II and you liked it, Rockstar much improved on that concept and gameplay feel and expanded it with wide open world maps and outstanding sound and graphics. Marry all of this with a stats system that tracks your gameL.A. Noire is another Rockstar victory. If you are a fan of Red Dead Redemption and the Grand Theft Auto series, you will see the influences here. If you have played Mafia II and you liked it, Rockstar much improved on that concept and gameplay feel and expanded it with wide open world maps and outstanding sound and graphics. Marry all of this with a stats system that tracks your game achievements as well as Call of Duty and you will find a very enjoyable complete game. I find that this game is fun to play with another person as well discussing all of the clues and learning interrogation techniques. This game will be up for game of the year for sure. Congratulations Rockstar, thanks for giving us such a great experience and making a game that will take longer than a few hours to complete. Expand
  49. May 18, 2011
    9
    Solid game play. Best game out now. If you only could play 5 games this year, this should be one of them. Must love it. The story, the graphic and the acting.
  50. May 17, 2011
    9
    Just to let you know I have been a fan of Rockstar since very earlier on, but that does not weigh in to or bias my review. I am not judging those that have mixed or negative reviews, however, they must not have looked into where the developers were taking this game or what this game is trying to do. I have played this game several hours, and so far really enjoy it. At some points thereJust to let you know I have been a fan of Rockstar since very earlier on, but that does not weigh in to or bias my review. I am not judging those that have mixed or negative reviews, however, they must not have looked into where the developers were taking this game or what this game is trying to do. I have played this game several hours, and so far really enjoy it. At some points there have been frame rate issues but those have been very minor. The story, environment, and style of game play are engrossing, but I do give fair warning for those of you who really enjoyed the GTA free-roam style games & story more so than Red Dead's more rigid storyline will not enjoy the less free roam more-fixed aspects of this game. L.A. Noire focuses more (this is going to sound like a developer comment) the player's ability to read the people of interests' faces to make judgement calls and enveloped themselves within the stylized environments of 1940s Los Angeles. Free-Roam aspects are there, but this story relies more on the crime drama elements and visual aspects to make it a great game. The story itself is a more visceral and cerebral experience in gaming, and that is Rockstar's goal. This is not like Grand Theft and Red Dead in the sense that the story is darker, less comical and much more adult. Therefore, if you are looking for a game that is more dicking around than serious L.A. Noire is not the game to buy, it still has some of those elements, but this is a much more mature game from Rockstar. Hope this helps if you are on the fence about buying it. It is a fantastic game. The face capture technology is amazing and the visual "feel" to the game itself is terrific, but it is not the game for everyone, nor the game for every Rockstar fan, eventhough I personally love it. Expand
  51. May 17, 2011
    9
    It can all really be said in about three words: Fun and Fresh. It is definitely fans for an adventure type game, with some nods to the gun-play of Rockstar games before. I love it and, personally, I feel exhilarated when I nail someone with evidence and despair when my witnesses clam up. Yes it may seem repetitive chasing after crooks and collecting clues, but the fun is more in how youIt can all really be said in about three words: Fun and Fresh. It is definitely fans for an adventure type game, with some nods to the gun-play of Rockstar games before. I love it and, personally, I feel exhilarated when I nail someone with evidence and despair when my witnesses clam up. Yes it may seem repetitive chasing after crooks and collecting clues, but the fun is more in how you use the information to interrogate people. This is one that is at least worth a try, you may be pleasantly surprised (and if you don't like it I'm sure it will hold its value as a trade-in for a while). Expand
  52. May 17, 2011
    8
