- Publisher: Ubisoft
- Release Date: Mar 28, 2006
Summary:
Far Cry Instincts Predator features both Far Cry Instincts Next Chapter and an enhanced version of the original Far Cry Instincts game. Offering the kind of lush and deep natural environment true to the Far Cry brand, Far Cry Instincts on Xbox 360 captivates gamers with its enhanced graphical reality and gameplay. Giving gamers the opportunity to discover the Far Cry universe in an optimized, high-definition environment, the game takes advantage of Xbox 360's multi-core next-generation engine for improved performance. Gamers will experience advanced pathfinding and new enemy and vehicle artificial intelligence for improved chase scenes and more enemies on-screen at one time, allowing for more adrenaline-rushing fast-action sequences. [Ubisoft]
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| Rating: | M |
|---|---|
| Official Site: | http://farcrygame.us.ubi.com/predator/agegate.php?destURL=/predator/index.php |
| Developer: | Ubisoft Montreal |
| Genre(s): | Action, Shooter, Shooter, First-Person, Modern, Modern, Arcade |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood Drug Reference Intense Violence Strong Language Suggestive Themes |
| Sound: | Dolby Digital 5.1 |
| Connectivity: | Live Aware Scoreboards System Link |
| Special Controllers: | Headset |
| Online Modes: | Competitive |
| Resolution: | 480p 720p Widescreen |
| Number of Online Players: | 16 Players Online |
| Customization: | Downloadable Content |
| Cast | Credit |
|---|---|
| Bertrand Hélias | Senior Producer |
| Bertrand Helias | Senior Producer |
| Laurent Hogue | Level Designer |
| Jean-Francois Dugas | Creative Director |
| Patrice Zink | Lead Programming |
| JonathanJacques Belletete | Artistic Director/Graphics Lead |
| Danny Oros | Technical Graphic Director |
| Jean-Theirry Roy | Animation Technical Director |
| Philippe Baude | Game Design |
| Hoang Mac Thien Nguyen | Project Coordinator |
| Jean-Francois Lopez | Lead 3d |
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