User Score
7.8

Generally favorable reviews- based on 466 Ratings

User score distribution:
  1. Negative: 46 out of 466
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 19, 2012
    8
    A good game for wondering around and mindlessy destroying stuff etc. dhfsdjkfhs shishjkfds sdfjkhkfdsh fsdjkjdsfh jikfdsh kjfds hiosjf hjkds fjikf hjkfsdh jikjkfsd hjisdf hkjhsf ji fhf kj sdf jfdshjfdk s fdsjh fdsjkd fsxjkhfsf sf jkf skj h ji fdskj s jik fds
  2. Jun 26, 2012
    9
    Don´t pay attention to what the haters say, this game is good. Well, It just don´t get max because of the bugs. that aren't really bad like in Fallout New Vegas that just crashes suddenly. Some items can´t be stashed that´s all. This game is great, there are so many things to do that sometimes you even don't know what to do first, spent more than 30 hours in theDon´t pay attention to what the haters say, this game is good. Well, It just don´t get max because of the bugs. that aren't really bad like in Fallout New Vegas that just crashes suddenly. Some items can´t be stashed that´s all. This game is great, there are so many things to do that sometimes you even don't know what to do first, spent more than 30 hours in the game and i´m not near the middle of the game yet. The combat system is what Skyrim should be, very dynamic and fun. Really, i didn't bought Skyrim for exactly the same reason that I bought this one: the combat system. It already one of the best games of all time for me. Brought back the hardcore gamer that i used to be. Wasn't playing nothing the last couple of weeks for more than 30 minutes a day more or less and now since i bought this game I played for more than 30 hours...Just loved it.
    It´s really a shame that 38 studios went bankrupt because of all the sick haters that steal the game downloading for free or buying pirated copies....and in the end even come here and say the game is **** just to justify they mediocre attitude of not supporting the game companies: " Oh that´s why I didn't bought it, just downloaded to see and it sucked"...yeah right....pathetic... really
    Expand
  3. Jun 25, 2012
    9
    A beautiful, expansive game world with up to 120 hours of fun to be had. If Fable, Oblivion and Borderlands had a baby, this would be it. Take Borderland's loot fixation, Fable's fairy tale charm and Oblivion's size and ambition......You get Kingdoms of Amalur. Very polished game, good atmosphere and story lines. If you like RPG's, this is not to be missed. Especially after the so-calledA beautiful, expansive game world with up to 120 hours of fun to be had. If Fable, Oblivion and Borderlands had a baby, this would be it. Take Borderland's loot fixation, Fable's fairy tale charm and Oblivion's size and ambition......You get Kingdoms of Amalur. Very polished game, good atmosphere and story lines. If you like RPG's, this is not to be missed. Especially after the so-called "RPG" called Mass Effect 3 was such a shambolic disappointment Expand
  4. Sep 7, 2012
    9
    If your a big fan of World of Warcraft, Fable or Skyrim, you'll love Kingdoms of amalur. This game has alot to offer. Some thing could be better but thats minor. Open world to explore. Awesome controlls. Graphics look good as well (looks like WOW). Once you pick it up you won't put it down for awhile. Worth a look and the money!
  5. May 22, 2012
    8
    Awesome game! I love the cartoon graphics. Sick combat moves and great combos. Very good action/rpg. Im only 11hours and have only completed 2 main quest missions, but i have been killing the side missions. To me this game is like Zelda, & Elder Scrolls wrapped up in one, with HUGE bosses.
  6. Feb 8, 2013
    8
    This game is pretty good. There's a lot of quests in each area, you can create weapons and give them special properties, travel in large areas filled with monsters you fight, and many more. The combat is good but feels repetitive unless you use combos and try other weapons. The story is good but it feels like it could have been better and more engrossing. Overall though this is a great game.
  7. Apr 26, 2013
    10
    One of the best games Ive played and by far the best fantasy RPG's. The sheer amount of content is crazy as the world is huge, but mostly it one of the most beautiful games ive ever played. The best part is the true combat system. The combat is real time and direct unlike most MMO's which if they ever make this into an MMO i hope they keep the amazing fast combat system. The amount ofOne of the best games Ive played and by far the best fantasy RPG's. The sheer amount of content is crazy as the world is huge, but mostly it one of the most beautiful games ive ever played. The best part is the true combat system. The combat is real time and direct unlike most MMO's which if they ever make this into an MMO i hope they keep the amazing fast combat system. The amount of customization of weapons, characters, and powers, you have is by far the greatest in execution and orginization. The world is huge and provided dozens if not hundreds of hours of gameplay. It is a shame this game was so underrated. Being a new IP i feel like it got hurt by Skyrim, which when you compare them side by side, it really is a far better game both in combat, beauty and customization. Amalur gets u in the game and going right away and makes you care, where as Skyrim has a insufferbly long and boring first two three hours. People complain about Amalur having boring and repetitive NPC's which is kinda true, but singling out Amalur is kinda unfair since the entire genre of open world rpg's have the game problem becuase they havent found a cost effect way to vary up the hundreds of npcs and voice actors on the map. It really isnt that noticeible as the world changes and the enemies are extremely varied. It will make u want to explore and find new weapons and new armor. It lets you choose your combat style in a better way then other games. This game is in my top 5, and i highly recommend it even for people not used to the fantasy genre. Let's support this awesome new IP so we can get a sequel. Expand
  8. Apr 27, 2013
    10
    KoA is breath of fresh air from modern WRPGs. The combat is excellent, the graphics suit the game perfectly and make for some beautiful views. The sheer amount of items, armor, weapons, and potions in this game is absolutely amazing. How the developers managed to put the huge world, hundreds of settlements, and tens of thousands of NPCs on one disc is astonishing. My only gripe withKoA is breath of fresh air from modern WRPGs. The combat is excellent, the graphics suit the game perfectly and make for some beautiful views. The sheer amount of items, armor, weapons, and potions in this game is absolutely amazing. How the developers managed to put the huge world, hundreds of settlements, and tens of thousands of NPCs on one disc is astonishing. My only gripe with this game are the NPC animations when talking to them. They're stiff as a rod and show little emotions.