    +Graphics/sound +Story -Control -Gameplay //////// +Amazing visuals, SFX, music and voice overs. +Story and characters really draw you in -Same GTA controls -Lacks the free roaming fun of GTA or even RDR -Poor saving system -Some frame rate issues //////// I will start off by saying I have always been a big Rockstar fan, from the top down GTA to Red Dead Redemption. So naturally I had very+Graphics/sound +Story -Control -Gameplay //////// +Amazing visuals, SFX, music and voice overs. +Story and characters really draw you in -Same GTA controls -Lacks the free roaming fun of GTA or even RDR -Poor saving system -Some frame rate issues //////// I will start off by saying I have always been a big Rockstar fan, from the top down GTA to Red Dead Redemption. So naturally I had very high hopes for LA Noire. Going into Noire one should expect certain restraints from what they have experienced in past Rockstar titles (setting, time, being for the other side of the law). That being said, something is really lost being a cop instead of a criminal. Gone are the killing sprees of GTA, but you can still take whichever car you want. Expect the same GTA style chunky controls for walking, fighting and driving. My biggest issue with the game is the saving system. Imagine playing GTA or Fallout 3 from start to end of a mission without saving. When I play games I have to get the best possible outcome every time, so this meant having to redo entire cases over just to get correct questions at the end. Seriously, you can only auto save, no save slots, no going home to save, only when the games wants to save. I even had to redo missions just because of auto save confusion. I have many problems with this game, but I still am having some fun with it. Ultimately, it's a step back from GTA/RDR, with better graphics. If you're hoping for GTA craziness, you will be very disappointed. If you're hoping for a nice story with some puzzles in between, here you go. Expand
  53. May 17, 2011
    7
    Let me begin by saying that if you think this game is grand theft auto in the 1940's you should stay away. This game was probably a little over-hyped because it's published by Rockstar and we usually know what to expect from them. This game goes in a completely different direction. You CAN NOT go around and jack cars and beat up hookers. You actually have to act like a cop, which is goodLet me begin by saying that if you think this game is grand theft auto in the 1940's you should stay away. This game was probably a little over-hyped because it's published by Rockstar and we usually know what to expect from them. This game goes in a completely different direction. You CAN NOT go around and jack cars and beat up hookers. You actually have to act like a cop, which is good and bad. It's not quite as open as the grand theft auto games, but it is much more interesting and engaging. Some cases are boring, and some are great. The interviews and interrogations are pretty cool, but they kind of hold your hand through it. If you do something wrong and fail the case, you just go back to the last checkpoint. The facial animations are awesome, but not something I particularly care much about because it's a GAME. It is not a movie, which is what it feels like at times. I would usually be upset that the developers spent most of their money on crap like facial animations because I would think it would take away from the rest of the game. In this case, I don't notice anything. This is a very polished game. I'm giving it a 7 because it was over-hyped and the interviews and game videos leading up to the release were very misleading (trust me, I saw all of it). Please don't expect an action packed, high-octane thrill ride of a game. This game moves much slower. I expected this, but I wanted the investigations and clue system to be a little bit deeper. Overall, this game is a good buy. Unlike everyone else, I don't necessarily think it makes you feel like a detective, but it is certainly very fun and engaging. Definitely rent before you buy if you can. This game is good, but it's not for everyone. Expand
  54. May 17, 2011
    10
