User Score
8.7

Generally favorable reviews- based on 1574 Ratings

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  1. Feb 19, 2022
    10
    The masterpiece of the 360/PS3 generation. This game is one of the greatest video games of all time. From the level design to the combat it was revolutionary and brilliant. Even playing it now in 2022 you can still see how it effected the RPG genre and enjoy it. It has incredible replay ability. Each class offers a unique play through that will make you play differently and even encounterThe masterpiece of the 360/PS3 generation. This game is one of the greatest video games of all time. From the level design to the combat it was revolutionary and brilliant. Even playing it now in 2022 you can still see how it effected the RPG genre and enjoy it. It has incredible replay ability. Each class offers a unique play through that will make you play differently and even encounter new characters and lore. Each weapon also adds so much variety. In fact you could probably play this game through with a new weapon on each time through and the game feel new and different. The bosses are obviously amazing and the lore and world building are top notch. The games atmosphere is unmatched as well even all these years later. You feel the weight and dread, the highs let you feel a glimmer of hope only to take you down to the dark again. The difficulty is fair yet challenging. If you are constantly dying it is because you haven’t learned the mechanics or you lack patience. This game never holds your hand and it makes you rely on dialogue, environmental storytelling and remembering where you have been in order to navigate well and not lose your way. This game is not for the person who loves quest makers or fast pace shooters or quick games you can hop in and out of. I recommend this game to anyone who loves gaming, RPGs, or fantasy worlds. 10/10!

    P.S. When I read bad reviews for this game it only communicates to me that someone just didn’t get it.
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  2. Feb 14, 2022
    10
    Oh Dark souls. A shop employee told me it was like Skyrim on steroids and I wouldn't enjoy it. The gauntlet was thrown down that day. (2011) Still one of my top games all these years later.
  3. Feb 16, 2022
    10
    It was elected the best game of all time for a reason. The best gameplay that you can find is right here.
  4. agq
    Jul 28, 2023
    10
    This review contains spoilers, click expand to view. This is the closest any game will ever come to in terms of true art. The story is told through rare bits of NPC dialogue, descriptions of items, and the world around you. The enemies, bosses and world design feel intricately designed in a way that makes the world feel real and lived in. This game-play can go from dreadful to fearless depending on where you are, the trip into the Depths and down to Blighttown always gives me a unique sense of dread that not even a horror game could give me. But you persist and move on through the game, unveiling the ending leaving you thinking that you have played the greatest game ever to be created. Expand
  5. Feb 10, 2014
    9
    I really enjoyed this game. Make no mistake. It is frustratingly hard and sometimes the grinding for souls gets a bit boring, but the satisfaction of beating the bosses and even the mini-bosses is well worth it.

    It is weird that the selection of character doesn't really make a huge deal as you can play however you wish regardless of what class. In a nutshell..... very hard and
    I really enjoyed this game. Make no mistake. It is frustratingly hard and sometimes the grinding for souls gets a bit boring, but the satisfaction of beating the bosses and even the mini-bosses is well worth it.

    It is weird that the selection of character doesn't really make a huge deal as you can play however you wish regardless of what class.

