User Score
7.9

Generally favorable reviews- based on 1317 Ratings

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  1. May 26, 2023
    0
    **** game miyazaki Is the king not this Pieces of **** I didn t likes It because It wasn t good there were a lot of non sense
  2. Apr 28, 2023
    2
    Este juego es con diferencia el mas mediocre de la saga, muchas zonas pero todas se siente vacías, la estadística de adaptabilidad mal empleada y unas gitboxes malísimas, dificultad artificial al poner 20 enemigos en cada esquinas, Lore poco interesante comparado con otros juegos de la franquicia, PvP decepcionante, malos pactos lo que obliga ha farmearlos en vez de jugar online, Ia de losEste juego es con diferencia el mas mediocre de la saga, muchas zonas pero todas se siente vacías, la estadística de adaptabilidad mal empleada y unas gitboxes malísimas, dificultad artificial al poner 20 enemigos en cada esquinas, Lore poco interesante comparado con otros juegos de la franquicia, PvP decepcionante, malos pactos lo que obliga ha farmearlos en vez de jugar online, Ia de los enemigos mal echa, entre muchas otras.

    Tenia mucho potencial este juego y presentaba nuevas mecánicas interesante como el uso de la antorcha, pero a la larga se implementan mal, muy mal, este es posiblemente el juego que más me he obligado ha jugar, me falta 1 trofeo para platinarlo pero sin ninguna duda lo volveré a jugar jamás.Me sabe muy mal que la compania creadora de mi saga de videojuegos favorita hay echo una basura como está, nunca recomendaría este juego a nadie, no tiene nada que ofrecer al jugador y no entiendo como es el juego de FronSoftware con mejor valoración en esta plataforma.
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  3. Nov 5, 2022
    1
    Holy **** these games increases my chances of being more easily affected by the placebo effect. It was about when i got to harvest valley that i realised this game struggles with ideas, same level design, crappy encounters repeat that for 30 hours, now to a lazy maze until u get to a mediocre boss, done. At least ds1 had a good map design in the first half. Anor londo felt so differentHoly **** these games increases my chances of being more easily affected by the placebo effect. It was about when i got to harvest valley that i realised this game struggles with ideas, same level design, crappy encounters repeat that for 30 hours, now to a lazy maze until u get to a mediocre boss, done. At least ds1 had a good map design in the first half. Anor londo felt so different from the rest. How the hell is this a 90 metacritic game, how is this must play this is one of the things i would reccomend anybody sane in the head to avoid. Critics grow some **** balls and stop giving a 10 to any game like this. It gets to a point that a game can be ridiculously bad and its consider better than something that we used to see before.Also the graphics are horror. This came out in the same year as the witcher 3 did,wtf look how that games map and design looks. Im not talking about techniques used, just how it aesthetically looks. And dont defend it with **** like oh this was meant for ps3, ac iv was also playable on ps3 and looks infintely better than this. Gta v as well. Expand
  4. Oct 7, 2022
    0
    Abominio videoludico fatto unicamente per essere frustrante, perché di questo si tratta, non è un gioco difficile anzi è semplicissimo lo dimostra il fatto che se arrivi ai boss quasi sempre te li fai al primo tentativo, il problema (uno dei tanti) è più arrivarci che rende questo gioco ridicolo, per intenderci se al posto di mettere tutti quei nemici ne avessero messi la metàAbominio videoludico fatto unicamente per essere frustrante, perché di questo si tratta, non è un gioco difficile anzi è semplicissimo lo dimostra il fatto che se arrivi ai boss quasi sempre te li fai al primo tentativo, il problema (uno dei tanti) è più arrivarci che rende questo gioco ridicolo, per intenderci se al posto di mettere tutti quei nemici ne avessero messi la metà probabilmente al posto di impiegare 70h per la prima run ne avrei impiegate 20h con DLC annessi. Expand
  5. Mar 11, 2022
    4
    The 'black sheep' of the Souls series of games. A 'Marmite' title that you'll either love or hate - but then I honestly can't understand how anyone COULD love it.

