User Score
7.6

Generally favorable reviews- based on 241 Ratings

User score distribution:
  1. Negative: 29 out of 241
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  1. JosephV.
    Nov 15, 2007
    10
    Only a loner in a basement with a pre-determined mindset could possibly call this game a waste of money. It's an absolute blast. Gamers in my home love to get competitive with this game. Non-gamers in my home end up laughing so hard that they hold their sides in pain and wipe tears from their eyes- even those who aren't playing. And I'm talking about social adults, not Only a loner in a basement with a pre-determined mindset could possibly call this game a waste of money. It's an absolute blast. Gamers in my home love to get competitive with this game. Non-gamers in my home end up laughing so hard that they hold their sides in pain and wipe tears from their eyes- even those who aren't playing. And I'm talking about social adults, not little children. The game is anything but boring. If you don't like this game, you don't like laughter. Expand
  2. BradJ.
    Jan 22, 2007
    6
    I'm a huge fan of Wario Ware and I've played all the version, but this game falls short of the 9's that the other games were. The micro games are some of the best and weirdest that have ever appeared in a wario ware game. Sadly the solo game is EXTREMELY short and there isn't much insentive to replay the characters stage. The thing that really got me though was how I'm a huge fan of Wario Ware and I've played all the version, but this game falls short of the 9's that the other games were. The micro games are some of the best and weirdest that have ever appeared in a wario ware game. Sadly the solo game is EXTREMELY short and there isn't much insentive to replay the characters stage. The thing that really got me though was how poor the multiplayer was. Pretty much all the variants are hot potato games and make the game too slow to play. There is only 4 multiplayer gametypes which is sad because multiplayer was the thing I was most excited for. I recommend this for any wario ware fan, but if you are unfamiliar with Wario Ware or isn't into beating your highscores then its just a rent. Expand
  3. JustinC.
    Jun 6, 2007
    8
    It was fun, but ultimately too short. You can beat it in an afternoon easily.
  4. Sep 21, 2016
    8
    WarioWare: Smooth Moves builds on the formula and gameplay of its predecessors: you have to complete mini-minigames (or microgames) in quick succession before time runs out, but like every WarioWare game before it, Smooth Moves manages to replicate this but also manage to keep things fresh - this time with the introduction of the Baton (aka the Wii Remote) and the addition of motionWarioWare: Smooth Moves builds on the formula and gameplay of its predecessors: you have to complete mini-minigames (or microgames) in quick succession before time runs out, but like every WarioWare game before it, Smooth Moves manages to replicate this but also manage to keep things fresh - this time with the introduction of the Baton (aka the Wii Remote) and the addition of motion controls. Whether it be shaking the Wii Remote just right to get your unnamed man across a tightrope, or swinging it for dear life to escape an incoming boulder, the motion controls and interactivity allow for microgames to be fast-paced, to be fun, and most importantly to be enjoyable. And the speaker on the Wii Remote even blurts out random speech and noises from time-to-time, allowing for a more immersive and funny experience. New characters also come along too, most notably the ninja duo of Young Cricket and his teacher Master Mantis, both of whom have been recurring characters in the series.
    But, here's where my main issue with Smooth Moves is, and that's the length. There's only a few quick character missions each, and then the story mode is over and done with, and there's not a whole lot you can do after.
    Overall, Smooth Moves is a highly-enjoyable, fun and humourous game that kids in particular will really enjoy. The addition of motion controls is a welcome one, and gets you up and moving around, and really making you immerse yourself in each seconds-long microgame. Smooth Moves isn't too expensive either, if you have a spare ten pounds or so and you're interested in Smooth Moves then I say just go ahead and buy it. Smooth Moves is great fun... while it lasts that is.
    Expand
  5. CarlS.
    Jan 13, 2007
    9
    I just bought this game and I think its the best use of the wii remote yet. I cannot see how much further developers can take the concept of Wario Ware. Simply the perfect game for the platform.
  6. ThomasL.
    Jan 16, 2007
    9