    In a nutshell..... very hard and frustrating, but worthwhile.
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  6. Dec 13, 2011
    9
    I would definitely give this game a solid 9.5. First off, if you've never played Demon Souls (like me) and are still hung up about the notorious difficulty of the game, I advise you not to buy into the hype. While the game can still be very challenging, it's something that can easily be overcome once you get the combat down properly. I've never played Demon Souls before and I had heard aI would definitely give this game a solid 9.5. First off, if you've never played Demon Souls (like me) and are still hung up about the notorious difficulty of the game, I advise you not to buy into the hype. While the game can still be very challenging, it's something that can easily be overcome once you get the combat down properly. I've never played Demon Souls before and I had heard a great deal about this game, so I decided to finally give it a go. The game is so thoroughly enjoyable from beginning to finish mainly due to the satisfaction that it brings when you overcome a new challenge. I've read several reviews where people say that the game is a chore and like "eating brussel sprouts" until you complete a challenge, whereas it turns into "eating ice cream". This could not be further from the truth. The game is CONSTANTLY like "eating ice cream", rewarding you at every turn with exciting new gear or spells to fuel you're ongoing push towards the final boss. I believe the IGN review has something along the lines of: "If you play games for fun, than this game is not for you". This statement is also extremely false and is very misleading to newcomers who are thinking about potentially purchasing this game. The game simply requires you to be more open-minded as well as patient in contemplating the best strategies to overcome certain situations and boss fights. The graphics of the game are gorgeous, giving players a huge variety of stunning environments ranging from murky catacombs to snowy fortresses set upon a mountainside. It's essentially an open-world experience, since you can go almost anywhere at anytime, but there's still a decent amount of linearity. If you stumble upon an area where the enemies take 15 hits to kill and are capable of killing you in 1-2, you probably shouldn't be at that area yet and should return there at a later time. The combat mechanics work extremely well, never feeling overly repetitive nor becoming a chore. The game tries to get players to "bond" with their weapons and develop a sort of attached relationship. I've definitely felt this before, as I was reluctant at one point in the game to cease using my Fire Spear that I crafted since the monsters were all basically immune to fire. The game has you select from one of many starting classes, which primarily only affect you're starting equipment and attributes (except the Pyromancer, who might be the only class that can utilize Pyromancy spells). Spells are an absolute blast to use and there's tons of variety for a myriad of situations in which they can be implemented. The storyline is almost nonexistent, save for a few cutscenes and cinematics here and there, but this does not hinder the experience whatsoever. It may even bolster it, depending on who you ask, granting the game a more "realistic" feel. It gives the sense that the storyline is essentially what a "real" hero's journey would be like, with many difficult trials and failures along the road to success. Let me be completely honest when I say this, however: you will die. You will die alot, but overcoming death in this game is part of the grand satisfaction I mentioned. You die to an extremely difficult boss, losing your souls temporarily (if you can recover your "body", similar to Diablo 2), come back, and annihilate the boss. These moments are uniquely crafted, leaving you feeling like you're on top of the world when you achieve them. The game is about as dark of a fantasy as you can get and leaves very little to no room for comedic relief, save for a few moments that are few and far between. The game's crafting system is addicting in many ways, constantly dangling that carrot in front of you to collect that last Titanite Shard to upgrade you're weapon. The game does, however, have some issues that are worth mentioning. My biggest complaint is the framerate tearing in certain areas and scenes of the game. Blighttown is the worst offender, making it close to maddening to explore without tilting the camera towards the ground. There are also some other sequences and boss fights that briefly experience this, but no other notables. Another issue I've noticed is sometimes a delayed reaction in the control scheme when activating items. During boss fights, timing is crucial, and when I press X to use my Estus Flask to heal myself, I expect my damn character to pop that baby open and drink instantly. Multiple times, I've done this only to see a 2-3 delay before my character finally drinks, and this is after I've resumed dodging attacks. My character has then stopped during an attack, and I either die or sustain a serious blow. This doesn't happen that often, but when it does, it's frustrating. Overall, Dark Souls is one of the most enjoyable gaming experiences I've ever had the pleasure of playing. If you're still hung up about purchasing it, give it a rent, and you may be pleasantly surprised. Highly recommended. Expand
  7. Nov 7, 2011
    9
    This game is in a nutshell a Action-RPG where you slowly get stronger. This in itself is not the strange thing about the game. That you gain strenght by actually learning the game, the moves of enemies and generally making better decisions, this makes the game unique. Yes there is grind, but is it really grind if the enemy no matter what lvl you are has a potential to dish out some realThis game is in a nutshell a Action-RPG where you slowly get stronger. This in itself is not the strange thing about the game. That you gain strenght by actually learning the game, the moves of enemies and generally making better decisions, this makes the game unique. Yes there is grind, but is it really grind if the enemy no matter what lvl you are has a potential to dish out some real pain on you? also that you have to not just equip the heaviest armour without thought or what weapon to use. i could go on about how much of the gameplay that is actually comming from your choice and how you believe to best handle a given situation. In a nutshell, it's a great game and deserves a play. but try a rental first its not for everyone

