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6.7

Mixed or average reviews- based on 653 Ratings

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  1. Jan 27, 2011
    8
    There have been so many mixed reviews of this game by critics fans and new players of this series that I had no idea what I would think of this game and now that I've played it I know my place and maybe can help others predict theirs based off of it. Enjoyment of this game depends on a couple of factors. For one YES, the story is garbage and the naration terrible, now here's the importantThere have been so many mixed reviews of this game by critics fans and new players of this series that I had no idea what I would think of this game and now that I've played it I know my place and maybe can help others predict theirs based off of it. Enjoyment of this game depends on a couple of factors. For one YES, the story is garbage and the naration terrible, now here's the important factor, this series hardly had a story to begin with, so as a fan are you able to ignor it? Iwas and if you take out the story factors such as samus being "authorized to power up" it's really no different than finding the powerups as you go along just like any other metroid game, in fact in some instances being unable to hit an enemy that you are locked in a room with and then suddenly being given a new beam mid fight that demolishes it with little to no effort is quite gratifying, that is why I look at it as a fan. If you are a fan of the classic metroid games on NES-GBA than you will probably like this game if you can get over the story. Otherwise you may fall in the other crowd if you're looking for a solid follow up to the more recent Prime series. Expand
  2. Aug 31, 2010
    10
    I'm really confused at how this game got any negative reviews. The controls where a little hard to get used to at first but once I got the hang of them I thought that they really made sense. The game itself runs great the graphics are good for the wii and when I say that I mean really good! I was blown away at how good the game looked. I've been a fan ever sense super metroid and feel thisI'm really confused at how this game got any negative reviews. The controls where a little hard to get used to at first but once I got the hang of them I thought that they really made sense. The game itself runs great the graphics are good for the wii and when I say that I mean really good! I was blown away at how good the game looked. I've been a fan ever sense super metroid and feel this was a great sequel to it with great new up to date features like 3rd person and first person with similar features from super metroid like all of the awesome beams n suits and new features that make it much better like dodging attacks and combat moves. I would recommend this game to all metroid and adventure fans. 10/10 by far Expand
  3. Sep 2, 2010
    10
    I wanted to start off saying, just as many others have said, to ignore many of the low scores. I've read most of the publication reviews and have to say that most of the negative ones get hung up on minor issues that for some reason they can't get over.

    Simply put, this game is what next generation platformers should be. The controls are great and the mix between third-person and
    I wanted to start off saying, just as many others have said, to ignore many of the low scores. I've read most of the publication reviews and have to say that most of the negative ones get hung up on minor issues that for some reason they can't get over.

    Simply put, this game is what next generation platformers should be. The controls are great and the mix between third-person and first-person views makes for very dynamic battles. If your Wii Remote is setup properly with the sensor bar then you will have little issue switching between the two views in the middle of battle. Also, several others who gave the game negative reviews griped about how you can't dodge while in first-person view and that simply isn't true. You can dodge using the sensemove in first-person view and it tells how in the manual.

    The gameplay is fantastic. It is such a fresh and original game style that is so much fun to play. Boss battles are epic and very cinematic. I am not a big fan of CG cinematic sequences as they tend to breakup gameplay and kill immersion. I am usually more in favor of ingame scripted movies (ala, Dragon Age/Mass Effect style). But the way that they blended the CG sequences with the in game graphics is beautiful and very well done and sometimes it happens so smoothly that you don't even take notice of it.

