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4.8

Generally unfavorable reviews- based on 523 Ratings

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  1. Sep 12, 2014
    0
    When you buy a product you expect it to work this FAILS constantly being disconnected from error codes (500 mil + spent on this game and it ships broken? wtf) cant even play this game for more than 20 minutes at a time. And the gameplay is not as fun as borderlands its waaaay over hyped. PVP is horrible cant keep a full lobby people constantly dropping in and out. do yourself a favor avoidWhen you buy a product you expect it to work this FAILS constantly being disconnected from error codes (500 mil + spent on this game and it ships broken? wtf) cant even play this game for more than 20 minutes at a time. And the gameplay is not as fun as borderlands its waaaay over hyped. PVP is horrible cant keep a full lobby people constantly dropping in and out. do yourself a favor avoid this headache. Expand
  2. Oct 25, 2014
    0
    I'm not sure where the fanfare for this game comes from, they could have just been more honest and titled it "Call of Destiny: Space Ops". There is NO content to the game, none, storyline is sparse and the little bit that is there is completely uninspired. There are five strikes, of which, depending on the day of the week you'll only be getting one, over and over from the weekly heroic andI'm not sure where the fanfare for this game comes from, they could have just been more honest and titled it "Call of Destiny: Space Ops". There is NO content to the game, none, storyline is sparse and the little bit that is there is completely uninspired. There are five strikes, of which, depending on the day of the week you'll only be getting one, over and over from the weekly heroic and strike playlists. Gear drops are terrible, I mean terrible, and the grind to get gear is almost as bad as vanilla wow's pvp ranking and armor system in terms of grinding. You want to buy some purple gear? Enjoy 2-3 weeks of grinding the ish out of quests ("bounties") and running strike playlists, or live in the Crucible, which is their "arena" if you will, until you have enough rank to open the option to buy gear... THEN you have grind further to get coins from the aforementioned methods to buy said gear. After that, maybe you'll meet up with Xir and get some legendaries, at which point if you haven't come to hate the gear upgrade system already you''ll really start to for sure.

    It's a garbage game, which the pacing of a j-rpg title from more than 20 years ago. You should avoid it at all costs.
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  3. Sep 29, 2014
    6
    Just going to get right into it here. Pros and Cons, that simple. And yes, I've played all three classes, every mission, every gametype, with probably 50+ hrs of gameplay.

    Pros -Excellent gunplay and movement mechanics. Feels very fluid. -Beautiful display, gameworld, and scenery. -Excellent PvP capabilities, although I feel it could use more additions. -The armor and weapon upgrade
    Just going to get right into it here. Pros and Cons, that simple. And yes, I've played all three classes, every mission, every gametype, with probably 50+ hrs of gameplay.

    Pros
    -Excellent gunplay and movement mechanics. Feels very fluid.
    -Beautiful display, gameworld, and scenery.
    -Excellent PvP capabilities, although I feel it could use more additions.
    -The armor and weapon upgrade system is well thought. It feels like you're getting somewhere with that gun. (though that's about all the progression you get)
    -All of the audio and it's immersion works great, and it's there when it should be.

    Cons
    -Feels like a 20% effort was put into the story.
    -Balancing issues for EVERYTHING; Particular class abilities that are OP, or ones that are UP, the horrendous RNG and loot drop system, and weapon rebalance issues.
    -Almost everything begins to feel like a grind, and not even just past lvl. 20. You don't feel like you're progressing with anything.
    -The mission variety is laughable. Really? Sit and defend against 3 waves while your ghost does his work is a drag.
    -No in-game chat, but I was never a fan of that anyway.
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  4. Sep 12, 2014
    6
    After around 24 hours worth of gameplay Im ready for a review.
    Destiny is a Hybrid MMOFPS much like Borderlands 1/2, FireFall, and Planetside 2. In my honest opinion some of these games are good some not so much (Looking at you FireFall)/ The Genres MMO and FPS don't mesh well in many areas for many reasons but thats its own argument entirely.
    Starting with the actual review the
    After around 24 hours worth of gameplay Im ready for a review.
    Destiny is a Hybrid MMOFPS much like Borderlands 1/2, FireFall, and Planetside 2. In my honest opinion some of these games are good some not so much (Looking at you FireFall)/ The Genres MMO and FPS don't mesh well in many areas for many reasons but thats its own argument entirely.
    Starting with the actual review the leveling process in Destiny is not bad you level through a level of means things such as Bounties from a bounty board much like borderlands story missions and open world patrol mission/Dynamic events. and you can also level by means of PvP. Starting with the Story mission most efficient way of leveling. My first criticism is that you get behind in levels pretty quickly forcing you to do many grindy side quest to catch up in level, Now this isnt so bad the side quest or as Destiny calls them patrol missions give decent exp and can get you 1 or 2 levels quickly. Although I have 1 major criticism about the Dynamic events, They spawn extremely infrequently( very extremely), so much so that I literally only seen 1 in my 26 hours or 24 levels of playing. But things like this can be fixed with patches. Destiny also suffers in the character depth department there is an aparent lack of thought in the progression system and character design system as if the devs never even played an MMO such as WoW,Or Guild Wars as some of the obvious ones that come to mind, there are no skill points are trees which is odd. Only choice in changing a skill that will very very slightly change one of your abalities weather it be your super melee or your grenade ability.