    For me, compared to DS1 and DS3, this is a terrible game. Uninspired level design, terrible enemy placement, drab grey environments, lacklustre mob design. It is totally forgettable too, which is possibly it's greatest sin -
    The 'black sheep' of the Souls series of games. A 'Marmite' title that you'll either love or hate - but then I honestly can't understand how anyone COULD love it.

    For me, compared to DS1 and DS3, this is a terrible game. Uninspired level design, terrible enemy placement, drab grey environments, lacklustre mob design. It is totally forgettable too, which is possibly it's greatest sin - Souls, at his best, is majestic; not just the core series, but Bloodborne, Elden Ring, all feature high points that have your jaw hitting the floor. DS2 has nothing, not an ounce of wonder to it.

    Souls games also live and die by how good it's heavy but fair combat design is; DS2 is lacking in that area too. There's little weight to it and everything feels that tad bit delayed. It's not bad, but just... uninspired.

    That really is the word to describe the whole game - uninspired. It suffers from being a marked downgrade on the first game, and the devs knew it too, with DS3 basically ignoring DS2 altogether and using the first game as the base instead.

    But not only is it a bad Souls game, I honestly think it's just a pretty bad game altogether. I now know after the fact that the game had a hellacious development cycle, and boy does it show. My advice would be to play literally any other Soulsborne game by From Software instead of this; they're all dramatically superior.
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  6. Feb 23, 2022
    0
    Not much I can really say here, I just don’t think this is a very good game.
  7. Nov 2, 2021
    0
    definitely deserves a lower score than 7.9 at the time of writing this, fromsoft is capable of making great games with the guiding hand of Miazaki but ds2 proves to all the true difficulty of making a good souls game, its criticism is well deserved for its obviously rushed development cycle, headbutting directors and a misguided and worn out dev team, ds2 offers very little in innovationdefinitely deserves a lower score than 7.9 at the time of writing this, fromsoft is capable of making great games with the guiding hand of Miazaki but ds2 proves to all the true difficulty of making a good souls game, its criticism is well deserved for its obviously rushed development cycle, headbutting directors and a misguided and worn out dev team, ds2 offers very little in innovation to the souls formula and feels more like a directors cut or a "what not to do" example for other devs when working with the souls formula, darksouls 2 is deeply flawed and disappointing entry to the souls franchise and a stain on the fromsoft name and id advise anyone wanting to try it for themselves to ask to borrow from a friend or buying on the humble bundle since buying this game for anything over 5 dollars would be throwing your money away Expand
  8. Jun 16, 2021
    0
    This review contains spoilers, click expand to view. Trashhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh Expand
  9. Apr 25, 2021
    0
    No me gusta porque tiene muchas cosas peores que el uno y es raro porque es una secuela
  10. Nov 19, 2020
    4
    This game is not just a bad FromSoftware game, it is generally a bad game. Terrible mechanics, boring levels (I bet that none of the people that gave it a 10 can recall a single memorable level) and even worse bosses. Hitboxes are also trash and the adaptability mechanic is a dreadful addition to the series.
  11. Jul 30, 2020
    0
    Dark Souls 1? Masterpiece.
    Light Souls 2? What a PIECE of TVRD, ¡seriously!? There are too many enemies and bosses doing ♥♥♥♥ that is just just random, absurd or jank. Honestly, it's just barely above "Lords of the Fallen" trash mechanics.
    Dark Souls 3? Amazing.
  12. Jul 11, 2020
    1
    I loved both dark souls 1 and 3 and was excited to play this game however i could barely play for even 5 hours. The hordes of enemies are just frustrating to fight and the bosses are all boring with stupidly large amounts of health making every boss fight feel like a chore.
  13. Jul 5, 2020
    0
    Ewww this is the **** darksoul i've ever play this **** is not suppose to be here cuz its **** so many bosses like its too ambitious and the entire story is so **** up like literally **** up
  14. Mar 5, 2020
    0
    Worst game in the series by far. What a waste of 40$. Slow, clunky and unresponsive. I hate this game for wasting my time. The RNG will make you pull your hair out. Enemies are screwed and combat just isn't as good as in DS1 and 3 where it feels hard but fair. You feel overwhelmed all the time and its super frustrating! Almost all enemies knock you down or run you over with no effort. IWorst game in the series by far. What a waste of 40$. Slow, clunky and unresponsive. I hate this game for wasting my time. The RNG will make you pull your hair out. Enemies are screwed and combat just isn't as good as in DS1 and 3 where it feels hard but fair. You feel overwhelmed all the time and its super frustrating! Almost all enemies knock you down or run you over with no effort. I get sick thinking of my experience. Expand
  15. Feb 3, 2020
    4
    Dark Souls 2 is one of the worst games of 2014 in my opinion. FromSoft took everything Dark Souls 1 did and spit it right in the face! The Level-design is awful, the enemy placemant is awful, in every level theres a ton of enemies that swarm you and don't even get me started on the Shrine Of Amana. there are some new good things like the agility system and the only level i personalyDark Souls 2 is one of the worst games of 2014 in my opinion. FromSoft took everything Dark Souls 1 did and spit it right in the face! The Level-design is awful, the enemy placemant is awful, in every level theres a ton of enemies that swarm you and don't even get me started on the Shrine Of Amana. there are some new good things like the agility system and the only level i personaly enjoyed was The Dragon Aerie. The Bosses are painfully easy and none of the characters are interesting. Overall, i hate this game and i'd rather play Demon's Souls or Dark Souls 1 instead. Expand
  16. Nov 11, 2019
    0
    Its "ok" if its yours first game, but terrible if you think about dark souls 1 and 3, ds2 is a disapointtment
  17. Apr 18, 2017
    0
    Is one Big **** souls 3,Dark souls 1,Demon Souls art games!!But the Two...weak very **** Bosses,Easy dificult,This no dark souls thisis **** souls 2!!!!
  18. Apr 12, 2017
    4
    If you are a hardcore fan of the first game you may find this one very disappointing. Just a little about me, I have over 600 hours on DS1 (DS is dark souls) and at least 100 on DS3 by now so I have experience and I'm not totally spewing nonsense. I have also done many challenge runs in both including things like no shield, no estus, fat roll, and other runs (still haven't done soul levelIf you are a hardcore fan of the first game you may find this one very disappointing. Just a little about me, I have over 600 hours on DS1 (DS is dark souls) and at least 100 on DS3 by now so I have experience and I'm not totally spewing nonsense. I have also done many challenge runs in both including things like no shield, no estus, fat roll, and other runs (still haven't done soul level 1 cause I am a scrub). I love this series and mainly PvE (player vs environment) cause PvP doesn't really appeal to me.

