User Score
6.3

Mixed or average reviews- based on 313 Ratings

User score distribution:
  1. Negative: 91 out of 313
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 15, 2023
    0
    Worst "sequel" ever made for a mainline game of the franchise.
    If you think of how many recyclable elements they have used to even think to produce this sh*t, you can see that this xiii-2 is just a 90% copy and pasted xiii.
    So, the monsters design is still trash, the ost is still forgettable, and with the gameplay they have done another pitiful copy and paste failure, and the plot is even worse.
  2. Jan 14, 2023
    10
    worth it and glad to play this game again. so much memories and nostalgia within this thirteenth game in the series.
  3. Aug 2, 2022
    1
    Retarded garbage game, that try hard to copy pokémon and fail miserably.
    This sh#t game was created with a terrible and aggressive copy and paste from all the assets of the first game.
    The only thing changed was the gameplay, unfortunately it's still sh#t. And they menage to make the already trash story even more trash, with time travel sh#t and multiple useless endings. (since the only
    Retarded garbage game, that try hard to copy pokémon and fail miserably.
    This sh#t game was created with a terrible and aggressive copy and paste from all the assets of the first game.
    The only thing changed was the gameplay, unfortunately it's still sh#t. And they menage to make the already trash story even more trash, with time travel sh#t and multiple useless endings.
    (since the only true ending was selled as pay DLC)
    Expand
  4. Aug 16, 2021
    6
    Like its predecessor, XIII-2 is just ok.
    The Good: Hope is not annoying at all here and the introduction on Noel as a character was good.
    The Bad: For me the main one is, you do not get to play as Lightning which sucked. The fact that she is on the cover of the game made this even worse as it seems Square new the only way to draw anyone in was to have people think she was the main
    Like its predecessor, XIII-2 is just ok.
    The Good: Hope is not annoying at all here and the introduction on Noel as a character was good.
    The Bad: For me the main one is, you do not get to play as Lightning which sucked. The fact that she is on the cover of the game made this even worse as it seems Square new the only way to draw anyone in was to have people think she was the main antagonist which she is not. That honor goes to her sister Serah, who is an ok character but not the bada$$ Lightning is.
    Expand
  5. Apr 18, 2020
    8
    For a sequel, this is about as big, epic, and robust as it can get. Taking locales and ideas they most likely already finished for the first game and instead using them as a second-game and basis, a lot of this game feels the same. However, as soon as you're ripping through the time-line and jumping to different dates and locales in the future--and past--that's soon easily forgiven and youFor a sequel, this is about as big, epic, and robust as it can get. Taking locales and ideas they most likely already finished for the first game and instead using them as a second-game and basis, a lot of this game feels the same. However, as soon as you're ripping through the time-line and jumping to different dates and locales in the future--and past--that's soon easily forgiven and you find yourself having an absolute blast on this journey through time. The paradigm battle system is perfected and you can hunt down monsters and beasts to be your partners as you piece together the different futures and timelines you create. Without the previous story, it loses a bit of it's soul, but this still stands a bright point Square Enix has finally turned too--and should continue to do so in the future. Well done. Expand
  6. Apr 13, 2020
    7
    Played on XBOX 360.
    Gameplay: GOOD.
    Story: GOOD.
    Graphic: GOOD.
    Music/Sound: GOOD.
    Dialogue/Voice Acting: GOOD.
  7. Mar 1, 2020
    9
    So much greater than the previous opus ! Great story, well written dialogues most of the time. Ok the gameplay is mostly the same than the precedent opus but not a bad one, and the monster capture system could have been more pushed. But the time travelling thematic is very well built, plus the graphics are quite good with a one X optimisation.
  8. Nov 8, 2019
    10
    The good:
    Backward compatible with Xbox One. This game even several years after its release is still looking great, its "Xbox One X improvement patch" makes it look beautiful. At least 800G of easy achievements. The soundtrack is highly recommended with vocal, instrumental, jazz, epic themes. The story is a continuation of the FFXIII but there is enough reading material and flashbacks to
    The good:
    Backward compatible with Xbox One. This game even several years after its release is still looking great, its "Xbox One X improvement patch" makes it look beautiful. At least 800G of easy achievements. The soundtrack is highly recommended with vocal, instrumental, jazz, epic themes. The story is a continuation of the FFXIII but there is enough reading material and flashbacks to keep you up to date with the characters and their situations. Charismatic villain who follows you and is always doing his thing. Clashes with bosses that include QTE and make them look spectacular. With “Feral Link” you can include monsters to your team to complete 3 members (two characters and a monster / character from the Colosseum) each with its role and its limit. The locations are distributed as a tree called Crux History which in its node has several ways to travel them to the taste of the player. Various endings (some very hopeful, others very silly). Replayable (once you finish the game allows you to complete the areas that you have not visited and the challenges that you have not completed, even challenge the giant bosses and Caius version more Demoniously difficult
    It has three downloadable add-ons that add more game hours
    * All or nothing. Zazch's story at the Xanadu / Serendipity casino with cards and slot machines
    * The Coliseum / Eternal Battlefield. Here you reach the Colosseum an area outside of time which allows you to face champions of other Final Fantasy in 3D such as Ultros, Thyphone (FFVI), Pupu (FFVIII), Omega, Gilgamesh (FFV), here you can get Snow
    * Requiem for a Goddess. Here we control Lightning in a boss Rush to get it in the main game and the fight mode would be the basis for the third part of the game (Lightning Returns)