    Now lets get down to what everyone wants to know and what people will probably read this review for, The END GAME and the GAMEPLAY, 2 of the largest factors in a game that make or break it. Lets start with destiny's gameplay. The actual combat is fun and exciting with lots of dynamic choices to how you wanted to handle a fight weather you want to do lots of AoE and ranged damage with your warlock or be right in the freigh with lots of melee damage as the Hunter Or smash things with your titan. Combat is fun and intresting, this would be great if the missions them selves weret so damn boring and repetive littirally every mission from Earth to the last Planet Mars is the same thing kill some mobs let your Ghost Open or unlock something kill a mini boss(Or Elite Pack). Extreamly boring and was super hard to get through for me. before I go on its also worth mentioning there is a clear lack of story here for some reason the actual Lore and story feel like an after thought and is very umm how should I put this... Underdeveloped. But going on, The end game the thing everyone wants to know about, Well let me tell you. it is.... Strikes the same ones you played in the story just with the difficulty ramped up by like x50. and the only way to progress your Gear score as it is in most MMOs or (Light) in Destiny is to get better gear from these very increased difficulty strikes. And the drop rates for actual good gear that would be a gear score increase or an actual good peice of gear is Astronomically low for some reason. I did 60+ of these strikes and got no legendary peices of gear and definitely no Exotic pieces either. What a joke this was...... I know that there is intended be a grind for gear in the end game but doing this Strike content over and over for some reason is just not fun at all and the lack of rewards is extremely discouraging making you dread doing more strikes.. All in all Id have to say Destiny is overhyped and an above average experience because of its engaging combat but if you dont like the super extreme grind for gear in the end game. Id say skip it.. see you guys next time hope you can enjoy Destiny more than I have.
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  5. Oct 20, 2014
    9
    I can't see why people hate Destiny so much, I guess since I don't follow gaming news as much recently I wasn't too hyped up about the game pre-launch. I played the beta since it looked like a halo rpg and I liked it: The story missions were fun (for me) and the PVP was great! I got the game within a week of launch and played the story first (as with most games I play). I feel like theI can't see why people hate Destiny so much, I guess since I don't follow gaming news as much recently I wasn't too hyped up about the game pre-launch. I played the beta since it looked like a halo rpg and I liked it: The story missions were fun (for me) and the PVP was great! I got the game within a week of launch and played the story first (as with most games I play). I feel like the story is the weakest aspect of Destiny, the missions are fun with a fairly good pace until the end which turns into a slightly more wave based system (kill all enemies, more come, repeat). The actual story flew past me, it made little sense for the most part and by the end of the last mission I had no idea why I was shooting the aliens, but playing through the missions was quite enjoyable and the rate of levelling worked very well. I also liked the drop system, it wasn't as frequent as some games and at first the range of guns seemed very limited but after an hour or two there were much more variants of the same guns which had nice changes. The uncommon and upward items (green and blue mainly) were probably the best feature of the single player. They allow for upgrades as they gain xp (such as different scopes for weapons of faster reloads with a weapon type for some armour) which work very well, allowing a gun to be adapted for shorter or longer range etc. The only issue I had was the fact that finding an encrypted item meant traveling back to the main hub which meant became tedious after a while, After the story and experimenting around with the loot, I played the strike missions which I found to be better than the campaign missions. A group of guardians play through a co-op mission with a similar structure as the single player ones, but with a much tougher boss at the end which requires much more firepower to take down and much more tactics. The main feature I found the be helpful was the ability to revive others especially when against the boss. The loot at the end is good too, as is the loot throughout. The feature I prefer most is the PvP. No matter your armour or gun rating, they all balance out for all players. This makes matches much more skill based as opposed to a game where the best gun wins (single player weapons and armour are used in PVP). The maps are good, with both a mix of long range sniping points and close quarter combat. The ammo drop system is also really well done. Special ammo is not as readily available as standard ammo, and the ammo used in LMG's and RPG's are very scarce, making games much more balanced.
    The story might be a bit naff, but the missions are fun to play through and the variety of content outside of the story more than makes up for the poor story telling.
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  6. Nov 8, 2014
    5
    I give this game 5 stars but its a overall disappointment. After all the money and time spent on this game, it simple falls short of my expectations. The solo play is not bad but kind of a rip off from borderlands and the multiplayer is simply broken lacking the fundamentals of a true FPS game. I guess the true disappointment is in the multiplayer side of the game. Starting out you willI give this game 5 stars but its a overall disappointment. After all the money and time spent on this game, it simple falls short of my expectations. The solo play is not bad but kind of a rip off from borderlands and the multiplayer is simply broken lacking the fundamentals of a true FPS game. I guess the true disappointment is in the multiplayer side of the game. Starting out you will find yourself out-matched by higher level players which truly have a huge advantage. Their are guns that are simple over powered and they are starting weapons which leaves players with the response "if you can't beat them join them".
    The diversity in the weapons is great but again, it leaves the lower levels at a big disadvantage not being able to wield the high level weapons. If that is not enough for you, the perks; higher level players have, can leave low levels at the player mercy. Their is no skill base ranking system that you would expect from a Bungie game, which after 343's attempt at Halo 4, you would almost certainly expect their to be one.

    Again not a bad game but not the legacy game we all anticipated!
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  7. Dec 6, 2014
    0
    Please don't buy this unless you know exactly what you are getting into. This game is basically unplayable from a single-player perspective as Bungie has done absolutely nothing to allow you to interact with other players or setup groups to do any of the supposedly 'decent' content. If you don't already have several players playing on one console, then there's very little for you to do inPlease don't buy this unless you know exactly what you are getting into. This game is basically unplayable from a single-player perspective as Bungie has done absolutely nothing to allow you to interact with other players or setup groups to do any of the supposedly 'decent' content. If you don't already have several players playing on one console, then there's very little for you to do in the game other than pvp and incessant grinding. And you should know, the game is extremely repetitive. You will see all of the content in the first 5-10 hours, and then be asked to replay it all for the next few hundred. There is almost nothing about this game that makes me want to recommend it to anyone, and Bungie has gone out of their way to let the player base know that they don't really care about their concerns. Bungie is set on doing this game 'their way', which no one seems to want except for them. Please stay away, this game is not worth your time and frustration. Expand
  8. Jan 25, 2015
    0
    Do not buy this game it is a waste of your money. Buy it if you want a hour of fun then bland repetitive gameplay the side quests aren't even side quest the open worlds don't feel open the multiple oh don't get me started if you have a weapon that is under 200 damage you will be killed over and over by level 25 or 30 player who have one shot kill weapons and the story is broken and boringDo not buy this game it is a waste of your money. Buy it if you want a hour of fun then bland repetitive gameplay the side quests aren't even side quest the open worlds don't feel open the multiple oh don't get me started if you have a weapon that is under 200 damage you will be killed over and over by level 25 or 30 player who have one shot kill weapons and the story is broken and boring the reward for beating the story is a crappy rife that you will replace and a cutscene all of this game is bad i was extremely hyped for this i preordered it from gamestop for 90 dollars NINETY they said will give you this code to get a sparrow enter it by tuesday and they give me the code on WENDSDAY i spent nearly 100 dollars on a crappy game with crappy extra content that I didn't even get to use the gameplay mechanics are repetitive the weapon customization is extremely limited and the game is overall crap the fact that is spent so much and got so little leads me to believe this game was created by the devil I wish they let me get a refund but they don't because they want to have baths of money they just can't make enough and the fact that people even bought the expansion is baffling the whole game is a crappy broken game in the multiplay you don't need skill you need a good gun skill is just gone the game is bad bad bad do not buy this game it sucks. Expand
  9. Jun 22, 2015
    3
    I rented this game from redbox and its has been a nightmare. I took about 4 hours to get the game to even start because there were multiple downloads that were necessary to run it. It was a fairly standard game once i started to play it. There wasn't anything that exciting.

