User Score
7.1

Mixed or average reviews- based on 3901 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Nov 18, 2012
    10
    My scores up to this point for reference follow:

    Halo 1 - 10 Halo 2 - 8 Halo 3 - 9 Halo ODST - 7 Halo Reach - 8 Halo Anniversary - 7 (lots of flaws the original didn't have, and artistic direction was just awkward) Halo 4 - 10 This is the single best Halo experience I have ever had. It may not be as revolutionary compared to what had come before it as Halo 1 (how could it be?)
    My scores up to this point for reference follow:

    Halo 1 - 10
    Halo 2 - 8
    Halo 3 - 9
    Halo ODST - 7
    Halo Reach - 8
    Halo Anniversary - 7 (lots of flaws the original didn't have, and artistic direction was just awkward)
    Halo 4 - 10

    This is the single best Halo experience I have ever had. It may not be as revolutionary compared to what had come before it as Halo 1 (how could it be?) but it is the most fun I have had at Halo, the most enthralled I have been at Halo, and the most passionate I have been about it.

    On to the grit.

    Graphics: The graphics are beautiful. The artistic design is delightful, the character designs border on the inspired. In certain moments, these are the best in game graphics I have ever seen on the system, in others though, graphical artifacting and glitching mar the experience. Misloaded textures take away from the experience and suspend disbelief. These may be the fault of my aging system (same box I have owned since the month of launch), but regardless of where the fault lies, It damages an otherwise flawless visible presentation.

    Sound - The sound library is improved in several ways, with the gun, grenade, and terrain sounds all minorly boosted. The biggest aspect of sound, and by far the most notable, is the change of musical direction. I'll be honest, I wish they could have retained the composers from the original, because they help identify the world, even in the face of Bungie's departure. That said, the songs are beautiful, and capture the feel of the game very well. Gone are the days of the music track defining the level, and it is replaced by music that helps focus the environment. While the raw talent may not be as high now as it was, the skill with which each level has its song composed and matched, is superior.

    Balance - Gun balance is the most important part of Halo's overall balance in design, for me. And this game wins in a big way. Everything is useful here. The Assault Rifle has finally figured out its balance. It being the default gun for most missions over the course of the game finally makes sense in story, as the gun is ridiculously useful for mid and close range engagement, an does not fully lose itself in long range. The pulse rifle, which was overpowered in campaign, is gone as is the terrible Reach equivalent, and in its place we find a far better balanced weapon in the storm rifle. The storm rifle is getting a lot of flack online as terrible, but it is because people do not understand it. This gun is probably the single best support weapon in the game, when used along with your allies' battle rifles and DMRs. All of the new [race redacted to avoid spoilers] weapons find their balance, except the boltshot which would be perfectly functional if it had its magazine size doubled but finds itself hampered by its required reload. The new grenade balance has boosted the game, with the frag grenade more lethal but with a smaller area of effect. The new pulse grenade is getting a lot of hate online, but as an area denial tool, and against vehicles it is very useful. If you have the grenade skills and timing you can also kill a fully charged enemy with a single shot. Overall, the balance functions to lessen the domination of the br/dmr, and open up better representation for the close support, as well as the true long distance, weapons. Grenade play is vastly improved in my opinion and heavily rewards precision, the pistol has finally found its balance, and all that is left is the sniper rifle. I am disappointed with the sniper rifle, as it retains all of its benefits from past versions and picks up far greater 'shoot from the hip' precision, making open-shot sniper rifle dominant when it shouldn't be. Hopefully they address this in a future patch by returning the imprecision to open sight shot with the sniper rifle.

    Emotional affect - I cared more about this campaign than I have cared about anything but 3, and I care about the two main characters more than I ever have. Brilliant success. The script writing is better, the acting is better, the emotion conveyed to the voice is better. Heartbreaking, and 'real'. I cannot overstate how much impact the story had compared to everything else out there. This game shows the fullest potential of what video games should be, in every area but social conscience, and as a philosophic journey, I think it outpaces Bioshock in its final question.

    AI - This is the best AI in the history of the game. Organic AI is improved, and the new race has the best AI I have ever played against. Pathfinding is sometimes predictable, and could benefit from more randomization.

    Glitches - A few graphical glitches mar the experience. One or two sound glitches threw me off, Cortana whispering more quietly than the background music at one point was bad. Wall artifacting at one point. Nothing game-ruining.

    Overall - Arguably the best game I have ever played on the xbox. At the very least in my top 5.
    Expand
  2. Nov 18, 2012
    5
    They didn't really do anything to improve upon the Halo Universe - same (for the most part) weapons, vehicles, etc. The campaign was much more repetitive than any other Halo and the story was not very good (why can't these big game companies find decent writers??). Lots of button pushing, and inconsistencies with the space (for instance, you land on a "tower" which is maybe 200 yardsThey didn't really do anything to improve upon the Halo Universe - same (for the most part) weapons, vehicles, etc. The campaign was much more repetitive than any other Halo and the story was not very good (why can't these big game companies find decent writers??). Lots of button pushing, and inconsistencies with the space (for instance, you land on a "tower" which is maybe 200 yards wide, but the interior of it is about a mile deep... Not very well thought-out. Very small, annoying missions (lots of "activations" or "deactivations" at the end of each mission), which remind me of some of the more boring games out there - if it had not been Halo characters I truly believe this game would have gotten much worse critics' reviews. Expand
  3. Nov 18, 2012
    10
    I'd give the game a 9.5 The gameplay is a proper evolution of Halo gameplay while keeping the core features that make the game definitely feel like Halo, just refined and improved. Compared to most other FPS single player campaigns, Halo 4s is very good. The story is just ok, but I had more fun in SP than most games all gen due entirely to Halo unique gameplay and enemy AI. To add someI'd give the game a 9.5 The gameplay is a proper evolution of Halo gameplay while keeping the core features that make the game definitely feel like Halo, just refined and improved. Compared to most other FPS single player campaigns, Halo 4s is very good. The story is just ok, but I had more fun in SP than most games all gen due entirely to Halo unique gameplay and enemy AI. To add some much neede depth to the SP story it's best to watch all the PR and spends a day reading the HaloWiki. The improved graphics (which are excellent for old consoles) come at a minor cost to environment size and perhaps a tiny hit to AI. The MP is a series best for me....so far. I've had the game since launch and seem to have spent 75% on my MP time on one map, due to the voting system and the map options the game offers. There is a problem with matches and stats not being added to your record which is VERY frustrating. I enjoy spartan-ops more than the firefight and the story element adds to the enjoyment despite being fairly shallow but something is better than nothing. Also, the lack of matchmaking for old spartan ops episodes is a major let down. Overall, the game offers so many hours of fun and interesting game types that it deserves to be among the best games in the gen. 343 actually surpasses Bungie in many ways, and only falters occasionally. 343 has proven to me that they are among the top devs, Halo 4 do a lot and does the majority of it very very well. Expand
  4. Nov 18, 2012
    10
    1st off i want to say to all the Halo haters out there,u suck ball bags!! Anyone scoring this game under a 6 is a tool. I like COD but Halo takes back the crown it left vacant for many years as the king of FPS & damn it feels good to be king again baby [or Chief?] Halo 4 rocks!! I purposely waited til i finished the campaign & had a good jam with multiplayer to write this review cos i1st off i want to say to all the Halo haters out there,u suck ball bags!! Anyone scoring this game under a 6 is a tool. I like COD but Halo takes back the crown it left vacant for many years as the king of FPS & damn it feels good to be king again baby [or Chief?] Halo 4 rocks!! I purposely waited til i finished the campaign & had a good jam with multiplayer to write this review cos i didnt want the nostalgia or excitement to affect my score. Now i can say with no bias intended that Halo 4 is in my opinion the best Halo since Halo 1,if not the best. Hell very probably the best FPS out there & that's sayin something. The campaign is excellent & 343 have earned my respect. I was worried with no Bungie [like most Halo fans] where Halo was heading & how it would play, but seeing what they have done,I'm anticipating to see where they are going. The weapons & sounds & gameplay remain top notch,also the fight sequences in the campaign certify Halo's strength,whether your trying to come up with new ways to beat the ever favorite Covenant,or tackle the new formidable foes in the Promethean's [& a cool enemy they are} Halo 4 always keeps u on your toes & more importantly wanting to go back to beat that prick of a Knight or Elite that just slayed u. The cutscenes are the best i have ever seen in a Halo game & also take top marks for best graphics seen in any game. Multiplayer has a few new additions & u will never tire of finding a different game mode to play as there is plenty on offer here,its up to its ears with customizations & armor & abilities to unlock to keep u going back for more & the fast paced feel of it only adds to what was already a great multiplayer & makes it exceptional,along with the new kill cam i will never have to go through 1 more tea bagging ever again,thanks again 343. The new spartan ops mode is cool although i do miss firefight & wish it was included,only time will tell whether 343 decision to remove it & replace it with spartan ops & episodic content every week will pay off,im still a bit skeptical on this but we will see what happens. Everyone out there thinking its just same old Halo nothings changed,well hang on,thats what makes Halo. You wouldnt expect Mario to stop jumping or smashing blocks to save princess or Solid Snake not to thwart some maniacal team of assassins hell bent on causing some catastrophe or Ezio to stop assassinating poor folk,it just wouldn't be humane,so why expect Halo not to be Halo? That's what makes these games unique to us all. Lets face it this is a Halo game so if you don't like Halo chances are you wont conform,but to the rest of us...this is Halo & with that comes all the gorgeous visuals & stunning locations & brilliant weapons & sounds expected of a Halo title & this delivers. Most importantly its great to play Halo 4 & to be the Master Chief & experience his fight again. From the brilliant settings & frantic firefights,on ground or in the air,to the engaging storyline,to running around with a mate in co-op tackling Covenant or Prometheans,or just beating that darn red team in good ole fashion slayer,or creating your own map in forge mode,or theatre where u can earn bragging rights & show off that lucky stick u got with a plasma or that impossible shot with sniper. Halo 4 has it all & once again sits pretty atop its throne & sets the benchmark for FPS. Here's looking at u 343! Expand
  5. Nov 18, 2012
    6
    This review contains spoilers, click expand to view. After many sequels in this well known franchise, 343 manages to fall short of it's promises to re-invent the story and characters in a way that will fulfill all it's renown loyal fanboy's wildest dreams.
    The reality is that it's depressing to be able to see the intentions of the game developers as they fail.
    In the prologue of the game, 343 sets the tone of the game by laying down this thick emphasis on a moral question of Chief's ethics and emotions, and whether his success was based on his Callus nature.

    All of this is too much for the viewer, as the first thing they want to hear about their favorite character after years of absence isn't a diss from an old lady, (who's imprisoned for reasons that aren't explained in the game.) Nearly everything the campaign sets out to do it fails. Seconds into actual gameplay, it's clear that 343 have decided they'll try to make Chief less of a brooding character and more of a guy who thinks out loud and feels human emotions. The most obvious sign of this is the many many lines of dialogue throughout the campaign, compared to the under twenty he displayed in his last installment. Even the littler things make you think that this isn't a Halo game. The quick-times, the unexplained presences of enemies, and the stupid motivation for nearly every character.
    So putting the actual plot/execution aside for a minute, the actual core mechanics that are involved in a good campaign are either missing or broken. The game introduces new enemies into the Halo universe (The Prometheans), but these enemies are anything but fun to engage with. Your choices range between Shooting the Knight first, or the little support drone he constructs. Admittedly, some of them posses one of the armor abilities from multiplayer, and that can make things interesting, but the teleportation gimmick they all utilize exists only to annoy.
    This game misses the brilliance that some of the levels from Halo 3 demonstrated. Players of Halo Reach's criticism of the campaign was that it had no 'Big level'. It had no fight with scarabs, it had no scaling up the big metal pyramid to fight the monitor, and it had no Vehicle dependent level like Halo 3's 'The Ark'. Halo Four demonstrates this, and seemingly Less. Halo Four tries to add to this, but it's attempts come off as kind of dry. They put in a level where you get around via a powered-up Pelican, which is relatively cool, but they just make you fly from platform to platform, and don't really do anything with it. The Shooter on rails at the end of the game feels uncharacteristic of the franchise and kind of makes you wonder whether it was only put in to fit the expectation that every action game published in the last five years needs to have a mission where you're on a motorized vehicle with explosions and a million guys chasing you at the end for it to be fun and cool.

    Players from day one (Such as myself) are getting a little bit tired of the series' Go from A to B, and shoot everything in between' formula. Maybe it was old by the second or third game in the series, and I just didn't notice because I cared about the characters, and Chief/My Achievements were still impressing me. But the magic's just gone. Halo four tries to capitalize on Cortana and Chief's potential weird Romantic relationship that's based on trust and experience, but it does it in all the wrong ways. (Again, i'll make a comparison to Halo 3 as it's the most relevant Halo game) At the end of Halo 3, the metaphor for Chief's human side and what he's fighting for dies in the form of Srgt. Johnson. This powerful scene was executed brilliantly because of Chief's body language, and Cortana's very digital attempt at comforting Chief in a concept she shouldn't have a clue/care about. Johnson's characteristic one liner drove home the point, and the proceeding fast paced escape scene meant that much more because you felt like you had just experienced an influential time in the protagonist's life. Flash forward to Halo Four.

    Halo Four executes cutscenes by not having Chief pointing his gun aggressively, not defensively, not with him saying one line here or there, but by making him the tipsy blond in the room that can't keep up with the conversation. Making the player smarter than the character does not add anything to the experience, especially when the character's intelligence is inconsistent. Drawing impossible conclusions from prompts Cortana feeds him now and then makes no sense after you watch Chief fumble with the concept of authority and courses of actions.Play the ending yourself, decide if you want another Halo.(Regardless, it's on it's way) I should finish on a good note, and that's that I thoroughly enjoy the multiplayer. I'm not that great at online FPS's, but for some reason I find this one to be very easy. It could be the similarities it now holds to the Call of duty series, which has a debatable effect on the originality of it all.
    Expand
  6. Nov 17, 2012
    3
    worst halo game ever the online is way to easy no competition they have made it to much like call of duty unlocking guns and emblems i dont ever remember that on halo i got halos 1-4 and Reach is my favorite one and im a big halo fan im just mot feeling halo 4 the campaign was great but just got to repeative Bungie should have stayed with microsoft studios and made a great game 343 isworst halo game ever the online is way to easy no competition they have made it to much like call of duty unlocking guns and emblems i dont ever remember that on halo i got halos 1-4 and Reach is my favorite one and im a big halo fan im just mot feeling halo 4 the campaign was great but just got to repeative Bungie should have stayed with microsoft studios and made a great game 343 is trash to me. Expand
  7. Nov 17, 2012
    9
    Great game as any of the other halos. If you are a fan of the franchise you won't be disappointed. Campaign is a bit short but Spartan ops compensates. I won't recommend for people who never played any of the games before specially Halo3. Many of the plots and Cortana story in special would be confusing for newbies. I recommend watching machinima forward unto dawn before playing as well.Great game as any of the other halos. If you are a fan of the franchise you won't be disappointed. Campaign is a bit short but Spartan ops compensates. I won't recommend for people who never played any of the games before specially Halo3. Many of the plots and Cortana story in special would be confusing for newbies. I recommend watching machinima forward unto dawn before playing as well. As for the gfx and audio its just beautiful. IMO its the best looking game in the market atm plus they really nailed it with awesome new audio effects and soundtrack. Expand
  8. Nov 17, 2012
    8
    Thought it would be a flop, 100%, best game since Halo 2. Brought the series back to life after the total disappointment of Reach, and no Halo games could ever be as good as the first two. Good job.
  9. j06
    Nov 17, 2012
    10
    This game does it all! real voice acting and actors check it's just fun the campaign is pretty long (9-10 hours max) and it has a great story plus multiplayer PLUS i have an excuse to drink moutain dew and eat doritos while playing a kick a== game heck YEAH!!
  10. Nov 17, 2012
    9
    Opening:
    )most of my comments are based on the multiplayer, as I have not played the campaign through yet). I could, for some reason, simply never 'get into' the Halo franchise. I wanted too, believe me. It had everything I want in a game; Sci-fi story, sweet armor, awesome guns, but something just didn't stick for me. Now, with Halo 4, I have realized the genius behind this franchise.
    Opening:
    )most of my comments are based on the multiplayer, as I have not played the campaign through yet). I could, for some reason, simply never 'get into' the Halo franchise. I wanted too, believe me. It had everything I want in a game; Sci-fi story, sweet armor, awesome guns, but something just didn't stick for me. Now, with Halo 4, I have realized the genius behind this franchise. The controls are so simple, anyone could play it; and if that's the case, then why was I always getting pwn'd in multiplayer so horribly? Halo 4 takes skill, where as other shooters do not. This game is about getting headshots, not just about getting a shot off sooner than someone else (who chances are has a faster connection than you). While this isn't the most fun game I've ever played, it is a wonderful change of pace from what I'm used to.

