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6.1

Mixed or average reviews- based on 692 Ratings

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  1. AnthonyP
    Mar 15, 2010
    6
    Epic let down! First off id like to say this game is a fairly solid dungeon crawler/interactive movie. You jump from dungeon to dungeon, cutscene to cutscene. Minimal character interaction outside cutscenes, the best you will get is idle chatter while you explore the linear paths (Mostly stuff like "Hey this place is neat" or "Look at that") If you thought FF12's characters needed Epic let down! First off id like to say this game is a fairly solid dungeon crawler/interactive movie. You jump from dungeon to dungeon, cutscene to cutscene. Minimal character interaction outside cutscenes, the best you will get is idle chatter while you explore the linear paths (Mostly stuff like "Hey this place is neat" or "Look at that") If you thought FF12's characters needed more depth then you have not met Lightning the ex soldier without a personality...sounds like Cloud actually, but without the actual good plot twists that make him remotely interesting. The battles are either impossible or too easy, meaning if you know what to do they are simple but if you dont know the exact way 100% to fight a boss you cant win period. Why must I fight a boss EXACTLY one specific way ...that is boring. Moving on...Area's dont get interesting till chapter 10 (Out of 13), Summons are extremely cheesy...two blue sisters interlocking thier thighs making themselves into a motercycle is NOT my ideal Shiva. No towns, no shops, boring late-late game sidequests, boring item grinding, truly a dungeon crawler with cutscenes every 5 minutes. The game drops you in the middle of its storyline, it actually needs 10,000 flashbacks to explain itself, it feels almost like a cheap FF6 story, only without the ground breaking gameplay to make up for it. On a plus its graphics are great but not jaw dropping. The sound is amazing, voice acting is decent. On a side note character development is a pretty version of the sphere grid, only you cant really customize a character the way you want. Its monitered and capped in a way that basically everybody will end up with the same characters near endgame. I give this game a 7/10, but since its the most epic letdown of the past 10 years, it gets a 6/10 out of spite. Expand
  2. May 9, 2011
    4
    Not a great game. Final fantasy producers should be ashamed of themselves. When you look at the games they produced in the past eg the one with sin, waca and yuna, see i still even remember the names of the characters. I couldnt name a single character from the last 3 final fantasy releases. The reason for there complete and utter failure in recent years is quite simple, they are investingNot a great game. Final fantasy producers should be ashamed of themselves. When you look at the games they produced in the past eg the one with sin, waca and yuna, see i still even remember the names of the characters. I couldnt name a single character from the last 3 final fantasy releases. The reason for there complete and utter failure in recent years is quite simple, they are investing heavily in graphics at the expense of good rpg gameplay. Would not recommend playing this game. Expand
  3. Jan 26, 2023
    0
    Easily the literally worst piece of garbage ever made by Square Enix, since the Xbox 360 era.
    And still a piece of garbage even today.
    You should avoid this trash, especially if you are looking for a jrpg, since this is definitely the worst I've ever played.
    Automatic combat system, trash summons, trash plot, with literally 0 citys, and 0 NPC.
    A sh/t corridor game, the worst kind of
  4. Jul 15, 2012
    4
    Final Fantasy XIII is a pretty game but it lacks all the elements that make a Final Fantasy game good. The characters are boring, unmemorable and at some points even annoying. Lightning is a perfect female replica of Cloud if you take away all of the details that make Cloud interesting. The game is extremely linear and even when you reach Pulse. The battle system is extremely annoyingFinal Fantasy XIII is a pretty game but it lacks all the elements that make a Final Fantasy game good. The characters are boring, unmemorable and at some points even annoying. Lightning is a perfect female replica of Cloud if you take away all of the details that make Cloud interesting. The game is extremely linear and even when you reach Pulse. The battle system is extremely annoying because your party tends to randomly wander around the field and that causes problems during many boss battles when a boss is able to do damage over a specific piece of area. Leveling up is also annoying in the game because you have to use the crystal system. It's not the worst game I've ever played but it's nowhere near the excellence of the games 7 to 10 of the Final Fantasy series. Expand
  5. HoldenO
    Mar 9, 2010
    6
    Main faults as i see em: No control over party (if your leader dies... so does party? wtf) - I dont like this at all. feels like more of a 1 player game with pets then a RPG to me. No towns? (cant talk to random people) - I miss being able to explore towns and talk to random people... tho if you walk up to people they do talk... just have to listen Auto-attack - This feature to me is both Main faults as i see em: No control over party (if your leader dies... so does party? wtf) - I dont like this at all. feels like more of a 1 player game with pets then a RPG to me. No towns? (cant talk to random people) - I miss being able to explore towns and talk to random people... tho if you walk up to people they do talk... just have to listen Auto-attack - This feature to me is both good and bad. Its good in the context of this system because you are rewarded for combos/chains on 1 enemy. However i think that the game looses its strategy due this and i find myself just pressing A during a battle to gain the best chains. - If i try to manage my attacks manually i enjoy it more but feel really rushed. Also i get 4 stars instead of 5 and if i use auto-attack its always 5 stars... this just encourages me to be lazy. Summons + Transformers = FAIL Things I like: Shops at save points Chrono Trigger like active battle system Story Graphics Edit: I hate the battle system. Expand
  6. AngesterX
    Apr 21, 2010
    6
    Very pretty, but very boring. I played for about three hours before I realized I didn't care what happened to any of the characters. The fighting style is based on auto, which wouldn't be so lame if it wasn't time based fighting (no incentive to try out other moves). I assume a lot of people are going to like it, but I returned it to the rental place before it was due.
  7. Mar 12, 2012
    4
    Ill start by saying I was a massive fan of near enough every final fantasy game before this (except XI) but I must say that this game is nothing like the other games. This is a very bad thing . there is no over world it is soooo linear and also the battle system is terrible
  8. Dec 6, 2016
    0
    I have absolutley nothing positive to say, this game is complete and utter garbage. All you do is walk in a linear line from one stupendously long cut-scene to the next. You can't even over-level yoursself if you're struggling to beat a boss, it's the most linear and restrictive RPG I've ever played. I hate it.
  9. Aug 7, 2013
    2
    What. The. Heck. Is. This.

