User Score
7.5

Generally favorable reviews- based on 171 Ratings

User score distribution:
  1. Negative: 21 out of 171
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  1. VLG
    Aug 22, 2023
    7
    A good FPS... and thats it. There was nothing here that i didnt see in many, many other games before.
  2. Jul 27, 2023
    7
    I liked the experience, the story kept me interested, but it can get boring.

    The gameplay is top notch for a 2005 console FPS, the slowmo effect is fun, but it is repetitive. Graphics are fine for a near launch game.

    As I said story kept me interested. It is a very good story and I long for more, however I cant make myself play through FEAR files right now. It got too boring
  3. Mar 31, 2023
    9
    F.E.A.R. is a first-person shooter which remained a popular title among fans of the genre. Often regarded as one of the best first-person shooters of its era, after over 15 years I was able to put it through its paces to see if it would live up to its hype.

    While F.E.A.R.'s plot is decently written, I think it cannot be considered the game's strongest aspect. The central point of the
    F.E.A.R. is a first-person shooter which remained a popular title among fans of the genre. Often regarded as one of the best first-person shooters of its era, after over 15 years I was able to put it through its paces to see if it would live up to its hype.

    While F.E.A.R.'s plot is decently written, I think it cannot be considered the game's strongest aspect. The central point of the plot, which is to "Find/kill Fettel", remains unchanged from start to finish, although there are a few plot twists and turning points along the way. The game relies heavily on the player uncovering important plot insights from laptops and answering machine messages scattered throughout the levels, which may be overlooked. To ensure these important insights are not missed, I would have approached their placement differently. The game's plot draws clear inspiration from other works such as Silent Hill, but most notably from Metal Gear Solid (renegade special forces unit, genetics experimentation, post-credits phone call, etc).

    The key strength of F.E.A.R. is its explosive and deep first-person shooter combat gameplay. The game could initially feel a bit weird and alienating but moving forward and making a habit of it, it will present intense firefights against a variety of enemies, each with its strengths and weaknesses. The game's weapons feel great and satisfying to use, with a good range of options available (dual-wielding pistols and machine pistols, the shotgun, the assault rifle) to suit different playstyles and while it's possible to only carry three weapons at a time, I would say it's enough for different combat situations. The use of slow-motion is also well-executed, adding a layer of tactics to combat encounters. When slow-mo is used, it drains its bar that once the effect stops recharges over time. I personally found its use to be less spontaneous than it might seem. Still, it's a lot of fun and a sizable player advantage, which probably required and influenced the development of another important element of the game. F.E.A.R.'s enemy AI allows foes to behave realistically and adapt to player actions, making them challenging and kinda of unpredictable, forcing the player to adapt their tactics. What stands out is the AI's ability to flank and outmaneuver, making for always intense and challenging combat encounters. In this sense, F.E.A.R. embodies the soul, the living core, of gameplay combat in first-person. Monolith's intention clearly was to go beyond the conceivable technical limits at the time, which has been mostly successful. Although F.E.A.R. is a horror-themed shooter, I would say it's less scary than other titles in the genre, such as Doom 3. While F.E.A.R. does feature horror elements, particularly through the presence of Alma and certain sequences, the game primarily focuses on fast-paced shootouts against well-armed soldiers. As a result, the horror aspect of the game is restrained and limited, with the game's action-oriented gameplay taking center stage.

    However, F.E.A.R. is not without flaws. Generally, the game has a overabundance of medkits, which can make the game feel too easy. Frequent restocking on health items makes it challenging to feel any real sense of danger or tension. Medkits are also transportable (up to 10), which means even less challenge. It would have been better to reduce those transportable or ground pickups, or rebalance pickups with more armor vests, which just reduce damage. Limited to the Xbox 360 version, the game's auto aiming system can be erratic and frustrating at times. The crosshairs can occasionally deviate from where the player intends, leading to missed shots and wasted ammunition. This issue can be particularly frustrating during intense combat encounters, where split-second accuracy can make all the difference.

    F.E.A.R.'s graphics are generally good, with well-crafted models and geometry. However, some textures may not be as detailed, resulting in an inconsistent visual experience that falls short of cutting-edge. Nonetheless, F.E.A.R. features several outstanding graphics effects: bullet decals, blood splatters, broken glass, lights, dust (this latter so realistic it's almost annoying) create a highly immersive and realistic environment – after every fight you can truly tell there was a shooting there. Sound design is no less, with thunderous gunfire and bullets whistling past creating an intense and great auditory experience. Loading times are surprisingly short.