    Pros:
    - The graphics look better than any other Halo game before it. Textures look and FEEL great.
    - It's simple. There aren't any over complex menus or settings here, but there is enough depth in customization and unlocks to keep you coming back for more.
    - Halo Waypoint is awesome. I can check real time data at halowaypoint.com for my stats (Time played, games won/loss, most used weapon, kill/death ratio, etc.) across not only Halo 4, but the whole franchise...for FREE.
    - Winability: Yes, I just made that word up, but it applies well. If you take your time in matches and play right, rarely will you get worked over so much to the extent that you need to rage quit every match for half your afternoon/evening. This seems to be a much more fair and realistic game than other online shooters. I never find myself asking "How did i just get killed? This is BS!". When I die, I know it wasn't someone "hacking".

    Cons:
    - Having not played previous Halo games, there is a bit of a learning curve to catch up to the rest of the community in terms of skill. This however, could be viewed as a plus however, since it may extend the playability with some hard work and dedication.
    - The weapon variation for multiplayer could be greater. There is a minimal amount of weapons to initially choose from and most of the others are available only as power ups mid-match. This also, could be a positive though, as it most likely keeps the player base fairly neutral in terms of unfair advantages between the n00bs and higher level players.

    Overall, I am enjoying Halo 4 and looking forward to playing it for quite some time. This game is definitely worth purchasing.
    Expand
  11. Nov 17, 2012
    9
    This is a great game, but it is not perfect. First, the cons. The weakest part of this game is the campaign. Although I liked the fact that they are trying to change things up, the story is confusing. I own, and have beaten, all of the previous FPS Halo games. 343 Industries put terminals in the game that you have to find to understand the story properly. Unfortunately, they areThis is a great game, but it is not perfect. First, the cons. The weakest part of this game is the campaign. Although I liked the fact that they are trying to change things up, the story is confusing. I own, and have beaten, all of the previous FPS Halo games. 343 Industries put terminals in the game that you have to find to understand the story properly. Unfortunately, they are not easy to find, so you end up being a little confused about the story plot. Also, you end up either doing "three things" to beat a certain area, or beat a bunch of enemies down a long corridor, hallway, or trench. The level design could have been fleshed out more. The Spartan Ops, are a nice addition, but consist of "kill bad guys, move forward, beat bad guys, and move forward." Some of them are fun, but not at the cost of replacing Firefight. Now the pros. Graphically, this is the best looking game on the 360. The opening cinematic is jaw-dropping. I was amazed that this was a 360 game. The sound is AMAZING. Generally you expect a game to have good sound design. I've never had a game have such good weapon sounds, that it made me feel like it was real. 343 Industries did a masterful job with the weapon sounds. Also, the music is new and refreshing. Some complain that they didn't use the old music. I don't. It sounds appropriate, and has wonderful tracks. Multiplayer. Multiplayer is refined and, unlike previous Halo iterations, fast-paced. Some, again, complain about the change. Halo needed a shot in the arm, and 343i handled it splendidly. I think the only thing I want is more maps, which will be coming down the pipes in a few months. All in all, this is a great new Halo. I think 343i did a wonderful job, will tweak some of the mechanics, and make Halo 5 perfect. Expand
  12. Nov 17, 2012
    7
    i dont know how to explain this but, i am a big halo fan, no doubt, and when bungie left and gave the franchise to 343 industries i had mixed feelings. could they do better than bungie? well they didnt ruin the franchise thats for sure! the campaign is pretty short which kind of disappointed me, and the story does have some plot holes but the story its self at the end is pretty cool.i dont know how to explain this but, i am a big halo fan, no doubt, and when bungie left and gave the franchise to 343 industries i had mixed feelings. could they do better than bungie? well they didnt ruin the franchise thats for sure! the campaign is pretty short which kind of disappointed me, and the story does have some plot holes but the story its self at the end is pretty cool. apparently this is a start of a new trilogy but i dont see how they can continue from where it ended. another thing in the campaign is the new enemies. THEY ARE ANNOYING! they will piss you off like no other enemy in the franchise. if found the flood annoying. wait till you try this on legendary!

    multiplayer has had a change too, its a bit more like call of duty and battlefield with the custom classes and the sprinting. but it still does feel like halo and fans will be sort of like home, maybe a but more to their neighbors home. the annoying thing i found so far in the multiplayer is that when your playing online, the same maps keep coming over and over again. i find that there are not enough maps that come with the game, but if you want to spend a couple extra bucks, dlc maps are coming. over all i had a pleasant time playing the campaign and the multiplayer. i still have some mixed feelings cause it does and doesnt feel like a halo game. but thats just my opinion. halo ce is and so far has always been the definitive halo game in my opinion.
    Expand
  13. Nov 17, 2012
    9
    Halo is back. The multiplayer is fantastic that is welcoming after that awful taste that Reach left. everything feels super balanced, the new class set up does not mess up halo. The only complaints I have for multiplayer are the armor abilities are back and perks. The single player wasn't there best or there worst, but is still entertaining. Spartan ops is uninteresting and I will mostHalo is back. The multiplayer is fantastic that is welcoming after that awful taste that Reach left. everything feels super balanced, the new class set up does not mess up halo. The only complaints I have for multiplayer are the armor abilities are back and perks. The single player wasn't there best or there worst, but is still entertaining. Spartan ops is uninteresting and I will most likely not play anymore of it. Wish they brought in firefight, the ODST one, not the reach one. Expand
  14. Nov 17, 2012
    6
    First off, I'm almost entirely a single player guy, so this review will be heavily biased in that regards. If you want to know about multiplayer, this review is not for you. Saying that, previous Halo games have always provided me with more than enough single player value for my dollar. Halo 4 is the first time I have not felt this way. As short as part 4 was, this was the first time IFirst off, I'm almost entirely a single player guy, so this review will be heavily biased in that regards. If you want to know about multiplayer, this review is not for you. Saying that, previous Halo games have always provided me with more than enough single player value for my dollar. Halo 4 is the first time I have not felt this way. As short as part 4 was, this was the first time I ever had to force myself to finish a Halo game. I began to wonder if after so many Halo games, if perhaps I had finally gotten tired of them. So I loaded up Halo Reach, and it was quickly reestablished why I love Halo so much after all. No, this wasn't a Halo thing. It was a Halo 4 thing. No joke, I had more fun in a single 30 minute single player round of Reach firefight then I did in the entire Halo 4 campaign. Thinking more on the whole Bungie's past visions of Halo vs. 343's new vision of Halo, I found something that summoned up my thoughts perfectly. A comparison of the former Firefight vs the new Spartan Ops. Firefight (Bungie) gives 1-4 people a hugh number of options, weapons, vehicles, levels and enemies, then lets you decide how you want to play the game to make your own fun. Spartan Ops (343) wants to tell you what to do, when to do it, and how you should do it. And it also wants to sell you a Gold membership at the same time. No thanks. Bungies Halos were nothing short of brilliant. 343's Halo was a good first attempt, yes. But its lacking it so many areas I just can't recommend it as a single player only game for those expecting more of the same. The campaign on display is a shell of it's former self. The new enemies, new weapons, empty battlefields, rail like progression (reviews that say the sandbox feel is better than ever are lying to you), horribly lifeless areas with little diversity (if I never see another silver level filled with orange neon lights and orange enemies with orange weapons it will be too soon), and enemy AI, can't hold a candle to what's already been established in the previous Halo games. And the worst new offender would be the reduced grenade damage in single player. My biggest guilty pleasure in Halo has always been making sure to save at least one grenade for when the enemy congregated in large numbers so I could reign down firey death. In halo 4 I would just as soon throw my grenades off a cliff for all the good they did. Another thing Bungie's Halos did great was introducing new enemy types with a bang, and making me fear and respect certain types of enemies. I have many fond memories of enemy encounters in past Halo games. What do I remember about Halo 4's enemies? Not fear, but dread. Dread of tedium (how many bullets does this thing take before warping and reshielding?) and cheap tactics over genuine challenge when a new Promethan knight appeared. That and about half way through the game I began wondering how long had I already been killing these resident evil dogs for. 343 / Microsoft have two directions to go in at this point. Bring back the single player value, or continue with the multiplayer only focus. Since we've already seen it's possible to do both, I'm hoping they choose the former over the latter. Expand
  15. Nov 17, 2012
    10
    halo 4 is the best game ive seen until now, its got probably the best multiplayer in my opinion and its the funesthalo 4 is the best game ive seen until now, its got probably the best multiplayer in my opinion and its the funest game.!........................................................................................................................................................................................................................................................................................................................................................................................................................................................................................ Expand
  16. Nov 17, 2012
    10
    Halo 4 is an enjoyable experience everyone should take part in.

    Campaign. 8 missions of good times. Don't want to spoil it for anyone, but it's definitely worth playing all the way through. More action scenes from the Chief's POV make it seem like you're doing it. Only complaint is Chief talks more in this installment. Multiplayer. Insane. The maps are balanced and quite
    Halo 4 is an enjoyable experience everyone should take part in.

    Campaign. 8 missions of good times. Don't want to spoil it for anyone, but it's definitely worth playing all the way through. More action scenes from the Chief's POV make it seem like you're doing it. Only complaint is Chief talks more in this installment.

    Multiplayer. Insane. The maps are balanced and quite enjoyable. You can now have loadouts, meaning you can choose to start with an automatic or precision rifle from UNSC, Covenant, or Forerunner. Different armor abilities and perks make multiple possibilities so you can play Halo the way you want to.

    Spartan Ops. Short, little missions you can play solo or with a friend. Only complaint is it's too easy as you have infinite lives, even on solo legendary. Luckily, 343 Industries is releasing new episodes which each contain 5 more missions.

    Customization is better here than in Reach. You can change helmets, torso, shoulders, forearms, legs, and visor. Completing different challenges nets you a different variant of most of the armor so you can choose your favorite design. 343 Industries, you did an amazing job with Halo 4 and I'll be patiently waiting for the next installment.
    Expand
  17. Nov 16, 2012
    5
    Halo of Duty. Anyone who doesn't think otherwise isn't a true fan of Halo. The campaign is what it is, and I'm not here to write a review about that. I'm talking about multiplayer. Seriously, 343? You're going to **** create a mulitplayer system with loadouts and kill rewards? How does anyone in the game industry NOT see the flaw of this system? Why reward players doing well with equipmentHalo of Duty. Anyone who doesn't think otherwise isn't a true fan of Halo. The campaign is what it is, and I'm not here to write a review about that. I'm talking about multiplayer. Seriously, 343? You're going to **** create a mulitplayer system with loadouts and kill rewards? How does anyone in the game industry NOT see the flaw of this system? Why reward players doing well with equipment to allow them to do even better? Why allow players to spawn with a weapon they are proficient and comfortable with? Does anyone else notice that deaths come MUCH quicker than any other Halo game? How often can you survive an encounter with 2+ enemies in Halo 4? Not at all. In Reach, at least you could pull some magic out of nowhere and survive on occasion. This game borrows from Call of Duty in all of the worst ways. Why does every single developer feel the need to try to emulate that series? We play games outside of Call of Duty when you're just going to get the same experience anyway? I cannot STAND how multiplayer is anymore. Death comes quicker than you can blink, and rewarding dominant players with better equipment is just flawed in itself. If people keep supporting games in this manner, there will be NO variety in 5 years. The genre will stagnant and people will wonder what happened. All I know is that this game was a huge letdown for a fan of the first 4 Halo games. Shame on your 343. Expand
  18. Nov 16, 2012
    10
    This review contains spoilers, click expand to view. Halo 4 is a truly great addition to the Halo series. The story is emotional and well told, the gameplay is as solid as ever, graphically it is amazing and the mutliplayer is top notch. It is a triumph for 343 industries. The fact that they so bravely took the mantle of this universe and managed to delivered something truly wonderful is to be commended. Most developers would botch such an endeavor, but it is clear that Microsoft and 343 truly care about this franchise. The return of Master Chief is not just one of the best Halo games in the series, or even arguably the best, but it is also one of the best games I've played all year. Its problems are all so minor and often just personal preferences rather than legitimate issues. Halo 4 is a front runner for game of the year and if you are a fan of the series, or just a fan of shooters, you owe it to yourself to get this game. Pros
    -Amazingly well told and emotional story
    -Great voice work
    -Fantasic sound
    -Possibly the best Graphics on the Xbox
    -Great enemy AI -Vast and diverse array of weapons and equipment
    -Major improvements on several gameplay mechanics
    -Modernized Multiplayer that stands out -Unlockables are within reach and easy to obtain
    -Customization is vast and fun
    -Spartan Ops is a great addition