    Pros:
    Runs really well especially on PC compared to DS1
    Has more cool weapons and movesets
    Looks fantastic
    I'm not into PvP much but I have heard it's the best of the series
    DLC has cool bosses

    Cons: (I'm an overly critical fanboy who loves DS1)
    Disappointing bosses
    -many are recycled DS1 bosses that seeming had no effort put into to revamp them
    -many have terribly straightforward movesets that are boring to fight against
    -made more to be unfair and ganky then to be mechanically challenging
    Clunky gameplay
    -lack of invincible frames on roll (probably the most important DS mechanic) unless you level your adaptability stat which makes it feel like your wasting levels
    -feels like the character isn't doing what I am inputting on the controller
    -frequently doesn't switch weapons or use items when I am smahing the button (tried on multiple controllers even brand new ones)
    -has weird mechanics (long pivot animation to run away from enemy, guard break instead of kick)
    -terrible hitboxes (DS1 had them too)
    Confusing and annoying world
    -enemies have boring movesets and ridiculous tracking
    -confusing areas with no clear progression
    -emphasizes quantity over quality (a lot of gank bosses and hordes of trash mobs)
    Awful and confusing story
    -instead of making a cool story and leaving it up to the gameplay to make you feel like a helpless undead it just mocks you and spouts off about how your going to die a lot
    -opening cutscene and conversation with fire keepers laughing at you feels like the developers were getting off to the fact that they made a game that's purposely made to be rage inducing
    DLC made the core game worse
    -random enemy placement
    -now comes with more ganking hordes of annoying BS
    -still doesn't fix clunky gameplay
    -blocks previously open paths making areas less accessible (can be unlocked but only by expensive/hard to find items)