    Also, I kept getting cut off from xbox live which kicked me out of the game. Because of this I only made it
    I rented this game from redbox and its has been a nightmare. I took about 4 hours to get the game to even start because there were multiple downloads that were necessary to run it. It was a fairly standard game once i started to play it. There wasn't anything that exciting.

    Also, I kept getting cut off from xbox live which kicked me out of the game. Because of this I only made it through the first mission. This could be because of my internet connection but overall it has been a terrible experience and its mainly because of the requirement to connect to the internet to plain the campaign.
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  10. Sep 15, 2015
    3
    I played this game for eight months, but with the release of The Taken King expansion, Bungie and Activision have locked out much of the game for anyone who doesn't own TTK. The old missions and strikes are playable only on a single difficulty (previously called "Easy"), and the old strike and Crucible playlists are gone, leaving a hobbled game. Add to this the fact that you can't use anyI played this game for eight months, but with the release of The Taken King expansion, Bungie and Activision have locked out much of the game for anyone who doesn't own TTK. The old missions and strikes are playable only on a single difficulty (previously called "Easy"), and the old strike and Crucible playlists are gone, leaving a hobbled game. Add to this the fact that you can't use any new legendary items, and can't "earn" (or "find") the old legendary items, you basically have a coaster in a slipcase. Expand
  11. Sep 9, 2014
    6
    Having played this game for about 4 hrs I can say Iv'e mostly enjoyed it so far. A great idea with some original gameplay ideas thrown in but its lacking a bit in its execution. Its a story full of potential but its lacking the depth and richness that its title demands. I read somewhere that Activion has invested 500 Million dollars on this title, that kinda money should at least give usHaving played this game for about 4 hrs I can say Iv'e mostly enjoyed it so far. A great idea with some original gameplay ideas thrown in but its lacking a bit in its execution. Its a story full of potential but its lacking the depth and richness that its title demands. I read somewhere that Activion has invested 500 Million dollars on this title, that kinda money should at least give us something on par with GTA V, but sadly its not as exciting. To be fair though I think the huge hype has given this game a bit of a false start, its actually fun to play and some moments take me back to when I first played the original Halo. The mechanics are fluid and also feel more like Halo than say BF3 or COD. On the downside the graphics are a bit dated on the Xbox 360 I now wish I had an Xbone more than ever but I still refuse to buy one because my games collection wont be backwards compatible. Greedy Microsoft!
    Now the story also feels to me like a futuristic version of Skyrim with guns and spaceships. After the initial excitment, dare I say, it felt a little repetitive. I find myself continually trapped in some dark room again firing at hordes of Fallen Aliens, hoping that soon I will defeat them so I can move on and just look at the gorgeous outdoor scenery once more, do some more double jumping and ride those Star Wars inspired vehicles. Also I was hoping it would feel more open world but its actually quite linear. The coop mode was fun but similar to the story mode, just more shooting aliens (in dark rooms) but made more exciting in teams of three. Coop mode could do with some text communication too because i dont use a head set and dancing doesnt really help your teammate when they've got an Alien Sniper pointed at them. All in all, I do like it for all its faults, its not a bad game to have on the shelf for those moments when you feel like shooting some Aliens with an assault rifle. For now Its early days and I want to see how it plays over the next few weeks and fingers crossed I can find a few more welcome surprises.
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  12. Sep 13, 2014
    5
    My thoughts. This is coming from a level 16 who's just about to get to Mars:

    1. Story is downright awful. The premise sounds amazing but the execution isn't done right at all. 99 percent of the missions have been "press square, defend area, kill big boss, missions complete. And the odd occasional cut scene with cringe worthy voice acting. 2 Light on content. If you turned off the
    My thoughts. This is coming from a level 16 who's just about to get to Mars:

    1. Story is downright awful. The premise sounds amazing but the execution isn't done right at all. 99 percent of the missions have been "press square, defend area, kill big boss, missions complete. And the odd occasional cut scene with cringe worthy voice acting.
    2 Light on content. If you turned off the endlessly spawning enemies this game could be completed in a few hours for the story. Considering the first thing they talked about this game was it's focus on the story I'm severely disappointed in that regard. So much potential and it just falls flat.
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  13. Sep 13, 2014
    5
    The first red flag is all the big game reviewers didn’t post day 1 reviews of this game calming it’s to big to review in 1 day. Bull crap. This game can be beaten in less then 24 hours and there is nothing complicated about it or ground breaking. What they are really saying is “this game isn’t as good as the hype”

    Played the beta, for a beta test it was decent, showed a lot of hope for
    The first red flag is all the big game reviewers didn’t post day 1 reviews of this game calming it’s to big to review in 1 day. Bull crap. This game can be beaten in less then 24 hours and there is nothing complicated about it or ground breaking. What they are really saying is “this game isn’t as good as the hype”

    Played the beta, for a beta test it was decent, showed a lot of hope for the actual title. Not enough for me to buy the game new however, managed to find a used copy the day after release. Turns out, the beta test was the actual game with it’s below average graphics, low frame rate, poor resolution, the whole smack. Copy and paste COD ghosts graphics engine with titanfall laziness and watchdogs marketing hype machine and tada! destiny on the 360. mw2, mass effect 2, skyrim, gta5 even borderlands 2.. look better. The maps are dead and lifeless, no sole are heart put into drawing them as the marketing would have you think there is. Mass effect 2 curb stomps this game in map settings and visual effects.