    Happy gaming
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  8. Nov 6, 2011
    9
    This is one of the best games I have played. Why? The game is hard... even frustratingly so. So why is that a good thing? Because it makes all the content in the game matter... and you are constantly having to learn new tactics to win. Games get boring when you realize you can exploit some scripted behavior and always win. This game manages to be hard, and not in a "The computer isThis is one of the best games I have played. Why? The game is hard... even frustratingly so. So why is that a good thing? Because it makes all the content in the game matter... and you are constantly having to learn new tactics to win. Games get boring when you realize you can exploit some scripted behavior and always win. This game manages to be hard, and not in a "The computer is cheating" sort of way. The monsters react quickly and realistically, and even when you get good at the game you never truly feel safe. Then there are aspects to this game similar to an MMORPG but better... In game wealth comes and goes easily, except for items. People join each other's games on the fly. You can take certain actions to make sure those people are only there to help with bosses, (and you need the help) or if you are up for it you can be vulnerable to being invaded for PVP where you risk in game wealth. The pvp is adrenaline packed in ways that so many games have failed to accomplish because of the gambling model. The music is good, the visuals are amazing, the animation and fluidity of the combat is great and realistic. I don't know what that other clown was talking about - the crow moves his head fast because he is a bird... have you not ever seen a bird in real life? After playing this game, I can't believe I ever wasted my time playing other RPGs where your accomplishments in the game didn't matter because there was never anything hard enough to use it on.

    I had to come back and edit this review, and drop the score down to a 9 however. The problem is, the multiplayer is unpolished and the most clever covenants (gametypes) do not work. The matchmaking is bad, and you can get locked in a room for 30 minutes waiting for someone trying to join your game. That would have been the biggest selling point IMO. Also, I lost like a straight week to this game, but after that I had explored everything and new every boss and enemies behavior. Then the game became less challenging. The economy isn't perfect either, since most of the items dropped are useless - the whole humanity affecting drop rate thing would have been super clever otherwise. The game's money is also troubled, since it quickly costs a fortune to make your character marginally stronger than he/she currently is.
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  9. BoG
    Nov 11, 2011
    9
    I loved this game. It's challenging in a way that few games are anymore. Yes it's hard, yes it's frustrating. But, so was the water temple in Zelda, and anyone who has played that game will never forget that stage. What I'm saying is, the difficulty is part of what makes the game worth playing and beating.
  10. Oct 6, 2011
    9
    Call me a naysayer. I hated Demon's Souls. It wasn't the difficulty (Because Dark Souls is surely more difficult.) It was just that once you looked past the difficulty, the game felt... bland. Dark Souls, on the other hand, feels a lot more refined. A true sequel that built upon the foundation of the first game to deliver what I felt Demon's Souls SHOULD have been.

    This game does
    Call me a naysayer. I hated Demon's Souls. It wasn't the difficulty (Because Dark Souls is surely more difficult.) It was just that once you looked past the difficulty, the game felt... bland. Dark Souls, on the other hand, feels a lot more refined. A true sequel that built upon the foundation of the first game to deliver what I felt Demon's Souls SHOULD have been.

    This game does lose .5 point for its tutorial and worthless manual. Okay, so a bad tutorial makes the game difficult, since you don't know what you're doing, but even once you do know what you're doing it's still hard. It's just FAR less frustrating. Such as:Tap B twice to jump WHILE sprinting. Once I got my bearings straight, I've been sailing. And by sailing I mean dying. But they've been legitimate deaths. Each enemy knicking away my health bit by bit, forcing me to refine my tactics to save my potions for the big fights. Get completely destroyed in a single blink from an ambush.

    Which brings me to the other half of a point lost. The boss fights aren't "difficult" so much as they are poor design. Horrible camera, juggling, and invisible walls make boss fights more irritating than difficult. Especially when the boss jumps, you try to roll under them, and it somehow throws you off a cliff because the game uses cylinders for placement. Fortunately, there aren't too many of them like this. So I can't dock off too much for it.

