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6.7

Mixed or average reviews- based on 653 Ratings

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  1. Sep 4, 2010
    10
    Metroid: Other M is a worthy follow up to the crittically acclaimed Super Metroid and lives up to its hype. The graphics are fabulous, the gameplay is smooth with a lot of refreshing elements especially combatwise. The controls do their job, but the only issue I had is that i would have preferred controlling Samus with the control stick of the nunchuk. The D pad just doesn't suit her. TheMetroid: Other M is a worthy follow up to the crittically acclaimed Super Metroid and lives up to its hype. The graphics are fabulous, the gameplay is smooth with a lot of refreshing elements especially combatwise. The controls do their job, but the only issue I had is that i would have preferred controlling Samus with the control stick of the nunchuk. The D pad just doesn't suit her. The bosses are epic and belong to the best of the series, so do the environments. Too bad the music isn't as moody as I got used to in the other games. The story, too, is interesting and while the script is far from perfect, i'm willing to forgive nintendo that because of the gorgeously rendered cutscenes they were able to make for this game. This is definitely a step in the right direction for Metroid and Nintendo, and i was not a tad dissapointed. If you liked Ninja Gaiden games, or if you love Metroid? Buy it, and thank me later. The score I would give would not be a ten but a 9 for me, but because of the sad ratings like 2 with 'crapcrapcrapcrap...' i gave it a 10 to get the average higher. Expand
  2. Sep 4, 2010
    6
    Other M is a classic case of great gameplay killed by awful presentation; the pointless cutscenes, contrived obstacles preventing the use of powers, and boring storyline. We wanted Samus the bounty hunter but we got Samus the insecure. We feel her pain through the trip, since there's no line between "puzzle we just haven't figured out yet" and "dead end". This is just a Linear gameOther M is a classic case of great gameplay killed by awful presentation; the pointless cutscenes, contrived obstacles preventing the use of powers, and boring storyline. We wanted Samus the bounty hunter but we got Samus the insecure. We feel her pain through the trip, since there's no line between "puzzle we just haven't figured out yet" and "dead end". This is just a Linear game littered with excuses to revisit old areas to grab upgrades we weren't authorized to use our equipment to get the first time around. Expand
  3. Sep 4, 2010
    9
    I bought the "Metroid Other m" yesterday and finished it this morning and let me tell you that the game is simply brilliant.

    Story (8): The story in this game is very important in the Metroid series. One such example is the computer Adam in Metroid Fusion, which after all is the former commander of Samus. The game is heavy on story but do not believe what they say. The game has a lot of
    I bought the "Metroid Other m" yesterday and finished it this morning and let me tell you that the game is simply brilliant.

    Story (8):
    The story in this game is very important in the Metroid series.
    One such example is the computer Adam in Metroid Fusion, which after all is the former commander of Samus.
    The game is heavy on story but do not believe what they say. The game has a lot of story for a metroid game but compared to a normal game the story is not so heavy.

    Graphics (9):
    Regardless a few slowdowns the graphics are very good taking into account the capabilities of the Wii.
    It's a little worse than Prime 3 but also has more things at once on screen.
    The outdoor areas are a little weak with poor textures and some slowdowns but in closed places (which is where it happens most of the action) the graphics are a wonder sometimes making me think that i was playing metroid on my xbox 360.
    The cut scenes are the best way to realize the reason Nintendo has chosen to double layer DVD's.

    Sound (7):
    Here is where I found that this time the metroid was weaker.
    Where is the classic Metroid music to accompany the action??
    Most of the time there is no music and when there is it has nothing to do with anything. At least the music of the load game is the classical from the other Metroids.
    In relation to the voices of the characters have no reason to complain, i do not understand why there are so many people complaining ... they wanted for the voice of Samus
    Angelina Jolie ...?

    Gameplay (10):
    Simply awesome! Only Nintendo could make a perfectly playable game in 3D with a d-pad and 3 / 4 buttons.
    Anyone used to playing Brawl with just the Wii Remote will feel at home, it's pretty easy to kill enemies with the auto lock-on, doing wrestling moves,
    wall tap, etc ... It's everything almost done automatic but is done in a way that after a while playing the game, you forget that. The move to first person is also well executed, although we did not manage to move the camera can rotate freely. First person action
    in the beginning is a bit strange but then it is a matter of habituation.
    The game's structure looks just like Super Metroid / Metroid Fusion but in 3D. However I found that is very similar to the Fusion with the areas being
    divided into sectors, into floors, the amount of save areas, etc ...
    The level of difficulty of the metroid is comparable to Super Metroid. The days of ease with Prime 3 finally are over, here is purely old school.