    Conclusion: I fell like the design behind the original was lost and changed to just be hard/unfair to live up to the first being called super hard/unfair. To be honest I felt while there was some stupid BS in the first with the lag and cruddy hitboxes it was still a relatively fair game with universal mechanics that put you and the enemy on more fair terms whiles still managing to be incredibly difficult. Still it's not the worst game ever but definitely not a great one either. If this is your first souls game you may actually enjoy it a lot, but hardcore DS1 players probably won't. You may also want to have the wiki open 24/7 cause it gets confusing as hell.
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  19. Mar 15, 2017
    0
    From Software persiste et signe dans sa lignée de jeux de rôle "hardcore jusqu'à la mort" qui a définitivement trouvé son public, un public qui aime avoir mal. Ainsi la difficulté légendaire de ce Dark Souls 2 n'a pas à rougir de ses ainés : la progression par l'échec y est un dogme assumé.

    La progression par les essais (jusqu'à l'infini et au delà) et les erreurs : une simple faute
    From Software persiste et signe dans sa lignée de jeux de rôle "hardcore jusqu'à la mort" qui a définitivement trouvé son public, un public qui aime avoir mal. Ainsi la difficulté légendaire de ce Dark Souls 2 n'a pas à rougir de ses ainés : la progression par l'échec y est un dogme assumé.

    La progression par les essais (jusqu'à l'infini et au delà) et les erreurs : une simple faute d'inattention, t'es morg cong ! peut-être auraient-ils pu ajouter un petit rire sadique avec un "t'es mort" répété sur tout l'écran et clignotant en permanence mais on aurait eu une vague de suicides de manettes et de dépressions.

    Il suffit de recommencer, encore et encore... et de se documenter grâce à tous les "wikis" et les guides qui pullulent sur le net : ainsi le jeu qui soûle devient aussi un jeu de piste. Les joueurs en parlent pendant des heures sur les forums et dans les "tchats", se refilent les bons plans et les bons tuyaux comme aux alcooliques anonymes. Il semble en effet que l'addiction y soit bien réelle et le "vétéran" qui finit l'abominable étron ne tarit pas de conseils envers la bleusaille au bord (déjà) de la crise de nerfs.

    Ainsi avec ce "jeu" une reconnaissance sociale de vos pairs vous est acquise (pour ceux qui tiennent le coup jusqu'au bout) et un support psychologique pour tous les autres crevards qui en chient à mort.

    Et il en faut du dévouement ! d'abord graphiquement parlant, ça reste laid et d'une fluidité pour le moins discutable. Aucune carte n'est présente mais comme vous apprendrez les niveaux par coeur, ce n'est pas un "problème"'. Revenir à un point de sauvegarde implique que tous les ennemis de la zone idoine ont ressuscité ! si ce n'est pas du vice, alors c'est donc ton frère... On tient là une putain d'usine à farmer jusqu'à la lie.

    Et la barre d'endurance qui se vide à chaque coup porté est une idée géniale contre le bourrinage : un mauvais calcul et le perso ne fait plus rien : il attend sagement la mort, résigné tandis que le joueur postillonne un "putain de merde". Une seconde de trop à consulter l'inventaire et... t'es mort ducon ! il n'y a en effet aucune pause... un inventaire et des menus particulièrement foutraques d'ailleurs.

    Evidemment, pour les quêtes, tout est l'avenant mais ce n'est pas grave : à force de recommencer, vous finirez par savoir où aller. Retournez lire les guides, matez les vidéos de "ceux qui ont survécu", il en va de votre "prestige" : les masos du coin vous ont mâché le boulot... ce qui n'empêche pas de crever comme une merde sur une esquive maladroite. Il fallait faire attention !