    All in all, it's the ideal game to bring you to the November Gaming Marathon that surely awaits you coming 11/14/11.
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  11. Dec 10, 2011
    9
    My toon, originated as "deprived" and is now level 61 and capable of healing, fire, magic and also is fairly deft and adroit with spears and shields. After minimal patching, unlike some similar newer games of its ilk, DARK SOULS runs spendidly and has the full gamut of expected tropes and conventions of many dungeon-crawlers from yesteryear including a "difficulty level" that would makeMy toon, originated as "deprived" and is now level 61 and capable of healing, fire, magic and also is fairly deft and adroit with spears and shields. After minimal patching, unlike some similar newer games of its ilk, DARK SOULS runs spendidly and has the full gamut of expected tropes and conventions of many dungeon-crawlers from yesteryear including a "difficulty level" that would make the Marquis de Sade cry. Ironically, buoyed by player-choice and an open world, DARK SOULS hammers home the challenges with brutal combat and spikes in difficulty that might hamper less hardy players. Great game and world. Tough to master, impossible to tame. Expand
  12. Jan 29, 2013
    9
    This game is pretty awesome and a huge improvement from the original. It still keeps its crushing difficulty but fortunately it works for this game. the end
  13. Oct 11, 2011
    9
    An excellent and worthy successor of the hit 2009 video game; Demon's Soul. Dark Souls is easily in my top 10 games of all time and probably had the best first impression of any game I have ever played. The gameplay is extremely accurage and precise, positioning is key and knowing what your opponent is capable is gold. In addition the bosses in this game looks absolutely gorgeous and youAn excellent and worthy successor of the hit 2009 video game; Demon's Soul. Dark Souls is easily in my top 10 games of all time and probably had the best first impression of any game I have ever played. The gameplay is extremely accurage and precise, positioning is key and knowing what your opponent is capable is gold. In addition the bosses in this game looks absolutely gorgeous and you can easily tell FROM software has spent hours and hours on each stage making each level as 'evil' as possible. If you look up the term 'Dark Fantasy' in a dictionary I can guarantee you it will say Dark Souls. The only negative aspect I can think of on the spot are the rare graphic pop-ins and clippings. But to be honest the only reason this game has negative reviews is because those people are spending several hours trying to kill the Asylum demon lol fail nubs. Expand
  14. Oct 21, 2011
    9
    Great game, very challenging but satisfying. If you didn't like this game because your bad at video games, then go play halo on easy mode and don't have kids.
  15. Oct 22, 2011
    9
    I came in not knowing what to expect as I had never played Demon's Souls and knew nothing about the series except I'd read a lot of good reviews, and it was a sort of western-themed JRPG/hack and slash. Aside from the incomprehensible story common to most games from Japan, Dark Souls is a great experience, but it's definitely not for everyone. It is VERY difficult and gives zero help toI came in not knowing what to expect as I had never played Demon's Souls and knew nothing about the series except I'd read a lot of good reviews, and it was a sort of western-themed JRPG/hack and slash. Aside from the incomprehensible story common to most games from Japan, Dark Souls is a great experience, but it's definitely not for everyone. It is VERY difficult and gives zero help to people either new to the series or these types of games in general. The checkpoint bonfires are few and far between, and there is a sort of penalty for using them (enemies respawn). Enemies can and will use 'cheap' attacks, stunlocking you or killing you in 2 hits. Difficult bosses appear from nowhere and cause you to lose all your accumulated souls. Sometimes you make a mistake and a group of normal enemies absolutely wipe the floor with you. But you know... all of that is part of Dark Souls charm. Playing it I was reminded of Vagrant Story and if you can get past the difficulty, there is a very deep and satisfying game here. It's also not a game you sit down to play in the morning and finish a little after lunch. The online portion of it with other players leaving hints of what to do and the pvp invasion segments are very innovative (at least, I haven't seen anything like them before). If you enjoy 'nintendo hard' games like Ninja Gaiden Black and don't mind dying a lot to try and beat a tough area, pick up Dark Souls. Expand
  16. Jan 19, 2012
    9
    The challenge level in this game is simply awesome. Dark souls really should have been game of the year for most sites. Truly amazing game. Not quite perfect, the controls need some work.
  17. Oct 4, 2011
    9
    Got Dark Souls this past Saturday @ Video games New York (the old St.Marks video games) and it's been giving me anxiety ever since. Anxiety, heartbreak & depression mixed with pure joy. That's how I would describe the last few days with Dark Souls. I literally grinded around the same bonfire for 5 hours straight, 30,000 souls...I call it "Soul Spamming" I transformed my pyromancer fromGot Dark Souls this past Saturday @ Video games New York (the old St.Marks video games) and it's been giving me anxiety ever since. Anxiety, heartbreak & depression mixed with pure joy. That's how I would describe the last few days with Dark Souls. I literally grinded around the same bonfire for 5 hours straight, 30,000 souls...I call it "Soul Spamming" I transformed my pyromancer from rape victim to rapist...until I decided to explore the forest with the gigantic crystal monsters that explode. I have now gone back to being a rape victim. Damn you Dark Souls. You may hate me, but I'm starting to fall in love with you. Expand
  18. Dec 30, 2011
    9
    I reviewed this game a month or two ago when I first started playing, when I was playing offline- so I figured it was worth re-reviewing taking online content into account.***