    Longevity (9):
    Nothing new here in metroid, to reach the end are about 10 hours after unlock Hard Mode, and also gives to unlock artwork.


    Final verdict:
    Nintendo took a big risk again with the Metroid franchise, and in my opinion achieved the feat again, like in 2003 (with the Primes).
    The game is very good technically and I do not understand why there are so many haters to give low scores to this game.
    Despite the game being good does not revolutionizes as much as the first Prime and that's why my final score is a solid 9.


    Greetings from Portugal.
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  4. Sep 3, 2010
    7
    I'd have given this game a 9 but for three really annoying things:

    1. The game is too short. WAY too short. I have beaten the game (even the extra part after the credits) and gotten up to 97% of the items and only have logged 12 hours total. That probably includes time watching the cut scenes which are at least 60-90 minutes worth. 2. There are forced first person perspective moments
    I'd have given this game a 9 but for three really annoying things:

    1. The game is too short. WAY too short. I have beaten the game (even the extra part after the credits) and gotten up to 97% of the items and only have logged 12 hours total. That probably includes time watching the cut scenes which are at least 60-90 minutes worth.

    2. There are forced first person perspective moments I like to call "Where's Waldo" moments where you have to look around until you find some minuscule detail. Several of these sequences were aggravating to me as I would spend 5 minutes plus pointing around, thinking to myself "Crap, what on earth do they want me to look at?"

    3. You will die. A lot. Especially at bosses. I guess it's a Team Ninja thing. In fact I died in this Metriod more times than I ever had in any of the previous entries in the series, sometimes just from normal enemies. The game squeezes a lot of cheap deaths out of you. This is a huge contrast to past Metroid games where death is a rare occurrence usually relegated to boss battles.

    On the whole I enjoyed the game, but it ultimately just wasn't quite what I was hoping for. Certainly not for $49.99 anyway.
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  5. Sep 3, 2010
    7
    Un videojuego al estilo de los primeros juegos de la serie ,lo cual produce un poco de felisidad jugar a un videojuego de los origenes de la serie metroid.
    Lo bueno es su historia muy bien relatada lo cual muestra el otro lado de la carismatica samus aram.
    Lo malo es su falta de creatividad de los desarrolladores ,lo cual ase que el videojugador sienta una leve decepcion de esta
    Un videojuego al estilo de los primeros juegos de la serie ,lo cual produce un poco de felisidad jugar a un videojuego de los origenes de la serie metroid.
    Lo bueno es su historia muy bien relatada lo cual muestra el otro lado de la carismatica samus aram.
    Lo malo es su falta de creatividad de los desarrolladores ,lo cual ase que el videojugador sienta una leve decepcion de esta saga,tambien su sensilles ,muy simple el videjuego a la hora de jugar ,esta hecho para videojugadores muy poco experimentados.
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  6. Sep 3, 2010
    9
    While it may be difficult for a Metroid Prime -initiated fan to accept Metroid in 3d person, Other M relates very well to Metroid's 2d origins, albeit with the story-incentive-linearity of Metroid Fusion. The personality of Samus was, in my opinion, well put across (although part of the greater story-line could have been improved, few game plots are water-tight) and built well on theWhile it may be difficult for a Metroid Prime -initiated fan to accept Metroid in 3d person, Other M relates very well to Metroid's 2d origins, albeit with the story-incentive-linearity of Metroid Fusion. The personality of Samus was, in my opinion, well put across (although part of the greater story-line could have been improved, few game plots are water-tight) and built well on the monologues of Fusion. A silent Samus may increase the emphasis on self-exploration, but a reflective one does more to solidify the loneliness of her 'lone wolf' status far from diminishing it. In particular I don't think people should mistake the dispassionate dream-like tone of Samus' voice actress as a failure for actress to relate with her character, as it does more to solidify the muted quality of the feelings Samus experiences given the infrequency of her human interaction than to enfeeble her. Some degree of linearity is welcome for me to add some new flavour to the Metroid universe, and gladly much was retrospectively channeled through Samus thereby maintaining some of the franchise's mysterious nature. I can only hope for a little more free exploration in the future and a return of classic 'power-ups' (as opposed to contrived 'authorisation') which fueled much of the exploration of past games. Although the controls may need time to get used to, players who adapt will be well rewarded - particularly those who fell in love with the main franchise series as opposed to Prime. Expand
  7. Sep 2, 2010
    8
    This review contains spoilers, click expand to view. Metroid: Other M is a great game, when taken for what it is, instead of expecting it to fit in your personal view of Metroid canon. Yes, Samus is stall absolutely badass, but now we see her as a person instead of a stoic force of nature, and some people are seeing the emotions, the weakness, as sexist, but it really doesn't gel. After all, if you went through what Samus did, and then ended up in that situation, male or female, you'd probably do exactly what she did. Anyway, a pros/cons list is in order