    The bad:
    This game changes the "official" end of FFXIII. The downloadable add-ons of the story do not give GP no matter if you play them, pass them or not. I don't like that Square-Enix fashion of abusing by creating “villains-like-a-Sephiroth” Caius is charismatic but personally I am fed up with the single-wing Angel decals that come out in all the JRPGs of the last two decades. The real ending leaves you in a huge "will continue ..."

    Lo Meh !:
    I thought it was a short game. This game is great and many people are disgusted only by the first game of FFXIII. The song Follower of Chaos will be heard even in the soup. Throwing the Mog for fun is stressful.
    Expand
  9. Sep 5, 2019
    0
    How was this considered a good idea? The first thing that caught my eye was the first option in the battle menu is "auto battle". Seriously? Did people pay full price on a game for a console to get mobile gacha game combat? Combine that with the shallow once you figure it out paradigm shifts system and you can constantly hit auto battle until you get a quick time event (quick time eventsHow was this considered a good idea? The first thing that caught my eye was the first option in the battle menu is "auto battle". Seriously? Did people pay full price on a game for a console to get mobile gacha game combat? Combine that with the shallow once you figure it out paradigm shifts system and you can constantly hit auto battle until you get a quick time event (quick time events in a turn-based game, I've seen it all...), and this is supposed to be enjoyable?! Maybe the game could have actually earned some points if the story wasn't as melodramatic as a telenovela. The characters are whiny and unlikable, and would feel right at home in an obligatory emo filler episode of Naruto. Don't get your hopes up for this one. Expand
  10. Aug 5, 2019
    10
    Trio 13 is excellent in all respects, offering an excellent story with very famous characters. Turns out to be like the old parts.
  11. Jan 21, 2019
    10
    The story in this one isn't as good as XIII but it improves the combat so much it can be seen as a better experience game play wise
  12. Nov 20, 2016
    9
    Better than it's predecessor. Final Fantasy XIII-2 is actually one of my favourite XBOX rpg. It is more open, replayable and overall funnier than the first one. The story has several secret worlds that you can discover based on your choices through the game, which is a great and very interesting addition to the gameplay. Even if Lightning is not the protagonist, and there's only twoBetter than it's predecessor. Final Fantasy XIII-2 is actually one of my favourite XBOX rpg. It is more open, replayable and overall funnier than the first one. The story has several secret worlds that you can discover based on your choices through the game, which is a great and very interesting addition to the gameplay. Even if Lightning is not the protagonist, and there's only two playable characters through all the game, Serah and Noel make a good couple and you won't be bored. So for me, it's a must. Can't wait for the 3rd! Expand
  13. Jul 25, 2016
    8
    This review contains spoilers, click expand to view. FFXIII-2 is a monumental improvement on it's predecessor with my only problems being 1. Replacing the formidable Lightning with her feeble younger sister Serah. 2. As if the story couldn't possibly get any worse, it does. The plot is, find Lightning. No emotional punches. Even Serah's death at the end was empty of any emotion.

    Thankfully, the rest is good. The new soundtrack is absolutely phenomenal ( With "Historia Crux" my current favourite song). The battle system is refined but it still hasn't removed autobattle.(WHY?!?)
    Graphics are still amazing but there is a distinct reduction in the amount in cinematic cutscenes.
    Also, the cinematic battle sequences are... odd, to say the least, taking you out of the action of boss fights.
    It's also more "free" than XII, with tens of 150 side quests and big enviroments to explore. It's substantially better than XII's corridors.
    So, overall, even if it lacks the gravitas of FFXII's story (which, in itself was lackluster) this great game improves virtually all it's previous blunders and is the best game in Lightning's Saga.
    Expand
  14. Aug 30, 2015
    6
    Did anyone actually want this?