    Thank you Team Bondi. Thank you. Seriously. Thank you for realizing that some of us out there want more. That we've shot enough people in the head, captured enough flags, and performed more than our fair share of super combos that this industry is long overdue for something new. Something new is precisely what comes to mind when I think of this game. I'm 14 hours in and not once have IThank you Team Bondi. Thank you. Seriously. Thank you for realizing that some of us out there want more. That we've shot enough people in the head, captured enough flags, and performed more than our fair share of super combos that this industry is long overdue for something new. Something new is precisely what comes to mind when I think of this game. I'm 14 hours in and not once have I been able to directly relate this to other games I've played. It's just so damn unique. The closest thing would probably be old school adventure games, but even those are left in the dust by L.A. Noire. I don't really know where to even begin. I could talk about the downright gripping narrative, the unmatched facial technology, the palpable atmosphere, the vibrantly recreated and supremely beautiful city of Los Angeles or the thrilling investigative elements. Maybe it sounds crazy, but yeah, finding clues and interrogating witnesses? Actually a hell of a lot of fun. Especially those interrogations. I seriously did not think they were going to be able to pull it off. That "talking" to someone would actually end up being interesting. Now that I have the full thing it's my favourite part of the game! The mechanics are great, but what really tops it off is the technology. The way L.A. Noire is able to capture an actor's performance makes it feel like you're actually engaging in a conversation with a real person, instead of all the lifeless, dead-eyed video game characters of the past. You truly have to read their faces and find out whether or not they're simply scared, or hiding an ocean of guilt. I could go on and on in similar fashion for just about every facet of the game, but I unfortunately don't have the space here. To sum it up, this is truly a new frontier for interactive storytelling. I feel lucky to be witnessing it firsthand and I can only hope that other developers take notice and will similarly strive to push the medium forward the way Bondi and Rockstar have. An absolutely spectacular achievement that feel lucky to be able to experience. Expand
  55. May 17, 2011
    10
    L.A. Noire makes me feel spoiled. It was until I started playing this game two days ago that I realized how accustomed we've all become to the stagnancy of games today. I can't remember the last time I played something this fresh. It's really reinvigorated my love for the art of video games. Every thing about L.A. Noire just oozes detail and as I get further into the game it's becomingL.A. Noire makes me feel spoiled. It was until I started playing this game two days ago that I realized how accustomed we've all become to the stagnancy of games today. I can't remember the last time I played something this fresh. It's really reinvigorated my love for the art of video games. Every thing about L.A. Noire just oozes detail and as I get further into the game it's becoming more and more evident that really is the product of the utmost love and care from Rockstar and Team Bondi. And more than the presentation and polish, the actual mechanics are a total blast. Something about the investigation elements is so damn satisfying, partly because they're truly unlike anything I've done in games before. Gaming's vocabulary when it comes to activities for its audience for so long has been mostly "punch, hit, shoot, kill, blow up" etc. But now, thanks to L.A. Noire, we can expand that vocabulary a little bit. Intelligent and mature gamers the world over rejoice. Something special has arrived. Expand
  56. May 17, 2011
    10
    This is the next level for video game graphics. Hopefully this style becomes the standard for future games. Fun, thought provoking, and entertaining. Everything a great game should be.
  57. May 17, 2011
    10
    The most beautifully crafted game since Heavy Rain, an immediate Game of the Year contender and the most ambitious title Rockstar have ever produced. So far this year it is equal only to Portal 2 in terms of ground-breaking game mechanics and it's sheer brilliance.
  58. May 17, 2011
    10
    This is another amazing game from Rockstar Games. Team Bondi did a great job with the development of this game as well as Rockstar. This game progressively gets better. It is a must have.
  59. May 17, 2011
    10
    This game is Great!!! This games has cars, races, guns, chases, but it is not only about this. It is about using your brain. If you like just shooting and crashing everything you see, this is not for you, here you need to think. Graphics is very good, facial animation is AMAZING!
  60. May 17, 2011
    10
    L.A. Noire is a fantastic game. It's story, presentation and gameplay are all solid. The new motion scan tech is definitely the best part of the game. What it does is bring real life facial animation to L.A. Noire's character using 32 HD cameras. L.A. Noire also has the most meticulously recreated version of Los Angeles to ever appear in a video game.