    For a MMO, as bungie braggs endlessly this game is, it’s solitary experience if your casual like me with few friends who live on video games. You see far more people in a 16 player lobby in GTA online. There is almost no co-op matchmaking to speak of for story missions. There is zero communication features, no chat, no proximity voice or lobby chat, you can point and wave, and if you manage to get into a fire time of a max of 3 people compared to borderlands 4 you can only voice talk to those 2 other people. If you see someone randomly in town or on a mission your best bet to communicate is xbox live message if your fast enough. Even then most people will ignore you or say no to mission invites.

    if your lucky enough to actually run into another person around the same level as you in the same part of the map 90% of the time they will ignore fire team requests. Have a friend you can count on if you wanna play with other people. Which beings me to my next point, playing this game solo is boring.

    The opening missions set the tone for what this franchise is going to be, uncomplicated, overly simple and over drawn out (Like the last 2 harry potter movies) and REPETITIVE, just about every mission is wave defense. as the voice for the traveler will say, “I could tell you about the darkness” I could tell you about the great battle with the darkness and the traveler”, “I could tell you how the traveler arrived on earth” “I could tell you how the human race was great and powerful after the traveler arrived, but I wont”

    this plot is the most un-engaging story of all time. There is no hero like master chief to connect with and associate bad assness with. your nameless guardian isn’t given any in-game special treatment to give him the hero status, he’s a nobody no one cares about. The main story missions are side stories having little or nothing to do with this great darkness that destroyed everything or the traveler. Im level 17 almost done with the story and I know as much about the plot as I did when they first announced destiny over 2 years ago. But we do have bad robots, replica fore runner look-alikes from halo 4 and some big round guys strait out of 90’s film the 5th element.

    The good. Destiny’s leveling system is solid, lots of guns and upgrading. this is the best part of the game by far. It’s very rewarding to reach a new level and upgrade your guardian. Lots of gear however not as diverse as borderlands. We have tiny ships that have warp speed and teleport but we still are using bullets and gun powder, sorry Gene Roddenberry.

    Pvp… haven’t played it but since I’m burnt out on mp fps shooters like cod and bf I doubt a futuristic version where everyone has a push-to-win button by the same publisher will offer anything new, nothing about destiny hasn’t been done on PC’s on a far bigger scale 10 years ago and still looked better then this does on current gen or next gen consoles.

    The main reason I playing this game is I’m bored of everything else. I have no desire to level my guardian or finish the game but since I got nothing else going on I will. Bungie is set test everyone’s patience. Spoon feed us plot at a snails pace till we are so bored of what they have given us they will give another few bred crumbs with over price paid DLC and future sequels. I have a feeling if they had taken everything they plan to do with destiny 2 and 3 and all mumbo jumbo dlc and cram it all into this first title this would probably be a decent game, but it’s below average as is.

    Rent it, barrow it, buy it used. Don’t get it new. Wait for the story to develop more later on when it might actually be interesting.
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  14. Sep 13, 2014
    5
    OK, yesterday I would've given this game a 10. Today, when I entered pvp at level 8, there was level 20s one shotting me, and the maps were TINY. I hit the roof, I was so angry. Sure, I bet the pvp is great at the cap, but whatever moron at Bungie decided to let level 8s fight against level 20s? Should be fired, and banned from the industry. Words cannot describe the derision andOK, yesterday I would've given this game a 10. Today, when I entered pvp at level 8, there was level 20s one shotting me, and the maps were TINY. I hit the roof, I was so angry. Sure, I bet the pvp is great at the cap, but whatever moron at Bungie decided to let level 8s fight against level 20s? Should be fired, and banned from the industry. Words cannot describe the derision and disgust I felt when I entered the Crucible. I will try again at level cap. You broke my heart. I am taking 5 points off my initial score of 10, and you deserve it, when I saw the low metacritic, I was super surprised. HOW ABOUT SOME BALANCE GUYS? Did you learn nothing from WoW's pvp issues? If you didn't you don't deserve our money, it's as simple as that.

    You have to understand, a ton of your audience is mmo players, that come from games that don't balance the pvp. The beauty behind a shooter mmo, is in PVE you can hit harder by gearing and skilling up, and have fun, I give your pve a 10. The idea behind mmo pvp in a shooter, is that everyones guns still do the same sort of base damage, and you seperate the level caps by 5 or so levels, so there isnt some prick 12 levels higher than you, one shotting you. If you do not understand this basic concept, that any real pvper could've told you on facebook or twitter, you don't deserve our money. Whatever game tester that let this unbalanced pvp go to release without warning you how truly bad of a mistake you were making? Should be fired and banned from the industry as well.

    You shouldve been warned that you had a 10 game in terms of concept, and a 0 game in terms of pvp balance... I am here to warn you in person, that the smart players will now boycott Bungie for the rest of their lives, if you do not fix this immediately. And balance is easyt in pvp, you keep the levels of the players equal when you matchmake, you mnake sure the gear is toned down, so people have a chance, if they are playing more casually, and want to have a COD, or Battlefield or Halo experience of TDM.

    If you do not provide this pvp balance, not only will your game tank so bad noone will buy a sequal? People will go out of their way to avoid your games, and you will lose the awesome credibility you got from the Halo series. THIS IS A SIMPLE FIX AND YOU SHOULD MAKE IT BEFORE IT IS TOO LATE! You cannot ride on your pve forever, half of the MMO crowd that bought your game, bought it for the PVP. I think ALL of the FPS crowd, bought it for the PVP. How you could fumble the execution so badly, is beyond me.

    I realize what a negative nancy I am being? But just yesterday I would've given a game a straight 10, if you were to patch balance the pvp for leveling today, I would come back and change my score back to ten.
    For real, get a clue Bungie. This made me wonder about the intelligence of a lot of the people working at your company? If they managed to miss this, or did it on purpose? They don't deserve their jobs. They inadvertantly turned your company into a thief. I don't write this to be inflammatory, I write it because I feel that every word I am saying is very, very, true.