    Cons
    -Forge could have used more improvements and additions
    -The absence of firefight is disappointing
    -Spartan Ops maps could use more variety so's to not feel recycled.
    Expand
  19. Nov 16, 2012
    10
    343 keeps retains the torch that Bungie handed them a year ago. In fact the torch burns even brighter. Halo 4 is a fantastic following to the lore-abundant atmosphere that is the Halo series. Fans of the original CE, 2, 3, ODST, and Reach will be wholey impressed with the updated gameplay and story development. Campaign brings to light a closer connection to emotion and humanity, while343 keeps retains the torch that Bungie handed them a year ago. In fact the torch burns even brighter. Halo 4 is a fantastic following to the lore-abundant atmosphere that is the Halo series. Fans of the original CE, 2, 3, ODST, and Reach will be wholey impressed with the updated gameplay and story development. Campaign brings to light a closer connection to emotion and humanity, while the online Spartan Ops, weekly episodes, add a significant level of value and longevity to the game. 343 shows they care about their fans and have evolved Halo to the next level. The gameplay is familiar and refined. Buy it as it will become an instant classic as all the previous games have been. Expand
  20. Nov 16, 2012
    10
    0...0.....0....0.0....0, NOOBS TROLLING AND RUINING A REPUTABLE SITE.... HALO 4 is amazing and i guarantee half of you Trolls are playing the game right now.
  21. Nov 16, 2012
    8
    The plot can be a bit confusing but the cutscenes are generally well executed, though the levels can be a bit repetitive, especially the grind of fighting Prometheans. Tying the new campaign to other events such as the Flood was well done and made this feel like a Halo game. On top of this free weekly updates with a few story elements thrown in can't be complained about in the era ofThe plot can be a bit confusing but the cutscenes are generally well executed, though the levels can be a bit repetitive, especially the grind of fighting Prometheans. Tying the new campaign to other events such as the Flood was well done and made this feel like a Halo game. On top of this free weekly updates with a few story elements thrown in can't be complained about in the era of pre-release DLC. Multiplayer can be a bit hectic, though every starting weapon is well balanced for its role (AR for close etc.) and as it should, comes down to skill of the user to be able to win a duel. Some of the weapons don't feel like their tried and true precursors, an example being the rocket launcher, though the pace of combat is consistent with the franchise's history. Overall a good investment, and seems to have a good play life, just as a Halo game should. Expand
  22. Nov 16, 2012
    7
    This is the best review for this game: Halo 4. The Good: brilliant visuals, balanced multiplayer, weekly content (spartan ops) and it feels like a halo game... except it isn't. The Bad: Campaign has missing levels, (You feel as you play through it that important introductions and information is missing) I hate to say it but the first-person "action sequences" that happen feel way too CoD,This is the best review for this game: Halo 4. The Good: brilliant visuals, balanced multiplayer, weekly content (spartan ops) and it feels like a halo game... except it isn't. The Bad: Campaign has missing levels, (You feel as you play through it that important introductions and information is missing) I hate to say it but the first-person "action sequences" that happen feel way too CoD, (not that CoD is bad mind you, but this is Halo.) The ending... as soon as Chief is crawling on a light bridge you will know what I mean... and I feel that 343i "left out" content that are stables in Halo as of this point. (Firefight, Theater Mode for Campaign, etc...) All in all, I'd say that if you are a Halo fan, you may have some reservations about lost content or lack of campaign varity (not in the vehicle mission but in all the others it feels like all you do is go to objectives and activate things...) but if you are a shooter fan and enjoy the fun of challenging enemies and the variety of very well-balanced weapons then this could be your cup of tea. The addition of CoD-like gameplay to the Halo franchise feels like the addition of the Arbiter missions in Halo 2; some people dig it, some people don't. Final Verdict: Halo 4 is beautiful game riddled with missing content, but if you can get past what could have been you will pick up this game with one thought: "I need a weapon." - The Best Review Expand
  23. Nov 16, 2012
    7
    With 343 industries taking over the development of the Halo franchise from bungie I have to admit I had my doubts about the future of the halo franchise and the idea of bringing the master chief back after the ending of halo 3, and I have to say that my doubts we're cast aside as 343 have been true to the franchise and developed a game worthy of the halo name, the campaign is short ifWith 343 industries taking over the development of the Halo franchise from bungie I have to admit I had my doubts about the future of the halo franchise and the idea of bringing the master chief back after the ending of halo 3, and I have to say that my doubts we're cast aside as 343 have been true to the franchise and developed a game worthy of the halo name, the campaign is short if you play it on the easy or normal difficulty but if you got to the heroic or legendary difficulty it can prove to be very channel ging for even some of the best gamers if you try yo do it solo, the graphic are a vast improvement on reach with a lot of work going it to designing the gaming environments and multiplayer maps as well as the amazing cut scenes that go between the campaign missions, the story is a lot different from what people come to expect of the halo franchise and goes for a more personal story between the master chief and cortanna his AI companion who has been with him throughout the halo games to me this is an interesting direction to take the game as it try's to show the chief has a human side to him than just a soilder of war as we have seen in previous halo's, the sound has been improved as well and the guns all sound authentic and unique in their own style, the multiplayer has been improved with the introduction of spartan ops, the episodic co-op campaign which is expand with continuous episodes down loades from Xbox live tho I'm kind of disappointed firefight wasn't kept in there as well, I have to admit you can see where halo has taken some of its influence from the call of duty series but this isn't a bad thing really as they have made the game more accessible to a wider audience with custom load outs, their rank system is very similar to cod, and the ordinance drops are like call of duty killstreaks but these help to improve make the multiplayer better and balance the game out better as there are no longer people camping waiting for a power weapon like the rocket launcher or or that to spawn as it now comes in an ordinance drop. In my opinion 343 have kept halo 4 true to what the halo franchise is but have tried and succeeded in making it accessible to a wider audience. Expand
  24. Nov 16, 2012
    7
    This is a tough game to review because there are so many different elements to it so it really depends on perspective and priority. I'll explain. There are essentially three parts of the game, the campaign, the Spartan Ops, and the multiplayer. If I were to great them separately, I would have to give the campaign an 8, the Spartan Ops a 4, and the multiplayer a 5. The Campaign has greatThis is a tough game to review because there are so many different elements to it so it really depends on perspective and priority. I'll explain. There are essentially three parts of the game, the campaign, the Spartan Ops, and the multiplayer. If I were to great them separately, I would have to give the campaign an 8, the Spartan Ops a 4, and the multiplayer a 5. The Campaign has great plot and character development, which I love. The dynamic between Chief and Cortana is fascinating and is what moves the story along. However, it's ridiculously short, the gameplay is very fluid but repetitive and full of busy work, the enemy weaponry is scaled horribly, the AI is pathetic, and the ending is anti-climactic. The Spartan Ops has absolutely no story whatsoever and isn't at all what 343 made it sound like. As for the multiplayer, 343 ruined this experience. They essentially copied CoD in every way they could, which is also something they did with the ending of the campaign. All of that being said, I am more of a single player gamer so I can't judge each element of the game equally. The campaign takes priority. Expand
  25. Nov 16, 2012
    8
    The story is quite good, it has stellar sound and looks, character development has increased tenfold over it's predecessors, and can be challenging due to decently smart AI. A little on the short side though.

    The multiplayer is somewhat derivative and hectic by Halo standards, but stellar by any other measure. (No pun intended) Verdict: Much better than Halo Reach, but this title
    The story is quite good, it has stellar sound and looks, character development has increased tenfold over it's predecessors, and can be challenging due to decently smart AI. A little on the short side though.

    The multiplayer is somewhat derivative and hectic by Halo standards, but stellar by any other measure. (No pun intended)

    Verdict: Much better than Halo Reach, but this title doesn't quite match the glory days of Halo 3.
    Expand
  26. Lap
    Nov 16, 2012
    9
    This game is phenomenal, it has truly pushed the limits for the Xbox 360 and gameplay alike. It's graphics are astounding while the scenery can be jaw dropping. You feel amazingly small and that is a great feel for everything to be of an incredible size. The story is more in depth look at master chief and cortona. It was a nice change of pace to be fighting a new enemy and to see new typesThis game is phenomenal, it has truly pushed the limits for the Xbox 360 and gameplay alike. It's graphics are astounding while the scenery can be jaw dropping. You feel amazingly small and that is a great feel for everything to be of an incredible size. The story is more in depth look at master chief and cortona. It was a nice change of pace to be fighting a new enemy and to see new types of structures. The multiplayer was perfect, the weapons are all balanced in proportion for their use. Some maps feel a little sloppy in areas but for the most part are astounding and play well and leave no room for sitting around, which is fantastic. The change in loadouts, and passive/active skills have added whole new play styles to this already amazing game and will fit to any users liking. Expand
  27. Nov 16, 2012
    10
    Best Halo since Combat Evolved. I am not a Halo fan, ever since Combat Evolved you could say I've been a Halo Hater. Till now. I felt that Bungie squandered and incredible Universe by forcing us to play through campaigns with confusing and lackluster stories, that were set in a great universe with characters that had all the potential to be memorable. Also I felt that Bungie never took anyBest Halo since Combat Evolved. I am not a Halo fan, ever since Combat Evolved you could say I've been a Halo Hater. Till now. I felt that Bungie squandered and incredible Universe by forcing us to play through campaigns with confusing and lackluster stories, that were set in a great universe with characters that had all the potential to be memorable. Also I felt that Bungie never took any chances with updating Multiplayer. I can say with no doubt I trust in 343, they made em care about the characters, I actually enjoyed the story and the visuals and sound are second to none and did a great job of engrossing you. I also feel the Multiplayer with Spartan Ops is a great change and addition to Multiplayer and has had me fighting my way to 50 to get my first specialization Expand
  28. Nov 16, 2012
    9
    Halo 4 has given back something to me, that has been lost with Halo Reach. When I think of Halo, I think of a whole package - Competitive multiplayer, an interesting Campaign, and something innovative.

    The Campaign was about an 8/10. It took a different approach to the regular storytelling that Halo is known for, and generally performed pretty well. But I would have enjoyed a longer
    Halo 4 has given back something to me, that has been lost with Halo Reach. When I think of Halo, I think of a whole package - Competitive multiplayer, an interesting Campaign, and something innovative.

    The Campaign was about an 8/10. It took a different approach to the regular storytelling that Halo is known for, and generally performed pretty well. But I would have enjoyed a longer campaign, along with a few extra things that I don't want to spoil.

    The multiplayer I give an 8/10. 343 Did really great to reverse some of the Reach damage. It took out bloom, brought back the BR, and also gives us some pretty nice default maps. From a casual standpoint, I have a load of fun in BTB with ordnance drops and my friends. From a competitive standpoint, I really enjoy a few of the maps on Pro, but it loses points due to no default "real" competitive playlist, and no trueskill system.

    Now with innovation, they really hit the mark with Spartan Ops. I am not a huge fan of it personally, but it really is a great step forward to combine all elements of the game into one. Verdict: A really great game, highly recommended for veterans of the franchise, and newcomers alike.

    Highest Pro: The multiplayer is much more refined and higher quality this title.
    Highest Con: Lack of depth in the multiplayer matches, tied with a short campaign.
    Expand
  29. Nov 15, 2012
    9
    It feels a little lacking in the campaign area compared to Bungie additions, however, the campaign is still fun, varied, and looks amazing. Topped with more brilliant writing and voice acting, the campaign is still a solid area of the game. My main issue is that it feels a little more repetitive at times. The multiplayer is a MASSIVE improvement over Reach though. Instead of being lazyIt feels a little lacking in the campaign area compared to Bungie additions, however, the campaign is still fun, varied, and looks amazing. Topped with more brilliant writing and voice acting, the campaign is still a solid area of the game. My main issue is that it feels a little more repetitive at times. The multiplayer is a MASSIVE improvement over Reach though. Instead of being lazy forge edits, all the maps are unique and interesting to navigate. I was originally skeptical about more armor abilities and loadouts, but the loadouts are limited and balanced and the stars of the game are still equipment you find on the map or call in as ordinance. A simple loadout system doesn't make this game CoD when the core gameplay is still Halo. Ignore any reviews on here attempting to make that point because it's just stupid. Expand
  30. Nov 15, 2012
    9
    It' been a while since I actually played a video game that got me stuck to my seat. Halo 4 has everything that a game needs to work. Outstanding graphics and cinematic, a fitting soundtrack and a solid story with strong emotion as a bonus. Sure, the story is short at around 7 - 8 hours of playtime on the hardest setting but what the game offers in game play and story definitely makes upIt' been a while since I actually played a video game that got me stuck to my seat. Halo 4 has everything that a game needs to work. Outstanding graphics and cinematic, a fitting soundtrack and a solid story with strong emotion as a bonus. Sure, the story is short at around 7 - 8 hours of playtime on the hardest setting but what the game offers in game play and story definitely makes up for this. 343 industries are certainly a worthy successor to the great Bungie and I am certainly excited about what is to come from this company.
    I do however feel that this game does focus way too strongly on the online multiplayer feature but today, that's a given with any game of this genre. I would have liked the story to be longer but for what we are given, it is definitely a worthy sequel.
    Expand
  31. Nov 15, 2012
    10
    Story wise this is the most ambitious Halo game to date. Bungie had a rule that the gameplay came before the story but 343 has taken down that rule and instead made the gameplay and story even better. The multiplayer is amazing and the spartan ops is more fun that firefight. All the load outs feel natural as if halo has had them forever. Only down side, the story is a bit convoluted if youStory wise this is the most ambitious Halo game to date. Bungie had a rule that the gameplay came before the story but 343 has taken down that rule and instead made the gameplay and story even better. The multiplayer is amazing and the spartan ops is more fun that firefight. All the load outs feel natural as if halo has had them forever. Only down side, the story is a bit convoluted if you dont watch all the terminals. Great way to return to Halo and can't wait for Halo 5!10/10 Expand
  32. Nov 15, 2012
    9
    This review contains spoilers, click expand to view. I dont always play xbox 360. But when I do I play Halo 4. **** I didnt realize this had to be at least 150 characters or the first two sentences would have been my review. But seriously Halo 4 does not disappoint at the slightest bit. Both multiplayer and campaign deliver what every (for the most part) Halo fan desires. This game helps one remember why he/she loves video games in the first place: Its ****ing fun, it looks amazing, and it transports you into another world where you stay until turn your console off and leave the room. with all **** talking and dumb comparisons to other games aside this game is a must buy/rent/borrow (just ****ing play it) if you enjoy having fun. Expand
  33. Nov 15, 2012
    10
    Well what can I say. Halo 4 has come along and absolutely blown me away. It's truly amazing. Graphically the best game I've seen on any console and emotionally gorgeous.. Touching
    . Sure people are trying to bring it,down all over the internet, but there are just as many if not more telling you how amazing it is. I've played every halo game since ce. and played halo 3 almost every day
    Well what can I say. Halo 4 has come along and absolutely blown me away. It's truly amazing. Graphically the best game I've seen on any console and emotionally gorgeous.. Touching
    . Sure people are trying to bring it,down all over the internet, but there are just as many if not more telling you how amazing it is. I've played every halo game since ce. and played halo 3 almost every day since ltd release in 2007. In my opinion halo reach was the worst. and halo 4 brings it back to the classic halo feel. Sound effects are beautiful. 20k games of halo 3 and I loved every one. Halo 4 is gonna be the same. Ignore the trolling critics on here as well! Halo 4 has best black ops 2. Sorry trolls. Even your trolling can't bring this game down. Haha cyan
    Expand
  34. Nov 15, 2012
    9
    While I was a bit skeptical of 343i beginning a new trilogy, Halo 4 delivers. The campaign is much better than expected. It's well paced, has decent plot development, and the villain is definitely an interesting twist and a solid approach to setup the new trilogy. Multiplayer has some issues, but is still very fun and will only get better with time as it is updated. After Halo Reach, IWhile I was a bit skeptical of 343i beginning a new trilogy, Halo 4 delivers. The campaign is much better than expected. It's well paced, has decent plot development, and the villain is definitely an interesting twist and a solid approach to setup the new trilogy. Multiplayer has some issues, but is still very fun and will only get better with time as it is updated. After Halo Reach, I can say it feels great to play Halo again. Expand
  35. Nov 15, 2012
    10
    When I first found out that Bungie was leaving my favorite franchise behind, I was a bit apprehensive. I've played every Halo game, and with the exception of Halo 2 I've loved them all. In the first weeks following the announcement of Halo 4, I scoured the Internet for concept art, gameplay, anything to give me insight as to what 343i was doing with my beloved Halo. I'm delighted to sayWhen I first found out that Bungie was leaving my favorite franchise behind, I was a bit apprehensive. I've played every Halo game, and with the exception of Halo 2 I've loved them all. In the first weeks following the announcement of Halo 4, I scoured the Internet for concept art, gameplay, anything to give me insight as to what 343i was doing with my beloved Halo. I'm delighted to say that the game is everything a true fan could have wanted out of a Halo game: the Chief is a badass, the bad guy is REALLY bad, and Cortana has her best performance to date. And that's in the first three levels. 343i absolutely nailed the facial animations, and the actors all do a spectacular job with their voice work. The regular Marines you fight alongside are as sarcastic and humorous as ever, and at no point in the campaign did any individual stand out to me as being annoying. On the multiplayer side, this is Halo perfection. Every map is distinct and beautiful, and they all play like a dream. Each weapon has its own unique strengths and weaknesses and no weapon completely outclasses another. The new Forerunner weapons, while different, are in no way overpowered; your BR skills from Halo 3 will still be serving you well. Your DMR skills from Halo: Reach will net you as many kills here as they did there. The addition to "Call-of-Duty-like" perks is surprisingly natural and is so well-balanced you'll probably only notice your own personal perks. At no point have I been killed and though "if only he wasn't using THAT perk". The in-game map editor, Forge, is in rare form in this game: it looks very similar to its Reach counterpart, but has been streamlined and altered to something much more usable and ergonomic. No longer will countless hours be spent mucking through coordinate sheets and menus, thanks to magnets and the duplicate option, respectively. If you liked Forge before, you'll love it now. If you hated it before, there's nothing new here.
    In all, Halo 4 is a triumphant achievement for a newly-formed company. In this case, they get the absolute highest praise: not only does this game not fall into the trap of simply reiterating the "Bungie-feel", they also don't alienate the things that make this franchise beautiful. 343 has succeeded in creating a game with an identity of its own, and that is the real wonder here. I would highly recommend this game to any video game player.
    Expand
  36. Nov 15, 2012
    10
    i see the haters/call of duty fanboys have rated this game as low as possible. what a bunch of morons. this game is great and way better than Call of Duty.
  37. Nov 15, 2012
    10
    Amazing Game! Best story and game play ever in a Halo game and I've played them all. Graphics and sound are truly awesome. Simply put this is the best shooter I have ever played hands down. Weapons, vehicles, enemies everything just pops and handles wonderfully. Forget wanting to fight a modern war in a shooter, the futuristic feel is awesome! welcome back Master Chief.
  38. Nov 15, 2012
    10
    Un juego verdaderamente chingon, Es algo nostálgico pero definitivamente ofrece algo refrescante para aquellos ya familiarizados con la saga de halo. La campaña es corta pero no hay que olvidar que cada semana se están sacando episodios nuevos que funcionan como una extencion de la historia.
  39. Nov 15, 2012
    10
    This game is just outstanding! The multiplayer is fun to play (even though it has a call of duty feel to it) and they keep adding new game types every week. Just like spartin ops you get new missions every week and its fun to play with others. Oh and the campain was a bit short but the story is just awesome. Forge mode is the basically the same but hey if it ain't broke don't fix it.This game is just outstanding! The multiplayer is fun to play (even though it has a call of duty feel to it) and they keep adding new game types every week. Just like spartin ops you get new missions every week and its fun to play with others. Oh and the campain was a bit short but the story is just awesome. Forge mode is the basically the same but hey if it ain't broke don't fix it. Overall everyone that has an Xbox should get this game. You won't regret it ;) Expand
  40. Nov 15, 2012
    9
    343 has managed to bring back the huge scale and epic feeling of Halo 2. They have also managed to make some modern multilayer tweaks to pander to gamers who need innovation and change with new games to make them worth buying. Halo 3 didn't have enough new elements, while Reach had too many and was unbalanced. Here they have managed to strike a good balance between old and new, with how343 has managed to bring back the huge scale and epic feeling of Halo 2. They have also managed to make some modern multilayer tweaks to pander to gamers who need innovation and change with new games to make them worth buying. Halo 3 didn't have enough new elements, while Reach had too many and was unbalanced. Here they have managed to strike a good balance between old and new, with how the game feels and the added running, abilities etc. Some would say they are making it like Call of Duty but I would say they are showing a little humility and just taking the best (and most obvious) elements from other popular and successful modern shooters and building on their core gameplay with them. It's still hard to say why I have a 'Halo 2' vibe from this, but I do.