  61. May 17, 2011
    10
    First off. If you are expecting GTA 5 than please spare yourself the pain and don't play it. So far I am 13 hours in and have only shot 36 people.This game is not about shooting up LA it is a game about intense investigation. This is my 2nd favorite game I have EVER played. I was honestly shocked when I saw the scores that this game got. It is the most immersive game I have ever playedFirst off. If you are expecting GTA 5 than please spare yourself the pain and don't play it. So far I am 13 hours in and have only shot 36 people.This game is not about shooting up LA it is a game about intense investigation. This is my 2nd favorite game I have EVER played. I was honestly shocked when I saw the scores that this game got. It is the most immersive game I have ever played (except possibly bioshock). The new face technology is flat out amazing. You can really see every movement in the characters faces. If you are looking for a game that requires REAL thought, and doesn't require you to mindlessly kill people this is the only place to look. Amazing game through and through. Also I think the car physics are fine. Everyone needs to keep in mind that these are 1940's cars, not a lamborghini. Expand
  62. May 17, 2011
    9
    A great game with a good story. The story could use some patching up for continuity, and the gameplay can get a little dull. The main rip against this game is the restriction put on the player. Anyone familiar with GTA/RDR will feel a bit taken aback at what you can't do. However, once you get the typical Rockstar image out of your mind, you're left with a very original, fun, andA great game with a good story. The story could use some patching up for continuity, and the gameplay can get a little dull. The main rip against this game is the restriction put on the player. Anyone familiar with GTA/RDR will feel a bit taken aback at what you can't do. However, once you get the typical Rockstar image out of your mind, you're left with a very original, fun, and refreshing experience. It's not perfect, but it is different, and it's definitely fun. Expand
  63. May 17, 2011
    10
    The people who rip the "feel" of this game, obviously don't understand it was not intended to be your stereotypical video game. It was designed to be an interactive detective story, much like "Heavy Rain" on the PS3. Both games are very innovative. Rockstar took it a step farther and included more gameplay, even allowing you the ability to wield your weapon and personally drive throughoutThe people who rip the "feel" of this game, obviously don't understand it was not intended to be your stereotypical video game. It was designed to be an interactive detective story, much like "Heavy Rain" on the PS3. Both games are very innovative. Rockstar took it a step farther and included more gameplay, even allowing you the ability to wield your weapon and personally drive throughout the city. I would not knock this game until you beat it, as your involvement becomes greater as you progress. Initially, it does get repetitive, but later on, the game changes just as you are about to become bored, and it'll capture your attention again, entirely. Expand
  64. May 17, 2011
    10
    This is a game that you will not want to miss. The story is one of the greatest i have ever come across, the gameplay is fantastic, and the replay ability is instant. This more than matches up with last years RDR. What will Rockstar do next. That's the beauty of it.
  65. May 17, 2011
    10
    Facciamo subito un po' di chiarezza sulle caratteristiche, siamo di fronte ad un gioco che nelle basi condivide la struttura delle due precedenti produzioni Rockstar, intese come una mappa liberamente esplorabile (anzi, in L.A. Noire lo è fin da subito per intero), la visuale libera in terza persona, la possibilità di guidare macchine e muoversi a piedi, missioniFacciamo subito un po' di chiarezza sulle caratteristiche, siamo di fronte ad un gioco che nelle basi condivide la struttura delle due precedenti produzioni Rockstar, intese come una mappa liberamente esplorabile (anzi, in L.A. Noire lo è fin da subito per intero), la visuale libera in terza persona, la possibilità di guidare macchine e muoversi a piedi, missioni primarie, secondarie e collezionabili di ogni sorta. Appurato questo, sono il "cuore" della produzione e il fluire del gameplay a donare quella freschezza e personalità necessarie per emergere da quei due mostri sacri che inevitabilmente sono stati utilizzati dagli utenti come confronto durante il corso dei mesi. La prima differenza più visibile e scontata è rappresentata dall'ambientazione: siamo nella Los Angeles di fine anni 40', dove i grattacieli di Downtown non avevano ancora preso il sopravvento e invece Sunset Boulevard non era così distante da quella dei giorni nostri. Una Los Angeles ancora più mitica, che dopo la seconda guerra mondiale cominciava a mostrare al mondo intero la potenza della sua macchina cinematografica e del vivere sempre al massimo. Ma anche una Los Angeles dominata da un malaffare creato dai veterani tornati dalla guerra, dal racket delle scommesse, dalla droga, da incendi dolosi e da serial killer che si divertono a prendere in giro la polizia investigativa. In questo scenario il vostro alter ego è Cole Phelps, ex marine che al ritorno in patria entra a far parte della polizia come investigatore, secondo un filo conduttore che lo porterà poi a fare carriera nella omicidi, narcotici (chiamata anche Vice) e così via.