    In the end, F.E.A.R. may not have the most compelling plot, but its deep and well-crafted combat gameplay, impressive graphics effects and sound design make it a highly immersive and engaging experience as a first-person shooter, truly standing out in its genre, even beyond its bygone era. There are some minor flaws which can detract from the overall experience, but it still remains a must-play, especially for first-person shooters fans.
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  4. Mar 3, 2023
    8
    This is a terrific port of the PC game. It's a good mix of intense gunfights and a spooky sci-fi story. Fans of "Doom 3 " and "Max Payne" should like it. Despite some repetitive game design, the action is quite good. I would rate this with an 8.5 out of 10.
  5. Dec 3, 2022
    7
    Кайф замедлееенииие но сейчас однотипный шутер больно локации однообразные но прикольно хоррор составляющая
  6. Aug 18, 2022
    0
    La « First Encounter Assault Recon » vous a envoyé faire tout le boulot sur une intervention qui a pris une tournure complètement anormale, pour ne pas dire carrément paranormale… On dégomme donc tout une armée de soldats manipulés pendant qu’on tente de trouver et retrouver son chemin dans un putain de labyrinthe…

    On erre en effet comme un pauvre hère dans dans des entrepots abandonnés
    La « First Encounter Assault Recon » vous a envoyé faire tout le boulot sur une intervention qui a pris une tournure complètement anormale, pour ne pas dire carrément paranormale… On dégomme donc tout une armée de soldats manipulés pendant qu’on tente de trouver et retrouver son chemin dans un putain de labyrinthe…

    On erre en effet comme un pauvre hère dans dans des entrepots abandonnés ou une espèce d’usine ou de vague site industriel : c’est d’un ennui et d’une monotonie épouvantables ! sans carte, sans indication, on tourne souvent en rond avant de tomber sur le prochain affrontement avec ces soldats idiots…

    Certes, le ralenti à la Max Payne peut sembler amusant au début mais il devient vite barbant ; tout se ressemble en effet là-dedans tandis que l’ambiance pas normale, ésotérique, pseudo-fantastique (qui se veut un peu horrifique) passe son temps à juste faire… pschiiiit. Les combats sont peu motivants et graphiquement (et artistiquement), le jeu tourne dans le vide (c’est générique et plat).

    On est soûlé, tellement soûlé qu’on s’endort à moitié en cherchant notre chemin dans ce labyrinthe de merde pas inspiré du tout… non mais franchement, quelle grosse merde, ce truc !
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  7. Jul 15, 2020
    8
    FEAR is very rough around the edges but at its core its a lot fun. The slow mo gun play is just great and the horror aspects are also fantastic. I will say the environments get pretty tiresome lot of warehouse and generic office looking interiors. And while fun the gun play was getting repetitive by the end a little more enemy variety would have been nice. But all that considered i stillFEAR is very rough around the edges but at its core its a lot fun. The slow mo gun play is just great and the horror aspects are also fantastic. I will say the environments get pretty tiresome lot of warehouse and generic office looking interiors. And while fun the gun play was getting repetitive by the end a little more enemy variety would have been nice. But all that considered i still rather liked FEAR. Expand
  8. Jun 26, 2020
    6
    Late to the party but oh well, gameplay was decent, fire fights with enemies was entertaining but gets boring pretty quickly. Graphics for its time are good enough but the level design was kinda generic. Scare factor was non-existent which was a let down because it was the main reason I picked up the game. Story was slow too. Oberall angame to keep you busy for a weekend and then on fowardLate to the party but oh well, gameplay was decent, fire fights with enemies was entertaining but gets boring pretty quickly. Graphics for its time are good enough but the level design was kinda generic. Scare factor was non-existent which was a let down because it was the main reason I picked up the game. Story was slow too. Oberall angame to keep you busy for a weekend and then on foward to another title. Expand
  9. Aug 12, 2016
    10
    When I first played that game, back in 2008 was already late for me… The graphics was phenomenal even on xbox 360 when its full potential wasn’t reached yet.