    I had such high hopes! And you dashed them. It's a simple fix guys, you REALLY should consider it. Have a nice day guys, Enjoy the 64 dollars I spent on a physical copy, that I then sold immediately when I found out that i could not get the next gen version upgrade for free, that it was only available digitally. WHERES THE WARNING STICKER GUYS, what you did should be illegal, and you SHOULD be taken to task for it. Then I bought a year of LIVE so I could enjoy pvp leveling, only to find out that you have an infant's grasp of balance. Then I bought the 30 dollar expansion, that you released the same time the game went live. Do you understand what an expansion is? It is not content that you withold upon release, it is something you sell like a year later, to keep your fans loyal and interested in your game. I think you have an infant's grasp of what an expansion is, as well.

    Enjoy the 60 dollars I spent on the digital version. That is ONE HUNDRED AND FIFTY DOLLARS to play your product correctly. For that price, this game needs to have its pvp balanced, the maps need to be bigger, and there needs to be a STICKER on the physical copies of the PS3 and 360 version warning you VERY specifically that you do not get the next gen upgrade for free. Your mistakes are frankly sad and alarming, and do not bode well, of this is how the next gen console development companies intend to treat their fans. I can overlook everything you did to me, because I am a loyal fan and bought everything y9ou ever made. But I SIMPLY CANNOT OVERLOOK THE PVP LEVELING BALANCE. It is a DISASTER. And no I am not kidding or being dramatic. How you guys released the Crucible like this? Is just beyond me.
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  15. Oct 3, 2014
    0
    About me: I play FPS, MMO's, RPG's, and RTS

    I was very disappointed. The loot system is horrible ( there is so much RNG and anything not related to RNG has massive rep and high currency cost which in and of it-self is limited weekly, boss's dont drop loot ), the story is short and unimaginative( not going to go into in so as not to spoil but just know it feels like someone's first year
    About me: I play FPS, MMO's, RPG's, and RTS

    I was very disappointed. The loot system is horrible ( there is so much RNG and anything not related to RNG has massive rep and high currency cost which in and of it-self is limited weekly, boss's dont drop loot ), the story is short and unimaginative( not going to go into in so as not to spoil but just know it feels like someone's first year in a high school creative writing class made it ), communication with party members is harder then it needs to be ( this is suppose to be a MMO it should not take a arm and a leg to group and there should be open communication , ya know that thing that makes MMO's possible ), its no where near as Open as it claims to be ( the same area's are used over and over and over again, along with the same missions ) and finally PVP is the worst I have seen in a long time ( at "max" level you can unload in someone and they can stare at you hard and kill you because there have wayyyyy better weapons ) all in all this game was very disappointing and I dont see myself playing it anymore.
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  16. Sep 9, 2014
    5
    A load of wasted potential, but with solid mechanics, Destiny is representative of an industry with no ideas and more of a focus on spectacle than mechanics.

    Examples of poorly designed mechanics are loot, none of which is exciting. When a new gun is found in Borderlands, it could fire swords or arcing lightning blasts. In Destiny, the bullets could glow red. There are only a handful of
    A load of wasted potential, but with solid mechanics, Destiny is representative of an industry with no ideas and more of a focus on spectacle than mechanics.

    Examples of poorly designed mechanics are loot, none of which is exciting. When a new gun is found in Borderlands, it could fire swords or arcing lightning blasts. In Destiny, the bullets could glow red. There are only a handful of gun types, and the few variations to that gun play nearly identically, making it seem more like a traditional first person shooter than an extended RPG.

    The RPG elements are terrible and barebones. Rather than getting a series of points to put into many skills, creating your own unique character and way to play, all of the classes (all three of them) will play identically to someone playing as the same class, the only difference being the skills they have equipped, which can be changed at any time, undermining the entire RPG aspect as a whole.

    The map is massive, but there isn't really much to do in it. It's sort of like if you put tootise rolls on the corners of a football field. Yeah, there are caves and respawning monsters, but the maps have an MMO feel and, in a fast paced shooter, it just comes across as a pointless waste of space, and an excuse to have vehicles.

    Speaking of vehicles, the game has almost no consequences for failure. If your vehicle explodes, you can just summon another one. No money, experience, or level required. If you die, you respawn a short distance away, once again, with no repercussions, unless you are in a "dark zone" for raid purposes, which show up entirely at random within missions and make them more aggravating than fun, just because of how randomly they're sprinkled around. This lack of feedback to the player causes the game to feel old very quickly, because there isn't a sense of accomplishment. You can just bash your head against any boss until you win, regardless of level or personal skill. Combine this with the face that many enemies are simply damage sponges and this makes for a lot of tedium very quickly.

    The story is meh. It's visually interesting in its design, but what starts off as an interesting idea quickly devolves into every single sci-fi cliche in history. Not much to say, it serves its purpose, but brings nothing new to the table.

    And, simply put, the multiplayer deathmatches are garbage. They remind me of the most recent Call of Duty, but even more broken. Prepare to die at complete random.

    As for the good, the game is gorgeous. Landscapes are meticulously designed, and you can tell the world-designers really care for their craft. The voice acting is also great, except for, curiously, Peter Dinklage. He occasionally comes off as flat and bored with everything that is going on, and when he does, it will suck you right out of even the most emotional scenes. Also, the driving mechanics are smooth as better, and are quite possibly some of the best that I've ever played.

    However, all of these things can't make up for the fact that Destiny is just a mediocre Borderlands clone at its core, but where Borderlands succeeded through a dark sense of humor and weapons that were so ridiculous, it was a joy to find a new one, as well as solid RPG mechanics, Destiny wants to appeal to shooter fans.