    Overall, this game is a must have for anybody with an Xbox and a love for beautiful worlds and fun combat.
    Expand
  9. May 5, 2013
    10
    a crazy fun RPG with a combat system that should defiantly be in more games. some of the quests in this game can be repetitive but that's nothing compared to how fun the rest if the game is
  10. May 30, 2013
    8
    The gameplay is good, the graphics are bright and colorful and there is a lot to do in this game. I like the combat a lot, but I personally detest the way it uses its shields and the bows were lacking for me. Definitely worth checking out.
  11. Aug 7, 2013
    9
    Kingdoms of Amalur is an open world fantasy role playing game created by 38 studios. To give you a proper entrance into the theme; you should be aware that the artwork came from none other than the artistic mastermind behind the Spawn comics, Todd McFarlane. If you are a fan of McFarlane’s dark taste and submersive environment style, than this game is crafted especially for you.
    At the
    Kingdoms of Amalur is an open world fantasy role playing game created by 38 studios. To give you a proper entrance into the theme; you should be aware that the artwork came from none other than the artistic mastermind behind the Spawn comics, Todd McFarlane. If you are a fan of McFarlane’s dark taste and submersive environment style, than this game is crafted especially for you.
    At the very start of the game you are taken into a third person animated cut scene where you watch your armor plated character fall in battle. Once you have awoken you find yourself atop a mound of corpses, you are then prompted to customize your character. After choosing what race, gender and appearance you would like for your character you start the play through wandering through an endless cavern to find out what happened to you. Eventually you run into your ressurector who informs you that you were brought back to life to deliver peace and resolve to the world of Amalur against an evil destructor by the name of Gadflow. Once progressing through the introduction, you find out that you are actually "Fateless" in a world that is weaved by preordained fate. With this new resurrection, you have gained special abilities and techniques such as beginner’s might, sorcery and stealth which are upgradeable further through out the game, making you God-like towards the final stages of play through.
    One of the most fascinating things about the game (and my personal favorite) is the expansive world of Amalur. I reached 105 hours of gameplay towards the end of my journey while only exploring 85% of the map. There are so many different regions to explore such as; foggy wetlands, desert kingdoms; arachnid forests filled with egg sacks, spider webs and dead corpses, shore-side mountain tops and so many others. With each habitat you encounter, you will also encounter a different species that resides there. There are deadly fairies, trolls, zombies, giant spiders, large blood seeking Niskaru, swamp monsters and so many more. My personal favorite are the different elf like creatures you will encounter known as the “Alfar” and the “Fae”. These elf like creatures are divided among their particular hierarchies and the regions in which they reside. Take the lead antagonist for example; Gadflow, he is a “Winter Fae” with dark purple skin and piercing black eyes. Gadflow; like other Winter Fae, lives in the dark crystal twilight region of Alabastar explaining the physical adaptations to his environment. Pretty detailed right?
    In terms of role playing games, the aspect of leveling up could sometimes be overwhelming for some players. Amalur approaches the idea of upgrading your abilities while still keeping the gamers attention quite successfully. There are two leveling up configurations in Amalur; class and ability. Choosing your class in Amalur will depict which type of fighter you will choose to become; whether it be stealth, sorcery or might oriented. When you do finally level up one tier you will receive (5) points to use on class upgrades, making you a better warrior. Leveling up your class will yield better powers, such as poisoned arrows or meteor storm. You can also mix up your class; in my game I was half stealth and half sorcery, which gave me average powers since it was divided evenly between both. The second level up configuration is for special abilities, such as; sagecrafting, alchemy, dispelling cursed chests, lockpicking, blacksmithing and others. These classes and abilities are so simple to grasp; all you have to do is earn experience, get your level up notification and choose which ever skill you want out of a well designed and easy to understand level up chart. Also, you will meet many vendors through out Amalur known as “Fateweavers”, for a hefty price they will reassign all level up points back to you in the even that you would want to reassign your skills and abilities.
    Every game has its technical issues. Seldomly in Amalur you will encounter some texture pop ins and inaccurate voice overs, but overall the game flows very smooth considering its rapid hack-and-slash fighting style. For me, Amular takes overwhelming precedence over Skyrim in my videogame library. Even considering the fact that they are extremely different games, I found myself unenthused with Skyrim once I started my journey with Amalur. If you want to play a game that will involve you but not completely take away from your social life, Amalur is perfect for you. It is such a shame to hear about the bankruptcy of 38 Studios; if only more gamers took the time to read up on the game and play it, the developing company could have gotten the praise it deserved.
    Expand
  12. Feb 6, 2014
    9
    I had recently purchased this game during the EA games publisher sale on Xbox Live and I have currently played 5 hours of KoA: Reckoning. I have to say, this game is fantastic. The story and the gameplay are worth talking about. Best 10 dollars that I have ever played.
  13. Mar 2, 2014
    8
    Is a single play open world, in a fantasy setting, with levelling up system etc
    Pros:
    Solid main story Average voice acting but good enough Nice colourful artistic graphics Diverse combat, ( dodge, time parries) Great levelling system Able to re spec at anytime Rewarding Cons: Guild missions needed more story Repetitive Boring soundtrack I've put about 50 hrs and that's
    Is a single play open world, in a fantasy setting, with levelling up system etc
    Pros:
    Solid main story
    Average voice acting but good enough
    Nice colourful artistic graphics
    Diverse combat, ( dodge, time parries)
    Great levelling system
    Able to re spec at anytime
    Rewarding