    I didn’t even had an LCD television so I couldn’t play it in HD, I used my 360 AV/Component cable to play in 480p settings and even so, that game blew me away! I had so much fun because it is tense, it really scares you a couple
    When I first played that game, back in 2008 was already late for me… The graphics was phenomenal even on xbox 360 when its full potential wasn’t reached yet.

    I didn’t even had an LCD television so I couldn’t play it in HD, I used my 360 AV/Component cable to play in 480p settings and even so, that game blew me away!

    I had so much fun because it is tense, it really scares you a couple of times and leaves that sensation of constant attention to what is going to happen next.

    Graphics, plot, soundtracks, everything in this game is top, but forget all that, the exact point where it really shines relies on its A.I.. I honestly feel disappointed as a gamer today in 2016 because when I saw how smart bots and enemies could be I thought that games would suffer big transformations on this aspect… If you see most of FPS now they don’t scratch the surface when it comes to A.I.. Just compare it with F.E.A.R. and you’ll realize that.

    For that reason F.E.A.R. is one of the best first person shooter to ever grace gamers in globe!

    Outstanding game!
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  10. Jul 28, 2015
    8
    Personellement le jeux était excellent avec une bonne difficulté, des bon sursaut. Je recommande pour les fan de jeux d'horreur. Les graphiques et effets dans le jeux sont bien fait sans parler des effets sonores. Ma note: 7.7/10
  11. Dec 17, 2014
    10
    The review I'm about to write is a tad bit late but I just thought I would write one for the future gamers thinking about buying it. It is very rare to see a game that tries to scare psychologically, it always has you on the edge of your seat. I've seen previews of Silent Hill and I thought those games are probably the stupidest games in the history of gaming. The first thing I look for inThe review I'm about to write is a tad bit late but I just thought I would write one for the future gamers thinking about buying it. It is very rare to see a game that tries to scare psychologically, it always has you on the edge of your seat. I've seen previews of Silent Hill and I thought those games are probably the stupidest games in the history of gaming. The first thing I look for in a game like that is the graphics. For a game back in 2006, the graphics is really awesome.
    You really have to think strategically in the game because it isn't your normal first person shooter. And I like that it isn't your normal first person shooting game. Plus when you start unlocking achievements in the xbox 360 version, it's challenging. I also love the slow motion in the game that use your reflexes, it makes the more challenging enemies easier to kill. Even though, the weapons are your normal weapons, some of them really help out as you progress in the later game. You can go in different parts of the maps and find different boosts such as health boost and slow motion boost. Which is very helpful. A really good game for a cheap price these days!! I'd recommend buying it.
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  12. Jan 12, 2014
    7
    The game itself is only good for a score of 6, a smidge above average, but it did lead to one of the best scare moments ever as a locker got thrown across a corridor as my friend launched his controller 10 foot into the air giving off a girly yelp. Yes the scares are good but the most memorable thing about this game were the scares from the creepy girl and was the only thing that kept meThe game itself is only good for a score of 6, a smidge above average, but it did lead to one of the best scare moments ever as a locker got thrown across a corridor as my friend launched his controller 10 foot into the air giving off a girly yelp. Yes the scares are good but the most memorable thing about this game were the scares from the creepy girl and was the only thing that kept me playing. The gameplay is mediocre, a pretty boring corridor shooter that has a few moments but the game is really let down by the bullet time mechanic which I don't really think works in games (apart from the innovator Max Payne and The Matrix games where it makes sense) and takes away the skill especially in first person shooters. Overall this game is generic for the generation and if you want to play a F.E.A.R game to see what its all about then I recommend this one but there is so much more that should take your time and money. Expand
  13. Jun 3, 2013
    8
    This review is a fair bit late and is based on when the game was released and not by todays standards. However if a game could do with a HD reboot to make it damn near perfect this is the one.
