User Score
8.2

Generally favorable reviews- based on 544 Ratings

User score distribution:
  1. Negative: 46 out of 544
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  1. Mar 9, 2023
    10
    Awesome game I liked this game so much I brought it on digital weapons are great but his wall climbing doesn't have a dash climbing ability I hate climbing stuff
  2. Jan 27, 2022
    6
    the game is very very long, longer than the normal attention of a gamer, sometimes the camera is bad, you can not skip the cinematics and have an excessive quantity of puzzles
  3. Nov 18, 2021
    10
    Сеттинг - 10
    Геймплей - 10
    Сюжет - 9
    Саундтреки - 10

    Только один маленький минус. В игре четыре мира. Первый идеален. Второй чутка растянут. А последние два не раскрыты до конца.
  4. Aug 20, 2021
    9
    Darksiders 2 brought an RPG element to it that was well received. DEATH is a great character. The story takes place in between the first 15 minutes of Darksiders, as DEATH try's to free his brother WAR. Memorable characters and a overall amazing soundtrack.
  5. Jun 4, 2020
    10
    after DS og i was stoked but then this came out and blew me away the little rpg elements they added kicked it up a bit for me love this game to death damit cant wait to play the Deathinitive edi on pc
  6. May 22, 2020
    8
    Я писал отзыв о первой части, вот теперь очередь второй.
    Признаюсь, игру я ждал. Но когда начал в неё играть, то был разочарован. С первого взгляда в игре ничего не поменялось. Если к открытому миру я отношусь пессимистически, то и графон и геймплей выглядели как в первой части.
    Но это только с первого взгляда! Игра раскрывалась по мере прохождения, оказалось, что в игре изменилось
    Я писал отзыв о первой части, вот теперь очередь второй.
    Признаюсь, игру я ждал. Но когда начал в неё играть, то был разочарован. С первого взгляда в игре ничего не поменялось. Если к открытому миру я отношусь пессимистически, то и графон и геймплей выглядели как в первой части.
    Но это только с первого взгляда!
    Игра раскрывалась по мере прохождения, оказалось, что в игре изменилось буквально все. Не всё в лучшую сторону, на мой взгляд, но всё.
    В игре появились отдельные миры, в прочем, два первых мира, на мой взгляд, через чур растянуты и пустынны. А два последних наоборот плохо раскрыты. (Не называю названий миров, может, есть такие кто не играл).
    Ещё хочу сказать о боссах, не понимаю, зачем, но многих из них сделали необязательными. Зачем?
    В принципе игра мне понравилась.
    А графон стал отличительной частью франшизы как в Borderlands.
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  7. May 4, 2020
    8
    Really nice game, but repetitive dungeon game. Find this, then you need 3 keys to open it, find that, then you need to explore 3 areas to use it, and so on.

    The playability is very good and the characters and weapons are cool. Spanish dubbed voiced are awful.
  8. Mar 17, 2020
    7
    No plot, just Prince of Persia + Zelda. Good for short 1-2 hour plays, no rush recommended. More appealing than D1.
  9. Jul 4, 2019
    6
    Сладкий братюня на подхвате. (Darksiders II)

    Между второй и первой частями саги о четырёх нефилимах апокалиптическая разница. Из латентного GoW со своей атмосферой, серия переродилась в псевдоваркрафтного принца Персии, но со всё той же кривой механикой стрельбы, где сюжет такой сюжетный, что стандартная концовка ME3 на его фоне - просто 12 из 10. Но как утверждал Лось в фильме "Шаг
    Сладкий братюня на подхвате. (Darksiders II)