    The lack of interesting guns, Diablo 3 RPG mechanics, slightly awkward story and repetitive gameplay ruin Destiny. This game was absolutely destined for greatness, but they played it entirely too safe, and now it's just another meh shooter.
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  17. Sep 12, 2014
    0
    Boring, repetitive. It feels like Bungie sank most of their $500 million budget into marketing and advertising. They even banned official reviews after release to sell as many copies as possible before reviews start showing up to ruin the Metacritic score. This game feels like a cash grab, with Bungie just trying to get as much money as possible. I never felt ripped off by a game, exceptBoring, repetitive. It feels like Bungie sank most of their $500 million budget into marketing and advertising. They even banned official reviews after release to sell as many copies as possible before reviews start showing up to ruin the Metacritic score. This game feels like a cash grab, with Bungie just trying to get as much money as possible. I never felt ripped off by a game, except Mass Effect 3. Where is the old Bungie I used to know? The one that loved to make GAMES?? Now they only love making MONEY. Expand
  18. Sep 15, 2014
    7
    This is a re-review now I've had more time on the game. I only play for an hour or so at a time so I'm not a hardcore killing machine in these type of games.
    The graphics are very good. A few reviews say other wise but I think the game looks great.
    The music is brilliant. When it's all going nuts so is the music. It's really well done. The AI is pretty predictable which for me is a plus
    This is a re-review now I've had more time on the game. I only play for an hour or so at a time so I'm not a hardcore killing machine in these type of games.
    The graphics are very good. A few reviews say other wise but I think the game looks great.
    The music is brilliant. When it's all going nuts so is the music. It's really well done.
    The AI is pretty predictable which for me is a plus as I'm not very good at shooting games.
    The multiplayer is a lot harder to play as there's no AI. It's PVP. I quite like it even though I get battered quite a lot it's respawn and back in there. No chatter which is great as no-one is telling me off for being rubbish and letting the side down.
    You can grind which is ace as I tend to need to be about 2 lvls higher than the actual missions. Even at lvl 10 you can grind in a lvl 2 zone.
    There is quite a lot of repetition but I don't mind that as I need the practice.
    It's not the best game I've ever played and it's not the worse. Hopefully add-on packs will add more content.
    For a jump on jump off game it's fine. I like it but it's not fantastic.
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  19. Sep 11, 2014
    3
    I, like many other out there, was stuffed with HYPE that I though it could change something. I really don't understand these companies. They hype hype hype and then you stay home with your mouth open and a bitter taste. I played Destiny for 10 hours now and there are some problems.

    First the singleplayer campain (if you could call it) is the same, repetitive mission over and over again.
    I, like many other out there, was stuffed with HYPE that I though it could change something. I really don't understand these companies. They hype hype hype and then you stay home with your mouth open and a bitter taste. I played Destiny for 10 hours now and there are some problems.

    First the singleplayer campain (if you could call it) is the same, repetitive mission over and over again. I wanted some diversity but couldn't reach that moment to say WOW!

    Graphics are so and so and they look mostly OK for XBOX 360. The game mechanics is good. I simply don't seem to enjoy multiplayer at all. I feel it unbalanced and I simply don't feel that multiplayer with these maps. I was killed from many stupid positions that don't require skill or something.

    The game is good all in all only that it's extremely repetitive and it needs some fixing. I tend to get bored easily.
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  20. Sep 10, 2014
    5
    Looks nice, but it's a poor version of Halo, designed to be an MMO (of sorts) but lacking the key feature of an MMO - the social experience.

    Story is VERY short, even by FPS standards. I was three quarters of the way through when I had to stop and think about what my character's purpose was, there's nothing gripping that demands your attention. The characters are terribly dull too.
    Looks nice, but it's a poor version of Halo, designed to be an MMO (of sorts) but lacking the key feature of an MMO - the social experience.

    Story is VERY short, even by FPS standards. I was three quarters of the way through when I had to stop and think about what my character's purpose was, there's nothing gripping that demands your attention. The characters are terribly dull too.

    Strikes are PVE matchmaking dungeons and are probably the best part of this game, but they suffer from not being able to communicate with those you're running the strike with (unless partied up over Xbox Live beforehand). There's no matchmaking for other missions at all and you can't communicate with other players in the central tower, which they ironically describe as a "social hub."

    Missions are all the same pretty much - walk somewhere, deploy ghost, shoot stuff while it struggles to break through the system. I didn't mind this too much personally, but it'd have been better if it was like Borderlands and you could use matchmaking to liven things up.

    The "open world" sidequests - Firstly, this is no Elder Scrolls or Borderlands, each planet is a fairly small sandbox environment with constantly respawning enemies. The environments look incredible, but there's not much going on in them and the sidequests don't help matters. Every MMO suffers from the same issue in fairness, they're always 'kill X amount of Y' or 'go to this marker and click A' and Destiny doesn't stray from that. If anything, they somehow seem more boring than they do in other games, mostly because they don't serve any great purpose.

    The PVP is Halo, basically. And that's no bad thing in my book. It's when this game meets Halo that it's at its strongest - the refined shooter mechanics are Halo, the guns are Halo, the enemies are Halo, the environments and vehicles all feel very Halo too. But there's nothing new here. It was billed as an FPS with a living, breathing world, but when you can't talk to anyone nearby, it doesn't feel alive, it feels dead and lonely, when enemies respawn every 30 seconds in the exact same place, nothing feels random and when you've spent 30 seconds on a loading screen so you can enter the (un)social hub to watch a load of mutes run between the same two vendors you're heading to, the immersion developers so often talk about is completely lost.
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  21. Sep 17, 2014
    4
    Destiny on the Xbox 360 was not the best experience, The game was made for the newer systems and because of that I had a little bit of lag during game-play and the graphics were not very good, it all just felt weird to me on the 360 I only recommend this if you have one of the newer systems!
  22. Sep 18, 2014
    5
    Massive grinding, lack of story atmosphere/direction/suspense/narration/explanation, needs DLC to continue storyline, pointless third person gathering place, long loading times, separate multiplayer leveling/weapons, redundant environments & repetitive optional events/missions, press button a / defend place b / kill all enemies of type c
  23. Sep 17, 2014
    3
    I had reservations about buying Destiny due to the way Bungle was trying to manage the release (particularly asking for no pre-release reviews), but let my experience with 5 of their 6 Halo titles (I never played Halo Wars, the game Bungie intended Halo to be)make the decision for me. And I'm sorry about that, because the campaign and multiplayer can both easily be summed up with aI had reservations about buying Destiny due to the way Bungle was trying to manage the release (particularly asking for no pre-release reviews), but let my experience with 5 of their 6 Halo titles (I never played Halo Wars, the game Bungie intended Halo to be)make the decision for me. And I'm sorry about that, because the campaign and multiplayer can both easily be summed up with a single word.
    For the campaign that word is "boring." It's ridiculously repetitive with no depth whatsoever. Mainly you have a second rate 343 guilt spark telling you to go to [some place] and shoot [some enemy]. The 4 factions that oppose you are hardly described, but that's fine because the game fails to tell you what makes them enemies anyway.
    Sadly, the campaign is the better part of the game, because the word for multiplayer would be "poor." Not poor because it's unbalanced (which it is, horribly) but because the gameservers are bad. At first I thought it was because of the unbalanced weapons, classes and levels, but I learned differently when,after gaining better weapons and armor and several levels, I put my last shotgun round into the back of another player's head and followed with a quick melee before reloading. The reload prevented me from doing anything useful when he spun and took me out with a weak gun, right before dying himself. From my melee. My connection isn't great, but this is exactly the sort of thing gameservers should prevent. It's bad enough that one class has a huge disadvantage to the other two (and one is clearly the best for multiplayer) that some weapons are horribly overpowered for the multiplayer environment, and that even though it's clearly stated "level bonuses removed" when higher level guns and armor are still much, much higher (plus the skill tree remains fully developed), but if the only thing the gameservers are doing is preventing one single player from having an advantage over everyone else in a match (and not resolving timing issues, splash damage, etc) then Activision is wasting money.
    There's another part to the game, the daily and weekly challenges, but they're nothing more than campaign missions with greater available difficulties.
    The only positive for Destiny is that Bungie largely recycled the gameplay that was characteristic of Halo (right down to the sections filled with brutes and jackal snipers). I loved Halo 3, but can't say the same for Halo 3 out of 10.
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  24. Sep 12, 2014
    0
    Awful game, deceptive marketing, boring, repetitive gameplay. Don't support developers who seek the easy way out to take your money. It's a shame this is what it has come to.
  25. Sep 15, 2014
    4
    this is my THIRD review of the game, i had given it a 8 but now im dropping that to a 5/10. here is why