    FF13-2 is the sequel that absolutely no one asked for. And yet, it's a sequel that almost made me forget how pointless it's existence is....almost. While improving every aspect of the actual game has been vastly improved over XIII, the story and characters are arguably even worse. The time travel mechanic is cool, and the open areas are a thankful change
    Did anyone actually want this?

    FF13-2 is the sequel that absolutely no one asked for. And yet, it's a sequel that almost made me forget how pointless it's existence is....almost. While improving every aspect of the actual game has been vastly improved over XIII, the story and characters are arguably even worse. The time travel mechanic is cool, and the open areas are a thankful change from the linearity of the first game, but this also makes it a bit to easy to get completely lost and unsure how to progress. In short, for every step forward, there was an equal step back.

    THE GOOD
    + Combat/Leveling is vastly improved with the focus on efficiency father than complex tactics.
    + Caius Ballad is one of the best Final Fantasy villains. Period.

    THE MIXED
    +/- While monster collect is fun, it's also pointless. A full party would have been preferred.
    +/- While the open-ended nature is welcome, it also gets you lost and confused a lot.

    THE BAD
    - Retcons the rather satisfying ending of Final Fantasy XIII.
    - The plot is far too needlessly convoluted, and has one of the worst endings in the series.
    - Aside from Caius (and arguably Noel), the characters are as flat as they come.
    Expand
  15. Jul 31, 2014
    10
    I really enjoyed Final Fantasy XIII-2. I loved the story, the battle system, and I love the world. I liked Serah as a protagonist and I enjoyed how she developed later on throughout the game. I recommend this to all. It is a fun and enjoyable game.
  16. Jul 18, 2014
    2
    So far I've played Final Fantasy 13 for about 6 hours since I purchased it Thursday. About an hour and a half of that was interactive play. The other four and a half hours were some great cinematics. The hour and a half I did play was me repeatedly pressing A for combat with the occasional Y thrown in every fifteen minutes or so. And when not in combat I walk in a straight line forwardSo far I've played Final Fantasy 13 for about 6 hours since I purchased it Thursday. About an hour and a half of that was interactive play. The other four and a half hours were some great cinematics. The hour and a half I did play was me repeatedly pressing A for combat with the occasional Y thrown in every fifteen minutes or so. And when not in combat I walk in a straight line forward because there are no side quests or routes. I'm not sure if they intended this to be similar to listening to a story by a fire, or a movie. I'm absolutely baffled by how they got this labeled as a game. Games are interactive, and usually make at least a half hearted pass at including skillful mechanics in order to succeed. I would give this a 35/100 if it was a low budget game but given how big the series is I'm gonna have to be honest and give them a 20/100 since they have no excuse to make such a poor excuse for a game. Expand
  17. May 29, 2014
    8
    This game is pretty good. There are a lot of sidequests to do, the battlesystem invites you to be creative, the visuals are stunning, but story and characters, or perhaps Serah, are a bit of a letdown. While Noel has a good backstory and Caius is one of the best Final Fantasy villains of all time, Serah is annoying. Story is really confusing but not impossible to understand. If you likeThis game is pretty good. There are a lot of sidequests to do, the battlesystem invites you to be creative, the visuals are stunning, but story and characters, or perhaps Serah, are a bit of a letdown. While Noel has a good backstory and Caius is one of the best Final Fantasy villains of all time, Serah is annoying. Story is really confusing but not impossible to understand. If you like JRPGs and beeing able to look past these flaws, this game is for you. Expand
  18. Mar 4, 2014
    4
    This is the second main game sequel to the series with the first being ffx-2. I love Final fantasy, i started with X,X-2, and XII and went backwards until the new xbox releases. square seems to think that if they release a similar game that addresses the problems in the last game it will make a better game. with x-2 and xiii-2 they changed from the linear path progression and promoted aThis is the second main game sequel to the series with the first being ffx-2. I love Final fantasy, i started with X,X-2, and XII and went backwards until the new xbox releases. square seems to think that if they release a similar game that addresses the problems in the last game it will make a better game. with x-2 and xiii-2 they changed from the linear path progression and promoted a more exploration based play style. A tactic they tried to replicated here. While I enjoy this playstyle more it does not result in a better game. In both sequels they had terrible stories and terrible characters.