    Probably more of a 9.5 but I can't give it a perfect 10 due to the missing multiplayer elements from earlier versions. The lack of replay value has been greatly overexaggerated. Are you gonna play this game for 40 hours straight like Zelda? Probably not. But this is the first game many Wii users will still be picking up in 6 months. If you're looking for a game that is great in Probably more of a 9.5 but I can't give it a perfect 10 due to the missing multiplayer elements from earlier versions. The lack of replay value has been greatly overexaggerated. Are you gonna play this game for 40 hours straight like Zelda? Probably not. But this is the first game many Wii users will still be picking up in 6 months. If you're looking for a game that is great in short bursts and has enough fun for repeated playthroughs and mad multiplayer action, this one has pound for pound more replay value than almost any other on the system. Other than Zelda (which for the purposes of this review will be considered a GCN port), WarioWare: Smooth Moves is the first classic game for the Wii. Expand
  7. EBrusselford
    Jan 22, 2007
    8
    If you are familiar with and enjoyed the previous games in the series, this version will likely be of little surprise, but you'll like it. However, it is rather short (yes, replayable, etc) and it feels that some of the games rely on the novelty of the controls as opposed to being interesting in and of themselves, as in the first in the series. At the very least, it's a fun If you are familiar with and enjoyed the previous games in the series, this version will likely be of little surprise, but you'll like it. However, it is rather short (yes, replayable, etc) and it feels that some of the games rely on the novelty of the controls as opposed to being interesting in and of themselves, as in the first in the series. At the very least, it's a fun party game that has a sense of humor and makes creative use of the "form baton". Expand
  8. JonS.
    Jun 10, 2007
    8
    It will get boring after awhile, but its just plain fun, and will guarantee some laughs.
  9. PaulA.
    Jul 8, 2007
    9
    Literally hundreds of 3 second games as well as a few mini games to keep you ammused for many hours. The more i played smooth moves, the more I got hooked. 3 year old kids love it to, as so simple to play. Great fun game.. highly recommended for everyone, including people who don't like shoot them up type games.
  10. ScottW.
    Aug 19, 2007
    9
    Of all games on the new plattforms this is the most fun. Realy wacky and crazy! Most injoyable played in groups of all ages. The only problem with the game is that that the story mode seems to just fly away. Your done the game before you nkow it.
  11. DrewF.
    Jun 10, 2008
    9
    Okay, fair comment form everyone, the single player mode take about half an hour to complete... But you do get some dancing cats and a pair of ninjas call cat and Anna (katana for everyone who didn't get that). It's good fun, and it kept me amused for the half an hour that it took to play, but then the real fun came in the multilayer mode. As a testament to what they have Okay, fair comment form everyone, the single player mode take about half an hour to complete... But you do get some dancing cats and a pair of ninjas call cat and Anna (katana for everyone who didn't get that). It's good fun, and it kept me amused for the half an hour that it took to play, but then the real fun came in the multilayer mode. As a testament to what they have archived, my 84 year-old granddad when he left my house after playing the game asked my nan if they could get one. This is the perfect game for the Wii, good honest family group fun! although I would still like a longer single player mode. Expand
  12. SqueM.
    Aug 28, 2008
    8
    Sure...it's short,the graphics aren't really appealing and no main storyline but Wario Ware isn't about those things...it's about fun. Even if you beat it, you go for more as it's addictive and funny. It isn't the best in the series...but it is well done.
  13. JeffZ.
    Dec 4, 2007
    7
    Fun game, but some of the mini games don't make much sense.
  14. EddyH.
    Feb 6, 2007
    8
    Lots of fun, even for non-gamers
  15. RyanO.
    Mar 20, 2007
    9
    Best use of Wii controls but too short and not enough multiplayer content.
  16. AdamO.
    Aug 31, 2007
    10
    You may think my score is too generous, but you're completely wrong. Wario Ware for Wii is genius, despite how stupid it is. It's just simple but brilliant and stupid fun. Production values are charming with simple graphics that work fine, and instantly catchy music. I've never seen a game use the Wii remote in such silly and amazing way. The different positions are You may think my score is too generous, but you're completely wrong. Wario Ware for Wii is genius, despite how stupid it is. It's just simple but brilliant and stupid fun. Production values are charming with simple graphics that work fine, and instantly catchy music. I've never seen a game use the Wii remote in such silly and amazing way. The different positions are idiotic, but excellent. Where WW: SM's true strength lies its frantic multiplayer. Easily accesible, yet impossible to master (especially the co-op jumping minigame). I think I've already said enough to tell you why I gave this game a 10. Expand
  17. Apr 30, 2014
    8
    As with the other games in the series, 5 seconds is all you need for each of these minier-than-minigames microgames, but with the invention of the Wii and Wii remote, they had to add motion controls.