    How has Final Fantasy not figured out dialogue and voice acting yet? This is AWFUL and almost impossible to want to listen to. This game as only two things going for it but little things even destroy the good stuff 1) The graphic design is creative, colorful, and big which is fun to look at BUT the characters suck, you can't explore, its one big hallway
    What. The. Heck. Is. This.

    How has Final Fantasy not figured out dialogue and voice acting yet? This is AWFUL and almost impossible to want to listen to.

    This game as only two things going for it but little things even destroy the good stuff
    1) The graphic design is creative, colorful, and big which is fun to look at
    BUT the characters suck, you can't explore, its one big hallway all the time

    2) The fights are fun and changing strategy on the fly is entertaining
    BUT I don't like being judged by stars and rushed to finish fights quickly; after a good amount of leveling, characters individual fighting identity becomes really muddled as everyone can almost do any strategy, getting weapons sucks because its a crapshoot knowing which weapons to upgrade; knowing what strategy to use against an enemy the first time you see it can be life or death without the ability to scout it first and bosses are one giant guessing game the first time around

    The story is probably good and possibly deep but it's written like it is meant to be a 2nd graders lullaby.
    I was insulted by its simplicity and the whole thing feels like I have no control over any of it

    What a disappointment after previous installments. Square Enix goes from ground breaking to grounded and out of ideas
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  10. Jul 18, 2014
    2
    So far I've played Final Fantasy 13 for about 6 hours since I purchased it Thursday. About an hour and a half of that was interactive play. The other four and a half hours were some great cinematics. The hour and a half I did play was me repeatedly pressing A for combat with the occasional Y thrown in every fifteen minutes or so. And when not in combat I walk in a straight line forwardSo far I've played Final Fantasy 13 for about 6 hours since I purchased it Thursday. About an hour and a half of that was interactive play. The other four and a half hours were some great cinematics. The hour and a half I did play was me repeatedly pressing A for combat with the occasional Y thrown in every fifteen minutes or so. And when not in combat I walk in a straight line forward because there are no side quests or routes. I'm not sure if they intended this to be similar to listening to a story by a fire, or a movie. I'm absolutely baffled by how they got this labeled as a game. Games are interactive, and usually make at least a half hearted pass at including skillful mechanics in order to succeed. I would give this a 35/100 if it was a low budget game but given how big the series is I'm gonna have to be honest and give them a 20/100 since they have no excuse to make such a poor excuse for a game. Expand
  11. Mar 6, 2017
    4
    One of the worst Final Fantasy games ever made, if not the worst Final Fantasy game ever made. The only thing amazing about this game is the fact that it spawned not one but TWO sequels.
  12. Dec 8, 2016
    0
    This game is far and away the worst Final Fantasy game ever made. It almost universally makes players cringe. Between a mess of a story and uninteresting gameplay, it's a wonder this game sold anything other than preorder copies.
  13. JustinG
    Mar 13, 2010
    7
    The game, visually, is quite beautiful. The battle system is quite interesting and intuitive. This being said, I do not like that you can only the party leader, can not switch the party leader, and if your party leader is killed, your entire party just seemingly "gives up." This is not friendly to players at all, and has been the source of much of my frustration in the game. I will also The game, visually, is quite beautiful. The battle system is quite interesting and intuitive. This being said, I do not like that you can only the party leader, can not switch the party leader, and if your party leader is killed, your entire party just seemingly "gives up." This is not friendly to players at all, and has been the source of much of my frustration in the game. I will also agree with others that towns are missed in this game. The missions talked about in the instruction manual are misleading. It is meant to seem that they will be available quite early on in the game, but in fact, are only available on the last (3rd) disc. The game is too linear in my opinion. The game is fight after fight after fight after fight. Towns, missions, and a broad world give the player a break from the main story to explore. It's what made FFXII so fun to play: you could explore any location you've been to again and again. Now, I'm a Final Fantasy fan, but this game seems to deviate quite a bit from the others. I will say that Square-Enix has fashioned an interesting game, but has not considered all the individuals that play the game. Expand