    Между второй и первой частями саги о четырёх нефилимах апокалиптическая разница. Из латентного GoW со своей атмосферой, серия переродилась в псевдоваркрафтного принца Персии, но со всё той же кривой механикой стрельбы, где сюжет такой сюжетный, что стандартная концовка ME3 на его фоне - просто 12 из 10. Но как утверждал Лось в фильме "Шаг Вперёд 3": "Важно путешествие, а не пункт назначения". "D_II" расширяет лор в правильном ключе, а главный герой, который говорит в нашей локализации так изнежено, что только одной фразой: "Не время для лошади", - походит на петушка на палочке, а не всадника зовущегося Смерть, всё-таки тащит в бою! Наличие жеребца в этот раз не кажется чем-то незаурядным, а скорее утомляет, ведь решение перейти в систему полуоткрытого мира сделало из скакуна механическое средство для передвижения, как багги в "RAGE" от "id Software". При этом, за неимением слэшеров на рынке, даже такой концепт ощущается свежо, а запах вторичности выветривается, уже на первом боссе.
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  10. Jun 14, 2018
    8
    Totalmente subestimado, el juego es bastante bueno, el primero no le hace sombra.
    Mejora en casi todo al primero. Para mi es un poco mas facil que el primero lo unico pero sigue manteniendo un nivel alto en cuanto a los puzzles.
    Los combates son su punto fuerte, sobretodo contra los jefes. Rejugable. La primera vez que lo pasas te puede durar 30 horas o asi. Tienes gran variedad de
    Totalmente subestimado, el juego es bastante bueno, el primero no le hace sombra.
    Mejora en casi todo al primero. Para mi es un poco mas facil que el primero lo unico pero sigue manteniendo un nivel alto en cuanto a los puzzles.
    Los combates son su punto fuerte, sobretodo contra los jefes.
    Rejugable. La primera vez que lo pasas te puede durar 30 horas o asi.
    Tienes gran variedad de armas, un mundo grande y explorable, mas largo que el primero, misiones secundarias de nivel aceptable.
    La banda sonora que acompaña al juego en todo momento es muy buena, pero tiene un par de temas que son impresionantes.
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  11. Apr 28, 2017
    9
    Un juego impresionante, la duración esta mas que bien ya que dura mas de 40 horas (a mi 42), hay una buena cantidad de enemigos como de armas y armaduras, los jefes son buenos y la historia también aunque claramente deja la trama abierta para otro juego mas de esta saga, le falta mas cantidad de misiones secundarias aunque las que tiene son buenas y los puzzles son simplemente excelentes.Un juego impresionante, la duración esta mas que bien ya que dura mas de 40 horas (a mi 42), hay una buena cantidad de enemigos como de armas y armaduras, los jefes son buenos y la historia también aunque claramente deja la trama abierta para otro juego mas de esta saga, le falta mas cantidad de misiones secundarias aunque las que tiene son buenas y los puzzles son simplemente excelentes.
    En fin el juego lo recomiendo totalmente.
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  12. Jan 5, 2017
    4
    Darksiders 2 shows that change isn't always a good thing

    I really liked the first Darksiders,but 2 minutes into this game I started seeing numbers when I hit enemies,and it already looked bleak.The combat is still solid,but this is a grindy,boring RPG while the first one was a fun action-adventure game.The level design is nowhere near as good either.The platforming is way less enjoyable
    Darksiders 2 shows that change isn't always a good thing

    I really liked the first Darksiders,but 2 minutes into this game I started seeing numbers when I hit enemies,and it already looked bleak.The combat is still solid,but this is a grindy,boring RPG while the first one was a fun action-adventure game.The level design is nowhere near as good either.The platforming is way less enjoyable than the first game too.

    The graphics look dated,but the game has no performance problems

    The sound design and soundtrack are both decent.

    Overall,Darksiders 2 is a major disappointment that shows that change isn't always a good thing.
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  13. Oct 2, 2016
    9
    This is a very, very good game. It has just about every element of an open world game, but the world and travel is just a touch too restrictive to really call it that. The only lacking elements are the side quests and leveling-up system. Leveling doesn't seem to really affect you much, and there isn't alot of stuff to do off the beaten path that would really benefit a player who reallyThis is a very, very good game. It has just about every element of an open world game, but the world and travel is just a touch too restrictive to really call it that. The only lacking elements are the side quests and leveling-up system. Leveling doesn't seem to really affect you much, and there isn't alot of stuff to do off the beaten path that would really benefit a player who really likes to explore every corner and get more experience or gear. The side quests are pretty hard to follow; the guidance system doesn't seem to work too well for them and the quest givers frequently move around making them hard to return to when you do complete their tasks.