    First things first- if you do not have online capabilities, this game is frustratingly difficult, and you will miss a good portion of the content. I had a lot of fun playing offline, but I wouldn't recommend it
    I reviewed this game a month or two ago when I first started playing, when I was playing offline- so I figured it was worth re-reviewing taking online content into account.***

    First things first- if you do not have online capabilities, this game is frustratingly difficult, and you will miss a good portion of the content. I had a lot of fun playing offline, but I wouldn't recommend it to anyone except the most hardcore. The couple patches and the ability to do online co-op have made the game much much easier.*** You will still die. As someone said a while back, what you quickly begin to realize is that it isn't your character that needs to improve, it's you. Those hollows in the burg? They won't even touch you after a while. Your armor won't improve enough to absorb the damage they do until long after killing them is worth your time. YOU have to improve. Know when to dodge, and when to block. When to cast magic and when to attack.***

    That bit of trepidation you feel when entering the catacombs for the first time? I can't think of a single other game out right now that feels that way. Not one. And that is just the PVE.***

    When you are in human form, (necessary to summon aid, or kindle a bonfire) you are vulnerable to attack by players. I find that the rate at which I am invaded is not terribly high. Certainly not enough to avoid going human over, assuming you have an aversion to PVP. The pvp is fun, and oftentimes, will have several factions pitted against each other. While gravelording, It is not uncommon to be invaded by both a spirit of vengeance and a darkwraith simultaneously, which results in interesting scenarios. Sword dance is designed for these situations.***

    As you creep down those stairs, or exit that lift, you are always on guard...always nervous about what lies around the corner, and with good reason. When you drop your guard, when you get lazy, or careless, you will die. It is that simple. But dying was never so much fun. Take SotN and breed it with super ghouls and ghosts, then pump it full of steroids and you have Dark Souls.***