    Pros:
    Sense move is intuitive, and most of the controls just work
    Anthony is completely badass
    Adam's death is a well done tearjerker, if you have emotions
    The fight with Ridley is just as intense and fun as it should be
    You usually have the tools you need

    Cons:
    I said most of the controls. There were a few frustrating moments where it all went wrong repeatedly.
    Hunt the pixel is no fun, period.
    Small battlefields are exercises in frustration, when your foe has a long reach.
    Lava sector-varia suit=facepalm

    Notice that I said nothing about the story. The reason for that is that it's kinda meh for me. Though there were powerful moments, there were others that did nothing, except slow everything right down.
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  8. Sep 2, 2010
    10
    A Great game! a wii must have, love the music, the boss battles, and the atmosphere. The controls were a little akward at first, but is easy to get used to. I dont get why so many people is rating this game bad, haters perhaps?
  9. Sep 2, 2010
    10
    I expected this game to be good. But it has honestly surpassed my expectations completely. I quite enjoyed the Prime series and didn't think Other M could "wow" me. Having played through about half of the game, it is absolutely a Metroid game in its own ballpark. Once you get a handle on the very unique control scheme, it's a hard game to put down. (Even more so than Prime was). It's aI expected this game to be good. But it has honestly surpassed my expectations completely. I quite enjoyed the Prime series and didn't think Other M could "wow" me. Having played through about half of the game, it is absolutely a Metroid game in its own ballpark. Once you get a handle on the very unique control scheme, it's a hard game to put down. (Even more so than Prime was). It's a must-buy in my opinion. Get it. Now. Expand
  10. Sep 2, 2010
    9
    Metroid Other M is one of the few games on the Nintendo Wii that I have anticipated. To my surprise this game is brilliantly done. They delivered it amazingly well. If you have previously played the Metroid games before then you'll feel at home right away. But if you have started from the Metroid Prime series then you'll feel totally estrange to this game since it is not an FPS game unlikeMetroid Other M is one of the few games on the Nintendo Wii that I have anticipated. To my surprise this game is brilliantly done. They delivered it amazingly well. If you have previously played the Metroid games before then you'll feel at home right away. But if you have started from the Metroid Prime series then you'll feel totally estrange to this game since it is not an FPS game unlike Metroid Prime. This game is a hybrid cross-over between 2D platform, 3D and FPS game but more as a platform game like its predecessor on NES, SNES and GBA. I understand that some people might not like this game due to its heavy cinematic and story-telling but that's the beauty of this game. It reveals us more of our main protagonist Samus Aran which is a big difference between this one and its predecessors. Metroid Other M tells us an in-depth character development of Samus, flashbacks on her past and how she came through becoming a bounty hunter. This game delivers the story well.

    The only negative feedback for me on this game is the little replay value. Also, the English voice-over is annoying for me at least. It could've been better. I have no idea where they casts these voice actors.

    Just remember if you don't like a story-driven and heavy on cinematic game, then this game is not for you. Then again, you'll probably enjoy the amazing action gameplay on this one. Although short, it's sure as hell fun to play with.
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  11. Sep 2, 2010
    9
    I'm sure MOM's release is a long time coming for many Metroid fans, such as myself.

    The game starts off with an amazing recreation of the final encounter with Mother Brain at the climax of Super Metroid for the SNES. This scene right here really sets the stage for the quality of the game from here on out. In the beginning, there are a lot of cutscenes, which really slows down the
    I'm sure MOM's release is a long time coming for many Metroid fans, such as myself.

    The game starts off with an amazing recreation of the final encounter with Mother Brain at the climax of Super Metroid for the SNES. This scene right here really sets the stage for the quality of the game from here on out. In the beginning, there are a lot of cutscenes, which really slows down the beginning, but once you take in the story and head out into the Bottle Ship to explore, things start to move at a fantastic pace.

    The gameplay is really incredible, as soon as the controller is in your hands it really feels like classic Metroid, but with all new twists. For example, to aim at enemies with your missile's, you must quickly aim your Wiimote at the screen and lock onto your enemy and fire away. It takes a moment to learn, but once you get it down, it's a really simple procedure. It's also possible to charge your beam before aiming at the screen for when you unlock super missiles, you just simply use the 2 button instead of the A button, so that makes the process even more painless for later in the game. Aside from the aiming there is also the dodge technique Samus has called SenseMove. It works like a dream, a quick dodge and Samus auto-locks onto the closest enemy. This also auto-locks you in first person, so you can quickly dodge and dive into Samus' visor for a clean shot. On top of all this, there's also the Overblast technique's, where you jump on your enemy's head and fire a charged shot straight into there head, and the Lethal Attacks, which are pretty self explanatory, but if you need to know there pretty much flashy finishing moves that are always awesome to watch. The only things that are annoying are the three or four points in the game where they make you walk in an over the shoulder view for whatever reason, and the "Find a clue" first person parts where you can't progress until you find the clue. For me, these parts only took five minutes at most, but apparently there are a lot of people having problems with it. There is also the concentration system, which removes the annoying "go back and forth to respawning enemy's and kill them to recharge your health and ammo" with a simple but effective system where you hold the Wii mote up and Samus recharges her health (when it's really low) and missiles naturally.

