- Publisher: Bethesda Softworks
- Release Date: May 10, 2011
- Also On: PC, PlayStation 3
User Score
Mixed or average reviews- based on 409 Ratings
User score distribution:
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Positive: 140 out of 409
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Mixed: 148 out of 409
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Negative: 121 out of 409
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May 10, 2011
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May 10, 2011
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May 10, 2011
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Sep 13, 2011
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Jun 1, 2011
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Jun 4, 2011
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Jun 9, 2011
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Jul 17, 2011
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May 24, 2011
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May 24, 2011
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May 30, 2011
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Dec 10, 2011
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May 24, 2011
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May 20, 2011
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Jun 1, 2011
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Jun 5, 2011While Brink is a wonderful multiplayer game, it is just that: A multiplayer game. The singleplayer AI lacks the intelligence to create a full experience, while the objectives are often much harder when you have no competent allies to help. Beyond the bad AI, Brink is a wonderful game. While it could use a better tutorial, and perhaps more of a backstory, the gameplay is phenomenal.
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Jul 13, 2011
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Jul 4, 2011This review contains spoilers, click expand to view.
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Jul 11, 2011This review contains spoilers, click expand to view.
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Jul 25, 2011
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Nov 28, 2011This game is really not too good. Crappy Graphics, Boring Storyline. Oh and don't get me started on the A.I just DON'T! The only good thing is the Shooting and Custimazation. But that only feels like Half a Game. Overall this game felt rushed.
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Aug 2, 2011
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Aug 2, 2011
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Nov 30, 2011
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Feb 1, 2012This game isn't bad. It's just not that good either; it's kind of middle of the road. The graphics aren't very good. The "story" is below par compared to other FPSs. My only real advice is instead of playing a game that takes ideas from TF2, why don't you just buy The Orange Box? It has TF2 in it. Plus more games. It's like 10 dollars at GameStop.
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May 11, 2011
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Aug 4, 2011
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May 12, 2011
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May 11, 2011
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May 11, 2011
Awards & Rankings
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Dec 12, 2011Brink can be awesome and annoying, euphoric and inexplicable, all in the same breath. Unfortunately, fist pumps are followed by fits of controller throwing all too regularly to make this one score much higher.
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CD-ActionJul 1, 2011Interesting but unpolished, ambitious but too weak to lift the weight of these ambitions. What bothered me most was that the brilliant idea of bringing other players into your single player mode was not realized properly. [June 2011, p.80]
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X-ONE Magazine UKJun 28, 2011It offers a new angle on the genre and one that will excite fans. [Issue#73, p.84]