    Cons:
    Guild missions needed more story
    Repetitive
    Boring soundtrack

    I've put about 50 hrs and that's all I want to put.
    Expand
  14. Mar 18, 2014
    10
    Simply the best of the best when it comes to the action RPG genre of gaming. The game play is solid, the talent/skill system is really simple to work on a specific type of build. For those who enjoy some sort of strategy to a confrontation this game may not be for you, but for those who don't mind some sort of rotation on abilities and not having to micromanage every detail then I highlySimply the best of the best when it comes to the action RPG genre of gaming. The game play is solid, the talent/skill system is really simple to work on a specific type of build. For those who enjoy some sort of strategy to a confrontation this game may not be for you, but for those who don't mind some sort of rotation on abilities and not having to micromanage every detail then I highly recommend this game. Contrary to other reviewers, I did not feel this game had much if any thing in common with Skyrim or Oblivion. Expand
  15. Dec 8, 2016
    8
    Kingdoms of Amalur: Reckoning, by one of the lead designers of The Elder Scrolls IV: Oblivion, one of my favourite ES games to play. Is Reckoning better than Skyrim or Oblivion? No. But does that make it a bad game? Of course not. Reckoning actually has the best combat system I've utilized in an RPG. It feels like a hack'n'slash game type of combat system, which is a good thing. TheKingdoms of Amalur: Reckoning, by one of the lead designers of The Elder Scrolls IV: Oblivion, one of my favourite ES games to play. Is Reckoning better than Skyrim or Oblivion? No. But does that make it a bad game? Of course not. Reckoning actually has the best combat system I've utilized in an RPG. It feels like a hack'n'slash game type of combat system, which is a good thing. The problem lies at the quests. Most of the quests build up tension really effectively, but the payoff is so disappointing. That is really bad, especially for an RPG. Also, you never feel very important to the world as you do in The Elder Scrolls, Mass Effect, and other great RPG's. You just feel very unimportant in this universe. Though Reckoning has flaws, It's still a solid RPG that you should play eventually. Expand
  16. Jun 13, 2015
    8
    It is one of my favorite games, with gorgeous, colorful, and varied environments of a world rich in Celtic mythology and lore!
    It has great game feel with your character being well responsive and having solid gameplay, as well as a good deal of options for customization when it comes to both play style and appearance.
    It's not a perfect game of course, if you are as big of a collector as
    It is one of my favorite games, with gorgeous, colorful, and varied environments of a world rich in Celtic mythology and lore!
    It has great game feel with your character being well responsive and having solid gameplay, as well as a good deal of options for customization when it comes to both play style and appearance.
    It's not a perfect game of course, if you are as big of a collector as me, be prepared to be frustrated and aggravated at the fact that there is limited storage space. It also suffers from having the illness that is PLC. Where the DLC is worth it in my opinion, giving variation to the lore and setting, there is an unpleasant bit of tomfoolery with a certain area in the main game. Personally, it left a bad taste in my mouth and hurt this game dearly.