  14. Jan 16, 2012
    3
    Beautiful beautiful game with some fairly decent voice acting. However, that's where the positive parts of my review end. The story, such an important part of a Final Fantasy game, is so obscure and indecipherable in XIII that at certain points I was completely and utterly lost. The thing is, the story is actually quite straight forward, it's just the game is so poorly written that I foundBeautiful beautiful game with some fairly decent voice acting. However, that's where the positive parts of my review end. The story, such an important part of a Final Fantasy game, is so obscure and indecipherable in XIII that at certain points I was completely and utterly lost. The thing is, the story is actually quite straight forward, it's just the game is so poorly written that I found myself relying on online wikis just to understand it. This isn't helped by some terrible cut scenes that occur at a phenomenal rate. In fact the first 15-20 hours (maybe more) of XIII consist of walking down a corridor from cutscene A to cutscene B. Square Enix could have got away with this if they had created characters that are in any way likeable, but no, again, failure on all fronts. Every character is either depressed and/or completely deluded. They constantly moan about how terrible their lives are which just isn't fun to watch. This is the first final fantasy game where I have detested every single character. As for the battle system, well it's incredibly boring. The paradigm change thing feels very derivative and really limits your character customization. Also, the auto-attack function is just depressing. The game actually tells you what combination of attacks or abilities to use. Of course you can ignore it, but all so very often it's telling you to do what you were already planning, so you just hit auto-attack again, and again, and again, until your health is low and you switch to medic and back again, rinse and repeat. It is extremely boring. Also, you can only control one character in your party of three at any one time while the other two are controlled by the AI, which is disgraceful. Never have I seen a game series become so tremendously dumbed down to the point where the game doesn't need you to proceed. The character progression has also become linear and tremendously unexciting. The weapon crafting is also horrendous and almost completely obsolete. It's also very ugly and boring to use. There are also no towns or NPCs to speak to, no side missions to flesh out the world or add depth to the story, and, contrary to believe, no breaks from the linear formula of the game. Yes you do eventually get to a rather large green area with big monsters that look great. The problem is, there's pretty much nothing to do. Yes you can indulge in some monster hunting like Final Fantasy 12, but it's so charmless and quickly just becomes a list of things to spam auto-attack at to make dead. It has none of the charm of Final Fantasy 12. In this big area there is nothing exciting to explore, no cool items or summons to find or anything else really. Basically this large area that comes into the game after torturous corridor crawling is completely shallow. All style, zero substance. Honestly this game is a travesty. I hear there's a sequel coming out this month? Why Square Enix? Why on earth would you not want to ditch this horrid world and move onto something new?! Apart from some actually very pretty graphics, this is an excruciatingly boring and shallow game. Expand
  15. Aug 16, 2010
    4
    Gamepro descriped this game best: "a long hallway toward an orange target symbol on your mini-map that triggers a cutscene, a boss fight, or both. Frankly for the first six chapters I thought this game had longest tutorial ever, with total lack of towns, exploration or people to talk to. In short anything fun. There are some good points in the game of course. Story isn't horrible, it isn'tGamepro descriped this game best: "a long hallway toward an orange target symbol on your mini-map that triggers a cutscene, a boss fight, or both. Frankly for the first six chapters I thought this game had longest tutorial ever, with total lack of towns, exploration or people to talk to. In short anything fun. There are some good points in the game of course. Story isn't horrible, it isn't anything to write home about either, and combat is much improved, however all together game is just bad even with all the improvements. If you want to play final fantasy I suggest you play any other number from I-XII, they are all better than this one. Expand
  16. Dec 23, 2011
    1