    If you’ve played other games in the series, you know how crazy Wario’s money scheme of a game can be, with short amounts of time to do things from sharpening pencils to picking noses (yes,
    As with the other games in the series, 5 seconds is all you need for each of these minier-than-minigames microgames, but with the invention of the Wii and Wii remote, they had to add motion controls.

    If you’ve played other games in the series, you know how crazy Wario’s money scheme of a game can be, with short amounts of time to do things from sharpening pencils to picking noses (yes, it’s true). For those of you who haven’t, be prepared, because Wario is lazy and impatient, and the very short and simple microgames he makes show it off.

    Since this was made for the Wii, motion controls and the sensor bar are almost the only things that you use (aside from a few clicks of the A and B buttons), though the microgames Nintendo has come up with are original and fun despite being weird and short. Actions range from shaking to swinging to dancing, and the game never feels too easy - there are actually some that are more difficult than others, though this doesn’t feel negative in any way. And there are about 20 starting ‘forms’, or positions, at the start of each microgame, which tells you how you should position yourself for each game, like holding the Wii Remote vertically or holding it on top of your head.

    I can’t say anything specific about the microgame graphics - they’re all meant to give a different feel to the games. One microgame might be a 3D flipping of a pancake, and the next might be pixel Mario collecting coins from a block. The cutscenes and world map have a cartoonish style, but there isn’t much animation in the characters, they’re all either stop motions or moving pictures. Then there’s the sound. There’s music everywhere; there’s almost always music playing. The sound effects are really fitting if not sometimes funny, like when Wario bursts out from a wanted poster you had to flatten on to the wall.

    Although the story part of the game is short and could be completed in a few hours, you only discover half of the microgames the first time ‘round. There are over 200 microgames, and if you want them all, you have to replay the section in which the microgame comes from, which can get a little bit repetitive if you’re unlucky. Every time you play, the game randomizes the microgames that you go through. After a certain amount of microgames, they get faster and you have less time to complete them, and eventually you’ll get to a boss game, that is challenging but has no time limit. After that, the minigames become harder, and you’ll cycle through that 3 times before reaching a point where every microgame you play gets a little bit faster.

    After completing the game, there are the extras. First there’s the actual, full games, which include a bird version of Space Invaders and a block stacking game. Then there’s a set of microgames that use the Balance Stone, a.k.a the Nunchuk. There’s a fitness-type stage that has you moving a lot. There’s a sound studio, and finally, there are four games that mix up all the microgames in different ways, for example, starting out really fast or not telling you what form to use.

    Fast and fun, WarioWare Smooth Moves has over 200 microgames and makes really good use of the Wii’s motion controls and sensor bar, though multiplayer could be improved a bit with more game modes and multi-controller support.

    *This is part of a school project for review writing, but still, consider this as a legitimate review, as it is mostly based on my experience.
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  18. Apr 5, 2018
    7
    WarioWare: Smooth Moves is great fun, just like the other entries in the series, but has one big problem - it's just too short. Don't get me wrong, all the classic characters were there and some new ones as well (who I really liked), and the individual stories are for me the best any WarioWare game offers bar Touched! on the DS, but I blasted through this in less than a day. Still,WarioWare: Smooth Moves is great fun, just like the other entries in the series, but has one big problem - it's just too short. Don't get me wrong, all the classic characters were there and some new ones as well (who I really liked), and the individual stories are for me the best any WarioWare game offers bar Touched! on the DS, but I blasted through this in less than a day. Still, Intelligent Systems have done well here, with some great and really unique microgames thanks to the Wii Remote. I would recommend this, but just be aware it won't last you long. The co-op doesn't really offer much either. Expand
  19. Jul 29, 2018
    8
    This Warioware works as every other game in the series has, but this one ended up having my favorite microgames in the entire series. The motion controls work very well, and there are no games where I felt like I failed them due to the control scheme (aside from one microgame that asks you to drop your wiimote, and doesnt let you pass unless you have the wiimote strap which I lost manyThis Warioware works as every other game in the series has, but this one ended up having my favorite microgames in the entire series. The motion controls work very well, and there are no games where I felt like I failed them due to the control scheme (aside from one microgame that asks you to drop your wiimote, and doesnt let you pass unless you have the wiimote strap which I lost many years ago). The only thing that doesnt make this the best in the series is a huge lack of post game content compared to the others, especially Touched; there's no toybox and no rewards for playing a single minigame over and over as there was in the previous entries. It's a shame that they cut them out too, as I think there could've been some really fun toy ideas using the wiimote and nunchuck. Overall though, a very fun time throughout. Expand
  20. Jun 21, 2019
    10
    Only a loner in a basement with a pre-determined mindset could possibly call this game a waste of money. It's an absolute blast. Gamers in my home love to get competitive with this game. Non-gamers in my home end up laughing so hard that they hold their sides in pain and wipe tears from their eyes- even those who aren't playing. And I'm talking about social adults, not little children. TheOnly a loner in a basement with a pre-determined mindset could possibly call this game a waste of money. It's an absolute blast. Gamers in my home love to get competitive with this game. Non-gamers in my home end up laughing so hard that they hold their sides in pain and wipe tears from their eyes- even those who aren't playing. And I'm talking about social adults, not little children. The game is anything but boring. If you don't like this game, you don't like laughter. Expand
  21. Sep 2, 2019
    8
    This game is pure genius, I can't believe I haven't tried it out before now. The minigames are simply hilarious! One of the "boss-fights" simply consists of standing in a pathway between a toilet for ladies and one for men, and guiding the right person into the right toilet, who other than Nintendo comes up with things like this.