    I take 1 point off the score for blight town framerate issues (which have improved, but still choppy) and PVP lag. Here's to hoping Gravelord gets fixed in the next patch.
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  19. Oct 19, 2011
    9
    I swear, if I didn't have such an expensive TV my Xbox controller would long since have been buried in the screen. It is possibly the most frustratingly addictive game I have ever come across and I love every freaking minute of it... sort of. Like so many have said before, the game is difficult but in a good way. You always feel as if you have failed yourself and not as if the game hasI swear, if I didn't have such an expensive TV my Xbox controller would long since have been buried in the screen. It is possibly the most frustratingly addictive game I have ever come across and I love every freaking minute of it... sort of. Like so many have said before, the game is difficult but in a good way. You always feel as if you have failed yourself and not as if the game has somehow failed you, despite the four letter words that leave your mouth every time you die. I have never played Demon Souls, or for that matter even heard of it but after seeing a few online reviews for this game I just had to have it. Part of what drew me in was the idea of the challenge and I get the feeling that is what is pushing me one, I simply must complete this game in order to call myself a true gamer. yes, Iâ Expand
  20. Oct 7, 2011
    9
    One of the most frustrating games I've ever played, yet also one of the most addictive. Dark Souls is Unique. One of the only games where I can die countless times, and replay the same area over and over and still want to continue playing. This is definitely a game where you will spend most of your time dieing, and it certainly isn't for everyone. But once you started playing, this gameOne of the most frustrating games I've ever played, yet also one of the most addictive. Dark Souls is Unique. One of the only games where I can die countless times, and replay the same area over and over and still want to continue playing. This is definitely a game where you will spend most of your time dieing, and it certainly isn't for everyone. But once you started playing, this game hooks you and draws you into it's sick and twisted world. Killing the games many bosses is definitely one of the most satisfying feelings in gaming and the big sigh of relief when you find that next bonfire. Dark souls is hard, Dark Souls is unfair, Dark Souls is unforgiving, Dark Souls is awesome! Expand
  21. Oct 31, 2011
    9
    This is a great game. The atmosphere and aesthetics are incredible, with a very expansive world. Don't fret if you know nothing about the game just watch a video and go buy it. Totally worth it
  22. Nov 2, 2011
    9
    Dark Souls is definitely my game of the year so far, however at the time of writing SkyRim and Assassin's Creed revelations have yet to be released. Firstly, yes.... it's hard. Very, very hard, and yes there is a steep learning curve. The key is patience. You will die a lot, you will want to pull your hair out at times, you will shout at the TV, and you will keep exclaiming how much youDark Souls is definitely my game of the year so far, however at the time of writing SkyRim and Assassin's Creed revelations have yet to be released. Firstly, yes.... it's hard. Very, very hard, and yes there is a steep learning curve. The key is patience. You will die a lot, you will want to pull your hair out at times, you will shout at the TV, and you will keep exclaiming how much you hate the game. However, persist and you will be rewarded with am extremely challenging, atmospheric gaming experience. I'm personally tired of games where you can simply waltz through it on very hard level without breaking a sweat, and for that reason this game is a breath of fresh air. The feeling of euphoria when you finally get past a boss that's been giving you a hard time for the last few days is something I haven't seen in a game for a long long time. Every decision you make means something, upgrading your gear, spending your level up skill point, buying from vendors.... all decisions that require thought and careful preparation. Plot your routes carefully, and grind it out... you will not regret your time investment.

    My Dark Souls biggest hint: Keep your shield up, and inch forward.... there's surprises all over the place.

    The one complaint I have, and the reason I didn't give this a maximum 10 is that in one particular area of the game, a place called BlightTown, I found that there was a fair bit of lag. But it didn't spoil my enjoyment of this wonderful RPG.

    I recommend to RPG fans who want a real challenge.
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  23. Nov 22, 2012
    9
    Absolutely terrific. There is no game quite like Dark Souls. Uniquely challenging yet ultimately rewarding, this incredible action RPG proves that superior design and unique world building triumphs over the simplicity of modern gaming that we have been force fed over the years. It has its blemishes (terrible frame rate in an area, strange clipping issues) here and there, but you'll letAbsolutely terrific. There is no game quite like Dark Souls. Uniquely challenging yet ultimately rewarding, this incredible action RPG proves that superior design and unique world building triumphs over the simplicity of modern gaming that we have been force fed over the years. It has its blemishes (terrible frame rate in an area, strange clipping issues) here and there, but you'll let it slide. I have yet to play another game that is both terrifying to play yet so strangely addicting. This is for the hardest of the hardcore gamers out there, and you have to be a glutton for punishment. But once you beat that boss, get through that area, find that incredible weapon, or simply make it to the end of this sprawling, minimalistic, and epic adventure I guarantee you'll be hooked. 9.5 Expand
  24. Nov 7, 2011
    9
    Definitely Game Of The Year. I'm enjoying this game so much that it's sucking my life. Enough with easy nowadays rpg games that carry the players by the hand. This game IS hardcore, but that is the point: you'll feel more success playing and achieving in this game than you have felt in any other game. Amazing, vibrating, action-packed are adjectives that just start to categorize Dark Souls.
  25. Nov 8, 2011
    9
    Let me see if I can give you some expectation of this game, beyond the glowing reviews of others. Combat may seem very restricting at first, with a low stamina pool forcing your strikes and blocks/rolls. Low hp and below-average armour to start will make your mistakes very costly, and most people will counter this by assuming they need to grind souls and level up some more to improve theirLet me see if I can give you some expectation of this game, beyond the glowing reviews of others. Combat may seem very restricting at first, with a low stamina pool forcing your strikes and blocks/rolls. Low hp and below-average armour to start will make your mistakes very costly, and most people will counter this by assuming they need to grind souls and level up some more to improve their character and gear.