    Okay the basic plot: You play a member of the First Encounter Assault Recon unit (Sounds rubbish but spells FEAR which is the point) and you are sent in to a building to capture an escaped lunatic.
    This review is a fair bit late and is based on when the game was released and not by todays standards. However if a game could do with a HD reboot to make it damn near perfect this is the one.
    Okay the basic plot: You play a member of the First Encounter Assault Recon unit (Sounds rubbish but spells FEAR which is the point) and you are sent in to a building to capture an escaped lunatic. Not all is what it seems and it all gets very grim!
    Through the game you encounter many different enemies which do have a good range and also work very differenly on how you have to approach them. The AI is a bit of a mixed bag. Sometimes the enemies will try to flank you and this makes it a good challenge. Other times they can just stand there and its a bit annoying (This was a very early game on the console and at the time the AI was pretty good). Even today this is not terrible and is certainly playable. The graphics are also dated by today's standards but then again they don't improve with time on a disc do they!.
    The punch this game has though comes through design. Some moments are very well staged and atmospheric and actually had me tense. I found the game absorbing and taxing in a good manner and the game time flew by. I would honestly say this is a must play game even due to its age. Today you will need to look past its age but it still feels better than alot of the current crop of titles.
    This game would be right at the top with just a few tweeks in areas listed but unfortunately the developers never really moved forward enough with the sequels (Hopefully some other developer will get the rights to publish a HD version and will nail it)
    The campaign is around 6 8 hours long and multiplayer wise was pretty good at the time of release. Think you would find it hard to find players online today.
    I really enjoyed this game and have recommended it several times and got good feedback from it. Shame that the franchise has kind of died because it has not had financial support of some of the big players.
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  14. Feb 1, 2013
    5
    I had really gone into this game with high expectations, as reviews all acclaimed it to be scary and a first rate FPS. Boy was this a let down for me. I barely can call this a horror or a FPS. While it is certainly atmospheric, it really does not do a thing in the ways of scares. A few moment here and there that try real hard but ultimately fail. I really think this game was aimed atI had really gone into this game with high expectations, as reviews all acclaimed it to be scary and a first rate FPS. Boy was this a let down for me. I barely can call this a horror or a FPS. While it is certainly atmospheric, it really does not do a thing in the ways of scares. A few moment here and there that try real hard but ultimately fail. I really think this game was aimed at making little kids scared rather than seasoned gamers. As to the FPS aspect: From a technical standpoint it is decent enough, but really does little to the genre that hasn't been done before (and better.) Overall: A game that is all bark, but no bite. A really dull FPS, and slightly entertaining horror. BUT I will say that Alma is a rather creepy character, a shame there isn't more of her in the game. Expand
  15. Aug 29, 2012
    7
    I finally got a hold of this game after 6 years of wanting to try it out, and I got what I expected. It's a six year-old game, so I expected some glitches, outdated mechanics, and repetitive gameplay. That being said, it's pretty fun for short periods of time. I do enjoy the psychological horror aspect rather than strictly quick scares. The atmosphere is creepy, but I've seen better. TheI finally got a hold of this game after 6 years of wanting to try it out, and I got what I expected. It's a six year-old game, so I expected some glitches, outdated mechanics, and repetitive gameplay. That being said, it's pretty fun for short periods of time. I do enjoy the psychological horror aspect rather than strictly quick scares. The atmosphere is creepy, but I've seen better. The ability to slow down time was pretty original, so kudos for that. I managed to get this game for free, so I believe I got my "money's worth." Expand
  16. Apr 23, 2012
    9