    i have this very minute finished the game and i can assure you its a huge let down, i had to actually YouTube the ending to make sure it was the same thing as i just witnessed, its the same concept as every other. You get on your sparrow ride through, get to a gate deploy ghost, he
    this is my THIRD review of the game, i had given it a 8 but now im dropping that to a 5/10. here is why

    i have this very minute finished the game and i can assure you its a huge let down, i had to actually YouTube the ending to make sure it was the same thing as i just witnessed, its the same concept as every other. You get on your sparrow ride through, get to a gate deploy ghost, he does his business, fight some enemies, go through a gate, kill some more goblin robots, then you are presented with fighting 3 of the boss's (all seperately) with the yellow writing (you will know what i mean if youve played it) and they are the EXACT same as the boss's from the previous level and i think they are also EASIER to kill, once youve done that the mission ending timer counts down, you go back to the tower and speak to the speaker, he does a little speech , THATS IT, not even any end credits!!!!!!!!!!!!!! it is the EXACT same as every other boring level.

    the only thing i like about the game is the visuals and the levelling up but thats all pointless now, unless you fancy doing the same boring stuff in crucible over and over again.

    You might see a trend here with the game - "repetitive" - awful!! - oh and certainly no replay value!

    the second worst ending ive ever seen in a video game behind sniperghost warrior on 360. 4/10
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  26. Sep 9, 2014
    5
    This games saving grace is the campaign which is fairly unusual for a shooter, aside from some well hidden high ranking enemies you may accidentally stumble across while still under level 10 (I came across some of them at level 5 be warned one shot and you're dead) it's a fairly easy going experience even on hard difficulty. The enemies are not very challenging and as long as you aren'tThis games saving grace is the campaign which is fairly unusual for a shooter, aside from some well hidden high ranking enemies you may accidentally stumble across while still under level 10 (I came across some of them at level 5 be warned one shot and you're dead) it's a fairly easy going experience even on hard difficulty. The enemies are not very challenging and as long as you aren't hip firing the game will guide your reticule towards your enemies head. The AI doesn't seem too advanced for the most part enemies either come straight at you or duck behind cover in both scenarios they die quickly. The atmosphere is almost spooky at times resembling an Alien film and being rushed by half a dozen mutants in the dark is definitely fun. In all so far I'd say the most fun was pressing the right button on the DPad and having a dance off at the tower. Which probably says a lot come to think of it.

    Now the MP. Not only do you have to unlock this feature but you then have to unlock game modes within it as you go. Level 5 Unlocks the first mode but I wouldn't advise going in there at that level unless you want to be destroyed repeatedly by higher level players. As far as the way it plays it's basically halo with mass effect (the original mass effect) powers in a PVP scenario, which isn't a good thing. Heavy weapon drops, campers with high powered weapons a few vehicles and well you've probably played halo before so there's no need to explain.

    Random messages from randoms kids sending requests for you to join their clan people dropping out it's the same old same from Bungie on this one the only difference is you'll need to pay for an XBL subscription to play it and there really isn't a good reason for why that is btw.
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  27. Sep 10, 2014
    5
    I played Destiny for a few hours. That’s all I could bear. It’s a boring game. Like Titanfall, Destiny is overhyped. Furthermore, it’s underdeveloped in the aspects that were marketed most. This proves that the marketing machines employed by Activision and EA are still marvelous. These companies constantly turn out average games, and in a few cases, glitchy unfinished games. Yet, theseI played Destiny for a few hours. That’s all I could bear. It’s a boring game. Like Titanfall, Destiny is overhyped. Furthermore, it’s underdeveloped in the aspects that were marketed most. This proves that the marketing machines employed by Activision and EA are still marvelous. These companies constantly turn out average games, and in a few cases, glitchy unfinished games. Yet, these companies make billions in revenue selling such games every year. Lesson here: Don’t buy the hype.

    What is most disappointing about Destiny is the glaring inclusion of everything Halo. Movement, characters, weapons, and multiplayer reek of Halo. Not everyone likes Halo. The developers can’t shake off its Halo legacy, which could hurt Bungie in the long run. Destiny should be retitled to Halo: (Lackluster) MMO Edition. In a nutshell, for gamers who don’t like Halo, avoid Destiny.

    The graphics and level design are poor. The 360 is old tech, but there are plenty of games which look great on it. Instead, Destiny looks washed out and monochromatic. This results from the abuse of a limited color palette. So areas look overly saturated in brown, stark white, or grey. Level design is uninspired. The maps are so generic that I can’t tell them apart. Some people told me they couldn’t orient themselves on the maps since everything looks so similar. A few actually got lost!! That is poor level design at its finest. Even worse, the maps are fairly linear. Sure they’re big, but exploration is shallow and enemies are sparse.