    Characters: 4
    Noel- intereting character. Yes he is a little emo and depressing but at least he isnt a wuss like tidus, vaan, and hope. Could have been a good character if not tied into this series. -7

    Sara- Maybe the most annoying FF character ever made. I have no interest in her. I do not know why they made a whole game about an irrelevant ffxiii character. -1

    Caius- Pretty good bad guy. The mentor angle was an interesting one but is selfishness really made his reasons for being evil silly. 7

    Gameplay
    Same as before but even more dumbed down and even more simple. This game was just too easy. You can level up on enemies that are from any stage in the game. There is little scaling and little incentive to fight more difficult monsters. The cieth in the middle of the game were actually the best monsters to level on and they were halfway through the game. The game throws away any challenge and gives 2 mediocre battles at the endgame stage that are not gimmes but still rather easy. Puzzles are okay even if there explanation was wierd. 3

    Story. Noel's part was kinda interesting but i don't care about sara or lightning in this game. This story seems to just be a bridge between the first and the third games, especially after you see the ending. Time travel paradoxes will not be discussed since they are too numerous to mention. 4

    Graphics and sound- Sound design was actually really good and added a feel of dread and anger and sadness. really good tones in the game. graphics were less impressive than the last game, in my opinion. But to me graphics is the least important review statistic. 8

    Synopsis;
    You have to understand that i judge FF different to other RPGS. I know this may be unfair but when your past titles have been so impressive it is hard to accept the direction square has taken. Why make three games to a series regarded by most long term fans as one of the worst. You could be working on projects like ffXV or offchutes that could be special like FFTactics or something. I love this whole series so it hurts me to say that if they didn't deliver on this one they probably will make the third even worse. Square needs to make games with better stories, characters, and themes and stop focusing on unimportant things like trying to appeal to all demographics. What happens when that is tried is ffxiii-2. A game that is okay for rpg fans but disliked by the people that love the series. At least it is better than FFX-2

    Final Score- 4
    Expand
  19. Sep 26, 2013
    2
    [Prelude]
    Final Fantasy XIII may have been a success story considering a meteoric selling record (the fastest selling title in the FF series) but in my eyes it was disappointing and not in-keeping with the quality of games now passed with composer Nobuo Uematsu no longer writing the themes that made games and its contents so memorable, characters becoming increasingly corny in appearance
    [Prelude]
    Final Fantasy XIII may have been a success story considering a meteoric selling record (the fastest selling title in the FF series) but in my eyes it was disappointing and not in-keeping with the quality of games now passed with composer Nobuo Uematsu no longer writing the themes that made games and its contents so memorable, characters becoming increasingly corny in appearance as well as personality and worlds becoming linear with limited freedom. That said, XIII did have its positives in ever improving graphics and still loveable characters and plot-lines. Consequently, I believe that if gamers knew what they were getting into, there would be serious doubt over the number of copies sold The revelation that this was the first Final Fantasy to appear on a seventh generation console (the past 3 being available on PS2 & PC) and having avid gamers wait for the next installment a lengthy 4 years Clearly played a part in the surge of sales. Despite mixed reviews and anticipation for the next story, Square-Enix announced a sequel to the vast bemoaning veteren fan-base. I'm glad to say that I waited patiently until the price dropped and I bagged a bargain on an eBay Auction for a lowly £7.13 (P&P £2.50), brand new. After being barely satisfied with FFXIII, my acquirement of its sequel was more due to my fondness for the series, a diligent duty to possess and complete all the franchise has to offer, albeit reluctantly.