    I'm halfway through the campaign and I'm only level 24 on multi player, but I can already tell I will continue to play for months to come. Fighting the covenant still feels largely the same with the mediocre a.i and same vehicles, but the new Promethean race feels fresh. They are challenging to fight and not mindless like the flood. Multiplayer maps feel instantly better than Reach. They are well designed. They're don't seem to be a lot of them, but Haven among others already feel like instant classics with awesome site lines to explore. This takes cues from all Halo games and builds on them. It's exciting that this is the first game in a new trilogy. When they start doing something really innovative with the match making and have MMO elements included like trading, interplanetary travel etc. I will give it a ten. Nine for now. The real chief is back.
    Expand
  41. Nov 15, 2012
    8
    Although fairly short, I thought the campaign for this latest installment of the Halo franchise was absolutely brilliant - compared to some 'modern shooters' of today, I felt that there was a far deeper narrative throughout and unlike previous installments there was a far richer and interesting dialog between Chief and Cortana giving us what could 'perhaps' be seen as a sort of love story.Although fairly short, I thought the campaign for this latest installment of the Halo franchise was absolutely brilliant - compared to some 'modern shooters' of today, I felt that there was a far deeper narrative throughout and unlike previous installments there was a far richer and interesting dialog between Chief and Cortana giving us what could 'perhaps' be seen as a sort of love story. Needless to say, at the very end of the game I was left wanting to know more and carry on the story, but I guess I'll have to wait a few more years for that.

    The game is also an amazing technical feat, managing to pull off some really rich and gratifying worlds for you to play in - it's amazing what power they've been able to squeeze out of a 7 year old console like they have. Combined with the musical score which was as per usual immersive, emotion stirring and adrenaline pumping as you'd expect for a Halo game made for this a brilliant package. Take into account the weekly content being released and this should keep you going for a while.

    I will admit, I'm not the biggest fan of the multiplayer as I find it too much of a 'run and gun' scenario as apposed to team based work.

    That said, all in all I think Halo 4 was a brilliant last hurrah for the 360!
    Expand
  42. Nov 15, 2012
    5
    I played Halo when it first came out on the Xbox a decade ago and i still remember the good memories. The game was about the Halo rings , the covenant , humanity and ofcourse Master Chief. The story was good and well conceived. This game is nothing like that. I had great expectations for Halo 4 but unfortunately this one sucks. It's as if 343 copied all the good parts from other games andI played Halo when it first came out on the Xbox a decade ago and i still remember the good memories. The game was about the Halo rings , the covenant , humanity and ofcourse Master Chief. The story was good and well conceived. This game is nothing like that. I had great expectations for Halo 4 but unfortunately this one sucks. It's as if 343 copied all the good parts from other games and mashed it together. The fore runner corridor and ship levels are all shiny and metallic like Tron. Other Tron levels in the game have the same look except a different color palette (blue to red). The jungle level looked like i was playing Crysis. The fore runners looked like Turians from Mass Effect. Heck even the main bad dude (The Didact's) voice and look felt as if he was a Collector from Mass Effect 2. I think a big portion of this game is a copy of Mass Effect 2. The emotional sickness exhibited by Cortana didn't feel real (not to mention the annoying damsel look on her face) and in the end i didn't care if she lived either. And how come MC blows a nuclear bomb in his hands and comes out unscathed? It's impossible! I felt let down. Go spend your cash on something better or heck just rent the game. Expand
  43. Nov 14, 2012
    10
    The Halo franchise is certainly in safe hands with 343. The gameplay is varied, fluid and engaging. The narrative, while somewhat convoluted, was mostly captivating. Most importantly though, the game respects your time. Absolute brilliant release!
  44. Nov 14, 2012
    8
    Some say it is wise to end on a high note. 343 Industries says otherwise. This game is not Halo 3, but it is another opportunity to once again step into the shoes of Master Chief. If that's what you're looking for, you've found it. If you're looking for the epic space opera you remember, I've got bad news. When Master Chief's last words in Halo 3 were "Wake me when you need me", he wasn'tSome say it is wise to end on a high note. 343 Industries says otherwise. This game is not Halo 3, but it is another opportunity to once again step into the shoes of Master Chief. If that's what you're looking for, you've found it. If you're looking for the epic space opera you remember, I've got bad news. When Master Chief's last words in Halo 3 were "Wake me when you need me", he wasn't talking to Microsoft's marketing department. The image of Master Chief, at peace floating somewhere out there in space had found its place in our minds for the last 5 years. It was a beautiful image. Unfortunately, Microsoft is willing to disturb that to make a quick but very large buck. Halo 4 is not a bad game, but it can't escape the air that it is a product more than a work of art as its predecessors were. I want to call it uninspired, but that is too narrow a definition of inspiration. A cattle prod can be inspiring if you happen to be cattle and so can a multi-billion dollar company breathing down your neck when you are a video game developer. "This game needs drama" says Microsoft; 343 adds a commander who's only character trait is getting pissed off. "This game needs conflict"; so fabricates an entirely new villain with motives no more complicated than "destroy all humans". Most elements of the story seem to have been thought up in this manner, right down to the whole "Cortana is dying" subplot, I assume the though process to this was "This story needs to engage the player emotionally" "Alright, lets threaten to kill off a character established by much more skilled writers". This is the only aspect of the story that really connects with you and it only works because they glom off character development done by Bungie for the better part of a decade. As for the multiplayer; it's still Halo, but they seem to have spilled some "Call of Duty" on it. If you like either of those games you'll have fun. This may be were you find your entertainment if the story falls short. This is Halo 4's redeeming quality; it's an all you can eat buffet. You don't like the story? Try war games. Bad at war games? Play spartan ops. Still not entertained? Build something in forge. Have no imagination? Join 343 Industries. Expand
  45. Nov 14, 2012
    10
    Let me start by saying ignore the user score, it is mostly from butthurt CoD/PS3 fanboys. Now, onto the game, when 343i took over the Halo franchise I expected more of the same but what I got was something much better, see unlike Bungie before them 343 actually developed the Master Chief and Cortana something that was missing from the original trilogy and delivered one hell of a story withLet me start by saying ignore the user score, it is mostly from butthurt CoD/PS3 fanboys. Now, onto the game, when 343i took over the Halo franchise I expected more of the same but what I got was something much better, see unlike Bungie before them 343 actually developed the Master Chief and Cortana something that was missing from the original trilogy and delivered one hell of a story with an awesome villain who kind of reminded me of Darth Vader unmasked. Now for the visuals, the character and gun models may not look as great as something like Crysis 2 but the backgrounds are truly unmatched by any game out there and will have you staring in wonderment with each new outdoor level. The sound is much improved from Reach making guns specifically from the UNSC sound more powerful and Forerunner/Covenant sound very unusual as alien weaponry should. Fortunately, Firefight was replaced for something more meaningful which is Spartan Ops that actually give more to the story and you even get a great CGI episode which each entry. Lastly, the multiplayer, there are a few unbalances specifically with the DMR but overall it's a fair game and the maps are fantastic unlike Reach where it looks like a Hobo got a hold of forge and sold maps to Bungie, now with Halo 4 the maps actually feel like time went into them, like something you would of expected from Halo 2 or 3. Overall best shooter I've played in a long time and I think you would love it. Expand
  46. Nov 14, 2012
    7
    This review contains spoilers, click expand to view. So how did 343i do with Bungie's baby? Here are my thoughts... GENERAL GAMEPLAY: - The core gameplay (95% of the game) is the Halo you know and love. - There is a cool "getaway" sequence similar to the end of Halo:CE and Halo 3, but in a Ghost. - There are a few quicktime sequences that are rather underwhelming. They should have either been more polished (and fun) or turned into cutscenes.
    - The flying sequences are a major letdown (more below). ENEMIES: - Grunts and Jackals remain unchanged. - Elites don't seem as tough as Reach, but they're basically the same. - Hunters seem the same, but there are very few of them. I complained about this in Reach, and it hasn't improved in Halo 4. - Sadly, there are no Brutes, Drones, or Skirmishers. Also no Flood, but I'm actually okay with that.
    - The new enemies (Prometheans) are fun to fight and offer some nice, new variety.
    - No Scarabs or boss battles.... boo. WEAPONS: - There are a LOT of guns. Most of the old classics are back, along with some great additions. - No dual-wielding, but most of those guns have been replaced, so you don't really miss it. - Grenades feel a bit underpowered, but not to the point of being useless. ARMOR ABILITIES: - Good mix of old and new. The much-hated Armor Lock is, of course, gone. - Running is no longer an Armor Ability and is always available, which makes sense. VEHICLES: - The Ghost, Warthog, and Scorpion all feel familiar and control smoothly. - The Banshee doesn't feel as polished as previous games, but it's passable. - MAJOR LETDOWN #1: You finally get to fly the Pelican, and she feels great, for all of 2 minutes. It goes: fly straight towards marker, take out Phantoms with extreme ease, enter building, repeat. 343i made flying the Pelican about as fun as my morning commute to work. Lamest flying sequence in a Halo game until... - MAJOR LETDOWN #2: Remember the mission in Reach that put you in a dogfight in space? Imagine the polar opposite of how awesome that was, and you have the Broadsword sequence in the final mission. The first part of this mess is basically an obstacle course where you die repeatedly until you figure it out and get the timing right. The second part involves flying around in a circle and shooting at stationary markers that you can't tell if you're doing any damage to. Eventually you figure out which angle to hit them from and this miserable sequence ends. This is officially my least favorite thing ever put in a Halo game. - The Mantis is a cool addition. The animation makes it seem rickety, but it ends up being pretty powerful. I knew they'd put a mech in Halo sooner or later... - No Falcon or Hornet... boo. VISUALS: - Amazing. This is the best Halo has ever looked. - MINOR GRIPE: The HUD is a bit difficult to read. It's a very light shade of blue, and can clash against some of the bright glowing environments (which there are a lot of). AUDIO
    - The music is very good, but doesn't surpass the classic O'Donnell score. It excels during the dark, emotional moments, but lacks the grand-sounding pieces that made for "big moments" in the original trilogy. - The sound effects are terrific. Guns sound amazing (even the Beam Rifle finally!). - The voice-acting is top-notch. STORY:
    - It goes in a new, interesting direction. - Dialogue is great. However, there are a few scenes between the Chief and Cortana that do feel a bit... uncomfortable. - I liked the ending, but it didn't really feel like the beginning of a new trilogy... CONCLUSION: Overall, Halo 4 is a great shooter. I liked it, but I'm not sure I loved it. It gets almost all of the big things right. The core gameplay is solid. Visuals, audio, and story are all top-notch. But the little things are what keep Halo 4 from perfection. Some suggestions for improvement next time: 1. The HUD should be crisp and easy to read. 2. Quicktime sequences should be polished, changed into cutscenes, or removed entirely. 3. Give me bigger stuff to kill. More Hunters, and maybe a Scarab or something similar. A boss battle or two wouldn't hurt. Also consider bringing back older enemy classes. 4. Bring back the Pelican, but give me a full-fledged mission! 5. If you're going to put me in space, give me a dogfight and leave out the obstacle courses.
    Expand
  47. Nov 14, 2012
    9
    The Halo franchise is in good hands. 343 industries did what many thought it could not be done, make a Halo game that surpasses in many areas what Bungie created with Combat Evolved. The art style is amazing, pushing a 7 year old machine to produce incredible vistas that are accompanied by an amazing sound design. As great as it sounds I really think they played it too safe. Some differentThe Halo franchise is in good hands. 343 industries did what many thought it could not be done, make a Halo game that surpasses in many areas what Bungie created with Combat Evolved. The art style is amazing, pushing a 7 year old machine to produce incredible vistas that are accompanied by an amazing sound design. As great as it sounds I really think they played it too safe. Some different gameplay scenarios that did not involve pushing a button or shooting everything in sight would have been welcomed. Still, a great campaign, the addictive as ever multiplayer and the spartan ops cooperative missions make this a must play for anyone. Expand
  48. Nov 14, 2012
    9
    After playing for almost 2 weeks now I can say with confidence that this is the Halo game I've been waiting for.

    The campaign is the best campaign since H1, and really opens the universe even further than before. I though bungie nailed the Forerunner theme, but 343 just brings it to a whole another level. The difficulty seems to be easier compared to past Halo's so i would recommended
    After playing for almost 2 weeks now I can say with confidence that this is the Halo game I've been waiting for.

    The campaign is the best campaign since H1, and really opens the universe even further than before. I though bungie nailed the Forerunner theme, but 343 just brings it to a whole another level. The difficulty seems to be easier compared to past Halo's so i would recommended going a difficulty higher than what you would usually play in past halos. After beating this campaign I'm very excited to read the all the book and expand my knowledge of this vast, deep and beautifully crafted universe.

    The multilayer is as good as H1 and H3 multilayer, but not as good as H2 though far better than Reach. There are a few bugs with the technical aspects of the game (networking, unlocks, challenges, stats, ui) but the gameplay itself is polished. There are a few glitches so far, but non that break the game. I feel that they did a great job at implementing the call of duty format of multilayer with the classes, weapons, perks and ordinance. The reason this game did not get 10 is because of the lack for some deep features that all Halo fans would immediately notice. Most of it being the lack of customization compared to the rest of the games, and the uninspired gametypes. These are flaws i can live with, although there is word of patches in the coming future.

    All in all, amazing game
    Expand
  49. Nov 14, 2012
    9
    This review contains spoilers, click expand to view. Surprisingly 343 delivered well, i enjoyed the story, the new gun sounds or different gun sounds, a new enemy, new death animations (the fading out) the story is still a bit holed on a lot of ends, but none of it is major enough to effect the game. I would've loved to here more about the "Librarian", the "didact"(hope i spelled that right), and more about lasky as well as the characters. Del Rio can go to HE double hockey sticks. Great voice acting, from the action series lasky looks very different in game. The AI is still pretty much useless as always. And your really doing everything on your own. Overall i am surprised. Graphics-..., Gameplay-7, New stuff-10, Acting out-10 i haven't played any multiplayer or tried any custom games yet so yea... Expand
  50. Nov 14, 2012
    10
    Hands down the game of the year. Phenomenal graphics, fun and easy to grasp gameplay and sharp new visual design, yet it is absolutely Halo.