    Exploring the Bottle Ship is a lot of fun, even though the game is linear, at the end of the day exploration is exploration, even if you know what direction you're going, everything you're seeing is still new to you (unless you're on a second playthrough of course). The areas are polished and easy on the eyes, and everything fits nicely. All in all, the gameplay is superb with tight controls and amazing attacks and power ups. Speaking of power ups, they finally decided to stop making Samus' suit bug out and lose all her power ups in the beginning (which really made her suit appear to have some faulty design, lets hope they stop with that for good), and instead replace it with an Authorization system. It makes a lot more sense to me, considering she's following the orders of someone else and not just doing her own thing, she figures out of respect instead of going buck-wild and blowing the entire place up with super missiles and power bombs, she would wait for proper confirmation, like a soldier should! Kudos for the brilliant work around that bothersome issue with these games.

    The graphics are equally as impressive, Other M is probably one of the best looking Wii games made to date, which is perfectly normal coming from the graphic obsessed developer's at Team Ninja. Samus looks awesome, the monsters are really sweet too, especially a lot of the awesome throwback monsters from Super Metroid and earlier games. It's great to see them all new in 3D. The cinematic cutscenes are also top notch, some of the best FMV work I've seen in a long time. For graphics, this game definitely goes above and beyond, and delivers the goods.

    The story is also very interesting, not quite the best I've ever seen in gaming, but definitely stands well on its own. Samus receives a distress signal from a Galactic Federation ship called the Bottle Ship. When she arrives she meets up with her former Commanding Officer, Adam Malkovich and his team. Samus decides to co-operate with Adam and his team due to their past history, so she follows orders from him and that's how the game progresses, similar to Metroid Fusion, just minus all that annoying text every time you hit a save room. Instead, you get a small gold dot on your map that shows you the next area to go to, kind of like in Zero Mission. Unlike earlier Metroid games and the Prime series, you won't be lost without a clue for hours on end, and thankfully can go through the game at your own pace and not get lost a lot.
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  12. Sep 2, 2010
    4
    I like the third person element of the game and it works pretty well for the series, but the game has some fatal flaws. These flaws easily make this the worst of the Metroid series... but to be fair I've really enjoyed all of the games. Your hand is held for most of the game, except during the times when it's needed. The typical boss fight requires that you fail until you figure out theI like the third person element of the game and it works pretty well for the series, but the game has some fatal flaws. These flaws easily make this the worst of the Metroid series... but to be fair I've really enjoyed all of the games. Your hand is held for most of the game, except during the times when it's needed. The typical boss fight requires that you fail until you figure out the proper approach, and then it's just a tedious fight. Probably the most annoying feature is the first person element. Frequently you switch to first person to shoot something, or worse, you go to first person so you can scan an area for some little clue. Since you don't have any choice they might as well do it for you. Same goes for the parts of the game where you are forced to walk: Why not just automate things?

    Well, now for some of the good parts... I actually find the story to be decent and I don't mind having to wait for equipment to be "authorized" for use. I mean, it makes more sense than some of the other games where you lose your powers because of some event. Sometimes though, this aspect can be annoying, but it's primarily a flaw in level design rather than the overall game design. Frequently you follow the arrow to your destination to find that you don't have what you need, so you backtrack and then you get the authorization... and of course your make your way back to that same spot to use your new tools.
    On the topic of story... Samus is given personality and it's different from the whole "lone wolf" that we've been led to believe. They've attempted to give Samus this sort of "motherly" personality. Which isn't so bad I guess, but it feels so different.