    Those minor issues are easy to ignore when the game is as well-paced and balanced as this one. Combat is almost reminiscent of a Souls game; if you're not comfortable dodging, observing and playing patiently you will get burned hard in some stages of the game. Boss fights are challenging and rewarding. The game never gets too caught up in combat, breaking it up smartly with platforming and riddling. Those, too, are not too long or arduous to make them no-fun. Just when you think you should be expecting a fight, one comes up. And just when you think you won't survive another wave of enemies, you finish them off and move to the next puzzle.

    The meat of the story and the main game mechanics are good enough to cover auxiliary features that are not even bad, they're just not as good as the primary stuff. Challenging, exciting and fun, Darksiders 2 is certainly a game worth playing.
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  14. Aug 6, 2015
    8
    Let me start by saying that I want to give it an 8.5 but the option simply doesn't exist. Death's quest to redeem his brother, War, by resurrecting Earth's entire human population seems like a silly story, and it kind of is. However, it gives you a thinly veiled excuse to romp through colorful dungeons with incredibly fun and satisfying platforming segments, several "AHA!" uses ofLet me start by saying that I want to give it an 8.5 but the option simply doesn't exist. Death's quest to redeem his brother, War, by resurrecting Earth's entire human population seems like a silly story, and it kind of is. However, it gives you a thinly veiled excuse to romp through colorful dungeons with incredibly fun and satisfying platforming segments, several "AHA!" uses of equipment shamelessly ripped off from other games, and an interesting tale loosely based on biblical mythos. The combat is a satisfying hack n slash affair that allows you to move between primary scythe attacks and secondary weapons with ease; the smallest input makes death whirl around like a hulked out, angry Wolverine. This gives an 'Oh, wow!' eye candy flair to the whole affair, and you can actually find some pretty useful combos in there if you check your button imputs and time your strikes properly. It also moves much more fluidly than the first game as death dodge rolls around giant monsters as they narrowly miss with what would have been devastating attacks.
    The best part of the game is, of course, the loot system stripped directly from Diablo. The equipment even uses the same colors to illuminate how rare a particular item is. One little tweak, though, is the rare Possessed Items. You can sacrifice your equipment to a Possessed item and it will gain attributes based on the properties of the equipment it was fed. For instance, if you want a Possessed weapon to do more fire damage, you must feed it other weapons that do fire damage. Upon leveling the weapon up, you can choose a new attribute for your weapon based on its diet and you get to see how your choices have updated the attributes it already had.
    The game plays like a mix of Zelda and God of War with a dash of Diablo and (Believe it or not) Portal. As I said earlier, it shamelessly takes things from other games and equips them like a better item in a loot drop, but it does it so well that I really can't complain. It's almost like a giant love letter to the games we all loved stamped with new characters and a moderately interesting story. It's just a well executed and entertaining game that does way too much and does it swimmingly. Solid title, loads of fun.
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  15. Jul 7, 2015
    6
    So disappointed by that follow up.
    Darksiders 1 was great, with a scenario and twists and novelty. But darksiders 2 is nothing more than a reskin with few innovations. Furthermore, gamelength is artifically prolonged by a second playthrough and a quest for the numerous collectibles (far too numerous, it becomes a pain when you spend more time backtacking and searching around than
    So disappointed by that follow up.
    Darksiders 1 was great, with a scenario and twists and novelty. But darksiders 2 is nothing more than a reskin with few innovations. Furthermore, gamelength is artifically prolonged by a second playthrough and a quest for the numerous collectibles (far too numerous, it becomes a pain when you spend more time backtacking and searching around than playing).
    Not worth its price and the DLC are utter crap ! Just an ok platform/HnS game.
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  16. May 22, 2015
    8
    As Death, one of the four horseman of the apocalypse, your brother, War, is being sentenced to death for killing the human race. You can’t prove his innocence but you intend to erase the crime by resurrecting humanity. This game’s apocalyptic settings are awesome and its art style, as well as its totally epic music, add to the presentation. The interesting characters you meet on your epicAs Death, one of the four horseman of the apocalypse, your brother, War, is being sentenced to death for killing the human race. You can’t prove his innocence but you intend to erase the crime by resurrecting humanity. This game’s apocalyptic settings are awesome and its art style, as well as its totally epic music, add to the presentation. The interesting characters you meet on your epic journey are well voice acted. You’ll slay herds of demons with scythes, claws (claw weapons, more specifically) and heavy weapons such as hammers as you traverse through Zelda-like dungeons, solving puzzles, acquiring new equipment, and fighting an epic boss at the end of each (plus the game has platforming and RPG elements that work well). It's great overall, but some dungeons feel shoehorned in just to add length to the game and some puzzles can get frustrating. The gameplay, the mystical world full of demons, monsters and Corruption, the soundtrack and the interesting story all come together to make one fine action/adventure game! Would reccomend to fans of action/adventure games and action-RPG's. Expand
  17. May 17, 2015
    8
    I love the fact that it is not just a fighting game. Some of the puzzles are really hard so you can expect a little bit of challenge from this game. Great story and gameplay.
  18. Feb 15, 2015
    7
    Darksiders 2 is a game that does a lot of things right and several things very wrong. The first game was a mash of different genres and its successor does it as well, from borrowing elements from Zelda, Prince of Persia and even Diablo, it mixes things up in a brilliant way. Going from platforming to puzzle-solving, getting a random new item to equip is a treat.