    New update review: I decided to give 13 another shot since my previous criticism was slightly biased. After 8-10 hours of gameplay, it is still a piece of absolute crap. I'll get the good parts out.:Graphics are astonishingly beautiful, the combat system is quite decent and the soundtrack is awesome. Now to the bad parts: Unbearable and annoying characters, poorly written story,New update review: I decided to give 13 another shot since my previous criticism was slightly biased. After 8-10 hours of gameplay, it is still a piece of absolute crap. I'll get the good parts out.:Graphics are astonishingly beautiful, the combat system is quite decent and the soundtrack is awesome. Now to the bad parts: Unbearable and annoying characters, poorly written story, disengaging gameplay and limited freedom because of linearity. Let me quote the comment of FF13's director on its criticisms on linearity: "It becomes very difficult to tell a compelling story when you're given that much freedom". NO, NO, NO, NO!!! The story in this game is as compelling as watching a clock and waiting for the minute hand to move! Hell, watching a clock is more compelling than the story of this game. If the story was good, then the linearity wouldn't be a problem but it is because the story sucks!!! Have they not learnt from previous FF games that players enjoy exploring the mythology and landscape that they made while at the same time still engaged at the story? The previous games managed to tell a good story without sacrificing freedom. What the hell happened? From the first time I played the game, I instantly hated most of the characters in this game. There are only two kind of likable characters but the rest are unbearable and annoying, especially Hope, who should go die in a ditch. Probably the worst thing about this game is its overall gameplay. The player does little to no involvement in the game and even though the combat system is quite decent, there is little to no strategy. The characters in your party does most of the attacking anyways and the majority of most of your combat involves pressing X (PS3) or A (360) over and over again. This new take on FF's gameplay is so disengaging, it really breaks my heart. I heard that it gets good after 20-25 hours. Are you kidding me??? Why would anyone torture themselves to go through 20 hours of crappy, hard to understand story, unbearable characters and uninteresting gameplay to reach the good part in this abomination? Probably me because I do want to know if its good or not. Final Fantasy 13 scares me. Final Fantasy is one of my most beloved gaming franchise and this is what it came to? As I ended with my previous review, this is the worst Final Fantasy game ever. Wait, I wouldn't even call this a "game".It is a huge betrayal to the series and completely desecrates on what its predecessors achieved in terms of gameplay, characters and storytelling. Overhyped and highly overrated. Expand
  17. BlakeW
    Mar 12, 2010
    5
    I have played and enjoyed every FF game to date except 12. So I thought, hey another FF, good to pass some time right? Wrong, what a waste of $60. I don't normally write in about games like this but wasting $60 (I cant return it to the store) just irks me. This game is on rails, no really, imagine you are on a train track: you have ZERO choice over anything you do, say, explore, I have played and enjoyed every FF game to date except 12. So I thought, hey another FF, good to pass some time right? Wrong, what a waste of $60. I don't normally write in about games like this but wasting $60 (I cant return it to the store) just irks me. This game is on rails, no really, imagine you are on a train track: you have ZERO choice over anything you do, say, explore, attack, I mean literally everything. I don't know how to emphasize this more, every environment you are in is straight and super narrow. Even the fighting is on rails I kid you not. There is an "auto-attack" button that queues up the best attacks for you. The only thing you have to do, on the very rare tough fights, is switch to healing mode for 2 seconds, then switch back to attack mode and mash auto-attack again. There is one exception to the linear path 30 hours into the game, which you are presented a nice huge field to fight monsters in, then it's on rails again to the end. All this wouldn't be so bad if the story was good. But honestly, I was so completely lost on what was going on I thought it was an inside joke or something. The game introduces so much terminology to you with no explanation as to what it means that I had to read on the internet to see what these things actually meant. There is one thing that is amazing about this game though. As with all FF games the graphics are top notch. Can't praise them more. The music is just so-so, some tracks I find myself humming and some get on my nerves. The voice acting is pretty good. To sum it up: buy this game if you enjoy truly excellent cut scenes followed by 1-2 hours of holding up while running through a true tunnel filled with not a single npc, just enemies, and auto attacking while battling (all while having no idea what in the world is going on). Expand
  18. BryanM.
    Apr 12, 2010
    5
