- Publisher: Playlogic
- Release Date: Oct 27, 2009
- Also On: PlayStation 3
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Fairytale Fights digs an attractive concept because of its unpolished and boring gameplay.
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The lackluster execution could be partially forgiven if Fairytale Fights were an Xbox Live Arcade title. But as a full-priced retail release it feels like a missed opportunity.
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The Brothers Grimm wouldn’t be amused about this title, even if they had been hardcore gamers.
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In the end if one goes into Fairytale Fights with realistic expectations of what the game is, then one will no doubt enjoy what the game has to offer.
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Fairytale Fights isn't as bad as a lot of other outlets make it out to be, but it's got plenty of flaws. I like the premise and the idea of the game, but the execution is rough.
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For what Fairytale Fights sets out to accomplish it does so triumphantly. The big deal here is the price, and as it stands Playlogic is asking full retail value for the game, so that means Fairytale Fights is going to be the same price as something as involved as Dragon Age.
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Top off the list with repetitive and uninspired boss battles, an off-kilter depth of field and a one-dimensional economy, and Fairytale Fights is offensive, just not in the way Playlogic intended.
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It is love and hate all mixed up when Little Red Riding Hood meets Dead Rising.
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There's just nothing to hold your interest over the long haul and while roaming around with some friends helps, it just isn't entertaining enough for me to recommend it to anyone, not even those who love fairy tales and platform titles.
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Though Fairytale Fights has a really great idea, it seems to have been slopped together with little thought pertaining to gameplay.
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Fairytale Fights is a product Dutch gamers can be proud of. When playing alone, the game offers many hours of enjoyment in lush environments. Better yet, these environments will soon be painted red with the blood of your opponents. The multiplayer is a little hectic and falls short, though.
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This decent idea got buried under glitches, a bad camera, and frustrating gameplay, and there seems to be no reason for that to have happened.
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Games Master UKA likeable, if slight, slice of gory Brothers Grimm gaming. [Winter 2009, p.86]
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A funny hack ’n’ slay game taking place in the fairytale universe – great for beginners and advanced players.
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Fairytale Fights is not a game that’s going to revolutionize the genre. It is, however, a very fun, unique, and beefy (15-20 hours of gameplay) game that’s fun to tear through.
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Fairytale Fights is simply boring.
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Fairytale Fights showed how the Playlogic team contains some exceptional artists and developers, capable to realize some wonderful worlds: unfortunately, it highlighted too some great problems in their game design and QA divisions. Great visual and a very intriguing base idea have been ruined by a very repetitive and unchallenging gameplay. It's a real pity, because this was one of our most watched games and it deserved a better treatment.
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Fairytale Fights' promises end up being sadly unfulfilled. Its gore and fun approach crashes upon awkward controls and boring gameplay. It's definitely a missed opportunity.
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Official Xbox Magazine UKCutesy gore and not a lot else. [Christmas 2009, p.94]
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The chaos is fun to be a part of for the first few hours, but it becomes redundant too quick to recommend for anyone who isn’t looking for a title to play online or offline cooperatively with a family member or friend.
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Overall Fairytale Fights has a unique premise and quite a bit of potential. Unfortunately lackluster execution on a couple of key features detracts from the experience.
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The best of Fairytale Fights is the idea to create the story and background of the game, hands down. Its twisted humour makes it attractive enough to be enjoyable, but only if we ignore its flaws.
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It's nice to look at it and is amusing for a short while, but as soon as the presentation gloss wears off you're left with a dull hack 'n' slash that makes use of an overly simplistic control system. Without the substance to go with the game's amusingly twisted appearance, Fairytale Fights never really gets past the opening chapter.
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Not a bad game by a long stretch, but it could have been better.
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X-ONE Magazine UKThe violence and humour grate after a while, but this is still diverting enough stuff. [Issue#52, p.88]
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Xbox World 360 Magazine UKJust behind the beautiful swan's plumage hides the monotony of an ugly duckling. [Christmas 2009, p.84]
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Fairytale Fights has become a funny game, but all things are kept too simple. So playing alone will not amuse you, but the co-op on the other hand is really fun. However there is a lag off replay value that might keep you from buying this title!
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A fantastic concept poorly executed. All of the visuals and presentation seem in place, but the monotonous gameplay and boring combat really drag down the overall experience.
Awards & Rankings
User score distribution:
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Positive: 2 out of 13
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Mixed: 8 out of 13
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Negative: 3 out of 13
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Apr 14, 2017
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Jun 12, 2012
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May 16, 2012