- Publisher: Sega
- Release Date: Mar 20, 2007
- Also On: PlayStation 3
Summary:
Armored Core 4 reinvigorates the brand by offering an all-new storyline, new environments, and online capability. The 10th anniversary of the acclaimed franchise is punctuated with a leap to next-generation platforms. Multiplayer functionality allows up to eight players to battle online. Join one of six factions specializing in different aspects of battle. 30 missions played out in detailed futuristic 3D environments. Fly through canyons and rip through cities battling multiple enemies. Deploy "Quick Boost" and "Over Boost" features for precise explosive movement and precision control of AC units. Engage "Primal Armor" the all-new defense shield that adjusts its strength according to specific battle conditions. [Sega]
Buy Now
| Rating: | T |
|---|---|
| Official Site: | http://www.sega.com/gamesite/armoredcore4/ |
| Developer: | From Software |
| Genre(s): | Simulation, Sci-Fi, Vehicle, Mech, Mech, Combat |
| Number of Players: | 1-2 Players |
| ESRB Descriptors: | Fantasy Violence Mild Suggestive Themes |
| Sound: | Dolby Digital 5.1 |
| Offline Modes: | Competitive |
| Connectivity: | Broadband Only System Link Voice Chat |
| Online Modes: | Competitive Cooperative Team Oriented |
| Resolution: | 1080i 1080p 720p |
| Number of Online Players: | 8 Players Online Up to 8 Players |
| Cast | Credit |
|---|---|
| Shinichiro Nishida | System Design |
| Yuzo Kojima | Lead 3d Graphic Designer |
| Kiwamu Takahashi | Lead Programmer |
| Kota Hoshino | Lead Composer |
| Hiroshi Nakamura | Design |
| Hideyuki Eto | Sound |
| Takeshi Suzuki | Programming |
| Masahiro Miki | Design |
| Kyoichi Murata | Programming |
| Ikuko Matsui | CG Movie |
| Koichi Suenaga | Sound |
| Toshiyuki Suzuki | CG Movie Directer |
| Toshiyuki Suzuki | CG Movie Director |
| Hisao Yamada | 2d Graphic Design |
| Takaaki Yamagishi | 3d Graphic Design |
| Takayuki Muro | CG Movie |
| Hirotake Fukuoka | Programming |
| Toshimitsu Koyachi | Programming |
| Takanori Yokoyama | Programming |
| Michio Nakano | Programming |
| Hidetaka Miyazaki | Director |
| Takahiro Doi | System Design |
| Yuuki Yamagishi | System Design |
| Hiroshi Takada | Programming |
| Makoto Hasegawa | Programming |
| Shunsuke Nakajima | Programming |
| Yutaka Shimokakimoto | Programming |
| Miho Akiyoshi | Programming |
| Kazutaka Era | Programming |
| Jun Ito | Programming |
| Akira Hiraga | Programming |
| Hiroki Ohmae | Programming |
| Akito Kiriyama | Programming |
| John Abrehamson | Programming |
| Koichirou Takita | Programming |
| Kenta Tsushima | Programming |
| Nobuyuki Okamura | Programming |
| Takashi Murakami | Programming |
| Tetsuya Yamamoto | Programming |
| Cheongju Na | Programming |
| Takasuke Andou | Programming |
| Kozo Maeda | 3d Graphic Design |
| Masanori Gotoh | 3d Graphic Design |
| Fuuta Kamei | 3d Graphic Design |
| Shigeki Osaka | 3d Graphic Design |
| Ryo Takakusaki | 3d Graphic Design |
| Nozomi Shiba | 3d Graphic Design |
| Masako Saitoh | 3d Graphic Design |
| Atsumi Hosokawa | 3d Graphic Design |
| Makoto Satoh | Lead 2d Graphic Designer |
| Hirokazu Akino | 2d Graphic Design |
| Jun Miyauchi | 2d Graphic Design |
| Ei Honda | 2d Graphic Design |
| Hiroyuki Kaino | 2d Graphic Design |
| Takashi Kasahara | 2d Graphic Design |
| Takeo Kido | 2d Graphic Design |
| Shoji Nakajima | 2d Graphic Design |
| Kouichi Ishikawa | 2d Graphic Design |
| Mika Hasegawa | 2d Graphic Design |
| Takashi Shinozuka | CG Movie |
| Takayuki Ozawa | CG Movie |
| Kouji Sugiyama | CG Movie |
| Shigeru Maeda | CG Movie |
| Kohkichi Takahashi | CG Movie |
| Daisuke Satake | Design |
| Shinsaku Matsuoka | Design |
| Akira Takimoto | Design |
| Takafumi Hokao | Design |
| Yoko Tsukamoto | Design |
| Toshifuma Nabeshima | Producer |
| Tomonari Kuramochi | Programming |
| Takayuki Imazu | 3d Graphic Design |
| Hirofumi Nakazawa | 2d Graphic Design |
| Shota Hirasawa | CG Movie |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.