    Nonetheless, the world is large, the combat is fun and satisfying, the visuals are pleasant and the environments are gorgeous, the voice acting is solid and fun, and the where some might not like the plot, the world is rich with lore and quests to make it alone worth the play through.

    If it wasn't for the PLC issue and a few designer choices that weren't for the best, this game would be a 9 or a 10, mainly coming from my love for Celtic Irish folklore and mythology and how well they integrated it into the world of Amalur.

    Final Verdict: 8.3/10
    Highly Recommended!
    Expand
  17. Dec 29, 2015
    9
    KoA:R eines meiner Top 5 der westlichen RPG´s! Und leider viel zu unterschätzt. Klar Reckoning hat nicht die innovativste Storyline und setzt in Sachen Technik auch keine Meilensteine. Aber eines hat Reckoning. Ein verdammt gutes und spaßiges Kampfsystem, eine Characterentwicklung die an ein MMO erinnert, gepaart mit einer mit sich nicht zu ernst nehmenden aber charmanten Spielewelt!KoA:R eines meiner Top 5 der westlichen RPG´s! Und leider viel zu unterschätzt. Klar Reckoning hat nicht die innovativste Storyline und setzt in Sachen Technik auch keine Meilensteine. Aber eines hat Reckoning. Ein verdammt gutes und spaßiges Kampfsystem, eine Characterentwicklung die an ein MMO erinnert, gepaart mit einer mit sich nicht zu ernst nehmenden aber charmanten Spielewelt!

    Alleine wegen dem Kampfsystem, welches sich diesbezüglich neben meinen zwei Favoriten ESO:TU (ja MMO aber zu 95% als Singleplayer spielbar!!!) und DD:DA einreiht, ist dieses Spiel in meiner oben genannten Liste (die zwei eben genannten übrigens auch :D!).
    Expand
  18. Feb 22, 2016
    8
    Firstly Kingdoms of Amalur is one of the most complete games that i've played and get to be a really unique RPG.

    This game is too big to be described in a simple review, so i will focus em two positive points and two negative points. Kingdoms of Amalur has a gameplay incredible fun, intuitive and easy to master, is necessary only some minutes to know all commands of the games. There
    Firstly Kingdoms of Amalur is one of the most complete games that i've played and get to be a really unique RPG.

    This game is too big to be described in a simple review, so i will focus em two positive points and two negative points.

    Kingdoms of Amalur has a gameplay incredible fun, intuitive and easy to master, is necessary only some minutes to know all commands of the games. There is a class system based in skills, but it doesn't restrinct the weapons thatt you can use in the game. Although you can't use some weapon abilities, wich is especific for each class. Freedom is the word in this game. The animations of the skills, magics, and the "reckoning" are amazing!

    The quests is very variated with own unique history. Exemple:

    There is a quest where a man was transformed in a werewolf by the sprites, so you need to investigate and discover what happenned and what to do to revert the situation.

    The second exemple are the "Faction Quests", great quest independent of the main quest with stories full of plot twist and consequences that affects the world of the game.

    The negatvie point is the quantity of quests. This factor can get you to the max level (40) very before the end of game, and when this happens the game loses her fun completely. So don't get making all in your way, but choose the most interesting quests. At the max level the character is too much overpower (especially if you are a magic user), and it's very boring.

    The variety and quality of the side quests obfuscate the main story, wich you can lose the interest too soon if you are a completionist, so be advice!

    The DLCs are very good, but if you can buy only one so get the Legend of Dead Keel, is the best.