    [Story]
    It's always difficult to regale others with the entrancing stories of the Final Fantasy universe without spoiling any of the story checkpoints or surprises. However 13-2 offers less surprise and more predictability thanks to obvious character tells and a trippy storyline. It happened.. they finally hit the low note of going so over the top that they mess with time travel. True, FF's have always been OTT (and considering the word 'Fantasy' in the title) but they always had some degree of realism that made characters relatable and the world intriguing. Just when you thought 'They must of had a really good idea for the need to make a sequel' they prove to be either insane or milking yet another title (see FF7 & FF10). It takes place after the events of the first game, with the main character being the sister of the 13's main role. This time you control Serah, the younger, more interesting, realistic of the two sisters, suffering from random visuals and confusion of the events in the past. With 13's emotionless, ice queen, mary sue protagonist Lightning gone (hooray!) Serah goes in search to find her (boo!). 'Lightning' or Claire as I prefer to call her (the reasoning behind her nickname is just silly) is seen in stunning FMV sequences, fighting an unknown, purple clothed, eccentric looking man. In a darkened world of ruins, the two spar in cinematic style special effects running wild as always, you get to take minimal control during a fight scene (pressing the correct sequence of buttons in time) which is surprisingly enjoyable as you watch the repercussions of attacks both hit and missed, unfold. When the videos come to an end, a young man named Noel is sent on a voyage through time, riding a meteor to the past.. mental. As he acquaints himself with a distressed Serah and her crew of oddballs taking on monsters spread by the meteor, we learn that he is from a future where he is the last born, the last hope to rekindle the civilisation of mankind. Cue all sorts of explaining and devotion to a cause. The two set out to go forward and back in time through a 'Historia Crux' (a portal) which are operated by finding artefacts spread across the regions, closing the 'paradox's' and inevitably finding Claire and preventing the future from which Noel is the end of all life.

    [Gameplay]
    As gamers with the experience of the first game will expect, you take control of one of the two characters with a 3rd person view as you stroll around areas with the odd sub-route, shortcut or secret location. As you inspect your glorious high definition surroundings of Gran Pulse, you are interrupted by spawned enemies almost every 30 seconds which you can manage to escape from before initiating combat (you can run and jump away to avoid them and must reach an safe distance to avoid automatic battles). You can strike out at enemies swiftly to gain a 'preemptive' advantage or lose the option of retrying should you attempt an escape and fail this makes some of your cowardice punishable something that I found exciting as the game is still stupidly easy (I played on Normal mode as apposed to Casual or Hard). As battle commences, an ATP gage fills up as you que a number of attacks to execute the stronger/better the combos, the quicker the 'Stagger' gage rises on the enemy where you can deal far greater damage. Thanks to the Crystarium system of advancing in level and stats, you gain new moves and health points when you spend EXP points in the pre mapped board of crystals. This means you progress essentially how the makers want you to. The real option for the gamer is which trait to improve on such as commander, ravager (mage), medic, sentinel, synergist, or saboteur. You can still create your own 'Paradigms' to alter and succeed in battle, but most of the time you can get the best result as a mage and soldier, spamming the the A button for 'auto attack'. This is what makes 13 and -2, so damn dull. Sure you can choose to select the attacks yourself but when the game rewards such apathy, you're better off doing as you are told. Yes, the visuals are impressive the first couple of times as you watch your two man army launch into the air and chop away at a dancing bird wearing a poncho. There are only so many times you can sit and watch the same thing over and over again just to level up your characters its a boring grind fest with unrelenting rewards. When scouting out new areas, you are charged with the task of finding the 'paradoxes' which you must close to reveal more of the map and progress (connect the dots, mazes). These include simple mini games which are a relief if you are losing patience with a slow paced jog. Half the time though you spend on watching redundant conversations drag on, either explaining the situation or spouting hormonal trash.

    [Differences & Improvements over FFXIII]
    1 Disc! As I carefully peeled the shrink-wrap and opened my sleek and shiny new case I was considerably astonished that the game appeared on just one disc. Its predecessor came on 3 (understandable with so many cutscenes) and this made me think that perhaps it would be a shorter tale though this was disproved when I found out the the logic behind it was that the cutscenes in 13-2 are all in-game and not separated files. Although I remain sceptical (not because of the quantity but quality of the game). Recaps Upon loading up the game and continuing on your adventure, during loading times you are greeted with a short segment of the latest events occurred in your last few sessions. This is a stylish and helpful addition as it reminds you of whatever you may have forgotten or sheds insight on to what your current task is. Decisions & Consequences Taking on board a system made famous by the Mass Effect games, you are now prompted to select 1 of 4 sets of dialogue to either fathom some more information or make correct or off topic assumptions. In conversations it doesn't really make a difference (other than gain small gifts for making the right choice) but you soon obtain the ability to change the future and retry if it doesn't all go your way as your decisions have specific consequences. Capturing Monsters Since you only have 2 solid people to control on your travels, a new capture system has been engineered. On occasion you can acquire certain monsters by obtaining their crystal after battles (actually its a bit like Poke'mon:) Different monsters have different roles (com,rav,syn,sab,sen,med) and have several stages to advance in (also in the Crystarium) and do this by acquiring related items which can be bought from the lunatic 'Chocolina' She is the sole opportunity to buy and sell items at several points in the game and is pretty much exactly like the shops in 13 combined into one that advances as you do. Maps The locations are similar in appearance to 13 because they are set on Gran Pulse, however they do on occasion offer separate avenues to roam which 13 lack but in honesty, as good as some background drops look, the places you're in contact with are just hollow, unmemorable rooms.