    FEAR is the best first person shooter I've played since DOOM 3. The story has you playing as mute Point Man, trying to stop a man named Paxton Fettel from killing everyone in a massive, haunted, corporate building called Armacham. I'm not going to reveal much more about the story, see that's the fun part, the way that you unravel this story is the best part. You listen to phone messages,FEAR is the best first person shooter I've played since DOOM 3. The story has you playing as mute Point Man, trying to stop a man named Paxton Fettel from killing everyone in a massive, haunted, corporate building called Armacham. I'm not going to reveal much more about the story, see that's the fun part, the way that you unravel this story is the best part. You listen to phone messages, read doccuments, and read emails. That might seem familiar, but it is done really well here. The voice acting is top notch, especially from the man who voices Fettel, damn was he creepy. The music is also really creepy, right on par to the Silent Hill games. The campaign isn't short, but it isn't really long. I beat it in around 6 hours. The graphics are slick and smooth, even if every hall in this building looks the same to me. Seriously, you will think you're going in circles. The gameplay is top notch as well.Your main character has the ability to slow down time, which is very helpful in combat. But beware, you can only go slow-mo for a limited time. You get a arsenal of kickass weaponry to back this up,ou got your typical guns:the shotguns,machineguns, and pistols. However, they also throw in a bunch of sci-fi weaponry to mix it up. The game controls are very responsive, and the combat is a blast to play. Another thing that is done really well here is the horror, I crapped my pants several times during this game. FEAR is one of the most polished horror shooters on the market, if you aren't too chicken, go check it out. It is worth every single cent of its retail price. Expand
  17. Aug 9, 2011
    7
    FEAR is a great idea for a game .Take the FPS and Horror and combine the 2 and i remember seeing the adds for it on tv when it was coming out for the PC and wishing i had a PC powerful enough to play it . when i found out it was coming out to the xbox 360 i couldnt wait to play it and when the demo was released it looked great. problem was that in the demo you get all the best parts theyFEAR is a great idea for a game .Take the FPS and Horror and combine the 2 and i remember seeing the adds for it on tv when it was coming out for the PC and wishing i had a PC powerful enough to play it . when i found out it was coming out to the xbox 360 i couldnt wait to play it and when the demo was released it looked great. problem was that in the demo you get all the best parts they take every scarry moment in the game and combine it into a 10-15 min demo . then in the actaul game they stretch it all out. fear's horror element is actaully kinda dull and is more focused on shooting which does work good and i like the slow mo shooting but in the end what i wanted is what the demo was showing us and unfortunitly what we got was a decent shooter but not what this game ultimately could have been. Expand
  18. MatthewW.
    May 18, 2010
    9
    A truly excellent game. Great gameplay and a terrifying atmosphere. The AI was decent, but really, being able to explore spooky environments and piece together the storyline from hidden clues is what sets this game apart. Highly recommended.
  19. MichaelS.
    Sep 29, 2009
    8
    For the people giving this game really low scores, don't believe them right off the back. These people don't even understand the purpose of this game. They want another mindless shooter with endless gore and violence and insanely unrealistic weapons to create epic holes in the walls. While FEAR does have some pretty cool weaponry, the main positive about this game is that For the people giving this game really low scores, don't believe them right off the back. These people don't even understand the purpose of this game. They want another mindless shooter with endless gore and violence and insanely unrealistic weapons to create epic holes in the walls. While FEAR does have some pretty cool weaponry, the main positive about this game is that it's more meant to be a psychological kind of scary rather then a jump-out-of-every-vent scary. In this, it largely succeeds (the girl is one scary little bitch), and although the graphics may not be up to par with games such as COD4, there's a reason: it;s an older game and they can't completely change the engine to improve the graphics. Overall, if you're looking for a game that has enough punch to cause you to jump as well as give u a ton of fun, then this is for you. Otherwise if you want another endlessly chaotic shooter then go buy Unreal Tournament 3(which by the way is amazing). Expand
  20. Matt
    Aug 15, 2009
    1
    I'd say it's the worst game I've ever played, and sits right next to Prey and Condemned. I hated every second of it, from the clunky moving mechanism, constantly dark atmosphere for "effect", the fact that every weapon looks and fires the same....