    On pourrait encore beaucoup en dire de ces pseudo-jeux vidéo (des thèses sont certainement en préparation) et du public soumis qui s'y adonne. Ah le Marquis serait fier !
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  20. Feb 7, 2016
    0
    The rewarding feeling is not worth the sheer amount of stress. Stupid, awkward controls, just plain WEIRD dialogue, and you can easily lose your money quickly. The devs are some twisted jerks.
  21. Jan 8, 2016
    0
    This game is actually gopd but it has only one bad side: its way too hard. Took me hours to kill the first enemy and after that there is one other. Game is literally impossible and it takes years to complete it.
  22. Aug 12, 2015
    0
    the most frustrating game i have ever played. everything is against you - no saves, you dont have enough spells to reach the end of the level, your stuff breaks up, bosses are too tough, it is a death simulator, not a game.
    i decided to go on. your first boss gives you enough experience (souls) to get 5 levels up, i was excited. but once you reach middle of the game bosses give the same
    the most frustrating game i have ever played. everything is against you - no saves, you dont have enough spells to reach the end of the level, your stuff breaks up, bosses are too tough, it is a death simulator, not a game.
    i decided to go on. your first boss gives you enough experience (souls) to get 5 levels up, i was excited. but once you reach middle of the game bosses give the same amount of experience and it is not enough for 1 level upgrade. no better weapons. nothing. all the RPG elements vanished, only frustration was the same. as if the enemies were not bad enough, there are "cheap death" invisible holes, traps etc. without saves you have to play the same areas again and again, before you know all the enemies and traps. very boring. games are supposed to be fun, right? this one wasnt.
    i want back my money and, most of all, all the my wasted time.
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  23. Jan 28, 2015
    0
    - Original Xbox graphics
    - Repetitive combat style, (4 possible slashes, 3 possible dodges, 1 block, and arrow shot. That's it.)
    - Combat relies on BAD AI. To win battles you have to perform actions like running around in a circle to dodge attacks until your health builds back up - Entire premise of the game is how often you can die (this is a supposed feature) - An online experience
    - Original Xbox graphics
    - Repetitive combat style, (4 possible slashes, 3 possible dodges, 1 block, and arrow shot. That's it.)
    - Combat relies on BAD AI. To win battles you have to perform actions like running around in a circle to dodge attacks until your health builds back up
    - Entire premise of the game is how often you can die (this is a supposed feature)
    - An online experience that doesn't work (Gold member with 60hrs of play time, no PvP interaction)
    - No bonus for head shots, body part hits
    - NPCs have flawed speech and will ruin story and gameplay if you don't perform specific actions
    - Specific actions (killing NPCs or using key stones in the wrong place) will permanently destroy your future game
    - Only way to progress is literally looking up walk through, as you will be unable to pass levels without knowing why
    - Takes about 30% of the game before you can sell objects
    - Repairs actually don't mean anything, as they repair themselves at every bonfire
    - Zero revolutionary gaming aspects

    Literally the WORST game I have every played. I tried to like it. But I am baffled as to why anyone would rate this. I can't express how angry I am that I paid $60 for this...WOW.