    [Regression]
    Conversations The reason why so many choose to avoid RPG's altogether, these gossip sessions are so overdone its just unnecessary. Just like 13, you not only get drawn out explanations of your situation but also endless whinging about the future, present, past, and waaaaah I want my sister back waaaaah!!! This is no exaggeration, after nearly all long-winded chats you get a short speech or the inner thoughts of Serah swearing to find Lightning, wondering whether she can find her, wondering where she is, why she's there, blah blah blah. It could be my undying detest of 13s main maiden Lightning talking, because she is an empty pink vase, but the reasons for her disappearance since the end of the first installment and her unexplainable invincibility, makes her role an annoying one, especially as the only person who likes Lightning is of her own blood so she has to like her. No eidolons The summons have always been involved and some times played an integral part (FF8,9 & 10) and although they were just whimsical silliness and scapegoats for characters backlogs in 13, removing them just seems wrong. No Teammates Again, like the summons, gathering and recruiting people was a strong driving force to keep going as new people add to the story, gameplay and dialogue. This in my opinion is why conversations run dry and the plot seems so shallow, because instead of hearing alternative viewpoints and reasoning, people just bumble over the same crap you just heard 10 minutes ago, this time with added emphasis on finding Lightning oooh. OTT in the past games, you'd encounter situations relative to life as well as the escapades only found in stories. People and places have eccentric twists on clothing and environments but still bear sense, however in the latest games, the people in particular look dodgey in bright jumpsuits and the fabled 'anime hairstyles' that defy gravity.. Attacks have light-beams flying out of appendages and form symbols in the sky, people with the frame of a malnourished child can smack a dragon into the sky.

    [Soundtrack & Voice Acting]
    The music is something 13-2 has on its mother because it is actually noticeable thanks to far more inclusion of vocals in songs which smoothly adapt to dithering situations, for example you can be walking along a serene beach then get chased down by wolves as the music picks up tempo and more intensity. The vocals are fairly subdued and don't dominate every song which is a plus because although it was only the ending song of 13 that featured an out of place Leona Lewis bellowing out inappropriateness, it spoiled an already mediocre end to an equally tame game. It in no way compares to Uematsu's inspiring songs, it couldn't, but it does make up for the stomach gurgling noises dubbed a soundtrack from 13. The 3 new characters of Noel, Yuel and Caius are a mixed bag. Noel struck a chord with me instantly as he had decent lines and seemed a genuinely realistic character (even though he's from a distant future) His voice is recognisable in minutes to those familiar with subjects close to heart (the voice actor played Haku in Studio Ghibli's 'Spirited Away' rather poorly but does a stellar job here). Not much light can be shed on Yuel as her role is rather secretive as a seeress who sees a resemblance of herself and Serah. Thanks to the epic battle introduction, you have some idea of who Caius is a feathered weirdo who can turn into a dragon beast thing and summon elemental madness.

    [Finale]
    For me, the most annoying thing about this game is that after every significant exchange of words, Serah's thoughts act as a follow up to what has been said and just repeat what is already known, bulking up cutscenes for furiously long time spent listening to an overemotional bint. Now I know that the Final Fantasy's are supposed to be 'out there' as they are a good form of escapism from ordinary boring lifestyles. But the direction in which these newer games are going is depressing. Its all about graphics, intense conversations and ease of play instead of memorable environments, complex characters and a suitable difficulty that actually provides a challenge. In my slightly youthful opinion, the last FF title that lives up to the traditions and brilliance of the series was FF10 when they introduced voice acting but shamefully took away the travelling through world maps. Perhaps it was the beginning of the end for classic gaming as combat and exploration is no longer controllable but forcibly provided. Characters have become extreme ends of the spectrum when it comes to personalities they are either a wimpy pathetic moaning loser or an angry indestructible mary sue No one is in the middle anymore. So even though there are elements that have worked well in 13-2, I still question the intentions behind its release.. did they have left over plot lines, locations and ideas? Could they not be bothered to start from scratch with a new story and system? With this games ending and online forums awash with talk of an impending FF13-3... the answer becomes obvious.
    Expand
  20. Sep 11, 2013
    6
    While FF 13.2 does everything it can to not be as linear as its predecessor, that is also it's downfall.