    The graphics are top notch and goes to show you that with good visual and artistic design, you can overcome hardware limitations and produce a visually stunning game.
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  4. Sep 1, 2010
    9
    Ok lets get a few things straight: Is Other M perfect? No. Is it a great game well worth your money? resounding yes!!!! This is by far one of my favorite games this year along with Bayonetta. Its a fantastic action game with a pretty descent story that I found myself intrigued by. All the people that are hating on this game are probably the same people who hated on Ninja Gaiden for beingOk lets get a few things straight: Is Other M perfect? No. Is it a great game well worth your money? resounding yes!!!! This is by far one of my favorite games this year along with Bayonetta. Its a fantastic action game with a pretty descent story that I found myself intrigued by. All the people that are hating on this game are probably the same people who hated on Ninja Gaiden for being to hard. Im actually sick by some of the reviews of this game. "I hate the first person missiles" boo hoo. You know why you hate it because you suck at video games! I never once fought or fussed with the controls in this game. They responded superbly. Also, and before I say this let me say something first, the prime games have there place, but lets think about something. Did Prime, although a fun and very good game, did it ever actually feel like your were playing a metroid game? Here is why I say this. Think back to the 2D metroid games. Super Metroid for instance. Samus is quick and very agile. Now think back to prime its completely fist person she never flips, wall jumps, never really runs for that matter, she kind of controlled like a tank. Im not saying the controls were bad, but just think about what im saying for a minute. Other M on the other hand samus is in a 3D world and is fast, nimble and has all of her tricks and moves ready to go. So think about what im saying for a minute before you go and judge so harshly on Other M by saying oh this isnt metroid this isnt Samus, this isnt anything like Prime boo hoo. Well exactly this isnt Prime. This is Metroid, this is Samus, this is awesome!!!!!! Expand
  5. Sep 1, 2010
    10
    As both a Metroid fan and a long time gamer I cannot begin to express how excellent this game is. Gorgeous graphics, compelling and well told story full of twists, Excellent exploration of Samus as a woman and a character and most importantly, fantastic Metroid gameplay with an ultra slick new presentation. An absolute must buy. It has to be seen to be believed.
  6. Nov 17, 2020
    8
    Other M is quite the controversial title, and it's very easy to see why. In an attempt to bridge the gap between the classic 2D games and the 3D Prime games, this was Nintendo's result. The game brings a very fresh take on how to control and interact in a third-person, locked-camera setup. You trek through the very detailed and diverse ship the game takes place in, and use first-person toOther M is quite the controversial title, and it's very easy to see why. In an attempt to bridge the gap between the classic 2D games and the 3D Prime games, this was Nintendo's result. The game brings a very fresh take on how to control and interact in a third-person, locked-camera setup. You trek through the very detailed and diverse ship the game takes place in, and use first-person to get new perspectives, and target specific enemies, all which is achieved by a single WiiMote. You tilt the remote sideways for the main third-person action, and then point the remote to take on a first-person view, much like the Primes. It would be difficult for any other company to make this transition responsive and snappy, but Nintendo have once again hit it out of the park. The transition is near instantaneous, and there is never a time when you unintentionally switch views. Very impressive.

    However, as one could imagine, it's quite tricky controlling Samus in a 3D environment with a d-pad. During my play sessions, I'd often have flashbacks of playing the Crash Bandicoot games. It feels similar to that, however having a true d-pad instead of four segmented directional buttons does help. The game leans heavily into the linear side in order to accommodate its more focused narrative. While some might suspect it detracts from the experience, I suggest that it was necessary in order for them to tell the story they were wanting to tell.

    Samus is the most versatile and flexible she has ever been, with top-notch animation that really sells the impact of her heavy-duty Chozo armor. The spectacle comes to a head when fighting bosses, of which this game absolutely excells at. Each boss makes great use of changing perspectives, Samus new and handy dodge mechanic, and the combination of all of her weapons and gadgets. There is not a single boss fight in this game that feels wasted.

    Music, while most just providing atmosphere, is very effective. It establishes this sense of dread and eeriness, and it sends chills down my spine when in combination with the visuals.

    The story gives an in-depth look at Samus Aran's psyche. What makes such an awesome, powerful, galaxy-saving bounty hunter tick? Throughout the game's narrative, we get glimpses of Samus' past. What she was like even before she was a freelance bounty hunter. I was continually invested in learning more about Samus, in part due to Jessica Erin Martin's performance. She had a tough task voicing Samus' more reserved thoughts while also driving the emotion behind certain scenes. Samus harldy ever speaks to other characters, but when she does, Jessica's range truly shines.

    The story takes some very big risks at the tail-end of the narrative. While I cannot say I thought the risks paid off, I was invested in Samus' character enough to still enjoy it.

    While I do not think absolutely everyone will enjoy this outing in the Metroid series, I can say with confidence that it absolutely exudes that Nintendo polish throughout the entire playtime. If you don't mind venturing down this more experimental path in the Metroid series, you might find yourself pleasantly surprised, as I was.
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  7. Oct 26, 2020
    8
    The game it's flaws, most of them relating to the story, but the gameplay itself; the controls, the graphics, the combat, is a lot of fun and feels really good.
  8. May 22, 2020
    8
    People have thrown a lot of garbage into the game for not being the "Same".

    Points: + Good gameplay -Bad control + a pretty good story but with serious clear problems in the focus of the protagonist -Some scenes that do not match the personality -Many scenes out of date with respect to the protagonist + The protagonist is not stupid. + Pretty good music + Quite interesting
    People have thrown a lot of garbage into the game for not being the "Same".

    Points:
    + Good gameplay
    -Bad control
    + a pretty good story but with serious clear problems in the focus of the protagonist
    -Some scenes that do not match the personality
    -Many scenes out of date with respect to the protagonist
    + The protagonist is not stupid.
    + Pretty good music
    + Quite interesting collectibles
    + a huge map that you could explore as long as you do it at the right time.
    - + The video game is linear, this can be a negative point and a good point for some although an emphasis on history.
    + Certain interesting plot twists
    + Fanservice, although it is branded too bad a game, the game tries to fill all kinds of fanservice for the biggest fans of the franchise, from fighting with bosses that you would not expect to certain small references only captivable for those who more have entered this franchise.