    Have the positive reviewers been paid? The graphics literally are original Xbox , or PS1 quality.
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  24. Dec 28, 2014
    2
    I get it, its supposed to be tough and challenging. But there is a difference between tough and challenging and something that becomes dull and repetitive having to try the same thing over and over again. If I wanted dull, repetitive and challenging I would go to work.
  25. Dec 2, 2014
    0
    Игра без сюжета с тупым ссаным управлением. Полная срань. Игра для школьников-садомазохистов, которым нравится запах жареного пукана и сектантов, которые любят искать сюжет там где его нет. 0 из 10.
  26. Nov 3, 2014
    0
    by far the worst game I have ever played. it fails in every respect. don't know who thought it was a good idea to make a game like this
    First off the graphics are last gen. have never played a 360 game with such poor textures. so much more could have bee put in in terms of making the game pretty, but in the end it just reflects a lazy design team that didn't try.
    secondly, the gameplay
    by far the worst game I have ever played. it fails in every respect. don't know who thought it was a good idea to make a game like this
    First off the graphics are last gen. have never played a 360 game with such poor textures. so much more could have bee put in in terms of making the game pretty, but in the end it just reflects a lazy design team that didn't try.
    secondly, the gameplay is generic and pointless. It is 100 hour of unrewarding leveling, overpowered enemies and poor lighting every where, with linear enviroments that don't offer much in the way of alternate routes or decision making a open world game is suppose to. The enviromental design is just as poor. It is defined by generic rubble, underwhelming sceneries in which are boring and lacking of details that should give the game life and character. The combat is a generic, slow roll and hack mess that gets old fast. The enemies are usually just copy and paste variants of one another, where they pointlessly advance, hack and repeat, not using any advanced tactics or balancing mechanics. gameplay often dissolves into pressing b for 10 minutes, hacking, repeating. every boss looks different, but ultimately is just a new skin upon a lackluster, overpowered, stupid AI. There is no point why everything is OP and then you are punished for dying by losing all your souls, and permanent health, even though the game is defined by dying. It makes the game fustrating, dull, and unplayable as you fall into a pointless of dying over and over without getting anything back for the $60 you spent.
    The story could have been the saving for this game, but sadly it suffers just as many vital flaws. The quests are boring fetch quests often, or otherwise completely vague and ambiguous to the point where you think you are playing the mad ravings of a chronic mental masturbater. The storyline is pretty much nonexistent, and when you do get scraps of it, you find a morbid, depressing world, and pretty much no motivation on continuing other than just to try and prove to yourself you didn't just waste $60.
    overall, this is an overrated, poor, lazy and otherwise wasteful game that gives no emotional reward, and instead resigns to drive the player to insanity, and broken controllers. Should never be played by anyone.
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  27. Oct 2, 2014
    2
    A game famous (and infamous) for its difficulty and vast open world. Sounds like a fun challenge. I'll readily admit that perhaps due to not playing Dark Souls 1 I'm missing backstory and plot points, but with all due respect...what the **** is going on in this game? It starts out and quickly makes no sense. Controls or wonky, but like most games, a person will eventually get used to them.A game famous (and infamous) for its difficulty and vast open world. Sounds like a fun challenge. I'll readily admit that perhaps due to not playing Dark Souls 1 I'm missing backstory and plot points, but with all due respect...what the **** is going on in this game? It starts out and quickly makes no sense. Controls or wonky, but like most games, a person will eventually get used to them. The inventory system? Not so much. It's confusing and awful. You collect items with little to know idea what they do, are presented with paths to take...that you shouldn't because the enemy on the path is far too strong for your character. Battles consist of rolling around trying to stab a bad guy a couple of times until you run out of stamina, or better yet, hope you can get him to stand next to a rock that causes the horrible AI to make him stuck against. From there you can slice him through the wall...until an archer from across the map shoots you through the same rock wall. Wow.

    Development is sloppy, unique terminology is not explained, the animations are so long, slow, and disjointed that you start something then literally watch the enemy perform 2-3 actions while you wait for your animation to finish. Let's say you bring up the menu-well, you can still be attacked with it up, but whatever. You exist out and can start walking around...but not of your attacks or rolls work until you exist out of the menu's menu bar that is atop the screen. Really?

    Every step of the way lazy development and horrible game design prevented me from caring about what was going on, wanting to spend more time to learn, or give me any confidence that I was stuck in a learning curve that would end, and the meat of the gaming experience would start up.

    Now multiplayer. Perhaps through poor research on my part, I was led to believe there was a traditional co-op experience in the game. What actually happens is after getting a few nonsensical items and apparently drawing on the floor with them, you can have someone else join your game as a shade. That means they get to see you run around and enable conversations, open chests, open doors, play the game, while you're along for the ride. Able to walk on ledges with terrible camera control and enemy targeting, swing your weapon of choice, then eventually run out of time in your buddy's world and getting to re-appear at a bonfire, you are guaranteed to feel completely cheated out of the story and gaming experience. That isn't co-op. That's single player, with some small amount of interaction above watching someone's Twitch account.