    The story is decent but the time travel aspect just turn it into a chaotic mess that can be very hard to follow. Combat is fun, but the monster system makes this game feel like it is trying to mimic what made Pokemon or Shin Megami Tensei series successful. Serah is a good
    While FF 13.2 does everything it can to not be as linear as its predecessor, that is also it's downfall.

    The story is decent but the time travel aspect just turn it into a chaotic mess that can be very hard to follow. Combat is fun, but the monster system makes this game feel like it is trying to mimic what made Pokemon or Shin Megami Tensei series successful.

    Serah is a good protagonist and you really do get to like her. Noel, on the other hand, looks, sounds and feels like a rejected Kingdom Hearts character (Sora's loser brother.) I utterly detest him and feel the game would have been far better off without him, or at the very least a serious redesign.

    Then comes the ending and DLC. While the ending was a bit of a nice surprise, it also was perhaps a bit too dark when you look at the tone of the rest of the game. I'm aware the later DLC resolved this, but this brings the much anticipated argument why pay for the ending that we should have gotten in the first place?!

    Overall:
    FF XIII-2 was a noble attempt to correct the "wrongs" of FF XIII, but ultimately it just made a mess. It is a fun mess that is really enjoyable at times, but there are far too many things wrong when compare to what is right.
    Expand
  21. Sep 3, 2013
    8
    Thought the story was better on the original (XIII) and there were hardly any cut-scenes in this. The fighting's still fairly rubbish and I was mashing A for auto-battle a lot again, but this one improved it slightly tho by using monsters as the 3rd character.
    Part 2 was a lot less linear and u had more freedom to go where you wanted so extra points for that.
  22. Jun 13, 2013
    7
    Shamefully this is the first Final Fantasy game I've ever played. It gave me a decent impression. I think they focused too much on the graphics, but I must admit, they're beautiful. The characters can be kinda irritating and the quotes aren't very convincing.. Unfortunately, players can't talk to non-playable characters, probably due to the scenario of being a l'cie and all. The game lacksShamefully this is the first Final Fantasy game I've ever played. It gave me a decent impression. I think they focused too much on the graphics, but I must admit, they're beautiful. The characters can be kinda irritating and the quotes aren't very convincing.. Unfortunately, players can't talk to non-playable characters, probably due to the scenario of being a l'cie and all. The game lacks decent transportation considering the unnecessarily huge settings. There are too many cutscenes and the story goes on forever making it repelling to finish the game. And after you actually do finish the game, theres not much of a reason to continue on. Though I can tell a lot of effort was put into this game. This game has not failed to impress me on the soundtrack. It's greatly composed and currently in my music lists. Expand
  23. May 3, 2013
    8
    As nearly always a good game from Square Enix yet again. Not a masterpiece like some of their games but a decent game nonetheless. Storyline, music and graphics were all up to par. Battles were good although it could sometimes feel abit repetitive with mostly 2 characters. But with 2 main characters the story progressed quickly without going off on too many tangents. A good solid gameAs nearly always a good game from Square Enix yet again. Not a masterpiece like some of their games but a decent game nonetheless. Storyline, music and graphics were all up to par. Battles were good although it could sometimes feel abit repetitive with mostly 2 characters. But with 2 main characters the story progressed quickly without going off on too many tangents. A good solid game that's worth what I paid for it in my book. Expand
  24. Jan 8, 2013
    7
    FF XIII-2 was quite disappointing not in the way of gameplay or story, but instead in it's repetitiveness. When I play a FF game, I love to do everything in it, and I mean everything. This game was no different, I put time into getting every achievement.
    The main point of this game is that you travel through time and space, and you return to familiar areas quite often but in different
    FF XIII-2 was quite disappointing not in the way of gameplay or story, but instead in it's repetitiveness. When I play a FF game, I love to do everything in it, and I mean everything. This game was no different, I put time into getting every achievement.
    The main point of this game is that you travel through time and space, and you return to familiar areas quite often but in different time lines / parallel universes. This sounds good and all, but the level design is so lazy at times, that all they do is change a few textures, and slightly edit a few models rather than put real effort into the games and make the levels look different. Being a level designer myself I'm quite disappointed by the level design in this game. The story was enjoyable, but not the best.
    Expand
  25. Dec 10, 2012
    7
    As a fan of JRPG, I have to say, this is certainly an improvement from FF-XIII. The ending is what really let me down. And despite its improvement, I only rented it, and spent it on other well-deserved games like Darksiders 2. Sorry, Lightning, but Death is FAR better than you in terms of character charisma. Plus, the RPG elements in DS 2 is better than XIII-2. An improvement, yes, but DSAs a fan of JRPG, I have to say, this is certainly an improvement from FF-XIII. The ending is what really let me down. And despite its improvement, I only rented it, and spent it on other well-deserved games like Darksiders 2. Sorry, Lightning, but Death is FAR better than you in terms of character charisma. Plus, the RPG elements in DS 2 is better than XIII-2. An improvement, yes, but DS 2 proved to be a BETTER improvement. Expand
  26. Sep 8, 2012
    9
    Improves the gameplay of the previous one, but the story is a little worse. The new character Noel is a nice addition to the cast, and the same can be said about Caius and Yeul. The art direction changed a bit, and is a lot more anime-ish and colorful. The OST is very good, too.