    The one of the worst
    Darksiders 2 is a game that does a lot of things right and several things very wrong. The first game was a mash of different genres and its successor does it as well, from borrowing elements from Zelda, Prince of Persia and even Diablo, it mixes things up in a brilliant way. Going from platforming to puzzle-solving, getting a random new item to equip is a treat.

    The one of the worst things about this game has to do with the best thing. Mixes things up is very interesting and the variety is nice, but the puzzle-solving tends to change too fast and the platforming never lasts long. You will go from one kind of puzzles to another kind, never fully enjoying them. You would think that the second dungeon would also borrow puzzle elements from the first, but it doesn't. The platforming is great since it gives the world a nice vertical feel where you are not too cramped wherever you go, but its still limited. Prince of Persia would give you a room and the platforming itself would be a puzzle. One of the highlights I had while playing it was getting to a particular place and it is several minutes of just climbing walls and shimming around things. You only really seem to do platforming when you're going from one place to another. The rpg elements are nice but the effects of different items don't really seem to matter. I saw a weapon with the ability to freeze but the percentage was too long for me to care about. Each dungeon roughly has one level higher enemies, so dungeon one has level one enemies, dungeon two has level two enemies...and so on. I would have liked that if the items you get from a chest are random, chests need to reappear, but they don't. Why borrow randomness from rpgs, if the treasure chests don't respawn?

    One unique thing about Darksiders 2 is possessed weapons. They are weapons that gain strength from other weapons. However great Diablo III is, I don't even think that game has this feature.

    The story is not that great and every person is only willing to help you if you do three things or do something for someone else.

    After about ten hours I was officially tired of the game. I thought that there was going to be 7-10 dungeons max, but I was wrong. After you have beaten everything on the first map (the forge lands), you end up in a new are with other things to do. In total, there are four areas that you end up going to. It seems like the designers simply wanted to make the game longer. Its weird how a game can be longer, but then the platforming and everything else never really gets to shine.