    Truth of the matter is, it is not your character that really needs the improvement. It is you. Time spent fighting for those souls is just as well time invested learning the ins and outs of your characters weapon set and your enemies attacks and weaknesses. This game does not hold your hand and suggest when to use a parry, when to block, which attacks you should roll away from or roll under, what elements are better against which enemies. You have to figure that out.

    In fact you can clear Dark Souls at a fairly low level, which goes to show that understanding the foe is far more important than levelling up. When you think about it, this is a fairly unique concept. True that most RPG's will avoid any sort of grinding, but if you were to skip enough fights in an area and reach a boss who is more than a few levels ahead of it, you would have no means to winning. Dark Souls does not put that on you.

    If you want to stay level 1 and try to clear the game, go for it. It is do able, but it will not be easy.
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  26. Nov 8, 2011
    9
    This game is a throwback to the days where gaming required perseverance and intelligence. It is a rude awakening for anyone who considers themselves "hardcore" from experience with first person shooters or even other third person adventure games. You have to be intelligent in your playstyle to excel at Dark Souls, the only other option is grinding like a madman.

    There are few mechanics in
    This game is a throwback to the days where gaming required perseverance and intelligence. It is a rude awakening for anyone who considers themselves "hardcore" from experience with first person shooters or even other third person adventure games. You have to be intelligent in your playstyle to excel at Dark Souls, the only other option is grinding like a madman.

    There are few mechanics in this game that are not well thought out, every area is meticulously planned, static drops are placed with the utmost care. After struggling with an area for hours or even days, you can often find a shortcut that allows future visits to be strolled through with little difficulty.

    Magic and melee are far more balanced than they were in the world of Demon's Souls. Magic has a more sizable delay on cast and leaves you vulnerable for longer. Melee does fast, reliable damage that is relatively safe with use of a proper shield. There is versatility in job choices in that your initial character building decision has little effect on your character as the game progresses, you can bolster whatever stats you deem fit and become whatever type of warrior you desire, it is completely open.

    An equally impressive facet of the game is the replayability. Very few third person or first person adventure games hold any value in a replay. You often collect all items or are capable of performing all story events in a single playthrough. In Dark Souls beating the game grants a "new game+" style experience with increased difficulty. Any enhanced bonfires you may leave remain, making your runthrough substantially faster than anything before. Additionally shortcuts abound throughout the game. It is actually advantageous to reroll halfway through your first playthrough after you firmly grasp the concepts of the game. You can get back to where you were in a fraction of the time it took for the original run (took me 5 hours to get back to what had taken 50 hours before, no joke!).

    There is a story in this game, but it is minimalist. Many games become bogged down with wordy or overly complicated stories that can limit interpretation or imagination. You will not get that in Dark Souls. It is incredibly open-ended, to the point where exploring your environment can grant you more insight into the world you inhabit than talking to others. Do no expect depth from any conversation or any choices besides "Yes" and "No", because it just doesn't happen. It is almost reminiscent of the Metroid Prime series where you can only piece together the events leading to this world from context clues and remnants of what was once there.

    Aside from the (often times humorously) limited dialog, the few failings this game has are likely due to console limitations. The graphics are gorgeous but the framerate will often slow to a crawl when advanced shader effects and light reflection come into play (large fire/magic effects, water reflection at the New Londo ruins, lava in the Demon Ruins/Lost Izilith). The online play is interesting, and can be quite engaging (especially when you are charged with killing other players to collect humanity/dragon scales/settle vendettas), but not very reliable. Single player mode offers about as much gameplay-wise in terms of the main story as online does, sans the (almost universally worthless) messages other players may leave.