    Hail to the Chief
  51. Nov 14, 2012
    9
    The graphics are amazing, I'm surprised they could have such beautiful graphics on a 7 year-old console.The campaign wasn't too long, it was a decent length, but it was truly beautiful with an amazing story. Spartan ops is neat but suffers from major lag when played online. The multiplayer adds in some ways additions to make it like COD, but it is kind of a good thing. They've made changesThe graphics are amazing, I'm surprised they could have such beautiful graphics on a 7 year-old console.The campaign wasn't too long, it was a decent length, but it was truly beautiful with an amazing story. Spartan ops is neat but suffers from major lag when played online. The multiplayer adds in some ways additions to make it like COD, but it is kind of a good thing. They've made changes to keep Halo fresh and the game is Extremely fun. Expand
  52. Nov 14, 2012
    7
    I am a big Halo fan i have bought and enjoyed all of them that all had good story's and gameplay. When i got Halo 4 i was glad to see the series back to its roots with talk of the forerunners and the halo's, the campaign took me around 6-7 hours on Normal difficulty and it was really good it was a halo game as they where before though the ending is anti-climactic. You will go to manyI am a big Halo fan i have bought and enjoyed all of them that all had good story's and gameplay. When i got Halo 4 i was glad to see the series back to its roots with talk of the forerunners and the halo's, the campaign took me around 6-7 hours on Normal difficulty and it was really good it was a halo game as they where before though the ending is anti-climactic. You will go to many different locations and fight some new enemy's with new weapons, even some older guns return with upgrades, The game look grate the sound it good so if your a graphics makes the game person you will be pleased. After finishing the campaign i when online and that's where my problem came into it. Unlike previous Halo games this time they made a big change, gone are the on map weapon you needed find, this time its a class baced multiplayer. once you get to a certain level you make a class slimier to another hit FPS that comes out this time of the year. it takes a lot of its elements form the OTHER FPS and makes it feel not halo, the maps are good but with the unevenness of the classes i feel like its a drag to unlock all the weapons that the game should have at the beginning. but with that aside the co-op campaign is really good i had tons of fun playing them and with more on the way it keeps the fun for a while. So with the good story and co-op it makes the game wort a buy for a fan or just a rent for others who are interested, as i said i am a big halo fan but this installment didn't grip me much, its a good go for the new developers (343 Industry's) but ill like to see what that do for there next installment. Expand
  53. Nov 14, 2012
    6
    Within 12 hours of buying my copy of Halo 4, I was already rather bored and quite disappointed. The campaign begins with the Master Chief and Cortana aboard the surprisingly intact UNSC cruiser, Forward Unto Dawn. The player's first battles are against Covenant forces, and are rather simple. From there, you are teleported to a forerunner world infested with "Prometheans". The PrometheansWithin 12 hours of buying my copy of Halo 4, I was already rather bored and quite disappointed. The campaign begins with the Master Chief and Cortana aboard the surprisingly intact UNSC cruiser, Forward Unto Dawn. The player's first battles are against Covenant forces, and are rather simple. From there, you are teleported to a forerunner world infested with "Prometheans". The Prometheans glow orange and like to teleport. Otherwise, they're the covenant. The campaign is extremely repetitive and is simply the same two objectives one after another. It's either "Go hold X on this orange thingy" or "kill all the enemies in the vicinity. After a little while, the player learns that Cortana's AI is deteriorating. Despite the obvious scientific inaccuracy, the player is expected to believe this. Cortana's body looks far less clothed, and far more... Developed than it has in her other appearances in the series. On the other hand, her face looks more like that of a six year old. The health system included in the past two games has been completely dropped, as 343 opted for the tried and true system that utilizes only the shield, and doesn't display your health. After about two hours of the campaign, the gameplay becomes extremely tedious, even when playing co-op. Now, on to the multiplayer. The multiplayer system now includes "Spartan-Ops," 343's answer to Infinity Ward's "Spec-Ops" game mode. The first "chapter" of Spartan-Ops is easily completed within 30 minutes. The mode is simple and boring. It is simply the campaign, but with slightly more variation and constant updates. There is currently only one extemely boring "chapter" of Spartan-Ops available, and the mode doesn't really deserve a second look. Multiplayer follows the same general rule as all of the other games in the series, except for the addition of an official "Griffball" game mode (anyone smell money?) and progressive loadout unlocks. The loadout unlocks are somewhat interesting, but considering the amount of weapons that you can pick up, and the amount of game types that have preset loadouts, the progressive weapon/armor ability unlocks are almost a total waste of time. As for Forge Mode, Forge has been stripped of many of its key components and items. For instance, all of the new vehicles added to the series from Halo 3, Halo: ODST, and Halo: Reach have been removed, all except for the Mongoose and the Rocket Warthog. The only new vehicle is the "Mantis" a "James Cameron's Avatar"-style mech-suit. The Mantis has a machine gun and fires rockets. It's pretty much just a Hornet that's stuck to the ground and moves extremely slowly. It also has a completely useless "stomp" capability. A recap of all of the vehicles dropped: The Hornet, Falcon, Revenant, as well as a few other vehicles. There are many new weapons added to the game, including: The SAW, light rifle, binary rifle, scattershot, and boltshot, just to name a few. The new grenade introduced in the game, the "pulse grenade" is totally useless. I attempted to use the grenade multiple times to absolutely no avail. Forge mode is extremely lacking, and the vast majority of the available maps are bland and small. Last but not least, Firefight. Oh, wait... THERE IS NO FIREFIGHT. 343 decided to take one of the more recent games' biggest selling points and simply **** DROP THE WHOLE MODE. Firefight is gone altogether. It seems as though 343 hasn't learned from any of the previous Halo games' mistakes and successes, and simply attempted to make a Call of Duty game that somewhat follows the storyline of the Halo Series. This is just a repetitive on-rails shooter hiding behind the facade of the Halo storyline. Expand
  54. Nov 14, 2012
    9
    This game is truly astonishing! The visuals are like nothing I've ever seen before in any game on the market. 343 Industries did the halo universe a solid by keeping the legend alive. The campaign is extremely immersive and level design keeps you coming back for more. Its filled with hero moments that will make your heart race and emotional moments that will leave you with a tear inThis game is truly astonishing! The visuals are like nothing I've ever seen before in any game on the market. 343 Industries did the halo universe a solid by keeping the legend alive. The campaign is extremely immersive and level design keeps you coming back for more. Its filled with hero moments that will make your heart race and emotional moments that will leave you with a tear in your eye. Overall this heroic story is a must for any console gamer. Expand
  55. Nov 14, 2012
    9
    weak story mode drives the whole package down but spartan ops is a neat side mode and the mutiplayer. is very good the weapons make for intease battles and are more skill based then reaches they feel more like halo 3s gunplay
    the maps are fun and regicde is a great twist on ffa and the fleshed out zombie mode is very cool
    the graphics are some of the best on the. xbox to date also and
    weak story mode drives the whole package down but spartan ops is a neat side mode and the mutiplayer. is very good the weapons make for intease battles and are more skill based then reaches they feel more like halo 3s gunplay
    the maps are fun and regicde is a great twist on ffa and the fleshed out zombie mode is very cool
    the graphics are some of the best on the. xbox to date also and the combat feels so much more balanced. the lucky unskilled kills of reach are gone love it so far
    Expand
  56. Nov 14, 2012
    10
    Play the game, figure it out.
    This game is worth all the pennies that make up the $60 price tag.
    Polished as hell. Very fluid controls. I'm saying this all about the game when I normally don't like the Halo series much at all since the first one. I bought this game because my friend was getting it as well, and I was pleasantly surprised when I found out it was nothing like Halo Reach
    Play the game, figure it out.
    This game is worth all the pennies that make up the $60 price tag.
    Polished as hell. Very fluid controls. I'm saying this all about the game when I normally don't like the Halo series much at all since the first one.
    I bought this game because my friend was getting it as well, and I was pleasantly surprised when I found out it was nothing like Halo Reach and is great!
    Expand
  57. Nov 14, 2012
    4
    Do you love Halo multiplayer? Are you looking for a challenge? Well, this is not the game for you. With no ranking system Halo 4 kicks competitiveness to the curb. The load-outs and ordnance packages make the experience feel generic. It is infinitely disappointing.

    As for the campaign, players will find the same well-grounded fundamentals of game-play they've come to expect from the
    Do you love Halo multiplayer? Are you looking for a challenge? Well, this is not the game for you. With no ranking system Halo 4 kicks competitiveness to the curb. The load-outs and ordnance packages make the experience feel generic. It is infinitely disappointing.

    As for the campaign, players will find the same well-grounded fundamentals of game-play they've come to expect from the series. However, the storytelling is bland and the level designs look to have been pulled from previous episodes, leaving little desire to be replayed.
    Expand
  58. Nov 14, 2012
    7
    If I have never played Halo before I would give this game a 9 or even 10/10. However since I am a longtime halo fan and now that I've reached rank SR-41 I can say that the multiplayer is pretty disappointing. The campaign is well deserving of a 9/10, spartan ops is trash online and threatre only works for multiplayer currently. So a 7/10 is pretty generous. The multiplayer does matter moreIf I have never played Halo before I would give this game a 9 or even 10/10. However since I am a longtime halo fan and now that I've reached rank SR-41 I can say that the multiplayer is pretty disappointing. The campaign is well deserving of a 9/10, spartan ops is trash online and threatre only works for multiplayer currently. So a 7/10 is pretty generous. The multiplayer does matter more than campaign to me because it's the multiplayer that I will invest most time into and get my moneys worth. The multiplayer is does not have separated social and ranked playlists. This means that people who try so hard with a coordinated team to kick your ass are going to be matched up with people who are for the most part screwing around. Halo 3 had the most lasting appeal because it separated these types of players. In halo 4 you are matched by skill and rank. So when I started to get higher rank, games got more and more frustrating. Every time I get in a gunfight now I have to perform a song and dance just to get out alive and wipe the sweat off my balls from trying so damn hard, but I can't actually have time to wipe off my balls because this game has instant respawn. So unlike the Halo 3 social playlist, almost every single game in Halo 4 is stressful as **** I rarely have close games usually I get **** taken onto me. I'm by no means a bad player. I'm quite good but there are many better than me and because I played more than most at launch I got matched up with a lot of the best players. Because there is no separation of the highly competitive players and the casual players this game will get so frustrating no one will play it I guarantee. I already stopped. If you think $60 is worth a good campaign, Halo 4 has one of the best campaigns you'll ever play. The campaign does have one big issue though. It's hard to follow and in order to understand it you'll need to do research before or after it. The story is not very clear but the cutscenes are great and the gameplay is fun! Great game overall but multiplayer sucks right now. Check out my full war games (multiplayer) review here: http://www.343industries.org/forum/topic/17780-my-honest-review-of-halo-4-war-games-rank-sr-38/ Expand
  59. Nov 14, 2012
    10
    This game is as much as you can ask for from a revamp in the Halo series. The campaign is about as pleasant any multiplayer focused game can be expected. The Chief is back and on another epic adventure, yet the formula is mixed a little more this time around. Upon playing Halo 3 and Halo Reach's campaign, you can tell there was a clear formula Bungie Studios was sticking to to stay safe.This game is as much as you can ask for from a revamp in the Halo series. The campaign is about as pleasant any multiplayer focused game can be expected. The Chief is back and on another epic adventure, yet the formula is mixed a little more this time around. Upon playing Halo 3 and Halo Reach's campaign, you can tell there was a clear formula Bungie Studios was sticking to to stay safe. The 4th mission always had heavy weapons and a run through with the Scorpion tank, as does Halo 4. The 3rd mission was always a Sniper mission, etc. It got boring.

    This game actually re-assembles the formula by simply creating a brand new game while throwing a little extra care into the batch. Prerendered cutscenes are used as well as some that use in-game graphics. A slew of new Forerunner weapons have been included, yet most are just rehashes of current Covenant and UNSC weapons. But what's most important to focus when reviewing this game is the multiplayer because that is what most players will spend most of their time with. The game now includes Specializations which include new armor, support upgrades (perks), and weapon skins as they become available when players rank up. This does take some of the CoD flare, yet it is done in a respectable way. The game still maintains much more balance than CoD. After all, we don't have to worry about killstreak rewards giving players free unearned kills, etc.

    The graphics have had a major rehaul and look amazing. The only thing slightly annoying is when the announcer says 'Control the hill to earn points!' or other obvious stuff that makes me feel like I'm in kindergarten. An increased amount of medals may be an issue now, although it's nice they included a Hail Mary medal (killing someone from across the map with a grenade) and a Snapshot medal (a no-scope kill with a Sniper). Another complaint may also be that Team Snipers and Double Team weren't included as default playlists for matchmaking, but I can't mark the game down because I'm sure 343 Studios is just withholding these playlists to give players more to look forward to. I can't wait to play Doubles on the new Impact map!

    As always, Forge has also received an upgrade and it's much easier to build, duplicate items, and snap objects together to form a crisp looking structure. I will not say much more because I've not had much chance to experiment in Forge because the mutliplayer is too fun.

    What's also great about the multiplayer is that players get to unlock the ability to customize their own loadouts. You can unlock 5 and unlock a 5th option for loadouts after reaching level 41, although I don't believe it's too necessary to have 5. I keep a primary loadout and an alternate for the 4v4 and 5v5 gametypes with more close quarters combat, and another for Big Team Battle (8v8). Users are able to choose their primary and secondary weapon, their grenade type (which can be frags, plasmas, or the new Forerunner grenade type, pulse), a Tactical Package and Support Upgrade.

    There are an array of Tactical Packages and Support Upgrades to choose from, but you can only use one per Loadout. Loadouts can be switched after you die so you can switch to another before you respawn.

    Tactical Packages include Mobility, which allows for infinite sprinting. Shield increases your shield recharge speed. Resupply allows you to pickup grenades from fallen friends and foes. Firepower allows you to have a primary type of weapon (such as the DMR and Battle Rifle) in your secondary weapon slot. AA Efficiency increases the rate at which your Armor Ability recharges and Grenadier increases the amount of grenades you can hold. I use Mobility.

    Support Upgrades include Dexterity, which allows you to reload faster. Ammo increases the amount of ammo you carry when you spawn and what's included in an ordnance package. There are others. And new support upgrades are unlocked as you rank up and unlock new Specializations. To be honest, the game has taken the best from CoD and made it its own, and done better. But it's still managed to birth a fresh new love for its campaign.

    What's always been great about Halo, though, is that even if the game turns out to rear its head as a very unbalanced game sometime in the future when people learn how to exploit certain aspects of the game, there is always an enormously intricate customization option if you prefer to play as you wish. And this also goes for map customization, not just for creating gametypes. Halo is back and at least as good as it once was.

    The series took a dive with the release of Halo 3 and slightly improved for Halo Reach, but with the latest installment of Halo 4, the series is as exciting as it once was during the era of Halo: Combat Evolved and Halo 2. I love this game. But one more thing, if you like your shooters fast paced, this game may be for you because it is definitely the fastest Halo multiplayer of the franchise.

    I love this game. Thank you 343 Studios.
    Expand
  60. Nov 14, 2012
    9
    As a 10 year Halo veteran, I must say that I am very impressed with what 343i has accomplished here. Halo 4 is an excellent game! The campaign, while NOT perfect, was put together very well. The multiplayer experience feels fresh and new, and everything is balanced very well (Including the Armor Abilities). The Forge mode has taken a huge step up from Reach with all the new additions andAs a 10 year Halo veteran, I must say that I am very impressed with what 343i has accomplished here. Halo 4 is an excellent game! The campaign, while NOT perfect, was put together very well. The multiplayer experience feels fresh and new, and everything is balanced very well (Including the Armor Abilities). The Forge mode has taken a huge step up from Reach with all the new additions and dynamic lighting. However, the custom games has actually taken a step down from from past games due to less customization. Spartan Ops has got to be the worst part of Halo 4, it just isn't a worthy successor to Firefight. Overall, Halo 4 is a solid game that everyone ought to play. Well done 343i :D Expand
  61. Nov 14, 2012
    10
    To all the Halo fans since Halo CE. Favorited game of all time is still Halo. Although Bungie did veer off with ODST and Reach with the game engine and game play it was still an OK spin off but not the best. 343 has blown away the creators of HALO period! 343 are people with passion to provide the best quality and gaming experience possible. Gaming has changed after COD So evolving whatTo all the Halo fans since Halo CE. Favorited game of all time is still Halo. Although Bungie did veer off with ODST and Reach with the game engine and game play it was still an OK spin off but not the best. 343 has blown away the creators of HALO period! 343 are people with passion to provide the best quality and gaming experience possible. Gaming has changed after COD So evolving what Halo 4 stood for was inevitable. Glad it was for the Best. Cheers 343! Expand
  62. Nov 14, 2012
    0
    This game is just HALO 4 trying to copy COD which equals garbage..................................................................................................
  63. Nov 14, 2012
    9
    This is the best xbox360 game since Mass Effect 2 and the best Halo since Halo 2.

    9/10 Gameplay Feels like an improved version of previous Halos - exactly what I wanted, with a wider range of weaponry but with the classic balance the series is renowned for. 8/10 Campaign Great way to kick start a new trilogy with a new faction of enemies, my only criticism is that the plot was
    This is the best xbox360 game since Mass Effect 2 and the best Halo since Halo 2.

    9/10 Gameplay Feels like an improved version of previous Halos - exactly what I wanted, with a wider range of weaponry but with the classic balance the series is renowned for.

    8/10 Campaign Great way to kick start a new trilogy with a new faction of enemies, my only criticism is that the plot was a bit meandering but still was very entertaining. 10/10 Graphics The best graphics ever displayed by my xbox360 so has to be a perfect score.

