- Publisher: Nintendo
- Release Date: Nov 15, 2009
Summary:
New Super Mario Bros. Wii offers a combination of cooperation and competition. Players can pick each other up to save them from danger or toss them into it. Mario, Luigi and two Toads are all playable characters, while many others from the Mushroom Kingdom make appearances throughout the game. Players can even ride different Yoshi characters and use their tongues to swallow enemies, items and even balls of fire. In some areas, players use the motion abilities of the Wii Remote controller. The first player to reach a seesaw might make it tilt to help his or her character reach a higher platform - or might maike it tilt incorrectly just to mess with other players. New items include the propeller suit, which will shoot players high into the sky with just a shake of the Wii Remote, and Mario’s new ability to transform into Penguin Mario. At the end of each stage during the coin battle multiplayer mode, players are ranked based on the number of coins they have collected. [Nintendo]
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| Rating: | E |
|---|---|
| Official Site: | http://mariobroswii.com/ |
| Developer: | Nintendo |
| Genre(s): | Action, Platformer, Platformer, 2D, 2D |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Comic Mischief |
| Offline Modes: | Competitive |
| Connectivity: | Game Sharing |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Lani Minella | Larry Koopa |
| Lani Minella | Wendy O. Koopa |
| Lani Minella | Wendy O. Koopa |
| Lani Minella | Wendy O. Koopa |
| Lani Minella | Wendy O. Koopa |
| Charles Martinet | Voice Actor: Luigi |
| Charles Martinet | Voice Actor: Luigi |
| Charles Martinet | Voice Actor: Luigi |
| Shigeru Miyamoto | General Producer |
| Takashi Tezuka | Producer |
| Satoru Iwata | Executive Producer |
| Koji Kondo | Sound Adviser |
| Takayuki Ikkaku | Map & Level Design |
| Takayuki Ikkaku | Map & Level Design |
| Ryutaro Kanno | Map & Level Design |
| Ryutaro Kanno | Map & Level Design |
| Mei Ide | UI Design |
| Samantha Kelly | Princess Peach |
| Samantha Kelly | Voice Actor: Princess Peach / Toad |
| Samantha Kelly | Voice Actor: Princess Peach / Toad |
| Takeshi Koike | World Map Design |
| Michiho Hayashi | Lead Designer |
| Kenta Nagata | Sound Director |
| Keigo Nakanishi | Player Programming |
| Yuji Sawatani | Programming |
| Masaro Sakakibara | Programming |
| Yusuke Amano | Planning |
| Hiroyuki Kimura | Producer |
| Shigeyuki Asuke | Director |
| Masataka Takemoto | Map & Level Design |
| Masataka Takemoto | Map & Level Design |
| Yasuhisa Yamamura | Map & Level Design |
| Yasuhisa Yamamura | Map & Level Design |
| Kosono Okina | Field Design |
| Masanao Arimoto | Planning |
| Masaaki Ishikawa | Character Design |
| Kiyoshi Koda | UI Programming |
| Hisashi Okada | System Programming |
| Keiji Takahashi | Enemy Programming |
| Hiromichi Miyake | Programming |
| Taiju Suzuki | Sound Effects |
| Shigefumi Hino | Planning |
| Masanobu Sato | Character Design |
| Kenta Usui | Map & Level Design |
| Kenta Usui | Map & Level Design |
| Makoto Sasaki | Programming Director |
| Kouji Sakai | Field Programming |
| Keisuke Nishimori | Player Design |
| Atsushi Miyagi | Design Adviser |
| Eiji Mukao | Field Design |
| Mitsuhiro Kida | Sound Effects |
| Mari Shibata | Field Design |
| Yoshifumi Masaki | UI Design |
| Caety Sagoian | Bowser Jr. |
| Caety Sagoian | Voice Actor: Bowser Jr. |
| Ken Watanabe | Enemy Programming |
| Takumi Kawagoe | Demo Scene Director |
| Tatsuo Nishiyama | Enemy Programming |
| Tomomi Imazu | Design Support |
| Keiichiro Kato | Enemy Programming |
| Kazunori Fujii | Character Design |
| Kenny James | Bowser |
| Kenny James | Voice Actor: Bowser |
| Mike Vaughn | Iggy Koopa |
| Mike Vaughn | Voice Actor: Iggy Koopa / Ludwing Von Koopa |
| Mike Vaughn | Voice Actor: Iggy Koopa / Ludwing Von Koopa |
| Dan Falcone | Roy Koopa |
| Dan Falcone | Voice Actor: Roy Koopa |
| Sayaka Nishimura | Effects Design |
| Toshiko Nakaga | Map & Level Design Editor |
| Toshiko Nakaga | Map & Level Design Editor |
| Jun Takammura | World Map Design |
| Shoichi Obayashi | World Map Programming |
| Yuhiki Otsuki | Programming Adviser |
| Sanae Uchida | Sound Programming |
| Shiho Fuji | Music |
| Ryo Nagamoto | Music |
| Tomomi Narunami | Player Design |
| Ryota Akutsu | Character Design |
| Manabu Hiraoka | Character Design |
| Satoko Okada | UI Design |
| Daisuke Ito | Design Support |
| Kaori Kinoshita | Design Support |
| Kunihito Ihara | Design Support |
| Kenichi Nishiyama | Enemy Programming |
| Yosuke Oshino | Enemy Programming |
| Kanzo Hayakawa | System Programming |
| Misato Sodeyama | Programming |
| Shinji Hatada | Programming |
| Masashi Masuoka | Programming |
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