    I loved the first Darksiders game and thought it was a bit short, but adding an extra ten hours to a game just doesn't feel right. When I got to the end of the Forge Lands, I thought I was done. The goal was to get to the Tree of Life. I had no idea I still had 10+ hours of gameplay ahead of me.

    The game could have been fantastic, but if it wasn't for its length and not using all elements to the best they could, its only a 7.
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  19. Nov 15, 2014
    8
    A over looked diamond in the rough here! It is a brilliant combat game with many dungeon crawler elements sneaked in, well worth a try, its probably cheap on Amazon and second hand gaming stores right now as well.
  20. Oct 28, 2014
    9
    This game is exactly what it wants to be. The combat, while not completely innovative, keeps the player on their toes by being challenging while not punishingly difficult. Interesting puzzles help keep the game fresh and the boss battles feel truly epic while making sure that player input is still important.
    Texture quality might not be very high, yet the game still looks great with an
    This game is exactly what it wants to be. The combat, while not completely innovative, keeps the player on their toes by being challenging while not punishingly difficult. Interesting puzzles help keep the game fresh and the boss battles feel truly epic while making sure that player input is still important.
    Texture quality might not be very high, yet the game still looks great with an intriguing art style. Beautiful music, colourful characters, and a story that creates a fantastic universe to explore make this game one that players can easily be immersed in.
    The game is not without it`s flaws (for example somewhat repetitive dungeon design) yet it manages to create an experience that is both fun and memorable.
    9/10.
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  21. Oct 17, 2014
    3
    I was excited when I saw that this game was put on the "Games with Gold" list because I always wanted try it. I got online and started downloading it right away. Boy, was I in for a rude awakening... For starters, the main character menu looks extremely outdated and is super clunky. I sometimes had to hit my triggers twice for it to move to the next menu. The camera sometimes obstructsI was excited when I saw that this game was put on the "Games with Gold" list because I always wanted try it. I got online and started downloading it right away. Boy, was I in for a rude awakening... For starters, the main character menu looks extremely outdated and is super clunky. I sometimes had to hit my triggers twice for it to move to the next menu. The camera sometimes obstructs your view during combat which is very annoying. The combat is repetitive and you'll find yourself killing the same grunt enemies over and over again. The leveling takes WAY too long. It also has that kind of poor platforming where they expect you to make split-second movements to get past an area, but your character just swings everywhere like he's spazzing out. I don't know how many times I fell down into a lava pit because Death decided to face plant the wall instead of running across it. Or like when I try to jump off a wooden thing and it sends me flying down a cliff for no reason. It a freaking nightmare.

    But hey, it's free this month so if you want to download it then whatever... Don't say I didn't warn you.
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  22. Oct 17, 2014
    3
    When Darksiders II was the free game for the xbox 360 games with gold, I happily downloaded the game and played for several hours. I found the combat mechanic simple to use, and the on the rails parkour elements where easy to master. It was refreshing to have a horse riding game that didn't feel clunky. Many of the weaker enemies were properly balanced, although I did find it difficult toWhen Darksiders II was the free game for the xbox 360 games with gold, I happily downloaded the game and played for several hours. I found the combat mechanic simple to use, and the on the rails parkour elements where easy to master. It was refreshing to have a horse riding game that didn't feel clunky. Many of the weaker enemies were properly balanced, although I did find it difficult to advance at the same pace as the enemies. The levels are very large, which would be great if they didn't feel empty.

    Even so, this game is plagued by camera issues, and poor design decisions. One of which is the on the rails parkour element, because there are times when you have to take a leap of faith and hope that the planets align at the perfect moment death is attempting a catch the next ledge during a boss fight. Another is the terrible lock on system during combat, which automatically chooses an enemy and occasionally targets open space, which only confounds the already bad camera angle. Not being able to see is not the worst thing that will happen in combat. The enemies seem to move so quickly that the awkward dodging mechanics are almost pointless, and when an enemy is executing an attack there is no way to interrupt them. Just hope that you are not in the middle of executing a long combo attack, because you cannot exit a combo just by tapping the dodge button. Basically you have to figure out how to defeat the bosses through trial and error, but you can only hold 5 health potions that loose healing effectiveness as you gain hit points through leveling, so learn quickly.