    9/10 Soundtrack As always the music appropriate for the scenes in the campaign, theyve also updated the gun sounds and battlefield ambience which is real improvement (just compare sound of assault rifle in Halo 3 to Halo 4 to get what I mean).

    10/10 Multiplayer Perhaps the most important aspect of Halo 4. I can only compare it to other first person shooters out there so here goes: I own MW3, BF3, it is much better than these. Camping is punished and like in all previous Halos you cant just repeatedly run around a corner and auto aim no scope someone with a souped-up AWP for an insta-kill like on some other FPS's out there. Hence if you are smart your life expectancy will be much much longer than the average of 7 seconds you can expect from MW3 or any other CoD for that matter. The maps are great, allow for a good range of combat, if you want you can go for up close melee tactics or use rifles against anyone foolish enough to run across an open battlefield without cover. Also, vehicles arent overpowered and are vulnerable if the pilot/driver makes a mistake like flying a banshee too low or crashing a tank into a rock that has 3 Spartans waiting to pounce from behind, it whereas a skilled player will rack up kills with it before the opposing team has had enough and banzai attacks them or finds a suitable weapon (hello mr railgun) to eliminate the threat. I would say that the multiplayer aspect is on a par with Bad Company 2 for entertainment value so it gets a 10.

    Definitely worth £40 I would highly recommend this game to anyone interested in gaming.
    Expand
  64. Nov 14, 2012
    8
    Halo 4 is another great addition to our collection. But it fails on multiplayer. Even though everything else is enjoyable I mostly prefer the multiplayer i think it gives soul to the game.
  65. Nov 14, 2012
    2
    Halo used to distance itself from other shooters like COD and Battlefield. It wasn't necessarily better, just different. However, Halo 4 ruins that tradition. Halo 4 borrows too many mechanics from COD and Battlefield and loses sight of what made the previous Halo games so great. Halo 4 has a campaign that looks great but is simple, predictable, tedious, and ultimately too short. TheHalo used to distance itself from other shooters like COD and Battlefield. It wasn't necessarily better, just different. However, Halo 4 ruins that tradition. Halo 4 borrows too many mechanics from COD and Battlefield and loses sight of what made the previous Halo games so great. Halo 4 has a campaign that looks great but is simple, predictable, tedious, and ultimately too short. The campaign tries to create a story that the player can get emotionally invested in, but it just doesn't work. That being said, most people play Halo for the multiplayer. Is the multiplayer fun? No, not really. It no longer means anything to have a BR because now everyone can spawn with a BR if they so choose. That is not Halo. Players can customize their starting loadout for matches, which seems like a good idea at first.... then you realize that this makes the game inherently unfair; people will start the game with advantages that others do not have. That is not Halo. If you are doing better in a game, you get rewarded with weapon drops. This may make sense to those who are familiar with COD, but, once again, this is not Halo. But what about the graphics in Halo 4? Aren't they amazing? No, not really. I don't understand why people are gushing about them. First of all, graphics take the back seat behind story and gameplay. Second of all, what game isn't good looking nowadays? Third of all, the new look to Halo 4 is... well... annoying. Everything is all bright and reflective, just for the sake of showcasing the graphics, but I think most people will agree with me when I say I want to be able to SEE my radar and the people I am shooting. Finally, the controls for Halo 4 are very annoying. Did you use the "recon" configuration in Halo Reach like I did? Well, have fun using X to sprint instead of left bumper. In conclusion, I was very disapointed with Halo 4. I wouldn't buy it. Maybe rent it. Expand
  66. Nov 14, 2012
    10
    What is happening?Why would someone in perfect mental health, give a note below 8 for Halo 4? HOW? As a site is able to give a 2 for it? I do not know what's happening ... But I know that I give a 10 because that's what he deserves, if it were possible, i would give a 11 for Halo 4, because was way beyond my expectations, the best graphics I've ever seen are in it, this it the best storyWhat is happening?Why would someone in perfect mental health, give a note below 8 for Halo 4? HOW? As a site is able to give a 2 for it? I do not know what's happening ... But I know that I give a 10 because that's what he deserves, if it were possible, i would give a 11 for Halo 4, because was way beyond my expectations, the best graphics I've ever seen are in it, this it the best story i've ever seen in a game, a competitive multiplayer and addictive are in it, finally, there are no perfect games, but this one borders on perfection. Expand
  67. Nov 13, 2012
    1
    I have been a hardcore Halo fan since the beginning (except for Reach of course). I followed Halo 4 news and updates since they announced that the game would be coming out. Now that it is finally here, I am beyond disappointed. I've tried so hard to like this game but every time I play it I want to spike my controller in frustration. There is so much wrong with this game I can't even thinkI have been a hardcore Halo fan since the beginning (except for Reach of course). I followed Halo 4 news and updates since they announced that the game would be coming out. Now that it is finally here, I am beyond disappointed. I've tried so hard to like this game but every time I play it I want to spike my controller in frustration. There is so much wrong with this game I can't even think of a decent place to begin. How about the campaign. For starters why the hell is chief suddenly so talkative, did anyone else notice this? Throughout the ENTIRE halo franchise Master Chief has been a man of few words, a mysterious, silent, badass. Now its like there is a differnt person inside the suit. Throughout the Halo 4 campaign he is unbelievably uncharacteristic asking question after question to Cortana and saying things that the REAL Chief would NEVER say. Also, his voice is different, they used the exact same voice actor (Steve Downes) but for whatever reason his pitch is off and his voice lost that serious badass tone. I could continue to go on about the campaign but this review would run out of characters so I better get on with 343's disastrous multiplayer. Well for the first week or so I enjoyed it until I realized all the bullsh*t I was being fed. Lately i've found myself changing the gametype after every game. I figure out why I was doing this so often until I came to the conclusion that I was simply bored. I was hoping to find something exciting, fair, and fun but simply could not because 343 did not deliver. When in game I should not have to stick a banshee or ghost twice to destroy it, not only does that make absolutely zero sense but it's almost impossible to do. Like all the Halo's in the past, sticking a vehicle should almost always guarantee a kill. In addition to the complete failure of the grenade's function in Halo 4, they are absolutely useless when it comes to combat. By the time I throw my grenade, I am already almost dead and if i do have a good throw it will at most take half their shield down, the grenades are nerfed beyond belief. Next would be how the power weapons disappear. Being a huge sniper fan, i'm always looking to get my hands on one, so when I do I am for once enjoying playing the game. Only problem is when I die and go back 10 seconds later to retrieve my favorite weapon it is gone. What good does setting fun weapons like the shotgun, sniper, and fuelrod with a 10 second respawn do? It's like they don't want us to use them, its already hard enough to find a good gun with the COD style load outs. Now the dreaded medals. Why the hell are there so many medals!? Getting a medal used to be for something you did that was for a unique way of killing someone like getting a headshot with a sniper or getting a perfection (may I add that both of these classic metals are completely removed from Halo 4). Now we see people getting up to 60 medals a game making a metal just another little stat instead of something that you could marvel over after a good game. There is even a medal for a "generic kill" "assist" and "distraction", honestly who cares about earning something like this? Next is the ranking system which is one of my biggest issues. The new system gives you your "rank" based off of how much experience you have or in other words how much you play. Since when does how much you play show off your skill/rank? Honestly 343, how could you create such pathetic ranking system. It's the most inaccurate representation of skill for a ranking system I have ever came across. Halo 3 had it down perfectly and no one complained so why would you mess with perfection. Speaking of perfection, Halo Reach did managed to create an excellent playlist called infection. It was fun, fair, and simple. It was one shot to the head or one close blast of a shotgun to kill an infected. In addition it was nice seeing the cool medals you could receive for sprees correlating with the classic killing spree, frenzy, and running riot (at 5, 10, 15 kills). Now in Halo 4 Flood Mode we get sprees at strange increments that don't match at 4, 6, and 10 and it takes 4 headshots to get a flood kill! On top of that they got rid of the sprees for weapons like the sniper and sword as well as splatter sprees, which I used to enjoy getting. To conclude my endless rant about the medals, it appears that they hired a 5th grade class to redesign them because apparently they didn't look good in the past and we now have bizarre and confusing designs. I didn't like the sharp, clean-cut ones in the past, thanks 343. Lastly don't bring back the battle rifle and call it the battle rifle. That thing in Halo 4 is not even close to feeling or resembling the battle rifle. How could they take one of the most symbolic weapons in Halo and change everything about it, it sounds strange, shoots too fast, and now has a rectangular scope..WHY. Wow 5,000 words, they must have really screwed up for somebody to type this much for a video game review. BAD. Expand
  68. Nov 13, 2012
    10
    As a long-time Halo fan, I was admittedly a bit weary that 343 wouldn't be able to handle the Halo franchise. I thought it would be like Halo Wars; big-budget, and well-polished, but just overall lacking in real quality; 343 just didn't have the experience to get it right, especially on their first try.

    Well I'll be damned, they did it. Is it a perfect game? No. But Halo 4 is a labor of
    As a long-time Halo fan, I was admittedly a bit weary that 343 wouldn't be able to handle the Halo franchise. I thought it would be like Halo Wars; big-budget, and well-polished, but just overall lacking in real quality; 343 just didn't have the experience to get it right, especially on their first try.

    Well I'll be damned, they did it. Is it a perfect game? No. But Halo 4 is a labor of love, and every corner of this game has been loving crafted by some people who obviously wouldn't give up what they're doing for anything else in the world.

    Graphically, right out of the box, this game blows away anything else that has ever appeared on the Xbox 360. Bungie made leaps and bounds with an amazing graphical engine for Halo's latest installment, but Reach never really had any BEAUTIFUL moments that really took advantage of just what they could do, and Halo 4 really steps up to the plate, combining a brilliant graphics engine with just amazing art direction. There's never a dull environment.

    And as a long-time fan of Marty O'Donnell (heck, I practically worship the guy), I would have to say that by-and-large, Neil Davidge does a pretty damn good job of filling some large shoes for this game's soundtrack. Though he has perhaps fewer pieces that stand out as truly enjoyable stand-alone ones, with a large number simply being atmospheric pieces, and many of his melodies aren't quite as inspired as Marty's, his sound production skills are in a league of his own, with even the most basic pieces made enjoyable by some amazing layering of multiple melodies and rhythms.

    And speaking of sound, this game is almost as much of a step forward as it is graphically. Every gun is an absolute treat to shoot, reload, and bash people's (and ancient dormant alien defense AI's) faces in with. Explosions are beefy, vehicles sound great, and combat is as visceral and intense as ever.

    The written story, however, is likely one of the weaker parts of the game. While it gets the job done, by setting up some amazing gameplay moments and with cutscenes that are brought to life by facial animation easily on par with LA Noire and some fantastic voice acting, especially by Jen Taylor and Steve Downes's interactions, it can be somewhat sketchy and hard to follow at a few points, especially if you haven't read any of the books leading up to this game. But the underlying motif of Chief's (and Cortana's) humanity is a touching, thought-provoking, and emotional one.

    What it all comes down to, however, is the gameplay, and man, did 343 really put some thought into it. As somebody who wanted to love Reach so badly but just never really clicked with it, Halo 4 puts some oil on the gears and gets them turning again. The campaign is chock-full of some amazing moments (the Mammoth ride had me drooling the entire time) and while it can have some repetitive moments inside of the Forerunner structures, it's overall well-paced and plenty of fun. The covenant are their usual selves but feel more responsive and coherent. If you start dropping grunts, elites will duck in and out to draw your fire. Kill high-ranking leaders, and enemies will flee and regroup to take you down.

    And then there's the Prometheans. While there are only three enemy types (the pack-minded crawlers, the floating support-oriented watchers, and the commanding Knights), they all work off of each other to outwit and destroy you. Lone Crawlers will draw you into ambushes where they overwhelm and snipe you, Watchers will put barriers over enemies you are attacking, throw grenades back, and resurrect its fallen comrades, and Knights will do everything they can to obliterate you, teleporting in to slash at you when their heavy armaments don't do the trick. The enemy AI is fantastic, and creates diverse and interesting dynamic encounters where a single enemy can make a world of a difference on higher difficulties.

    And multiplayer is a whole new fare. I was more than skeptical about loadouts, but among every weapon, everything feels balanced. This is nothing like Call of Duty, where you have 30 guns that do the same thing, with everybody racing to unlock the overpowered one that requires you to play a ridiculous amount of time to reach. Here, you have a small amount of distinct but equal weapons, and have to play a minimal amount of time to unlock them. Perks are also a neat addition, taking as little time to unlock as the minimal but neat difference they make. I never lost a gunfight because somebody else could carry an extra clip into the battlefield, and anybody complaining about them wrecking the game has obviously not bothered giving them a chance.

    Overall, Halo 4 is a shining example of a game. 343 has blown away every single expectation for this game, and there's plenty of content to appreciate, from its somewhat short but oh-so-sweet Campaign, to its Multiplayer rich with too many features to list to weekly, episodic, and FREE spartan ops missions.

