- Publisher: THQ
- Release Date: Aug 14, 2012
- Also On: PC, PlayStation 3, Wii U
User Score
Generally favorable reviews- based on 544 Ratings
User score distribution:
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Positive: 426 out of 544
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Mixed: 72 out of 544
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Negative: 46 out of 544
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- Most helpful
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Mar 9, 2023Awesome game I liked this game so much I brought it on digital weapons are great but his wall climbing doesn't have a dash climbing ability I hate climbing stuff
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Jan 27, 2022the game is very very long, longer than the normal attention of a gamer, sometimes the camera is bad, you can not skip the cinematics and have an excessive quantity of puzzles
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Nov 18, 2021Сеттинг - 10
Геймплей - 10
Сюжет - 9
Саундтреки - 10
Только один маленький минус. В игре четыре мира. Первый идеален. Второй чутка растянут. А последние два не раскрыты до конца. -
Aug 20, 2021Darksiders 2 brought an RPG element to it that was well received. DEATH is a great character. The story takes place in between the first 15 minutes of Darksiders, as DEATH try's to free his brother WAR. Memorable characters and a overall amazing soundtrack.
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Jun 4, 2020after DS og i was stoked but then this came out and blew me away the little rpg elements they added kicked it up a bit for me love this game to death damit cant wait to play the Deathinitive edi on pc
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May 22, 2020
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May 4, 2020Really nice game, but repetitive dungeon game. Find this, then you need 3 keys to open it, find that, then you need to explore 3 areas to use it, and so on.
The playability is very good and the characters and weapons are cool. Spanish dubbed voiced are awful. -
Mar 17, 2020No plot, just Prince of Persia + Zelda. Good for short 1-2 hour plays, no rush recommended. More appealing than D1.
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Jul 4, 2019
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Jun 14, 2018
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Apr 28, 2017
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Jan 5, 2017
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Oct 2, 2016
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Aug 6, 2015
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Jul 7, 2015
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May 22, 2015
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May 17, 2015I love the fact that it is not just a fighting game. Some of the puzzles are really hard so you can expect a little bit of challenge from this game. Great story and gameplay.
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Feb 15, 2015
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Nov 15, 2014A over looked diamond in the rough here! It is a brilliant combat game with many dungeon crawler elements sneaked in, well worth a try, its probably cheap on Amazon and second hand gaming stores right now as well.
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Oct 28, 2014
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Oct 17, 2014
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Oct 17, 2014
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Oct 16, 2014This game is pretty awesome graphics and combat-wise, but the puzzles are way too easy and the last few areas are much smaller than the first few. Weapons didn't seem very broad either. If the makers put more effort into the last two worlds and created a better and wider selection of weapons this game would have been amongst the elite.
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Sep 13, 2014
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Aug 19, 2014This review contains spoilers, click expand to view.
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Aug 1, 2014Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks on a journey to redeem his brother's name. Become the terrifying force which everyone fears but nothing can escape.
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Jun 20, 2014
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Jun 2, 2014
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Apr 7, 2014
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Mar 2, 2014Had potential but failed.
Pros:
Combat.
Boss fights.
Presentation.
Amazing sound track.
Cons:
Collect THREE of everything!
Horrible characters.
Too linear.
Repititive dungeon designs- go here climb that fight this, get the key, climb here, fight boss.
Tries to be dramatic.
Awards & Rankings
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Nov 28, 2012While trying to revitalize the Zelda formula with modern developments is an admirable goal, Darksiders II's developers just can't seem to get a handle on how to make such a thing work. For two games now they've tried adding hi-octane combat, a Western-style story, and ability trees, but it's never managed to gel. The things that made games like Zelda, God of War, Prince of Persia, and even Shadow of the Colossus great are all on display here, but the Darksiders series still hasn't figured out how to use them effectively enough to stand on its own.
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Oct 4, 2012Darksiders II is full of enormous environments and dungeons to traverse to and explore, even more fantastical enemies and large-scale bosses to battle, and plenty of challenging hacking, slashing and loot collecting.
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Hyper MagazineSep 18, 2012A stunning achievement in creative larceny that improves on its predecessor in pretty much every way that matters. A pity about the lacklustre endgame though. [Oct 2012, p.49]