    This is in my bottom 5 of worst games I've ever played, and I've easily played through 500+ games.

    Difficult? Yes. In the sense that it's difficult to ride a bike on the freeway with a missing tire, three pedals, and a blindfold, but I would argue the difficulty, and frustration, is due to sloppy development and horrible game mechanics. Exploiting bad AI and clunky animations is not cleverly difficult gameplay to me.
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  28. Sep 24, 2014
    3
    In no way does this game deserve a 92. It is an emotionless, dry world where everything feels plastic. The game lacks emphasis on basic details that make a computerized world feel real. Character and enemy movements are limp, lifeless and clunky beyond playability. Combat mechanics are actually poor, and feel unimportant somehow. Plus.. dodging/blocking attacks is NOT possible to do amidstIn no way does this game deserve a 92. It is an emotionless, dry world where everything feels plastic. The game lacks emphasis on basic details that make a computerized world feel real. Character and enemy movements are limp, lifeless and clunky beyond playability. Combat mechanics are actually poor, and feel unimportant somehow. Plus.. dodging/blocking attacks is NOT possible to do amidst a flurry of attacks. you just get beaten to a pulp if you take more than 1 few hits. Tiny piglets take 50 swings to kill. The user interface and inventory system is cluttered, and badly disorganized. Facial details and graphics look like they are from 15 years ago, and that is not an exaggeration. I played the first Dark Souls two times through... in a row. With this game Im finding myself wanting to uninstall after 2 hours in. Dark Souls 1 was one of the best games I have ever played. This one misses the mark completely. Another failed sequel added to the list. Don't waste your money on this, unless you enjoy dying by falling off 15 foot drops, and getting beaten to death with no ability to roll or block. Its a dry world with nothing to offer except immense false hopes. Expand
  29. Sep 4, 2014
    1
    Difficulty and poor controls/ game play make me a very unsatisfied buyer. Games should be fun and no mind-numbing exercise in frustration. Shame on you Namco. I want my money back.
  30. Jul 21, 2014
    1
    this game sucks so bad.
    i'm totally glad I didn't pay for it.
    games like this are the reason I bootleg my games. the buttholes push this garbage on us and say it's gold and people eat it up. I must admit I fell for all the hoopla, and downloaded it, but to my dismay, I hate it. it's like it's unfinished or something. There is NO SAVE feature. something that people who have lives
    this game sucks so bad.
    i'm totally glad I didn't pay for it.
    games like this are the reason I bootleg my games. the buttholes push this garbage on us and say it's gold and people eat it up.
    I must admit I fell for all the hoopla, and downloaded it, but to my dismay, I hate it.
    it's like it's unfinished or something.
    There is NO SAVE feature. something that people who have lives actually need.
    that ALONE should be enough to make people stop and think.

    I don't feel bad for making copies of this game because it is garbage and the only way i'll ever give Namco any of my money is... hey, i'll NEVER give Namco another dime.
    HOW IS NAMCO STILL ALLOWED to make games?
    dark souls II my butt.
    I hate this game.
    people give it high ratings because they don't have anything else to play, or it is as close to the lives they will never actually have that they want. like when people play those crappy tomb raider games, but reality those games suck too and they only play them because they like laura croft. im not gay or a lame, so I can speak my mind.

    this game is GARBAGE STAY AWAY FROM IT
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Metascore
91

Universal acclaim - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 29 out of 30
  2. Negative: 0 out of 30
  1. Oct 9, 2014
    60
    Though it lasts a long time and provides a decent challenge, I think it really needed an extra push on top of what the game contains. I would describe it as just above average, but that’s as far as I’d go.
  2. Apr 2, 2014
    90
    Its over dependence on group battles, less interesting boss designs and a slightly more forgettable world let it down, but none of this is so severe that it stops it from becoming another superb entry into one of the best series of games of all time.
  3. Mar 25, 2014
    100
    If you have any interest in playing this game after reading this review, do yourself a favor and get it now. If you allow yourself to be enthralled with its atmosphere and game play you’ll become an avid fan just like me.