    Nessuno spazio alla componente multigiocatore, L.A. Noire per quanto disponga di molte delle caratteristiche proprie dei free roam predilige un approccio del giocatore più lineare, dove girovagare per la città diventa più un piacere visivo che altro, magari addirittura dopo aver terminato le vicende principali. Vi è infatti una apposita opzione denominata free roam che risulta utile per completare la raccolta di collezionabili oppure le missioni secondarie. La narrazione si sviluppa secondo tre piani paralleli, quello principale prevede la risoluzione di ventuno casi investigativi incentrati sulle problematiche esplicate poche righe più sopra, secondo un filo logico che inizialmente sembra essere scollegato nelle sue parti, ma che in seguito porta alla luce connessioni sempre maggiori tra i personaggi e i crimini nei quali si imbatte Phelps.
    Tra ogni caso e il successivo ci sono dei flashback non interattivi legati al periodo precedente a quello vissuto direttamente (la guerra ad Okinawa del 45' soprattutto) mentre durante lo svolgimento dei casi è possibile raccogliere dei giornali grazie ai quali lanciare brevi filmati che arricchiscono la storia principale e che mostrano le vicende di personaggi coinvolti in qualche modo con il protagonista principale. Qualcuno si starà sicuramente chiedendo se è possibile entrare negli edifici a proprio piacimento. La risposta è ni, nel senso che la maggior parte delle volte si può solamente se sono funzionali alla missione in corso; esistono ad ogni modo dei luoghi famosi che sono accessibili anche in altre occasioni ma che comunque hanno poco da offrire se non dal punto di vista puramente visivo. Eccoci al gameplay dunque, Cole Phelps si controlla come ci si aspetterebbe, il movimento demandato allo stick analogico sinistro, telecamera a quello destro e così via. La stessa cosa vale per le sezioni in macchina e le sparatorie, che condividono il sistema di copertura "fisso" come quello di Mafia 2 e in maniera standard per il genere. Sia ben chiaro però, la componente di azione in L.A Noire non è affatto quella principale, ma è anzi è relativa soprattutto alle missioni secondarie, che mai come in questo caso possono essere utilizzate per spezzare la storia e il tipo di gameplay che il gioco ha da offrire per la maggior parte del tempo. Il loro accesso è semplice, quando si è alla guida di una macchina della polizia può capitare in maniera casuale di ricevere una chiamata, la si accetta con il tasto A e immediatamente appare la posizione da raggiungere sulla mappa.
    Le missioni secondarie prevedono ad esempio sparatorie dopo un assalto in banca, inseguimenti in auto oppure a piedi, in strada o per palazzi, la cosa carina però è rappresentata dal fatto che queste quaranta missioni hanno nome proprio e un minimo di diversificazione sempre e comunque, a testimonianza che il Team Bondi ha cercato di rendere il titolo il più credibile possibile e legato ad un impianto narrativo.
    Tutto sommato, un vero capolavoro da non perdere.
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  66. May 17, 2011
    7
    The presentation does not allow for me to give this game a bad score. All of the positives in this regard have been stated in a bunch of other reviews here already. The gameplay is seriously lacking, though. If they would have put even a third as much effort into shootouts and car chases as they did to what amount to nothing more than interactive cutscenes, this would be an amazingThe presentation does not allow for me to give this game a bad score. All of the positives in this regard have been stated in a bunch of other reviews here already. The gameplay is seriously lacking, though. If they would have put even a third as much effort into shootouts and car chases as they did to what amount to nothing more than interactive cutscenes, this would be an amazing game. As it stands, the clunky mechanics and lack of any real challenge in either action or investigation cause LA Noire to fall a little short. Expand
  67. May 17, 2011
    10
    Fantastic game! I was up all night playing it. It is the cure for the common fps. If you don't enjoy this game it says a lot about your personality. Just because this isn't COD doesn't mean it isn't worth your time or attention.