    The Wii is home to soo many hidden gems, these small
    This game is pure genius, I can't believe I haven't tried it out before now. The minigames are simply hilarious! One of the "boss-fights" simply consists of standing in a pathway between a toilet for ladies and one for men, and guiding the right person into the right toilet, who other than Nintendo comes up with things like this.

    The Wii is home to soo many hidden gems, these small quirky titles is what makes this console simply one of the best of all time. It's just great fun for anyone. Highly recommended!
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  22. MickT
    Mar 2, 2007
    7
    I liked it while it lasted but that was all of 5 hours and the multiplayer did not add anything to it.
  23. [Anonymous]
    Jan 27, 2007
    1
    It was amusing for about 15 minutes. The same games repeat over and over. They're over too quickly and just tedious to complete. I have no idea who paid the game reviewers to give such great reviews, but what a waste of money this game was!
  24. GainsJ.
    Jan 4, 2007
    0
    I find no enjoyment whatsoever in this. It's painful to look at. How can I enjoy a game, regardless of the controls if I can't stand the graphics?
  25. RobertN.
    Feb 1, 2008
    0
    Crappy graphics. No storyline. Games either without challenge or extremly difficult. Might be fun for children under 4 years.
  26. YasharZ.
    Jan 9, 2007
    1
    Terribly stupid and shallow gameplay mechanism. At least Wii Sports was free and had bowling but Warioware is just DISGUSTING!
  27. BrianW.
    Feb 5, 2007
    1
    I gave this a 1, because it was fun for about 1 hour. I have not played a fun game on the Wii yet (including Zelda) besides Wii Sports. Unless something is coming out soon, I will sell this overpriced Gamecube.
  28. ChrisB.
    Mar 3, 2007
    0
    The game is interesting for the first 2 minutes of play than you realize that the most fun you can have with it is when you are tossing the game as a frisbee disc. The games require no skill or understanding as to why you beat the game. BOOOOOOO to the great Wario, his moves are anything but Smooth.
  29. DavidK.
    Jul 3, 2007
    1
    I went to get this game after hearing great things about, i started to play, and my mouth dropped at the shear horror of one of the worst games i have ever ever known. The game involves no real story line and has a long line of incredibly short and pointless mini games which are extremely stupid. each mini game last around 3-5 seconds, and are repetitive. I must aadmit i had about 5 I went to get this game after hearing great things about, i started to play, and my mouth dropped at the shear horror of one of the worst games i have ever ever known. The game involves no real story line and has a long line of incredibly short and pointless mini games which are extremely stupid. each mini game last around 3-5 seconds, and are repetitive. I must aadmit i had about 5 minutes of fun playing this gamel. and the only other fun i had was playing the multiplayers which were fairly ok this is the only reason i have even given it a rating of 1 and not 0. overall this game is a pointless waste of your time and money so 1/10 very poor and over rated game which is the worst game i have ever played and i have played alot. in my own opinion. Expand
  30. Louissa
    Aug 5, 2008
    1
    Everyone in our house LOVES the Wii so we've gone through a lot of games and this one has to be the WORST !! Graphics looks amateurish, games are nonsense, it was like they tossed a bunch of junk on a disc and hoped for the best. Do yourself a favor and buy something more fun like Mario Party or Twilight Princess.

Awards & Rankings

8
7
#7 Most Discussed Wii Game of 2007
21
#21 Most Shared Wii Game of 2007
Metascore
83

Generally favorable reviews - based on 61 Critic Reviews

Critic score distribution:
  1. Positive: 55 out of 61
  2. Negative: 0 out of 61
  1. 90
    Where the true value of Warioware lies is in both its multiplayer experience - which, depending on how Mario Party turns out, could be the definitive Wii party game - and it's unrivaled charm.
  2. 90
    I had a great time with Wario Ware: Smooth Moves, and you'll get a lot of value out of the game if you're the type that hosts parties or if you have a group of friends or family already that are enjoying games like "Wii Sports" or "Rayman: Raving Rabbids" together.
  3. Games Master UK
    85
    Bigger than before and funny enough to make anyone smile, but control problems annoy. [Feb 2007, p.78]