    I ought to file for damages considering the amount of times I threw my pad on the floor
  21. HarisA.
    Jul 19, 2009
    10
    It's very rare to get a game that actually tries to scare you psychologically. Most titles just have monsters jump out like a Doom 3 clone. Kudos to FEAR for creating a game with an interesting storyline and for making you jump in your seat!
  22. KP
    May 5, 2009
    3
    I lasted about 45 minutes playing this game, and then decided I'd have more fun writing a review of it. My biggest complaint is the game play. It just feels a little clunky for a FPS. The targeting is weak, and movement feels choppy unless in slo mo. The plot is a nice try but misses the mark. Simply not interesting or engaging enough to hold my interest. I'd rather re-play a I lasted about 45 minutes playing this game, and then decided I'd have more fun writing a review of it. My biggest complaint is the game play. It just feels a little clunky for a FPS. The targeting is weak, and movement feels choppy unless in slo mo. The plot is a nice try but misses the mark. Simply not interesting or engaging enough to hold my interest. I'd rather re-play a classic favorite like COD or R6V. Graphics are xbox like. And the score is lame. Problem with metacrtic system is that it doesn't factor in year. For example F.E.A.R. rating 85. Resident Evil 5 rating 85. Even if you hate RE5, it'd be hard not to admit that it blows FEAR out of the water in every way. Expand
  23. GeorgeS.
    Feb 26, 2009
    2
    I'm going to give it a 2 because the well-made environment and the slo-mo gimmick actually works pretty well. The game is extremely slow and I find myself wishing that it would simply get ON with it. I wouldn't call it a horror game, though it does have a supernatural element to it. I feel obligated to finish the game, though the more I play it, the more I just want it to be I'm going to give it a 2 because the well-made environment and the slo-mo gimmick actually works pretty well. The game is extremely slow and I find myself wishing that it would simply get ON with it. I wouldn't call it a horror game, though it does have a supernatural element to it. I feel obligated to finish the game, though the more I play it, the more I just want it to be done. I don't know who said the AI was smart. I think it would lose a battle of wits against a stuffed iguana. So I give it a 2 because the production values were so high, but they didn't seem to bother putting any thought into it. Expand
  24. DarinM
    Jan 21, 2009
    4
    I kmow this is a couple of years old now but i got this for a tenner and have to say i have never played such a boring Fps as this before.Every level looks the same,the graphics are dull,.the gameplay repetitive,no variety in enemies.and scary? maybe for a 5 year old.
    I really wanted to like this but its so average in every respect and boring as hell.I think the reviewers were playing a
    I kmow this is a couple of years old now but i got this for a tenner and have to say i have never played such a boring Fps as this before.Every level looks the same,the graphics are dull,.the gameplay repetitive,no variety in enemies.and scary? maybe for a 5 year old.
    I really wanted to like this but its so average in every respect and boring as hell.I think the reviewers were playing a different game.
    85?? yeah right
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  25. JamesPiles
    Nov 8, 2008
    2
    Terrible. I'm not talking about the graphics. If it's a good game i'll keep playing it regardless of how old it is ( like Half life 1). I'm talking about the level design. You'll see the same boring pipes and textures again and again. If I took a screenshot in half life 1 - I'll now what level was being played, this game you can't tell, it all looks theTerrible. I'm not talking about the graphics. If it's a good game i'll keep playing it regardless of how old it is ( like Half life 1). I'm talking about the level design. You'll see the same boring pipes and textures again and again. If I took a screenshot in half life 1 - I'll now what level was being played, this game you can't tell, it all looks the same. Dissapointed, they should have called this game W.A.R.E.H.O.U.S.E Expand
  26. matt
    Oct 22, 2008
    10
    this game is not over rated at all it was so god ive purchased it twice once on the pc and once on the 360it's by far my favorite fps campaign any one complaining about the graphics clearly doesn't remember when it was made it was made before the 360 was even available it was much scarier then bioshock (which was a terrible game) and most other games iv'e played if you hadthis game is not over rated at all it was so god ive purchased it twice once on the pc and once on the 360it's by far my favorite fps campaign any one complaining about the graphics clearly doesn't remember when it was made it was made before the 360 was even available it was much scarier then bioshock (which was a terrible game) and most other games iv'e played if you had played the pc version you wold realize how great of a game this is on the 360 Expand
  27. MarkW.
    Jul 1, 2008
    4
    Yawn zzzzzzzz....... Incredibly boring.
  28. LionelE.
    Mar 5, 2008
    8
    A mildly derivative but well-made shooter with nice atmospheric elements. A few aspects, like the slow-motion capability and fair enemy AI make it worth playing despite it being a bit outdated by the platform's recent standards.
  29. RickD.
    Dec 22, 2007
    0
    Thiss game is horrible. Absolutely the worst gameplay and graphical design I've ever seen. Every weapon looks the same and the environments look exactly the same as the last one. This game is terrible and I don't recommend it to anyone.
Metascore
85

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 44
  2. Negative: 0 out of 44
  1. 91
    F.E.A.R. has made it from the PC to 360 with everything that made it an outstanding experience along with a few new additions including the fantastic Instant Action mode, making it hard to lodge any huge complaints against the game.
  2. Official Xbox Magazine
    85
    F.E.A.R.'s downsides mean it's thrilling at first and much less absorbing later on, but its magnificent combat sequences still make it irresistible for serious FPS fans. [Dec. 2006, p.62]
  3. The level of destruction and the special effects are outstanding, and while the single player campaign is a bit short, the console exclusive Instant Action Mode is a great way to continuously relive battles against the intelligent AI.