    Anyway, the game shines in it's gameplay. There's more freedom now, for those who didn't like the linearity
    Improves the gameplay of the previous one, but the story is a little worse. The new character Noel is a nice addition to the cast, and the same can be said about Caius and Yeul. The art direction changed a bit, and is a lot more anime-ish and colorful. The OST is very good, too.

    Anyway, the game shines in it's gameplay. There's more freedom now, for those who didn't like the linearity of the original title.

    It's a great experience overall, even without Lightning.
    Expand
  27. Sep 2, 2012
    1
    Don't play this game, it's a **** betrayal to every fan of the franchise. It SUCKS SUCKS SUCKS SUCKS SUCKS SUCKS SUCKS SUCKS SUCKS SUCKS SUCKS SUCKS.
  28. Jun 4, 2012
    9
    Great game, but why is it once again necessary to beat the game and then play a load of levels again to unlock everything? I wonder if to make sure casual gamers can at least feel a sense of achievement but I find it slightly irksome. Nevertheless, the amount of content in the game, if you want to try and collect everything, is impressive.
  29. May 13, 2012
    7
    I loved the concept of time travel and paradox elements, the feature of having a "monster" act as a member of your squad and being able to devleop these team members at your preference was good however these good elements were off set by the Kupo character and the poor main character delevopment sphere system.
    Overall the game is sure to appeal to fans of the series and will keep them
    I loved the concept of time travel and paradox elements, the feature of having a "monster" act as a member of your squad and being able to devleop these team members at your preference was good however these good elements were off set by the Kupo character and the poor main character delevopment sphere system.
    Overall the game is sure to appeal to fans of the series and will keep them ticking over uptil the next episode.
    Expand
  30. May 4, 2012
    6
    This is very much a modern, streamlined Final Fantasy game, but IX and XII apart, it's probably the best one I've played in the series since VII. Needless to say it looks great, the soundtrack is amazing, the battles are fast and fun and the character progression system potentially provides a nice level of depth. However, this game is not without it's faults, most notably a severe lack ofThis is very much a modern, streamlined Final Fantasy game, but IX and XII apart, it's probably the best one I've played in the series since VII. Needless to say it looks great, the soundtrack is amazing, the battles are fast and fun and the character progression system potentially provides a nice level of depth. However, this game is not without it's faults, most notably a severe lack of challenge for anybody who is not an RPG newbie (which rather squanders the depth of the character progression).

    That said, I would have been happy to score this as an eight as I found this to be a rather refreshing entry in an increasingly moribund series, but the rip-off DLC left me with a rather bitter taste in the mouth (for example, areas in the game that are redundant until said DLC is purchased, etc).
    Expand
Metascore
79

Generally favorable reviews - based on 50 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 50
  2. Negative: 1 out of 50
  1. LEVEL (Czech Republic)
    Mar 22, 2012
    70
    Stand-alone expansion pack you will not want to play for of the story, but only for its battles. [March 2012]
  2. Mar 18, 2012
    81
    If you take XIII-2 and grade it on its own merits, it stands out as a fantastic game. But, if you walk in looking for some semblance of what made the series a household name in the RPG world, you'll be sorely disappointed.
  3. Mar 2, 2012
    91
    With numerous endings, extremely challenging bonus bosses, and a pokemon-like addictiveness of trying to catch them all, Final Fantasy XIII-2 definitely surpassed my expectations and I'm glad that many of the shortcomings of XIII have been addressed and fixed. If you were let down with XIII, give XIII-2 a shot, you might be impressed with all the improvements and changes.