    Combat is OK, and the AI is good enough. But battles are uninspired. Fight a horde here, explore a bit, and then fight an even larger horde with an elite enemy over there. Rinse, repeat. Boring combat mixed with shallow exploration makes Destiny repetitive. I’ve played a lot of RPG’s, MMO’s, and RTS games. Destiny is the only game I recall where a lowly level 10 enemy is nearly god-like to weaker players. They’re an absurd challenge. And these enemies pop up in unlikely places.

    The multiplayer is awful. Annoyingly, players have to unlock game modes by playing the campaign. I understand why Bungie did this. Many FPS players skip campaigns and go straight into multiplayer. Campaigns set the tone for everything, including multiplayer. But forcing players to play it is a poor decision. Gamers like options, not dictation.

    The multiplayer is extremely unbalanced as well. A strong team with good gear will decimate weaker teams. Battles are often completely one-sided. Destiny really fails here. While multiplayer feels distinctly Halo, it’s a huge step down. Destiny has one of the least enjoyable multiplayers I’ve played in the last several years.

    The tower where players can upgrade gear and buy items is an afterthought. The Citadel from the original Mass Effect is vastly superior, and that game is 7 years old. Character customization is just as shallow. Character progression is limited and locked. No progression trees. No stat points. No choices on how to upgrade abilities means no variation among players in each class. So if a player chooses a warlock, all players among that class will perform the same. Virtually identical characters? No thanks. Armor and weapon customization is equally dull. There are hundreds of games which allow player choice in progression. With so many examples, it's baffling why Destiny's system is so lazy and rudimentary. In fact, the promise of unique character progression was part of Bungie's marketing strategy. It's not there.

    I really can’t say much more because I stopped playing after a hours. This is unusual as I spend 15 hours or more on every game I review. Destiny tries to do everything, and it fails at everything. The specter of Halo haunts the cubicles at Bungie. The developers decided to embrace it rather than make a clean break. That is why the game feels mired in Halo’s universe. And like quicksand, that dilemma is pulling Destiny under. Instead of the promised MMO, gamers get an average co-op shooter. Poor graphics, lackluster level design, limited exploration, uninspired combat, and an awful multiplayer are just some of the problems that plague Destiny.

    For players with decent PC’s, check out Guild Wars 2. It’s epic, massive, deep, and highly interactive. Basically, GW2 is everything Destiny’s not. For players with more humble tech, check out Diablo 3. It’s also an epic and fun game. Plus, Diablo is available on consoles.
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  28. Sep 10, 2014
    5
    This review contains spoilers, click expand to view. Destiny has some of the best music I've ever heard in a video game. Unfortunately, that's the highest compliment I can give it at this point, after having played about 5 hours. As a sci-fi shooter, it's adequate but nothing special. The graphics on the 360 are a bit shabby (both Halo IV and Skyrim looked much better on the same console), and the voice acting is unmemorable.

    But the most severe drawback, in my view, is the lack of an immersive storyline. I would love to know more about the Destiny universe -- what is the Darkness, exactly, and what did it do to Earth's former civilization? Where did all these aliens come from? How was it that my character was dead for centuries? -- but there appears to be nowhere in-game to uncover this kind of information, apart from extremely vague references in cutscenes. Now, some vagueness about the big issues behind a game's backstory is fine, even adding to the sense of mystery, but too much just makes things dull and incomprehensible.

    Other MMORPGs like World of Warcraft, not to mention most shooters and virtually all single-player RPGs, have been full of books, letters, data terminals, NPCs you can actually converse with, etc., from which you could learn more about the history/lore of the game. That really adds a lot to the experience, and I hope Bungie will consider modifying Destiny accordingly. They certainly proved with the Halo franchise that they are capable of telling a great story. But until then, I have to agree with the people who are saying that Destiny will be worth purchasing only when the price has dropped to about $19.99.
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  29. Sep 15, 2014
    4
    Destiny could have been an amazing game, but it fails on almost all fronts. It has it's good parts like the quick and responsive gun play and character ability's can be customized to a certain point.

    The cons of the game however far outweigh the pros, with an incredibly short campaign,incredibly repetitive missions, bad writing, and no reason to care about what is going on in the game
    Destiny could have been an amazing game, but it fails on almost all fronts. It has it's good parts like the quick and responsive gun play and character ability's can be customized to a certain point.

    The cons of the game however far outweigh the pros, with an incredibly short campaign,incredibly repetitive missions, bad writing, and no reason to care about what is going on in the game or about any of the characters that get maybe 20-30 lines of dialogue. The loot system is broken, with high level loot dropping from low level mobs, no kind of challenge to get any kind of loot, only luck. The system for buying high level gear is poorly implemented, with no other way of getting them other than spending a long time grinding missions or playing in the pathetic lag fest the is the crucible.

    Which brings us to the pvp aspect of this game, which has potential, but falls flat like everything else. a few of my friends and I played the game with different connection speeds, mine being a 15mbs download all the way up to a 24 i think, We still get horrible server side lag problems. Shots fired at an enemy will wait 2-3 seconds before registering, and sometimes not hit at all in longer ranges. The game boils down to who can get the most super moves, becoming godlike with little or no way to shut them down, I've been gutted by a bladedancer because a stab to the back which normally kills instantly in pvp and a point blank shotgun blast did little more than a scratch on her, which would be ok if they weren't able to get them 10 times a match. And then after a game there comes the insanely stupid random loot drops again, as in I've seen some one go bottom of the leader boards and still get a high level weapon or armor piece and the highest scoring person in the match gets nothing.

    There are few things that I liked about the game, it's over-hyped and underdeveloped. It's a shell of what it could be.
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  30. Sep 9, 2014
    4
    Meh, its alright...just not very good...I mean, its a poor-mans BL2, If you're looking for a decent console MMO, this is it. If you're looking for a good MMO and have a PC, then this one is a miss
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No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Sep 13, 2014
    80
    Destiny is a good FPS from Bungie. However, it isn't the definitive fusion between shooter and MMO we expected. Great gunplay, good enemy AI and full of content, but missions can get too repetitive and the endgame needs more variety of objectives.