    All in all, awesome gaming experience. If you complete Dark Souls you will be in the minority, and very likely worthy of some serious gamer cred. Playing it for its duration takes away deaths sting, it becomes impossible to be frustrated at other games when you die, because you will have died 100x worse in Dark Souls.
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  27. Nov 10, 2011
    9
    I can't remember a game that kept me stick with my X360 like Dark Souls. Wonderful eerie atmosphere, awesome environment and creatures design, fascinating places to explore and epic battles.
    I'm not giving a 10 to this game only because of some little imperfections, like the framerate in Blighttown and a few bugs.
    This game demonstrates that the good old times are still alive, and not only
    I can't remember a game that kept me stick with my X360 like Dark Souls. Wonderful eerie atmosphere, awesome environment and creatures design, fascinating places to explore and epic battles.
    I'm not giving a 10 to this game only because of some little imperfections, like the framerate in Blighttown and a few bugs.
    This game demonstrates that the good old times are still alive, and not only because of its difficulty. Of course, it's hard. But IMHO it's much more beautiful than hard.
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  28. Nov 10, 2011
    9
    This game is great for those who like a challenge and dont mind dying....A LOT. Jumping into Dark Souls is unlike any game your used to, it does not hold your hand and give you tutorials. You literally fight a huge boss minuets after you start the game. The world and enemies in Dark souls are vast, this is on game where buying a strategy guide is highly recommended! You always need to beThis game is great for those who like a challenge and dont mind dying....A LOT. Jumping into Dark Souls is unlike any game your used to, it does not hold your hand and give you tutorials. You literally fight a huge boss minuets after you start the game. The world and enemies in Dark souls are vast, this is on game where buying a strategy guide is highly recommended! You always need to be on your toes in this game. Very trial and error based. Being able to summon other players into your world to help fight a boss is great, it makes things alot easier and enjoyable. Expand
  29. May 18, 2012
    9
    dark souls is an awesome game it is one of the hardest games of this generation my only gripes are there are some pvp balancing issues the framerate drops in certain areas and the controls dont always work
  30. Nov 21, 2011
    9
    There is no denying the game is hard. But that does not mean it's unbeatable. I found that every place has a strategy and figuring out that strategy is part of the fun. I found myself more times than not getting frustrated and putting down the controller, only to return a short time later to pick it back up again. It's this kind of addicting play that has drawn me in. Another thing toThere is no denying the game is hard. But that does not mean it's unbeatable. I found that every place has a strategy and figuring out that strategy is part of the fun. I found myself more times than not getting frustrated and putting down the controller, only to return a short time later to pick it back up again. It's this kind of addicting play that has drawn me in. Another thing to note is this world is MASSIVE. Just when you think you found everything to be found, something opens up around the corner. Cant go wrong with that! As of this writing I haven't beat the game just yet, but I'm 66 hours in and I'm sure I'm close. Of course your time could be dramatically lower depending on how good of a player you are. TIP: To make this game is easier, take bigger risks exploring; to get Armour, weapons, and rings. They make you more powerful than leveling up. Don't play any mind to the souls you may loose. The bigger risk, the bigger the reward. Expand
Metascore
89

Generally favorable reviews - based on 66 Critic Reviews

Critic score distribution:
  1. Positive: 64 out of 66
  2. Negative: 0 out of 66
  1. Nov 29, 2011
    85
    All in all, Dark Souls is a more difficult, but less enjoyable (and less accessible) Demon's Souls.
  2. X-ONE Magazine UK
    Nov 15, 2011
    90
    Dark Souls' world is dense with something new around every corner. [Issue#78, p.76]
  3. Nov 15, 2011
    90
    Dark Souls makes no bones about being unrelenting in its difficulty though, although it's by no means insurmountable. It's a rare game that's unlike anything else, refusing to pander or compromise in any way, shape or form. In this day and age, Dark Souls is hugely refreshing then, and well worth the time and effort.