    TLDR: The mechanics are all there, but the game just has some design flaws. I hope that Team Ninja continues to do Metroid games, but I hope they rethink some things.
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  13. Sep 2, 2010
    7
    Not a bad game, but I felt it didn't match up with Team Ninja's stuff, and just fell in line with the rest of the metroids. The mechanics of the game work well, besides it changing view suddenly because you shifted postion. I don't love the auto-aim, although I don't know how else they could have done it. It does feel a whole lot like a metroid, and I must compliment Nintendo for tryingNot a bad game, but I felt it didn't match up with Team Ninja's stuff, and just fell in line with the rest of the metroids. The mechanics of the game work well, besides it changing view suddenly because you shifted postion. I don't love the auto-aim, although I don't know how else they could have done it. It does feel a whole lot like a metroid, and I must compliment Nintendo for trying something kind of new after all these years. The exploration is fairly limited. I often found it more convenient, to run past enemies, being that there is nothing gained from fighting in most cases. If you love metroid, you will probably enjoy this game to some degree. If you haven't cared much for metroid in the past, than this will probably fall in with the rest. Expand
  14. Sep 2, 2010
    3
    Long time Metroid fan and I expected this game to be decent or great and yet it falls very very short.

    Gameplay 4/5: This is sad since there is a solid game in the 3rd person perspective mode that is very fun, but it bogged down by the very awkward and clunky first person control that you're required to use on every boss fight. There are also instances where it stops you and makes you
    Long time Metroid fan and I expected this game to be decent or great and yet it falls very very short.

    Gameplay 4/5:
    This is sad since there is a solid game in the 3rd person perspective mode that is very fun, but it bogged down by the very awkward and clunky first person control that you're required to use on every boss fight. There are also instances where it stops you and makes you look for ambiguous clues with ridiculous precision that can halt gameplay for 5 to 10 minutes and are nothing but frustrating. If they had just kept it simple to the 3rd person controls, this would have played a lot better and would have scored a little higher with me.

    Story -1/5:
    The story, voice acting, characters, script, and lack of memorable metroid music/sounds have a major negative impact on this game (thus negative score). I typically don't agree with G4 but their review nails exactly every reason why it all sucks. It's pretty sad but the game would have been far far better if they just stripped about 95% of the cutscenes out and all of Samus's dialog. Also the way handled Samus would be the same if they made a Superman movie where Superman cried any time he saw or thought about anything in his past and had to ask for permission from his boss to use any of his powers or punch somebody, all while talking in an emotionless monotone voice as if he was reading from a diary...

    My recommendation is to simply rent this game, as it doesn't deserve your money and you'll only play it once and most likely be pissed off by the time the credits roll.
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  15. Sep 2, 2010
    8
    To me, Other M is a step in the right direction. The Prime series was good until it hit the Wii. Then I had to deal with muscle fatigue from pulling space pirate shields away. Going from 3rd to 1st person is really neat because you don't have to hit any buttons, and not having to use the nunchuk presents a wonderful simplicity to the controls. If you played Metroid Fusion, you get a bitTo me, Other M is a step in the right direction. The Prime series was good until it hit the Wii. Then I had to deal with muscle fatigue from pulling space pirate shields away. Going from 3rd to 1st person is really neat because you don't have to hit any buttons, and not having to use the nunchuk presents a wonderful simplicity to the controls. If you played Metroid Fusion, you get a bit more out of the story too. Moving Samus around the game world gives you a really great feel of movement that I haven't felt in a Metroid game since it was 2D. Expand
  16. Sep 2, 2010
    10
    I wanted to start off saying, just as many others have said, to ignore many of the low scores. I've read most of the publication reviews and have to say that most of the negative ones get hung up on minor issues that for some reason they can't get over.

    Simply put, this game is what next generation platformers should be. The controls are great and the mix between third-person and
    I wanted to start off saying, just as many others have said, to ignore many of the low scores. I've read most of the publication reviews and have to say that most of the negative ones get hung up on minor issues that for some reason they can't get over.

    Simply put, this game is what next generation platformers should be. The controls are great and the mix between third-person and first-person views makes for very dynamic battles. If your Wii Remote is setup properly with the sensor bar then you will have little issue switching between the two views in the middle of battle. Also, several others who gave the game negative reviews griped about how you can't dodge while in first-person view and that simply isn't true. You can dodge using the sensemove in first-person view and it tells how in the manual.

    The gameplay is fantastic. It is such a fresh and original game style that is so much fun to play. Boss battles are epic and very cinematic. I am not a big fan of CG cinematic sequences as they tend to breakup gameplay and kill immersion. I am usually more in favor of ingame scripted movies (ala, Dragon Age/Mass Effect style). But the way that they blended the CG sequences with the in game graphics is beautiful and very well done and sometimes it happens so smoothly that you don't even take notice of it.