    Buy Halo 4.
    Expand
  69. Nov 13, 2012
    9
    I won't lie, although I knew it wouldn't suck I didn't expect it to anywhere near as good as bungies games. But they proved me wrong this is probably tied with halo 2 for 1st place to me. This games campaign is insane smooth and very VERY fun. Spartan ops is fun but I think the story was lacking however we still have 4 episodes left. The multiplayers probably the best of the series. AndI won't lie, although I knew it wouldn't suck I didn't expect it to anywhere near as good as bungies games. But they proved me wrong this is probably tied with halo 2 for 1st place to me. This games campaign is insane smooth and very VERY fun. Spartan ops is fun but I think the story was lacking however we still have 4 episodes left. The multiplayers probably the best of the series. And the graphics are stunning, forge is awesome and more creative then before. The reason it's a 9 is because I didn't like the music and miss Marty and the campaign only took around 5 hours which was too short for me. Other then that this games worth the 60 bucks no doubt. This is THE SHOOTER OF 2012 (but not quite game of the year) Expand
  70. Nov 13, 2012
    10
    I'll say it up front: I'm a halo fanboy. I've been playing the games since I was 7 or so (shh don't tell my parents) I own all the games now and have beaten them all on legendary, played hours of them on live, on and on. So I truely mean it when I say it's the best Halo game ever, the best of 2012, and for me, best game ever. It's hard to be unbiased. We each have a series that's our baby,I'll say it up front: I'm a halo fanboy. I've been playing the games since I was 7 or so (shh don't tell my parents) I own all the games now and have beaten them all on legendary, played hours of them on live, on and on. So I truely mean it when I say it's the best Halo game ever, the best of 2012, and for me, best game ever. It's hard to be unbiased. We each have a series that's our baby, halo, COD, etc. if you're a halo fan you'll LOVE the campaign, an easy enough run through on normal, a frustrating yet extremely rewarding if you go for the solo legendary achievement/route. The story draws you in, the graphics sparkle and pop, and the gameplay is solid halo gameplay with the prometheans and their weapons mixin it up just enough (along with other unnamed bonuses) making the campaign fresh, new, and extremely fun. Granted the final amount of gameplay might feel underwhelming, it's easy to breeze over this for the final cinematic (2 if completed on legendary. Spartan Ops wont replace firefight for fans, but it's still a plus. There's plenty of content with more weeks ahead, and they're fun short lived missions. Just don't expect longevity beyond commendations/challenges and a few achievements. And for desert is multiplayer: honestly people who AREN'T fans might like it more than hardcore followers. Halo 4 multiplayer, on the surface, seems call of dutified. But it's not: it's better at being COD than COD is. The load outs encourage experimentation and there isn't any one right answer: you just have to find your niche. There are enough game modes to suffice with more on the way being welcome. Forge is the biggest letdown only because we don't have a forge world: the tools are much better, we just don't have as much space as we want and need to utilize said tools like before. So on the whole? It's fantastic. There's something for everyone. Multiplayer might take longer to adjust to then reach did, and forge is smaller.but that doesn't prevent this game from being a legend among giants. Expand
  71. Nov 13, 2012
    10
    Halo has been and will always be a game of brilliant visual and excellent story writing. Often times it holds itself more like a movie than a game. Halo 4 by itself told a new story that, while following the story of the previous games, felt like a new idea. Halo is a game of nostalgia, but this sequel was mostly new ideas and scrapping a lot of the old (possibly overplayed) ones, soHalo has been and will always be a game of brilliant visual and excellent story writing. Often times it holds itself more like a movie than a game. Halo 4 by itself told a new story that, while following the story of the previous games, felt like a new idea. Halo is a game of nostalgia, but this sequel was mostly new ideas and scrapping a lot of the old (possibly overplayed) ones, so people who think Halo Combat Evolved was the best and halo reach was the worst first person Halo game, you're gonna find that this game plays like reach more than CE. They took away most of the things they had in Halo 1 and put in a whole new set of guns and enemies. They kept most of the human and covenant weapons, but in comparison to the new forerunner guns, they seem a little weak, despite the fact that they made basically every gun in the game seem more powerful and accurate. The new enemies are more difficult to kill for a veteran halo player because they fight differently than previous halo enemies. One thing that many people may like is that there are no flood in this game, in fact they don't even mention the flood, or most of the events of previous games at all. But you are back to fighting the covenant, who got a bit of a makeover, but still fight the same and have almost the same guns. This installment of halo did leave me with a few questions, like "where did the master chief get a slightly new suit?" and "isn't there an easier way to do this that doesn't involve me nearly getting killed and us messing around with ancient alien artifacts?" but that is just mild flaws in the storytelling that only slightly take you out of the story. The biggest note with Halo 4 is that in 11 years, nothing has changed as it comes to gameplay. The newer games add slight alterations like suit mods, run features, weapon changes and enemy swaps, but honestly I am still using the same strategy as halo 1. The fact of the matter is you can take that as you want it, for me I like the small changes to gameplay big changes to story but for some people they can play the halo they have and be just as happy. In my opinion I think this game is fantastic and if it didn't have to be compared to the other halo games then it would get more credit. The features they kept were nice, the ones they took out made sense, and the story was new, I don't look for anything else in a halo game. One other thing is that the infinity multiplayer has a strong call of duty 4 influence to it, but it still feels like halo. And they replaced firefight with spartan ops (firefight with a storyline kinda thing) and it plays fine. I give it a 10 because it's worth it's cost and more, and is all over really good. Expand
  72. Nov 13, 2012
    10
    Beast of a game! Multiplier is hard. But im a beast so it's fun. If you suck then you will hate the multiplier for it just like battlefield 3. I haven't passed the story yet but so far it's beast also. Spartan Ops is an awesome add. The way to earn Weapons, armors etc is awesome! Best Halo since Halo 3. Worth every penny!
  73. Nov 13, 2012
    10
    Let me start off by saying that This is the best halo sense halo 2. Not only was i blown away by the direction 343 took halo but was very impressed by the campaign. Let me start off by saying that the graphics in this game are beautiful. The campaign felt so alive, Master cheif feels like more than a faceless hero, The games La nourish facial movement and the once again mind blowingLet me start off by saying that This is the best halo sense halo 2. Not only was i blown away by the direction 343 took halo but was very impressed by the campaign. Let me start off by saying that the graphics in this game are beautiful. The campaign felt so alive, Master cheif feels like more than a faceless hero, The games La nourish facial movement and the once again mind blowing graphics make this my favorite halo campaign yet. In fact if a halo movie is to be released in the next couple of years i would rather prefer it be animated with these graphics than live action. So big plus on campaign. Now to multiplayer/ spartan ops. The multiplayer is brilliant. Its better than ever introducing new armor abilities and a lot of options to add to your load out such as quick re-load, extra ammo, unlimited sprint, exct. Now i know this sounds a lot like COD but it feels nothing of the sort. This game is still very much halo even with all of its new features (note there is no weapon customization). The spartan ops in this game is very fun, with each week introducing a new episode you will always be introduced to something new and fresh. Now lets talk about the sound. The game sounds amazing!!! 343 has remastered all of the sounds. from the sound of your armor moving as you move to the sound of the vehicles/ weapons, and i gotta say the new sounds are amazing. it makes everything feel more powerful. if you cant tell already i loved this game from the campaign to the multiplayer there is plenty in this game to keep you buisy for months if not years. i Am angry at all the negative reviews on this game. Many have said they liked it but still gave it zeros. If this is you stop reviewing games on here your not a good reviewer. If you like a game but think it could be improved or if you simply just didn't like a part about the game then give it an actually score. Don't give a game a zero just because of one flaw (which i found none). So if any one reads my review understand that the bad reviews are from people who dont know how to give a review. Every other website with people ratings say that they loved the game. It seems like all the idiots come here. Oh and lastly custom games along with forge are still here but ten times better. Forging things together has gotten a lot easier. eve people who usually don't forge will easily beadle to make a decent map now. Expand
  74. Nov 13, 2012
    10
    This review contains spoilers, click expand to view. TROLLS ARE BRINGING THE AVERAGE OF THIS GAME DOWN.

    They need to cut that out, because this is an amazing game. In fact, I think its the best Halo since Halo 2. 343 went all out for this game and it should not be overlooked because a bunch of haters are trying to bring something popular down.

    Graphics. 10/10 -- Lightyears ahead of any other Halo game and some of the best I've seen on the 360. The only games on a console I would put above Halo 4 in terms of graphics would be Uncharted 3 and Gear of War 3

    Gameplay -- 10/10 -- A solid as it gets. Very smooth never had any trouble. The weapons, the aim, everything just feels right and natural. I do miss the grenade swap from Halo 3 though. I prefer switching grenades with the LB button rather then the d-pad. But that's a small gripe

    Sound - Epic soundtrack, amazing score and the sound effects are top notch. I love the gun sounds, they sound a lot better than previous halos. 9/10

    Campaign - 9/10 In terms of action, the campaign was great. However I preferred the first half of the game more. I felt the second half was too focused on indoor environments. I really loved the natural environments in the beginning. I think it made the graphics shine and it had a cool feel to it. Story -- 7/10 The story is nothing special. I played the earlier Halos a long time ago and I was a little confused at times. The Cortona/Master Chief relationship missed the mark as well. But, Halo was never a game I played for its story. Multiplayer - 10/10 -- Amazing multiplayer. My favorite of any Halo. Truly a masterpiece

    Overall - 10/10 ( its not an average.. but that my lasting appeal)

    Multiplayer -
    Expand
  75. Nov 13, 2012
    10
    Excellend start to the new Halo trilogy. 343i did more than expected for their first fully developed Halo game. Graphics look fantastic, the story is enthralling, and the multiplayer is fun. What more could you ask for? This is a must buy for any fan of the Halo franchise.
  76. Nov 13, 2012
    9
    Overall it's a REALLY NICE GAME; however, it's not without its flaws. One being a lack of a classical mode (as I personally hate how everyone and their mothers can grab a heavy weapon), and the other the over-powered binary rifle (something they've believed to be fine if you can see the laser light from the weapon). Yet I'm surprised by the hatred being spewed by some saying it's based offOverall it's a REALLY NICE GAME; however, it's not without its flaws. One being a lack of a classical mode (as I personally hate how everyone and their mothers can grab a heavy weapon), and the other the over-powered binary rifle (something they've believed to be fine if you can see the laser light from the weapon). Yet I'm surprised by the hatred being spewed by some saying it's based off of "Modern Warfare". Do you actually believe each game is original? That they all start with new and innovative ideas? Games follow ideas from other successful games and no real game is original, so honestly, people need to calm down. The graphics are good, the gun audio is amazing, and the vehicles have a nice sound to them, Spartan ops adds more to a fairly short Campaign. Get this game, you will not be dissapointed Expand
  77. Nov 13, 2012
    6
    Let me first start off by saying I have been a hardcore halo fan for so many years, having bought all the halo games and loving every one of them (including halo wars which I thought was a underrated game).I so desperately want to give this game a great rating,but I couldn't.The only thing that kept my review up to a 6 and almost a 7 was the fact that the online multiplayer kicked my assLet me first start off by saying I have been a hardcore halo fan for so many years, having bought all the halo games and loving every one of them (including halo wars which I thought was a underrated game).I so desperately want to give this game a great rating,but I couldn't.The only thing that kept my review up to a 6 and almost a 7 was the fact that the online multiplayer kicked my ass till my cheeks turned red.
    MULTIPLAYER:

    Some people might say that it ripped off COD, but I thought they kept that same halo formula, but made it more engaging and action packed.Sprinting was added because every modern game nowadays has sprinting and it makes matches more up tempo because there is more engagement spots.Another big thing added was the oradence drops and I don't remember COD having a choice of 3 random weapons or upgrades which came after a certain amount of points.In the end this multiplayer will keep me playing for years to come and has nothing but room to improve in the next 2 games.

    CUSTOM GAMES AND FORGE:

    This is the place where halo 4 really falls flat to me.In all my years playing halo the most important part to me was the customization.In halo 4 I would have to give this a 1.5. 343 took the whole new multiplayer to far and destroyed the one thing that made Halo the premier game on xbox over COD and what gave me so many great memories of playing Halo 3 until the sun came up. Creating new innovative maps and gametypes that have me playing to this day. Halo 3 might not have been the most visually stunning game but with all the customization and support bungie put into the game,Halo 3 was what you made of it.Now with Halo 4 they through that all out the window, they don't even have a file share anymore and no race gametype. They replaced infection with Flood which I could go on about the enormity of stupidity that is in this gametype. To say it bluntly the zombies are over powered, and you can't customize s***!You can't even give the zombies a gravity hammer or any other weapon plus you cant even change the loadout for the infection. All those great infection gametypes are gone.I haven't even gotten to the worst part of it yet,they took out all the classic halo gametypes.One flag, assault,juggernaut,the list goes on.The only positive was an improved griffball and thats it.I will give it to them though the forgeing in this game is phenomenal. The magnets make making maps so much faster, but warning they can make some things uneven if your making a flat surface. The only downside to it is that it is practically impossible to create a gametype for your map. I had spent all night creating this great one flag map and I tried every combination to even make it a regular CTF game, didn't work. Alright then maybe I can create a slayer map... nope. So lastly I resorted to dominion and it worked and but ohh was it glitchy. The shields worked when they wanted to, and the turrets switched teams every 30 seconds. It was so disappointing after all the work we put into that map to have it barely playable. If they they polish this I think Halo 5 could be a 10.

    CAMPAIGN:

    For me the campaign was well polished and full of action, but uneventful. I want to state the flaws strait out. One is that the ending was boring to say the least I want to finish it myself, not in some quicktime event.The other thing was that Halo 4 didn't produce any great moments that Halo 3 created so many of. Destroying the scarab, storming the beach against the covenant, that final driving scene while the ring was collapsing, and the list goes on. I will give them a pass here because it was their first time around, but I won't be so easy on the halo 5 campaign.

    CO-OP:

    This section I will be brief on but honest. The CO-OP in this game is mediocre at best. First off I have to say. They replaced firefight with this crap! This is at the peak of bull s*** mountain to me. Spartan Ops is dull and recycled maps every episode and is nothing but killing enemies and flipping switches. There is no altering of the game mode or point system giving you no satisfaction after a kill. I have played through the first two episodes and it is the same exact thing except you start out on a different part of the map.

    CONCLUSION:

    Halo 4 succeeds in creating a innovative and engaging multiplayer but falls short on co-op and customization. As for the campaign, they did a pretty good job for their first go around, but needs more wow moments.
    Expand
  78. Nov 13, 2012
    10
    Absolutely amazing game with amazing graphics. With two hours of multi-player and one of campaign this game is amazing. I have not witnessed, or heard of, any lag while online. While the story is fairly hard to follow, the vistas in the game are very much 343, white, floating and imposing. Back grounds remind me very much of Halo Wars. 343 have really really dodged extinction with thisAbsolutely amazing game with amazing graphics. With two hours of multi-player and one of campaign this game is amazing. I have not witnessed, or heard of, any lag while online. While the story is fairly hard to follow, the vistas in the game are very much 343, white, floating and imposing. Back grounds remind me very much of Halo Wars. 343 have really really dodged extinction with this game, I myself falling prone to the "343, its gonna suck" feel. Halo wars was fairly good, but not up to the Halo pedigree. Every model and texture is new, and some weapons and armour look very different compared to traditional halo armours. The unlocking system is much better than Reach, having to spend credits earned from leveling up on weapons and bonuses rather the wasting them on aesthetic. The leveled armour unlock system works much better than Reach's armour system. Expand
  79. Nov 13, 2012
    10
    Halo 4 is a great game. It's my favorite Halo campaign and its multiplayer is much than Reach's online. The graphics and sound are spectacular and very innovative. This game pushes the Xbox 360 to its graphical limit and it show very well. This game is most certainly worth your money especially if you're a fan of the other halo games. And for all you reach haters like myself, no armor lock :)
  80. Nov 13, 2012
    9
    I really was worried for Halo 4 when Bungie stepped down but 343 pulled it off.

    Pros

    Great story
    Amazing graphics
    Multiplayer is good, slightly different but very fun
    Spartan ops are cool but short
    Cortana's **** and ass-LOL

    Cons

    No halo 5 for a while

    Buy this now!
  81. Nov 13, 2012
    9
    Ok I know what your thinking oh look a fake review from a halo fan just so halo looks better. I personally hate those people so id never want to form someones opinion over my own. Anyway to the game, you are master chief as the forward onto dawn is crashing into the forerunner planet requiem. As soon as you take your first step you have to take note of beauty of the games its the bestOk I know what your thinking oh look a fake review from a halo fan just so halo looks better. I personally hate those people so id never want to form someones opinion over my own. Anyway to the game, you are master chief as the forward onto dawn is crashing into the forerunner planet requiem. As soon as you take your first step you have to take note of beauty of the games its the best looking halo to date. Some light is a little flashy but nothing so annoying where you can't handle it. The story is a great story where you your reminded how bad mater chief is and how he could destroy an entire army with one gun. Onto the forge, ok i have to say I was pretty disappointed with the forge its really annoying with the generating light thing after you get out of the ball every time. It was so annoying I lost my old love i had for the forge but that was one thing i was unhappy with other then that the magnet thing is really good the duplicate is an amazing addition to the forge world. What saves the forge and amplifies the overall experience in my opinion is the multiplayer, it feels like halo 3 again. The game matches you with people around your level so you won't be getting shot at by like level 30s and their light rifles. The load outs actually played a nice roll in the online i personally thought it would play out like COD but halo had its own twist that justified the fact that this is halo. The gameplay of online is so fast paced it just like the old days with new maps and guns. Infinity slayer is easily one of the best game modes along with regicide and big team. nothing feels rushed or over prepared or under repaired. I give halo a 9/10 i loved everything about it except for the new forges light setting but other then that a near perfect game. Halo is back. Expand
  82. Nov 13, 2012
    10
    Friends I used to play Halo with but have shunned recent releases are coming out to play again. This game feels like a huge evolutionary step in all of the right places and established a new era for the Halo universe.
  83. Nov 13, 2012
    10
    This is a fantastic game. However, it is a step in an entirely new direction. The campaign is awesome, the setting, characters, and story is great. Graphics are fantastic. Weapons and vehicles sound great and feel powerful. You get to know the Chief and Cortana better, since they actually have a personality in this game. The cutscenes look amazing. 343 has really captured that feel of aThis is a fantastic game. However, it is a step in an entirely new direction. The campaign is awesome, the setting, characters, and story is great. Graphics are fantastic. Weapons and vehicles sound great and feel powerful. You get to know the Chief and Cortana better, since they actually have a personality in this game. The cutscenes look amazing. 343 has really captured that feel of a new alien world, just like Bungie did with Halo 1. Campaign is a bit short though, it ran me about 7 hours on Heroic. Neon lights EVERYWHERE.

    The multiplayer is great, it is a completely new experience but it still plays like classic Halo. Surprisingly, the perks and abilities are all perfectly balanced. They are each useful in certain situations, but if you rely on them too much you will be at a disadvantage.

    I've seen a lot of people comparing it with COD because of the loadouts. First of all, COD did not invent the system of loadouts; Battlefield, Team Fortress 2, Red faction: Guerrilla, and many other games have classes/loadouts/perks. Just because the two games have something in common does not mean that one copied the other. Loadouts and perks are becoming a standard part of FPS's, and Halo included them so that it could keep up with the pack. Personally, I think that they are a fantastic addition. If I wanted a game that played just like Halo 1, I would go play Halo 1. There is nothing wrong with revolutionizing a franchise, and 343 has done it well. I don't like everyone being on equal footing at the start of the match, it's boring to me. Each person you come against is unpredictable because you don't know what armor ability they have equipped, and I find that really fun. You have to constantly adjust your tactics in order to keep the upper hand. Halo used to be about rushing to power weapons and camping them all game, something that I absolutely hated. Halo 4 takes the focus off of power weapons, and focuses more on player skill.

    A lot of people (myself included) were worried about the Mantis being overpowered, but after having used it for a few hours in MP I can tell you it isn't. If you bring it out into the middle of a firefight, you will die very quickly, unless your team is covering you.