    Bah! This game redefines the word "linear". The first 20 hours you will be walking through corridors using an auto attack combat system that is incredibly tedious. It attempts to add some depth to the combat by way of paradigms to change your parties roles in battle, but this essentially means you will occasionally have to switch someone to be a healer for a little while. The exception Bah! This game redefines the word "linear". The first 20 hours you will be walking through corridors using an auto attack combat system that is incredibly tedious. It attempts to add some depth to the combat by way of paradigms to change your parties roles in battle, but this essentially means you will occasionally have to switch someone to be a healer for a little while. The exception will be the boss battles that requires you to figure out a sequence of paradigms to beat them that you really can't stray from. Other than that... no exploration, no towns, the shops are boring, it has a very simple crafting system... ugh. This is the worst Final Fantasy game in the series. Don't let the people giving this game high marks fool you, if it weren't for the Final Fantasy name no one would be playing this pile of garbage. Expand
  19. SteveW
    Mar 12, 2010
    2
    I am really disappointed.. I really enjoyed playing FF XII. FF VII I played through 10 times or so. This is really the worst Final Fantasy game I have ever tried. By far, the worst, no question. It feels like a job getting through this game. The graphics are not even that good. There is no way they make up for the horrible game play. The first time I saw the Odin sommon I nearly through I am really disappointed.. I really enjoyed playing FF XII. FF VII I played through 10 times or so. This is really the worst Final Fantasy game I have ever tried. By far, the worst, no question. It feels like a job getting through this game. The graphics are not even that good. There is no way they make up for the horrible game play. The first time I saw the Odin sommon I nearly through my controler it looked so stupid. When you play this game and tell yourself that some things were sacrificed for graphics, then see the horse make the awkward turn, it will make you so mad. You run from movie to movie with very little interaction. Seriously, you tap "X" ("A" on XBOX) over and over. It almost relieving when you die becuase you know you finally get to think. Each movie looks good I guess but this whole game has removed the player completely. Whoever gave this game a good review works for Square. If I wanted to watch a movie, i would put in a DVD! Final Fantasy 12 made leaps and bounds for the series. The annoying screen glass shattering and fighting music started got really old in the previous games. FF 12 got rid of that and allowed you to run during battle. As a player, you could control so much more. How can you go from a game that made so many improvments, to this piece of garbage? They brought back all that was bad and kept non that was good. If you want to make a game with good graphics, re-make FF VII, or ANY final fantasy game from 1 to 8. Seriously, anything would have been better. I will never buy a new FF game again. I was so looking forward to this and it is a huge let down. I gave this game a 2 because of the name and in respect to the series as a whole. It was the best video game series of all time but this game ruined that. Expand
  20. Apr 28, 2015
    7
    Being generous giving it a 7. This game is fairly terrible for the first 20 hours or so. The combat system is high paced and I found myself always needing to use different group makeups to take out bosses. Lots of items and weapons to choose from, with a upgrading system that keeps you interested. The game has its short comings though. Really linear and there isn't any towns or merchants.Being generous giving it a 7. This game is fairly terrible for the first 20 hours or so. The combat system is high paced and I found myself always needing to use different group makeups to take out bosses. Lots of items and weapons to choose from, with a upgrading system that keeps you interested. The game has its short comings though. Really linear and there isn't any towns or merchants. I found myself not interested in the story at all. Expand
  21. Jan 4, 2016
    6
    Graphics, music, sound effects, battle sequences, weapons, upgrades, story, and characters are all great. The the quality of the cut scenes and battle animations are phenomenal......the battle system is different and interesting for about 15 hours and then it feels like just hitting the same button over and over again. I got very bored with the fighting system about 30 hours in and triedGraphics, music, sound effects, battle sequences, weapons, upgrades, story, and characters are all great. The the quality of the cut scenes and battle animations are phenomenal......the battle system is different and interesting for about 15 hours and then it feels like just hitting the same button over and over again. I got very bored with the fighting system about 30 hours in and tried to finish the game as fast as I could. I got to the end of the game and was underpowered and couldn't beat the final boss.