  68. May 17, 2011
    10
    I have really enjoyed the hours I have put into this game so far. If anyone was ever a fan of point and click adventures or detective novels and movies I strongly recommend you the game due to the sheer amount of detail put into the cases.
  69. May 17, 2011
    10
    A revolutionary title that exceeds expectations on all levels, L.A. Noire takes a leap forward in the adventure genre, as well as the technology genre. This video game is a prime example where art influences the technology, and the technology influences the art. Its very rare when video games, or any media for that matter, pull this off effectively, but this game has. It's a new form ofA revolutionary title that exceeds expectations on all levels, L.A. Noire takes a leap forward in the adventure genre, as well as the technology genre. This video game is a prime example where art influences the technology, and the technology influences the art. Its very rare when video games, or any media for that matter, pull this off effectively, but this game has. It's a new form of game-play all together, not something many are used to, and that is why there are less than deserving reviews out there. People need to realize that this game isn't meant to build off of the past, but instead move to the future, and to be honest I like where this game is taking us. Expand
  70. May 17, 2011
    10
    What a stunning achievement for gaming. When people tak about games as art this is the sort of thing they'll point to. Easily the most immersive experience I've had with a videogame. Bondi and Rockstar did a wonderful job at crafting the investigative elements into something addicting and surprisingly intelligent. And there's of course the revolutionary facial animation tech. The abilityWhat a stunning achievement for gaming. When people tak about games as art this is the sort of thing they'll point to. Easily the most immersive experience I've had with a videogame. Bondi and Rockstar did a wonderful job at crafting the investigative elements into something addicting and surprisingly intelligent. And there's of course the revolutionary facial animation tech. The ability to capture an actor's true performance gives the game's story and characters an incredible amount of believability and emotional weight.

    If you consider yourself at all a fan of the art of good storytelling then it'd be a complete disservice to not play this game.
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  71. May 17, 2011
    4
    I'll start with the game mechanics. They basically ripped the whole feel of the game including driving, walking, brawls, shooting, etcetera from the GTA engine. While this is okay, they didn't add anything new in innovative gameplay. Unless you count having your camera locked in a specific action as your character does something (searching a dead body for evidence). The cases themselvesI'll start with the game mechanics. They basically ripped the whole feel of the game including driving, walking, brawls, shooting, etcetera from the GTA engine. While this is okay, they didn't add anything new in innovative gameplay. Unless you count having your camera locked in a specific action as your character does something (searching a dead body for evidence). The cases themselves simply aren't very tough. Having played 5 hours on my 360 and 3 hours on the PS3, I can safely assume that I am out of the tutorial section of the game and that this is the difficulty the cases have. You simply gather evidence, and at first I thought this was nice, there was some dummy evidence that was useless and only meant to throw you off, but it was all scripted. It's not like they just littered the scene with things you'd find at a crime scene or a house, they made everything you can pick up there for a reason. So instead of having to cycle through hundreds of pieces of evidence or objects that I could use to extract information out of people, I basically had maybe a dozen or so items that would appear in my notebook when questioning people. I was hoping for the ability to collect thousands of useless things with only a few being of any relevance to the case and leaving me to sit down and actually THINK which piece of evidence I should use for my situation, rather it be questioning a witness or interrogating someone. The consequences are pretty limited too... I know I'm nitpicking, but this is a serious issue. What happens when you fail a case? You get thrown back to the closest check point before you messed up and failed the case. I was hoping failing a case would simply never let you replay it again in that campaign, thus making people be cautious with their actions before making sudden moves. That or they could have at least have you start over again at the beginning of the case. The witnesses and suspects are way too obvious in their emotions. It basically rolls out like this: Is he innocent? Then he'll be rational when you ask him questions. Is he not innocent? Then he'll act hostile and irrational to the slightest question you ask him. There are times when this isn't the case, but it seemed like it was too easy. Intuition points... I am nit picking now, I admit it. They're basically hint cards, and there is nothing wrong with it, but it's just that... the game is so easy. If you have any critical thinking skills, then you won't need the intuition points hardly if at all. The graphics. I know this is the icing on the cake and not anything you should grade the game on (unless it's obviously bad), but the graphics are mediocre. It looks like a game from late 2006. The cut scenes were obsessive. I simply hate cut scenes in games. They remove gameplay and any interaction you have with the scene at all. They could have at least had it scripted, because it was completely unnecessary to take ALL control away from you without letting you at least experience through your controller. They need to stop this, period.