    Spartan Ops is a great addition. You get a new 'episode' of 5 missions every week, which will run you about an hour of gameplay on Legendary. They've only had 2 episodes but they're great so far.

    I kind of miss Firefight, but not that much.

    I personally believe that 343 has out-Bungied Bungie. This a fantastic game, but it is not like the previous Halo's. It is an entirely new trilogy from an entirely new company. If you can adapt to the franchise's new direction then you will have a blast. If you cannot, then I'm sorry for your loss.
    Expand
  84. Nov 13, 2012
    10
    Halo 4 isn't Halo... it's something new, and as hard as it is to say, it's something better. 343 brought Halo into the current generation of modern shooters without copping out and making a CoD clone. Halo 4 is still, at it's core, a pure shooters, without much digression due to loadouts, perks and so on. While all those things now exist in Halo 4, they have very little affect on theHalo 4 isn't Halo... it's something new, and as hard as it is to say, it's something better. 343 brought Halo into the current generation of modern shooters without copping out and making a CoD clone. Halo 4 is still, at it's core, a pure shooters, without much digression due to loadouts, perks and so on. While all those things now exist in Halo 4, they have very little affect on the gameplay and all the little mechanics, functions and systems developed by players throughout the years, the systems and algorithms to winning matches, still exist and prevail over loadout specification in Halo 4. Every fan of Halo and gaming in general can and should appreciate this game. But that is matchmaking alone. The narrative and gameplay in the campaign and spartan Ops has been completely rebooted for this generation. Players always know the story and what is going on, without having it hammered into their skull with a gravity hammer. The art direction, dialogue and overall scheme of things are a great work of art and the way the story goes between campaign and Spartan Ops have completely opened up the universe for infinite possibilities within the universe. This game is the second coming of Master Chief and of Halo as a whole. long live 343. Expand
  85. Nov 13, 2012
    10
    The Best. from being a very avid player of the series. i'm glad they incorporated a lot from the books. a good example would be the relationship between the didact and librarian. It seems that 343i has been doing research on the story. the best part would be the graphics overall since Halo has never seen the daylight of true 1080p Resolution . OVERALL It Is AMAZING. Bungie. the legendaryThe Best. from being a very avid player of the series. i'm glad they incorporated a lot from the books. a good example would be the relationship between the didact and librarian. It seems that 343i has been doing research on the story. the best part would be the graphics overall since Halo has never seen the daylight of true 1080p Resolution . OVERALL It Is AMAZING. Bungie. the legendary corporation that made Halo handed over there baby to another company no one has ever heard of and improved it beyond reason. Must get? Yes. and it's a must try for any. good investment Expand
  86. Nov 13, 2012
    9
    I purchased Halo 4 mainly for the story. I've played and own all the games, and read many of the books so to me the biggest point of the game was the storyline. Thankfully, the story was great! As has been stated in other reviews, lots of character development and intense moments between Master Chief and Cortana. The gameplay was good as well, but felt very similar to previous Halo gamesI purchased Halo 4 mainly for the story. I've played and own all the games, and read many of the books so to me the biggest point of the game was the storyline. Thankfully, the story was great! As has been stated in other reviews, lots of character development and intense moments between Master Chief and Cortana. The gameplay was good as well, but felt very similar to previous Halo games (not necessarily a bad thing.) A few cool new weapons and abilities as well as the returning "veterans." I had a few minor gripes with some of the changes, like the updated Covenant for example, but that is totally a personal complaint and nothing major. Overall, a fun game which takes proven game mechanics with some small adjustments and puts it with an intriguing story line. I'd say a must buy for fans of the Halo series in general, and maybe a try before you buy for everyone else. Expand
  87. Nov 13, 2012
    9
    First off I am a long time halo fan and I actually wasn't going to buy it after hearing some interviews with the designers. Reviews started pouring in and it got me excited enough to pick it up. Long story short, if your a halo fan or a fan of sci fi you will probably like this.

    The music while not as epic or memorable as Marty o Donnels scores still easily surpass almost all other
    First off I am a long time halo fan and I actually wasn't going to buy it after hearing some interviews with the designers. Reviews started pouring in and it got me excited enough to pick it up. Long story short, if your a halo fan or a fan of sci fi you will probably like this.

    The music while not as epic or memorable as Marty o Donnels scores still easily surpass almost all other games. It is a welcome change of tone for me and feels like it could be right at home in a mass effect game, also a big fan of the mass effect music. If you have ever seen the movie Sunshine, 28 days later, or snatch which the soundtracks for those were all done by a guy named John Murphy. It feels like his style mixed with some mass effect. Which again are great because im a big fan of all this. So enough about the music, I loved it.

    The gameplay is what you'd exspect from halo and if you are a fan of the others than you will feel right at home with this one.

    The storyline is great minus 2 chapters which didn't serve any purpose but as filler. There's 2 chase scenes and they both are very glitchy but they are over quickly and don't ruin the experience.

    I did have a problem unlocking a avatar award but after I cleared my cache and tied again it popped the second time. Not a big deal but when I am useto bungies extremely high quality little touches like that make it apparent that bungie had nothing to do with this. Great game, not the best but better than most.

    Ohh and no swat in matchmaking? WTF?
    Expand
  88. Nov 13, 2012
    9
    Halo 4 itself has managed to give me many feelings towards 343i and the franchise they will continue to create. These feelings are excitement, blissfulness, tolerance, prejudice, rage, anger, hatred, and despair. YOU WILL LOVE THIS GAME BUT HATE IT AT THE SAME TIME! There are so many parts that I liked. Now the people below me are probably CoD **** stating that the game sucks so bad cuzHalo 4 itself has managed to give me many feelings towards 343i and the franchise they will continue to create. These feelings are excitement, blissfulness, tolerance, prejudice, rage, anger, hatred, and despair. YOU WILL LOVE THIS GAME BUT HATE IT AT THE SAME TIME! There are so many parts that I liked. Now the people below me are probably CoD **** stating that the game sucks so bad cuz there is no innovation, claiming that they copied from CoD when in reality the things they added came from a plethora of shooters. The game is innovative by adding in Spartan Ops and especially Spartan Ops. While I would like to strangle Spartan Jared Miller to death in the game, it allows me to have fun with my pals without having the ease of jet-packing around with rockets as how you would in Matchmaking firefight on Reach. Another innovative thing they added in was the Prometheans and the Forerunner weapons. Come on guys, they added a fifth faction into the game, the bad Forerunners.

    So right about now you're thinking if I'm a noob or if I am biased. I am level 42 in the game so I've played a lot of Halo 4 since its release.

    Forge is disappointing due to the removal of crouching in monitor (Really helps when not using Coordinates or Magnets) and the lack of terrain and space in the 3 maps. While that is disappointing, that doesn't mean that the innovative approach forgers have is obliterated. I've seen many good games that TheHaloForgeEpidemic has created. For example 5 levels.

    Campaign is good for those who have read the books especially the Forerunner saga section. It will give you an inside look at people like the Didact, Master Builder, and the Librarian in the saga. So do the terminals in the game.

    Many are saying that the DMR is OP but in reality it's that the other rifles are just underpowered in the game while the Boltshot pistol is in my opinion too powerful for a sidearm.

    The Matchmaking are small but are lot's of fun. My favorite mode is Dominion while I hate Infinity slayer with a passion on BTB maps.

    Overall this game should not be hated as much as the 474 people giving negative reviews are saying it should be. This game is a worthy successor to the franchise and 343i should continue their job tending to the franchise.

    8.8/10 (Rounded to 9)
    Expand
  89. Nov 13, 2012
    10
    Best Halo to date. The lighting is amazing, Animation looks incredible. New characters, new weapons, new everything. 343 has done the best job they could do given the circumstances. Can't wait to see where they go with the franchise next.
  90. Nov 13, 2012
    8
    I grew up playing Halo. The score to Halo 4 seemed to me like atmospheric background noise.. I rarely noticed it. The music is integral to what it is as a franchise to me. I am a purist tho. I liked the plot of Reach better. I am also missing a lot of the multiplayer options from Reach too. Like the ability to put it on good connection and similar skill. Also the campaign scoring andI grew up playing Halo. The score to Halo 4 seemed to me like atmospheric background noise.. I rarely noticed it. The music is integral to what it is as a franchise to me. I am a purist tho. I liked the plot of Reach better. I am also missing a lot of the multiplayer options from Reach too. Like the ability to put it on good connection and similar skill. Also the campaign scoring and firefight are also missing. Spartan Ops isn't the same, after the 10 weeks it's going to be useless. Than there's the fact you don't get taken out of scope when you're shot. I love it still but nothing is perfect. I just see it as a result of a new studio playing it safe in some areas and trying too hard to impress in others. Expand
  91. Nov 13, 2012
    10
    Great visuals, great single player campaign, great multiplayer modes.. The only negative i can think of is the final boss fight but this is my favorite Halo game to date.
  92. Nov 13, 2012
    10
    I didn't expect to like this game so much. I love it how all of the trolls on here who are not really Halo fans have given the game 474 negative reviews. Good job guys, you had no sway over sales of the game. Regardless, I am having a lot of fun with this one. Reach and ODST were lame compared. The multiplayer in this title is as frenetic as Halo 3 with the fun gametypes of Halo 2. If youI didn't expect to like this game so much. I love it how all of the trolls on here who are not really Halo fans have given the game 474 negative reviews. Good job guys, you had no sway over sales of the game. Regardless, I am having a lot of fun with this one. Reach and ODST were lame compared. The multiplayer in this title is as frenetic as Halo 3 with the fun gametypes of Halo 2. If you are a Halo fan, pick this up. Expand
  93. Nov 13, 2012
    10
    i can't say anymore than this is an amazing game. the Campaign is STELLAR and i cant say anything else because of spoilers and finally halo has really great graphics the first time i go out of darkness of requiem into sunlight it was the same feeling of being on halo for the first time.

    Multiplayer is SO FUN and even though its diffrent its still halo :)
  94. Nov 13, 2012
    10
    Best Single Player and Multilayer Experience ever. This game deserves Game Of The Year by every means. Great Graphics, Physics, Engine, Controls and Sound. Really engaging story and the Cenamatics are so close to the real game play. I was blown away. Give this game a try before judging. Much better than Halo 3.
  95. Nov 13, 2012
    10
    Amazing, just flat out Amazing. Halo has become a series every gamer should take apart of. The visuals are down right spectacular. The campaign is amazing, and very well rounded. 343 has taken a large step in a good direction.
  96. Nov 13, 2012
    10
    Im going to make this short and sweet .Im a 28 year old gamer,I've had every system, I have a life outside of games. I'm a singer for a alternative band,I get plenty women and I've got an 10 year old who idolizes me. This is the best halo yet.From graphics to gameplay, from story to multi player. I had doubts about 343 but from the moment I started campaign, my faith was renewed. IIm going to make this short and sweet .Im a 28 year old gamer,I've had every system, I have a life outside of games. I'm a singer for a alternative band,I get plenty women and I've got an 10 year old who idolizes me. This is the best halo yet.From graphics to gameplay, from story to multi player. I had doubts about 343 but from the moment I started campaign, my faith was renewed. I finished it on legendary last night. And I'm currently a level 13 on live.. I finish in the top 2 every match.go buy this game. Peace Expand
  97. Nov 13, 2012
    10
    Halo is, at its core, a game of immense drama, thrill and excitement. Halo 4 does little to disappoint in the way of returning to its roots while also adding new experiences and features. The campaign is an emotional roller coaster ensuring that fans new to the lore outside the games are able to follow the changing directions that certainly knod their head towards the dedicated fanbaseHalo is, at its core, a game of immense drama, thrill and excitement. Halo 4 does little to disappoint in the way of returning to its roots while also adding new experiences and features. The campaign is an emotional roller coaster ensuring that fans new to the lore outside the games are able to follow the changing directions that certainly knod their head towards the dedicated fanbase that love the vast backstory of the Halo Universe. The story is further compelled by amazing musical scores that really shine towards the climax and adds an incredible atmosphere to the newly discovered Forerunner planet, Requiem. Needless to say, the graphics and design of the game is seemingly flawless. With absolutely no loss of frame rate, the game looks and feels more beautiful than anything else currently on the Xbox360. The vibrant colour scheme chosen for Halo 4 certainly doesn't detract from the multiplayer scene, as the brand new rendered lighting system enhances the appearance of user-created maps in Forge. Changes to the multiplayer formula haven't been without concern to many fans afraid that a change in formula means a change in the game they know and love. But rest assured that the newly revised multiplayer loadout system and perk upgrades have been carefully implemented to retain the classic Halo gameplay. Once you have finished Halo 4's campaign, you will have your chance to experience more of the stunning Halo universe through Spartan OPs, a new feature replacing the Firefight modes of Halo: Reach and Halo 3: ODST. Once a week for ten weeks an episode featuring five separate chapters of Spartan OPs gameplay will be released along with an expansion of the Halo 4 story. 343 Industries went above and beyond in their efforts to ensure that both the campaign and the multiplayer modes were simply stunning, bridging the gap between the two through short but incredibly detailed CGI cut-scenes. This is a game done for the fans with the door open for more to join, with new features and refined old ones, there is little to not love about this game. Expand
  98. Nov 13, 2012
    10
    343 out Bungie'd Bungie!
    Let's make this short and sweet. If you like Halo you are gonna get it anyway either because you love the series or wanna see if it was butchered. Yeah that did not happen. Instead you got production values through the roof, new enemy types in the Promethians that are worthy of the series, a large selection of weapons that are a blast to use, the best multiplayer
    343 out Bungie'd Bungie!
    Let's make this short and sweet. If you like Halo you are gonna get it anyway either because you love the series or wanna see if it was butchered. Yeah that did not happen. Instead you got production values through the roof, new enemy types in the Promethians that are worthy of the series, a large selection of weapons that are a blast to use, the best multiplayer maps since Halo 2, changes to the multiplayer that was needed but did not take from what Halo is about, more varriety than any shooter to date, unlimited replay with Spartan Ops, A.I. that is at the top of the class, and last but not least, my GOTY so far.
    343 knocked it out of the park. And those graphics and the music and gun sounds........This may just be the new production values king on any console. It looks and sounds that good.
    If I have any complaints the lighting is a little overdone, and there is not much in the way of big team battles in multiplayer. Also only a few maps are used for each type of game mode's unless you create it yourself. But those are small complaints to be honest.
    I do not give 10's out often. But this game is amazing.
    Expand
  99. Nov 13, 2012
    10
    I love this game to death! Sadly, I wish COD did not get so boring to me. Happily, Halo did not become boring to me. The story is an A+, the online A+, the S.O. is an A+. Only thing that is bad, the fact that I wish I have more time to play. :)
  100. Nov 13, 2012
    7
    I have bought and played every halo game made. I love the franchise but to be completely honest, Halo 4 feels a little plain. The multiplayer is still well balanced but lacks any real improvement or innovation. Spartan Ops fails to really do anything except to put together short uneventful missions with amazing CGI shorts. Campaign is gorgeous visually but is really more of the same.I have bought and played every halo game made. I love the franchise but to be completely honest, Halo 4 feels a little plain. The multiplayer is still well balanced but lacks any real improvement or innovation. Spartan Ops fails to really do anything except to put together short uneventful missions with amazing CGI shorts. Campaign is gorgeous visually but is really more of the same. Though i can say the story is better than that of previous installments, Reach being my favorite still. Halo is still the game we know and love but 343 played it a little too safe. Expand
Metascore
87

Generally favorable reviews - based on 87 Critic Reviews

Critic score distribution:
  1. Positive: 83 out of 87
  2. Negative: 1 out of 87
  1. Hyper Magazine
    Dec 17, 2012
    90
    Halo 4 eschews esoteric delivery for a sledgehammer story with a blockbuster aesthetic. Epic, engaging and sensorially awesome. [Jan 2013, p.60]
  2. 90
    In the end, this game is still a fairly conservative and faithful to the original spirit, even with some significant changes.
  3. Dec 3, 2012
    75
    The narrative is outstanding, even in spite of a few plot-point missteps, and the character evolution of Master Chief and Cortana deserves to be further explored with these wonderful storytellers (well, maybe one of them can't happen, but I'll avoid spoilers). However, the gameplay feels jilted, awkward and unrefined, three unforgivable sins in a landscape populated with other quite-capable FPS franchises. As a result, I'm going to average everything out: great story plus bad gameplay equals an average experience. And in this overcrowded FPS genre, "average" is isn't something I'd recommend buying.