    Over all I cannot recommend playing this game, unless you enjoy ripping your hair out because of inadequate character control. Keep in mind that I was playing this game on the easiest difficulty setting, and many of the combat encounters where challenging, because I was fighting against some unusual design decisions. I'll never forget how one of the easiest bosses killed me when I ran out of health potions, because my character preferred to play soccer with the corruption grenades instead of picking them up.
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  23. Oct 16, 2014
    7
    This game is pretty awesome graphics and combat-wise, but the puzzles are way too easy and the last few areas are much smaller than the first few. Weapons didn't seem very broad either. If the makers put more effort into the last two worlds and created a better and wider selection of weapons this game would have been amongst the elite.
  24. Sep 13, 2014
    8
    I liked the first Darksiders, but it wasn't anything special. I rented Darksiders 2 just to try it, and holy crap was I floored. Darksiders 2 is far more than worthy to be a sequel. If anything, it's almost too good for this series. The combat is smooth and controls are tight. The visuals are stunning and writing is great. The music is written by Jesper Kyde so you know it will be good,I liked the first Darksiders, but it wasn't anything special. I rented Darksiders 2 just to try it, and holy crap was I floored. Darksiders 2 is far more than worthy to be a sequel. If anything, it's almost too good for this series. The combat is smooth and controls are tight. The visuals are stunning and writing is great. The music is written by Jesper Kyde so you know it will be good, and this game is arguably his best work ever.

    You play as War's older brother, Death. He wields duel scythes, is a master at parkour, and has a very sarcastic and sometimes cruel sense of humor (as is to be expected by the horseman Death). You set out to find a way to resurrect Man and prove your brother's innocence. You explore multiple worlds, filled with secrets and things that hate you. Along the way, Death's past returns to haunt him, and he must stop corruption from turning all creation into nothingness.

    As stated above, the writing is good, the music is f*****g amazing, the art is stunning, the combat is smooth and precise, and everything controls tightly. I should add that the game is challenging. It's one of the harder games that I've ever played. That being said, it's hard in a good way. When I died, I always knew why and it was always my own fault. I never felt cheated or dies unfairly. Mind you, some battles will result in multiple deaths, but every single one is fair. You will get better and when you finally beat that boss after 2 hours of dying, you will feel so accomplished you'll want to dance.

    With all that said, this game is not an 10. It's an 8, which some will argue is too high. These are the reasons why:

    1. game is padded out unnecessarily with meh ending. This is my biggest complaint. There is plenty to do and see, but because the story is so long, the final world is extremely small, which is probably a result of running out of room on the disk. It was kinda disappointing. While the first 80% of the game is huge, filled with secrets and dungeons, the last one was a let down. The ending feels rushed because of it, and even the frame rate gets a little weird. While the last 2 bosses are both epic in their own right, the stretch leading to them is the worst in the game.

    2. parkour gets repetitive. its cool, but the devs went overboard on how much climbing is done in this game.

    3.story gets confusing. While what I summed up seems cool, the details start to make things muddy. It wasn't till about 70% though the game that I realized the Darksiders 1 and 2 are happening at the same time story wise. This lead to more questions that were unanswered in the game. The lore of Darksiders is rich and deep, so much so that it has a graphic novel about the 4 horsemen. But unfortunately, this does not translate to a game story that stands on its own. Unless you dig deeper into the Darksiders world outside the games, you will get lost.