    The graphics are top notch and goes to show you that with good visual and artistic design, you can overcome hardware limitations and produce a visually stunning game.
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  17. Sep 1, 2010
    9
    Ok lets get a few things straight: Is Other M perfect? No. Is it a great game well worth your money? resounding yes!!!! This is by far one of my favorite games this year along with Bayonetta. Its a fantastic action game with a pretty descent story that I found myself intrigued by. All the people that are hating on this game are probably the same people who hated on Ninja Gaiden for beingOk lets get a few things straight: Is Other M perfect? No. Is it a great game well worth your money? resounding yes!!!! This is by far one of my favorite games this year along with Bayonetta. Its a fantastic action game with a pretty descent story that I found myself intrigued by. All the people that are hating on this game are probably the same people who hated on Ninja Gaiden for being to hard. Im actually sick by some of the reviews of this game. "I hate the first person missiles" boo hoo. You know why you hate it because you suck at video games! I never once fought or fussed with the controls in this game. They responded superbly. Also, and before I say this let me say something first, the prime games have there place, but lets think about something. Did Prime, although a fun and very good game, did it ever actually feel like your were playing a metroid game? Here is why I say this. Think back to the 2D metroid games. Super Metroid for instance. Samus is quick and very agile. Now think back to prime its completely fist person she never flips, wall jumps, never really runs for that matter, she kind of controlled like a tank. Im not saying the controls were bad, but just think about what im saying for a minute. Other M on the other hand samus is in a 3D world and is fast, nimble and has all of her tricks and moves ready to go. So think about what im saying for a minute before you go and judge so harshly on Other M by saying oh this isnt metroid this isnt Samus, this isnt anything like Prime boo hoo. Well exactly this isnt Prime. This is Metroid, this is Samus, this is awesome!!!!!! Expand
  18. Sep 1, 2010
    10
    As both a Metroid fan and a long time gamer I cannot begin to express how excellent this game is. Gorgeous graphics, compelling and well told story full of twists, Excellent exploration of Samus as a woman and a character and most importantly, fantastic Metroid gameplay with an ultra slick new presentation. An absolute must buy. It has to be seen to be believed.
  19. Fix
    Sep 1, 2010
    2
    First, let me start off by saying that Metroid is my favorite video game franchise of all time. I own every one of them except for "M.P. Hunters" and "M.P. Pinball" on the DS and I have high standards when new ones come out. I took 3 days of military leave when the first "Metroid Prime" was released on Gamecube. I own a Wii strictly for Metroid, Mario, and Zelda. I am also a big fan ofFirst, let me start off by saying that Metroid is my favorite video game franchise of all time. I own every one of them except for "M.P. Hunters" and "M.P. Pinball" on the DS and I have high standards when new ones come out. I took 3 days of military leave when the first "Metroid Prime" was released on Gamecube. I own a Wii strictly for Metroid, Mario, and Zelda. I am also a big fan of Team Ninja's "Dead or Alive" franchise (minus DOAX.) I had minor issues with the difficulty of the most recent Ninja Gaiden games, which I consider to be some of the hardest newer games out there; so hard that it was almost comical at times. Overall they were still decent games.
    I'm just going to admit right now. My main problem with "Other M" is something that Team Ninja has nothing to do with. It's the Nintendo Wii controls. I could go on and on about how I despise the whole idea of the Wii controller, but that's not what this review is about. I still continue to deal with it in games like Metroid Prime 3, Twilight Princess, and Mario Galaxy, but this time it's just too much. To keep it short, I absolutely hate everything about Nintendo's motion, kinetic, aim-at-the-screen concept. If you do too, don't even bother buying this. Every time you need to go into FPS mode by aiming the controller at the screen (which you will during every boss fight), you're stuck. You can't move, you can't dodge anything, and you have to figure out where exactly your cursor is on the screen. It's usually off the screen so that's even more time you're stuck aiming and not moving. Then you have to hold the cursor over a target circle for a second or two until you lock-on in order to even use your missiles. If you don't lock on, it just shoots your normal beam instead of a missile. This appears to be the biggest challenge of the game; aiming and getting a missile off before you get hit with the next attack. For something so gimmicky and clumsy to be the ultimate objective in every boss fight is just unacceptable.
    I'm sure you've already read this in other reviews, but it's so ridiculous it needs to be mentioned. You possess all of your abilites throughout the entire game, but you can't use them until some guy authorizes it. It's no longer a physical item that you are searching for. It's really just a bunch of invisbile checkpoints. Just a couple examples... 1. You're trapped in a room full of enemies with sealed doors. You've died maybe 2 or 3 times in this room trying to figure out how you're supposed to defeat these enemies because your weapon takes literally 15-20 fully charged beams to kill them. After a while you just get swarmed because more and more keep spawning. Then at some random point in time, you get a call on your radio saying "Samus, your beam isn't powerful enough to kill these. You're now authorized to use your Ice Beam." 2. You are running through room after room taking heat damage. If you've played Metroid in the past, this usually means you're somewhere you shouldn't be yet. I decided to just go with it because this whole game seems fairly linear. I just dealt with it off and on for a good half hour, maybe longer. The only reason I kept going is because the enemies were fairly easy to kill which is a good sign you're not in an area beyond your capabilities. Finally at some random point this guy authorizes you to use your Varia Suit. The difficulty of this game seems a little over the top. It can get very frustrating at times. Itâ
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  20. Sep 1, 2010
    7
    I agree with Fluggy, the game is not bad. It's totally beyond the Wii, first of all. Secondly the fighting is super well done, graphically and control-wise. There is a diverse array of levels and the way you can view the game in different ways is really fun and innovative. Overall a really great title.
  21. Sep 1, 2010
    6
    What is Metroid Other M? It's a whole lot of "meh". Being a guy who fell in love with the Prime series, I found the switch to Team Ninja to be confusing, especially since Retro Studios made some of the best titles on the entire Gamecube. I was sure not to get worked up over Other M and I can safely say that it's a good thing I stayed pessimistic.

