Wii Sports
Wii- Publisher: Nintendo
- Release Date: Nov 19, 2006
Summary:
Tennis (1-4 players): Players grab the controller like a racket and swing – the game will register forehands, backhands, volleys, lobs, slices, spin and power depending on how fast the user swings and at what angle. Don't worry about moving around the court to get to the ball – the game automatically moves players into position. Baseball (1-2 players): Grip the controller like a bat and swat fastballs out of the park in a home run derby. Timing and bat speed will make all the difference between going yard and whiffing, so keep an eye on the ball and swing for the fences. In the two-player game, one player pitches and the other bats. Golf (1 player): Step up to the tee, hold the controller like a golf club and swing naturally to smack the ball onto the green. The harder players swing the club, the farther the ball will fly, so be sure to take some practice swings before going for the pin. After reaching the green, line up putts carefully, practice the stroke and try to hole out. [Nintendo]
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| Rating: | E |
|---|---|
| Developer: | Nintendo |
| Genre(s): | Sports, General, General, Individual, Athletics |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Mild Violence |
| Resolution: | 480p Widescreen |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Keizo Kato | Progress Management |
| Takako Ishii | UI Design |
| Shigeru Miyamoto | General Producer |
| Satoru Iwata | Executive Producer |
| Ryo Tanaka | 3d Design |
| Jun Takamura | 3d Design |
| Keijiro Inoue | Effect Design |
| Emi Tomita | UI Design |
| Takuhiro Dohta | Game/Graphic Design Programming |
| Keizo Ohta | Director |
| Yoshikazu Yamashita | Director |
| Kenji Nishida | Development Environment Team |
| Makoto Takano | Development Environment Team |
| Shunsaku Kitamura | Development Environment Team |
| Takashi Endo | Development Environment Team |
| Toshikazu Kitani | Development Environment Team |
| Yasuki Tawaraishi | Development Environment Team |
| Yasushi Ida | Development Environment Team |
| Katsuya Eguchi | Producer |
| Kazumi Totaka | Music |
| Kazumi Totaka | Sound Director/Music |
| Kazumi Totaka | Sound Director/Music |
| Hisashi Nogami | Mii Support |
| Taro Bando | Programming |
| Taro Bando | Sound Effect/Programming |
| Taro Bando | Sound Effect/Programming |
| Ryuji Kobayashi | Lead 3d Design |
| Tomomi Iwasaki | 3d Design |
| Masataka Takemoto | Debug |
| Shinya Hiratake | Assisstant Director |
| Miki Watanabe | 3d Design |
| Taeko Sugawara | 3d Design |
| Hirotake Otsubo | 3d Design |
| Takahiro Hamaguchi | UI Design Management |
| Sayaka Yano | Effect Design |
| Masaaki Ishikawa | 3d Design |
| Hironobu Kakui | Technical Support |
| Yoshito Yasuda | Technical Support |
| Yusuke Shiraiwa | Mii Support |
| Yoshihisa Morimoto | Lead 3d Design |
| Masanobu Sato | UI Design |
| Yusuke Shibata | System Programming |
| Tetsuya Sasaki | Development Environment Team |
| Koichi Kyuma | Development Environment Team |
| Super Mario Club | Debug |
| Tomoaki Kuroume | Development Environment Team |
| Yusuke Akifusa | Development Environment Team |
| Kiyoshi Mizuki | Co-Producer |
| Takayuki Shimamura | Director |
| Tsutomu Kaneshige | Program Director |
| Junji Morii | Design Director |
| Masato Mizuta | Programming |
| Masato Mizuta | Sound Effect/Programming |
| Masato Mizuta | Sound Effect/Programming |
| Yasunari Nishida | Development Environment Team |
| Jun Ito | Mii Support |
| Takeshi Shimada | Development Environment Team |
| Katsuhito Nishimura | System Programming |
| Keichi Minato | UI Programming |
| Kazuya Sumaki | UI Programming |
| Mari Shibata | 3d Design |
| Yoshifumi Masaki | UI Design |
| Josh Millman | Voice |
| Takuji Hotta | Debug |
| Masabu Matsumoto | Debug |
| Ryutaro Takahashi | Mii Support |
| Takafumi Masaoka | Mii Support |
| Masanori Nakagawa | Mii Support |
| Kyohei Seki | Mii Support |
| Mai Okamoto | Mii Support |
| Mitsuhiro Hikino | Mii Support |
| Chiharu Itoh | Development Environment Team |
| Hajime Kojima | Development Environment Team |
| Hidetoshi Seki | Development Environment Team |
| Jumpei Otani | Development Environment Team |
| Junichi Aoyagi | Development Environment Team |
| Keiko Akiyama | Development Environment Team |
| Minoru Hatamoto | Development Environment Team |
| Shigeru Hirayama | Development Environment Team |
| Tadashi Ikegami | Development Environment Team |
| Takaaki Kazuno | Development Environment Team |
| Takashi Matsuda | Development Environment Team |
| Takashi Saito | Development Environment Team |
| Takayuki Sugano | Development Environment Team |
| Tatsuhiro Tanoue | Development Environment Team |
| Yasuhiro Kawaguchi | Development Environment Team |
| Yusuke Kurahash | Development Environment Team |
| Programming Support Group | Programming Support |
| Hiroaki Yamaguchi | Promotion |
| Arnold A. Myers ll | NOA Product Testing |
| Zac Evans | NOA Product Testing |
| Shuki Hashimoto | NOA Product Testing |
| Robert Crombie | NOA Product Testing |
| Kyle Hudson | NOA Product Testing |
| Eric Bush | NOA Product Testing |
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