    All in all, Darksiders 2 is a fun game. It is a must own for all spectacle fighter fans. If you like Devil may Cry or God of War, you will enjoy Darksiders 2.
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  25. Aug 19, 2014
    3
    This review contains spoilers, click expand to view. I don't know where to start that's how **** this game is, I spent 30 hours completing this **** game and by the end of it i learnt as much as i did playing the first hour of the game. The puzzles where C grade puzzles that my 3 year old brother could do, but what really **** you over in this game was the fact that they didn't show you how to do anything. Late game you got to use a portal gun, not once did they show you how to use it all they did was zoom up on a portal pad and BAM!!!! they instantly expected us to understand the mechanics yes its a portal gun seems straight forward but for those who have played it is far from straight forward. This isn't the only attachment piece they **** you over with either, simply any other spell or attachment piece you obtained had little to no explanation on the mechanics involved. The combat side of the game didn't get much better either after spending half and hour to and hour on getting through the massive puzzles which suck balls you normally are rewarded with a boss which for once wasn't have bad they took one or two try's to defeat and most of them took a bit to take down it was a well balanced fight. But then they game decides to give us the ONLY and i say ONLY twist in the whole **** game, it was the final boss was by far the easiest **** boss in the game even the starter boss was harder then this **** After spending 30 hours going through the 1000 puzzles and 20 or so half ass bosses i was faced with a pile of **** i swear half the normal monsters packed a harder punch then him, i honestly stood there and spammed LB Y and summoned my crows to kill him.
    Over all this game was incredible disappointing i only paid $14 dollars for it and still felt like i was paying way to much, lets just say if it was free i would feel like i was paying to much. With all the game stopping bugs, i rebooted this game a total of 13 times in the whole run through, the half ass graphics that where used over and over every place look the same just either with water or fire and little changes, **** terrible combat, and even more disappointing puzzles this game is a big bust in my books would highly recommend if you want to spend 30 hours completing the same thing over and over, other wise the only other thing its good for is use it as a door stop.
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  26. Aug 1, 2014
    8
    Awakened by the End of Days, Death, the most feared of the legendary Four Horsemen, embarks on a journey to redeem his brother's name. Become the terrifying force which everyone fears but nothing can escape.
  27. Jun 20, 2014
    5
    The motivation to play this game is very low. Apparently, I play a supernatural character, Death, who is trying to exonerate his supernatural brother from a crime of, oh nothing much, just total annihillation of the human race! And to do that, I have to do a very un-death like thing of restoring all of humanity again, as if it never happened. What? And to do that I have to go to theThe motivation to play this game is very low. Apparently, I play a supernatural character, Death, who is trying to exonerate his supernatural brother from a crime of, oh nothing much, just total annihillation of the human race! And to do that, I have to do a very un-death like thing of restoring all of humanity again, as if it never happened. What? And to do that I have to go to the mystical tree of life, which turns out to be a Nordic version of the rainbow bridge to all worlds, which is blocked by "corruption", which to unlock it I have to do favors upon favors, upon favors, upon favors, upon favors....what am I trying to do in this game again? Safe my brother? Exonerate my brother? How am I suppose to do that again because I got lost in all of the favors for other npcs. After 37 hours, I quit playing because my motivation to unlock one more corridor was gone. I can only go down so many corridors, beating down enemy after enemy and solving puzzels for so long before I expect to see progression and payoff. The big problem here is that the game is not so much "big" as it is "LONG". Too long for a hack'n'slash to not have a progressive story to go with it, and what little they do have in story takes waaaaay to long to unfold. Graphics look good, combat is smooth as you'd expect for hack'n'slash a la God of War, although the platforming is a little tricky, riding a horse that causes it's own damages is nice, so the game has all of that going for it. In fact, I would say that this game is the ultimate accumulation of games from the PS2 generation. It's just that they adopted the more open world size maps from the PS3 generation without realizing that those type of games are designed for you to interact with the world and the environments, not just to have space to slay enemies while you make your way to the next checkpoint. In conclusion, it's a game without a plot that kills any motivation to spend much time with satisfying combat and puzzels that become too repetitious. Knock yourself out if your thinking about playing it. Expand
  28. Jun 2, 2014
    9
    This game is the reason i got back into RPG's. it is completely immerse, allowing you to customize your characters weapons and armor and NOTHING looks stupid in this game. I swear, right off the bat, even the cheapest armor and weapons you find all look awesome, so you dont end up spending hours looking for money just to look cool. If you want to play around looking for cash to getThis game is the reason i got back into RPG's. it is completely immerse, allowing you to customize your characters weapons and armor and NOTHING looks stupid in this game. I swear, right off the bat, even the cheapest armor and weapons you find all look awesome, so you dont end up spending hours looking for money just to look cool. If you want to play around looking for cash to get ridiculously strong to make the game a bit easier, you can, and if you just want to progress and earn as you go, thats fine aswell! I love how this game gives you options but doesnt have a million storylines you feel like you have to re-play to find out. The dungeons are big but not so ridiculous that it makes it too intimidating. The map system is not confusing the it's not to hard to seek out the chests. You get new weapons and armors all the time so very easy to customize and find the fighting style you want to use. You always have your scythes, which are totally badass and always useful, but you can use many other secondary weaons that vary from Giant axe, giant hammer, energy gloves, mace, and Wolverine-like gloves to name a FEW and all of them have their own special ability, whether it be charging up and smashing, throwing air blades, or spin slashing! One thing i really love about this game is that every time you beat a boss, you get a new, secondary weapon thats unique from the others, but you have to level up to use them so it makes you really feel excited and eager while fighting the even smallest of foes because you knowing its inching you closer to that cool new item. It's kind of like a cross between The Legend Of Zelda and God Of War. It's F*cking awesome and i totally advise it. I just freaking love this game....go get it...NOW! Expand
  29. Apr 7, 2014
    3
    When I played part 1 in 2010 I was quite excited. It was fun although it is not nice out though it did not look good.
    Now I've got the 2 year old title for a small price and I am disappointed. Everywhere was stolen. Starting with Tomb Raider to be found GoW stolen together game elements here.
    The story promises a lot and sounds good. But in the end you will hardly noticed and it
    When I played part 1 in 2010 I was quite excited. It was fun although it is not nice out though it did not look good.
    Now I've got the 2 year old title for a small price and I am disappointed. Everywhere was stolen. Starting with Tomb Raider to be found GoW stolen together game elements here.
    The story promises a lot and sounds good. But in the end you will hardly noticed and it slaughters just like GoW through the area. No wonder THQ was then later broke.
    A very bad game.
    Expand
  30. Mar 2, 2014
    5
    Had potential but failed.