    I STRONGLY recommend kingdoms of Amalur. Maybe it's isn't a great RPG, but ate least is a nice, fun and a good one.
    Expand
  19. Aug 13, 2018
    8
    This was an amazing RPG. Very Fable esque! It was just a bummer that this game did not get good advertising which led to very low sales and the company had to close down. The story was great, the gameplay was great, and the graphics, like I said above, very Fable like which I loved. This was actually a non-buggy game which was refreshing, especially from a new developer company. ManyThis was an amazing RPG. Very Fable esque! It was just a bummer that this game did not get good advertising which led to very low sales and the company had to close down. The story was great, the gameplay was great, and the graphics, like I said above, very Fable like which I loved. This was actually a non-buggy game which was refreshing, especially from a new developer company. Many hours spent in this game, but again, the company went broke and had to close, so no DLC or further installments. Expand
  20. Nov 9, 2020
    10
    Among the many video games I have played over the course of my life, Kingdoms of Amalur: Reckoning is one of the few games I have come back to, time and time again, over the eight years since it was released. While not a perfect video game objectively, the seamless integration of strong RPG systems combined with the smoothest combat ever found in an RPG make this game timeless.

    Let's
    Among the many video games I have played over the course of my life, Kingdoms of Amalur: Reckoning is one of the few games I have come back to, time and time again, over the eight years since it was released. While not a perfect video game objectively, the seamless integration of strong RPG systems combined with the smoothest combat ever found in an RPG make this game timeless.

    Let's get the negatives out of the way: The story is too vague to support the vast amount of lore contained in the world, the character creator is fairly limited in scope, and the character models all look fairly similar. Also, the game has an uncomfortable amount of voice acting from a single person (despite that person being Jim Cummings, an excellent voice actor, if a little too recognizable), and the quests are pretty same-y. Lastly, the game is a bit easier than most like it, but this isn't something I found off-putting until one of my later playthroughs.

    For all those negatives I've mentioned, however, this game gets so much right. The load times are minimal, the open world is vast and ripe for exploration, and the way the game handles loot (much like Diablo), while not revolutionary, is great. Reckoning takes the simple (though limited) combat mechanics of Fable, and injects them with a heavy dose of God of War. This combination of a vast open world, enjoyable and fluid combat, and the opportunity to build a hybridized character makes this game loads of fun, especially on the first playthrough.

    One minor fault i give the game is admittedly personal - I was denied a powerful end-game weapon by the fact that there was a glitch in one of the game's dungeons that locked off one chest permanently - sadly, since 38 Studios was dissolved, this glitch (specific to a location called Castle Gastyr) will never be fixed.

    This game, in my opinion, is everything the Fable series strove to be on a technical level while incorporating not only some of Diablo's mechanics in a streamlined and constructive way, but also some God of War-styled combat. The finished product is a masterful execution of video game design. Possibly the most underrated RPG of all time, an undeniable blast to play through, and easily the game I have replayed the most times.

    Play this game.
    Expand
  21. Sep 24, 2020
    10
    This review contains spoilers, click expand to view. ok so i remember playing this like a year ago then stopped playing but its a really good game and check it out also check out video game demos to see if you like it or not which is really good also dont criticize it for its graphics we all know some games can have bad graphics/good graphics and dont lemme get started on the story so basically at the start of the game you die then get resurrected by the well of souls but for some reason you can change the fate of everything and you have to stop the new king of the winter fae which hes a very corrupt person and his loyal followers the tuatha because a huge war started between the very corrupt followers and king with the rest of the fae lands then he trys to bring a dragon out of a prison and it succeeds and then the dragon eats him up and then you have to fight a fate changing dragon cause you also lost all your memories after you got resurrected and apparently before you died you protected the dragon because if the dtagon was unleashed the dragon would destroy the whole fae lands.... Expand
Metascore
80

Generally favorable reviews - based on 71 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 71
  2. Negative: 0 out of 71
  1. Apr 11, 2012
    67
    Kingdoms of Amalur: Reckoning is not all bad, it's just very bland. For a game that was in development for roughly seven years, the different gameplay systems don't seem all that well-thought-out. And perhaps the lengthy development also explains why Amalur brings absolutely nothing fresh to the table. It simply lacks its own identity.
  2. 86
    In terms of laying the groundwork for future iterations, Reckoning does an incredible job of establishing the lore as well as the world of Amalur itself. On the other hand, it fails to dish up a compelling single-player narrative, as the main plotline lacks substance and culminates in an almost cliché boss encounter by today's standards.
  3. Mar 22, 2012
    90
    Kingdoms of Amalur: Reckoning is a hoot to play. It feels like Fable done right, like a third person Skyrim edited to a workable size.