    Team Ninja thought that for some reason,
    What is Metroid Other M? It's a whole lot of "meh". Being a guy who fell in love with the Prime series, I found the switch to Team Ninja to be confusing, especially since Retro Studios made some of the best titles on the entire Gamecube. I was sure not to get worked up over Other M and I can safely say that it's a good thing I stayed pessimistic.

    Team Ninja thought that for some reason, Other M should include a heavy story in it. Past Metroid games had very little story, just enough for you to know why you're there, and what story was there was delivered through a "Fallout 3" type of examination of logs and stuff. Now it's just spoon-fed to the audience in massive and frequent cutscenes that make it feel like a crappy anime (again, this is Team Ninja).

    As for the gameplay, it feels awkward to hold the controller sideways like I'm playing a Mario game again. Num chuck worked for Prime, and it sounded pretty applicable here. As for the actual game, you go around shooting stuff that tries to kill you. Unfortunately there's an auto-targeting system here that tends to suck in every game. It thinks I want to shoot a tiny mouse over the purple tentacle monster that just knocked off 1/4 of my health. There's still the ability to look around in first-person mode for precision shooting, but I guess that deactivates the bottom half of the power suit because you can't move when looking through this.

    Still, after all the crap I had to say, it's still at the very least playable, and that's not something a whole lot of games can do. Yeah, the story sucks and gameplay could've been better, but I still had some sort of urge to find out what I get to shoot next. In the end, Other M is okay, but it could've been brilliant. Can you hear me, Nintendo? Bring back Retro Studios and let Team Ninja go back to their cruddy Japanese games.
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  22. Sep 1, 2010
    10
    I have no idea why everyone is giving this game a bad rep. I absolutely love it! It feels like you're playing Super Metroid in 3D! I don't know how you can complain about that! I was so skeptical when I picked this game up. With all the bad reviews and people saying that it was the worst game of the year, I didn't know what to expect. Well, let me tell you, try this game out for yourselfI have no idea why everyone is giving this game a bad rep. I absolutely love it! It feels like you're playing Super Metroid in 3D! I don't know how you can complain about that! I was so skeptical when I picked this game up. With all the bad reviews and people saying that it was the worst game of the year, I didn't know what to expect. Well, let me tell you, try this game out for yourself before bashing it. Yeah, Samus has a voice. It's usually her talking to herself. BUT even with all the insecurities and "daddy issues", she still puts her most bad ass self as her exterior. I think that makes her even more of a bad ass in my book! The graphics are astounding for the Wii and if it was in HD, I would think that it could match some great 360 games for sure. The music is in mix with the old school and some new stuff. Can't complain about that. The controls are great. The 1rst person view has a bit of a learning curve to use properly, but once it hits, it's a blast! (Literally.) I just spent the last hour just moving Samus around, because her animation looks so good. (Yeah, I'm unemployed :( So sad.) The cut scenes could have been VERY annoying if the quality was poor, but c'mon! They really put their hearts in to this and that is what all great Nintendo games are about. You can tell that when Nintendo put things out, they put a lot of heart in their product. (Not the real organ.... that would be gross.) Team Ninja, I know the DOA games are a question mark when compare to some great fighting games, but I think they did the best they could. Give them another chance and the sequel might become the ultimate Metroid game. Buy it or rent it.. however you want to get access to the game. Coming from an unemployed fella like me, I don't see any other way I would want to spend my down time. Expand
  23. Sep 1, 2010
    8
    I'm addicted. i never got into the metroid prime games, i found them very confusing and id get lost to easily. The only real Metroid game i liked was fusion. That said, i really enjoy this game. It may be different from the other Metroid games but its nice having voice acting and its a very cinematic game. its a modern side-scrolling game and I'm enjoying it. I don't enjoy using a d-pad onI'm addicted. i never got into the metroid prime games, i found them very confusing and id get lost to easily. The only real Metroid game i liked was fusion. That said, i really enjoy this game. It may be different from the other Metroid games but its nice having voice acting and its a very cinematic game. its a modern side-scrolling game and I'm enjoying it. I don't enjoy using a d-pad on the wii-mote. much rather have a stick control, my thumb hurts a lot from holding that thing down.