    I lost interest halfway through so the most I can give it is a 6.
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  22. MarkB
    Mar 29, 2010
    6
    Pros: Highly polished graphics, Superb cutscenes and transitions into playable areas, Diverse character design, Combat design excellent, Clever, if not original, leveling menu, Cons: Story largely inpenetreble with explanations of events coming in cutscenes that for all their splender lack a point, Characters are largely irritating, constantly fragmenting, and designed to JRPG Pros: Highly polished graphics, Superb cutscenes and transitions into playable areas, Diverse character design, Combat design excellent, Clever, if not original, leveling menu, Cons: Story largely inpenetreble with explanations of events coming in cutscenes that for all their splender lack a point, Characters are largely irritating, constantly fragmenting, and designed to JRPG stereotypes; e.g. Moody one, Happy one, Strong one, Cowardly one etc Opening 10 hours far too linear, Battles are largely boring against small to medium enemies and mostly luck based on big enemies; e.g. the first eidolen battle see's you, alone as Snow, pitted against a unbeatable creature, where the trick to winning is to take a lot of damage. So you can only win the fight, and the respect of the eidolen, if said creature attacks you enough, which you cant control. Summary: Story is poorly executed, if nothing else, this ruins the experience from the outset. Although the subtleties are explained in the menus, they should exist to enhance the story and the world ala codex entries from Mass Effect. FFXII relies on them to explain whats going on. The constant changing character roster at the beginning of the game is a clever idea to force you to learn the different mechanics, but by lumbering you with two characters I had zero empathy with it just turned into an endless slog of low level fights. This is a game that aims squarely at FF fans, and fans of JRPG games as a genre. It has little or nothing to offer western RPG fans who would be better suited to Mass Effect, Fallout 3 and Dragon Age. Expand
  23. Sep 21, 2010
    9
    Its a beautiful game, but it fails in the aspect that it is too linear and it still does not beat FFVII for story and variety. The battle system, while no doubt some will love it and some will hate it, i was disappointed by it. These flaws are i can only give it a 9
  24. Sep 23, 2010
    8
    While the fan reaction to Final Fantasy XIII is one of the most polarized that a Final Fantasy game has seen since the arrival of Final Fantasy IX, I find myself firmly on the fence. It's a great RPG, but it takes a lot of rather daunting risks with the traditional formula that fans have come to expect. Unsurprisingly, not all of them turn up roses.
  25. Nov 17, 2010
    8
    I liked the game and instantly loved some of the characters, but for some reason it didn't really keep my attention like Final Fantasy X or X-2 did, this one seems....dull in some areas. Don't get me wrong, i'm very happy i bought but this game reminds me of Final Fantasy 7 (the newer version 1), after i beat the game once, i never touched it game. This game is sorta the same, i may playI liked the game and instantly loved some of the characters, but for some reason it didn't really keep my attention like Final Fantasy X or X-2 did, this one seems....dull in some areas. Don't get me wrong, i'm very happy i bought but this game reminds me of Final Fantasy 7 (the newer version 1), after i beat the game once, i never touched it game. This game is sorta the same, i may play it over, but eh. Expand
  26. Dec 2, 2010
    9
    This review contains spoilers, click expand to view. Not great, not the worst. Graphics and OST are breathtaking, the storyline is good, although a little bit weird and twisted in the end. The fighting system was awkward at first but nice once you had trained it for some hours. The worst is the lack of secondary missions. Expand
  27. Jun 27, 2011
    8
    Being the newest game in one of the most beloved and successful video game series is never easy and while XIII doesn't hold a candle to the best FF titles, it is still a good game in its own right. The first note to make has to be regarding the fantastic visuals which are some of the best of this console generation. However, visuals are not why FF games are so popular. The real point ofBeing the newest game in one of the most beloved and successful video game series is never easy and while XIII doesn't hold a candle to the best FF titles, it is still a good game in its own right. The first note to make has to be regarding the fantastic visuals which are some of the best of this console generation. However, visuals are not why FF games are so popular. The real point of interest is the combat. The paradigm system is a fresh take on the job system generally associated with III and V. Characters switch roles in the heat of battle, meaning a constant creating and revision of strategy, adding depth and complexity to fighting. The crystarium is very similar to the sphere grid of FFX so it is not a revolution in player growth. The story is much more character driven than other FF games with each struggling with problems connected to others in the group. Though it sags in the third act, the story is much more mature and modern than that of other games in the series. With a combination of graphics, gameplay and story, on paper this looks like an instant classic. FFXIII's real problem is in its mishandling of these elements. The camera is constantly trying to direct the player to the scenery and the visual dazzle occasionally overwhelms and prevents immersion. The game takes too long to reveal all elements of its battle system, withholding the ability to change roles and leaders until certain sections of the game. The characters personal conflicts take much too long to resolve themselves, usually because a character is too afraid to speak up. Though I liked most of the characters, Vanille was unbearable, with an optimistic attitude that is completely at odds with the story and the rest of the characters. This game will divide fans who question whether this is a game worth of the FF name. But to do this game justice, gamers should judge FFXIII on what it is and not on what it isn't. Expand
  28. Mar 19, 2011
    8
    Pros: Superbly beautiful graphics, scenery, cutscenes, and fairly interesting story. Plays out like a movie. Offers a truly unique experience from other video games. Cons: Is not true to franchise, simple combat, sidequests and exploration are nonexistant. Character building is also linear meaning no replayability. Barely counts as an RPG.