    Pros:
    Combat.
    Boss fights.
    Presentation.
    Amazing sound track.

    Cons:
    Collect THREE of everything!
    Horrible characters.
    Too linear.
    Repititive dungeon designs- go here climb that fight this, get the key, climb here, fight boss.
    Tries to be dramatic.
Metascore
83

Generally favorable reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 56 out of 63
  2. Negative: 0 out of 63
  1. Nov 28, 2012
    60
    While trying to revitalize the Zelda formula with modern developments is an admirable goal, Darksiders II's developers just can't seem to get a handle on how to make such a thing work. For two games now they've tried adding hi-octane combat, a Western-style story, and ability trees, but it's never managed to gel. The things that made games like Zelda, God of War, Prince of Persia, and even Shadow of the Colossus great are all on display here, but the Darksiders series still hasn't figured out how to use them effectively enough to stand on its own.
  2. Oct 4, 2012
    90
    Darksiders II is full of enormous environments and dungeons to traverse to and explore, even more fantastical enemies and large-scale bosses to battle, and plenty of challenging hacking, slashing and loot collecting.
  3. Hyper Magazine
    Sep 18, 2012
    90
    A stunning achievement in creative larceny that improves on its predecessor in pretty much every way that matters. A pity about the lacklustre endgame though. [Oct 2012, p.49]