    the writing is eh at times, as is the voice acting, sometimes the level design is infuriating and the controls can be troublesome. its not a classic its no standard of gaming, but its solid, fun, entertaining, visually stimulating, long, and a new direction for Nintendo that may be beneficial
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  24. Aug 31, 2010
    10
    Widely underrated, this new gem in my Wii collection lives up to it's hype. Controls are not an issue after a bit of practice. Graphics, music are great. A bit of stale voice acting... but nevertheless intriguing. Do not overlook this game. Give it a try, it is worth it!
  25. Aug 31, 2010
    10
    I love the classic side-scrolling Metroid style. This is Nintendo at its best! Metroid along with Mario and Zelda make a trio of games that can not be rivaled in the video game industry! Just wait until you play through the opening scene - you will be hooked!
  26. Aug 31, 2010
    10
    I'm really confused at how this game got any negative reviews. The controls where a little hard to get used to at first but once I got the hang of them I thought that they really made sense. The game itself runs great the graphics are good for the wii and when I say that I mean really good! I was blown away at how good the game looked. I've been a fan ever sense super metroid and feel thisI'm really confused at how this game got any negative reviews. The controls where a little hard to get used to at first but once I got the hang of them I thought that they really made sense. The game itself runs great the graphics are good for the wii and when I say that I mean really good! I was blown away at how good the game looked. I've been a fan ever sense super metroid and feel this was a great sequel to it with great new up to date features like 3rd person and first person with similar features from super metroid like all of the awesome beams n suits and new features that make it much better like dodging attacks and combat moves. I would recommend this game to all metroid and adventure fans. 10/10 by far Expand
  27. Aug 31, 2010
    8
    totally rad, next-level system game, except i would change one thing: the characters look like fokin losers man! you got to have better lookin fools behind the screen if you want the next NEXT level game you know? yolandi visser outtyhear
  28. Aug 31, 2010
    9
    One of the best games of the Wii. The CGs and cutescens are VERY EPIC. The BOSS fights, maps, very diverse, the enemy types are very interesting... and the Samus have a epic personality.
    Graphic is one of the best of the Wii, sound, gameplay are very nice.

    Dont trust in negative reviews.
  29. Aug 31, 2010
    9
    The levels are very diverse, the enemy types are very interesting, and Samus' moves are very nicely animated. The boss fights are very rewarding to fight and are very massive. And the graphics are very great for a Wii title, especially the cut-scenes. Some things about the game keep it from being a perfect score. While it is cool that Samus can go from a 2d perspective to a 3d one, itThe levels are very diverse, the enemy types are very interesting, and Samus' moves are very nicely animated. The boss fights are very rewarding to fight and are very massive. And the graphics are very great for a Wii title, especially the cut-scenes. Some things about the game keep it from being a perfect score. While it is cool that Samus can go from a 2d perspective to a 3d one, it feels sort of clunky. When you move to 1st person, you sometimes loose track of the enemy that you are fighting, and that said enemy will most likely hit you. While in 1st person mode, you also cannot move Samus, which makes some of the puzzles and fighting a little difficult. Samus can dodge attacks while in 1st person mode, even though the game doesn't really explain this. All you have to do is shake the Wii-mote controller when an enemy attack comes at you, and Samus will do a dodge and exit out of it. Also, I found Samus Aran's voice to be sort of bland, and the story isn't going to win any awards. Overall, the game is very amazing, and with few Wii games being great this year, Metroid Other M is a nice addition to any library. Expand

Awards & Rankings

24
2
#2 Most Discussed Wii Game of 2010
5
#5 Most Shared Wii Game of 2010
Metascore
79

Generally favorable reviews - based on 71 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 71
  2. Negative: 0 out of 71
  1. Oct 21, 2010
    91
    Regardless the shortcomings, Nintendo definitely deserves praise for yet again hiring not one but two orchestras to play the game's soundtrack start to end– hearing real strings and percussion, occasionally augmented by sci-fi synthesizer, adds a lushness to the soundtrack that Metroid has long deserved.
  2. 80
    Experimental by design. It might not always work, but when it does its an experience hard to forget, wearing the Metroid tag with pride with its head held high.
  3. Team Ninja is not Nintendo. This could be the perfect description for Metroid: Other M, a competent action game that simply lacks the quality and the level of polishing of the "real" Nintendo games.