    Overall: I think FFXIII is a refreshingly
    Pros: Superbly beautiful graphics, scenery, cutscenes, and fairly interesting story. Plays out like a movie. Offers a truly unique experience from other video games. Cons: Is not true to franchise, simple combat, sidequests and exploration are nonexistant. Character building is also linear meaning no replayability. Barely counts as an RPG.

    Overall: I think FFXIII is a refreshingly unique experience. I think it was cool to see a game play out like a movie, but at the same time I would not want all my games to do such.
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  29. Dec 3, 2011
    1
    Since the last good Final Fantasy game, FFX, and before that the very best, FFVII, I've been trying out the new games. Hoping to get an equally great experience as the franchise used to give me. However I end up more and more disapointed. It's like having your best friend becoming addicted to heroin. You try your best to support him but at the same time you sort of stand by watching himSince the last good Final Fantasy game, FFX, and before that the very best, FFVII, I've been trying out the new games. Hoping to get an equally great experience as the franchise used to give me. However I end up more and more disapointed. It's like having your best friend becoming addicted to heroin. You try your best to support him but at the same time you sort of stand by watching him slowly ruin himself and getting closer to the enevitable death. The game is linear. Move from point A to point B, watch cutscene, engage in combat with a terrible combat system, learn about shallow characters you couldn't care less about and in the end, if you actually get there before quitting, defeat the final boss. Squaresoft took the winning formula from previous successes, and broke it into pieces. I don't know what's going on. If it's change in management or if they just don't care anymore, but the Final Fantasy that I know is long dead and it's sad. Expand
  30. May 16, 2013
    0
    Such a tragic letdown. After years of being the first name in console RPGs, Square has had nothing but a trilogy of beautiful polished turds in it's last three numbered final fantasies.
Metascore
82

Generally favorable reviews - based on 54 Critic Reviews

Critic score distribution:
  1. Positive: 43 out of 54
  2. Negative: 2 out of 54
  1. The streamlined, focused structure eliminates potential tedium without dumbing anything down, and the battle system strikes an elegant balance between strategy and fast-paced action. Stunningly beautiful graphics and a pervasively meticulous level of polish throughout only add to the experience.
  2. 92
    We can't assure it is a turning point in the series, but it manages to make fights fun and it's no doubt an outstanding game.
  3. Official Xbox Magazine
    90
    While the game's first 10 hours still give me pause, the 60 magnificent hours after those initial steps onto Cocoon make up for the tunnel-vision tutorial. [Apr 2010, p.68]