    The sounds were pretty good. There are times in the game where I noticed the sound engineering at work, and I applaud them for it. It's not the greatest in terms of sound engineering, but there is clearly talent in that sector.

    The environment however is lacking. It's very non responsive in general. The civilians don't look up at you when you're chasing a criminal, they don't even make any acknowledgement of you unless you near run them over.

    This is all I can think of for this review, so I'll draw this to an end. The game was certainly a change of heart for Rockstar (they co-developed it and published it, don't you dare tell me this wasn't heavily influenced by Rockstar) and they tried venturing out into unknown territory. I'll give them a "bravo" for going beyond the medium and not simply rehasing GTA over and over, like with GTA 1911, or other wise known as Red Dead Redemption. However, they did not deliver it very well. The cases are too easy, the gameplay mechanics seem very old and not very improved upon, and it just doesn't feel like it's own game. It feels more like an expansion pack or a developers mod for GTA IV. This game will receive 10/10s from many 14 year olds, I assure you, just because it's a Rockstar publication and co-development. I almost feel like giving it a 0 to counteract the perfect scores, but I will not. A 4 seems like an appropriate grade, albeit may be viewed as a bit harsh, for this game. There was so much potential with this game, but it simply failed to bring it out.
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  72. May 17, 2011
    8
    I just bought this game at the midnight release and after 5 hours I beat it. I wont give any spoilers but this game sure is a beauty. The characters and story are spectaculor the songs building styles and cars capture that generation. This game is easily worth the price of admission. It is a bit short though for such a hyped game but in all the hype was well justified.
  73. May 17, 2011
    10
    A few hours in, I'm falling in love with this game. First, I'd like to say that the facial expressions due to the MotionScan tech is spot on. Interviews are interesting and you feel like a true detective when you get someone to admit they're hiding something. Aside from the interviews, the animations during the in-game cutscenes are amazing and honestly unlike anything I've seen. TheA few hours in, I'm falling in love with this game. First, I'd like to say that the facial expressions due to the MotionScan tech is spot on. Interviews are interesting and you feel like a true detective when you get someone to admit they're hiding something. Aside from the interviews, the animations during the in-game cutscenes are amazing and honestly unlike anything I've seen. The gameplay is great from the shootouts to the driving. Clue collecting before interrogations feels rewarding and for those who have played a GTA/RDR, the controls will feel right at home. The story is compelling so far along with the back story and other bits of info you find along the way. It really makes me look forward to seeing how everything comes together when I make a dent in the game.

    I can't wait to sink more hours into it, but this will definitely be a game I fall in love with.
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Metascore
89

Generally favorable reviews - based on 83 Critic Reviews

Critic score distribution:
  1. Positive: 78 out of 83
  2. Negative: 0 out of 83
  1. Jul 26, 2011
    66
    Look past the glitz of technical achievements, richly designed sets, ostensibly interactive environments, and you will see the real L.A. Noire – a vapid adventure with a hole-ridden plot, a boring unsympathetic hero, and rough stitches in places where content should be.
  2. Jul 13, 2011
    75
    In attempting to ape the triumphs of another medium, it overlooks the triumphs of its own. The result is disappointing game, but an impressive interactive experience.
  3. CD-Action
    Jul 1, 2011
    85
    L.A. Noire is a new breed of adventure game. It's quality and scale completely eclipse even the most important achievements in this genre and I strongly recommend it as the best interactive detective story of all time. [June 2011, p.52]