    In conclusion, a good and enjoyable game, it has notable errors but it complies.
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  9. Aug 24, 2014
    8
    Metroid: Other M is a flawed game that delivers in many ways but falters in other aspects.
    The controls and the switching to first and third perspective will take a few seconds to get used to because of how jarring it can be in the beginning but once the player gets a feel for it as understands how the combat flows the experience becomes very fluid. Dodging works well and is quite
    Metroid: Other M is a flawed game that delivers in many ways but falters in other aspects.
    The controls and the switching to first and third perspective will take a few seconds to get used to because of how jarring it can be in the beginning but once the player gets a feel for it as understands how the combat flows the experience becomes very fluid. Dodging works well and is quite forgiving to allow for some leeway if the player is charged during first person mood to compensate for the loss in motion. The auto-targeting allows for third person to be painless and a cinematic with flashy finishers.

    Story wise the game attempts to create a bridge in the Metroid timeline and also tries to create a definitive character for Samus Aran. The writer's success depends on how willing the player is in accepting certain changes presented as fact within Metroid: Other M. For some long-time fans, it might seem jarring and undesirable change. But to some fans and newcomers to the series, Metroid: Other M's motion towards creating a specific characterization for Samus allows for new ideas to be brought into the series and acts as a nice jumping point.

    Other M has plenty of rough edges but on its own merits, this game is fun and an interesting look on a normally blank protagonist.
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  10. Feb 23, 2014
    8
    Why Other M is secretly a good game.

    I fell in love with Metroid and Samus with the original Metroid for the NES and have remained a faithful fan since. I was skeptical when Metroid went FPS with Prime, but when I played it, I thought the perspective was better than the side scroller! Since then, I LOVED FPS Metroid, and played all the Primes religiously, only going back to the
    Why Other M is secretly a good game.

    I fell in love with Metroid and Samus with the original Metroid for the NES and have remained a faithful fan since. I was skeptical when Metroid went FPS with Prime, but when I played it, I thought the perspective was better than the side scroller! Since then, I LOVED FPS Metroid, and played all the Primes religiously, only going back to the sidescrollers for nostalgic reasons. Also, with the exception of Hunters and Corruption, Samus has been pretty much alone. So when Other M reverted back to sidescrolling with FPS elements, also including narration and cutscenes, I was skeptical. This was the moment where Samus will finally reveal her personality, to see what kind of person Samus really was. The results were, to say, disappointing...

    ...to everyone but me, it seems. For one, I LOVED Samus' personality. It showed that while she was strong and confident, she was still a woman. She was powerful, yet feminine, and I liked it. I also feel like the only one who truly understood the relationship between Adam and Samus. Everyone seemed to think she was seeking approval from an authoritative man. Being a military guy myself, I saw it as, while he WAS a father-figure to her, raising her as a child after the Chozo, he was also her commanding officer. When you have an officer who actually cares for their soldiers, you tend to have great respect for them. A truly great leader earns the respect and confidence of their soldiers, so much so that they would do anything for that officer, including taking a bullet. This is how Samus saw Adam; a great leader whom she would do anything for. The defiant act of disagreeing with everything he said was at first an act of defiance when she was young. However, that act because a symbol of their bond as the years went on. To Samus, Adam was a father, a leader, and a friend. So when Adam requested she not use certain aspects of her suit during missions, she begrudgingly agreed. Now, this could have been executed better, and for that, I'm docking points, but it was meant to show their relationship and Samus' immense respect for the man.

    The voice acting was decent. It wasn't fantastic, but it wasn't horrible. The gameplay was also pretty good, though it was a bit stiff. Other than that, it felt like a classic Metroid game.

    While Other M was not Game-of-the-Year worthy, it is still a solid game with a great story and fun gameplay. Definitely worth picking up.
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  11. Jan 30, 2011
    8
    The third person controls are well done, it lets you just go out guns blazing without worrying too much about aiming, it feels natural. Some of the controls however, (such as the observation view) are not all too responsive, and when you sometimes have to use it during combat, issues may occur. The story feels regurgitated, consumed, then regurgitated yet again. If I hear the wordThe third person controls are well done, it lets you just go out guns blazing without worrying too much about aiming, it feels natural. Some of the controls however, (such as the observation view) are not all too responsive, and when you sometimes have to use it during combat, issues may occur. The story feels regurgitated, consumed, then regurgitated yet again. If I hear the word "baby" one more time in this game, I swear I will chuck my remote out the window. The quality of the graphics are excellent, especially the cutscenes, and thanks to the Wii, won't get to see quality better than 480p. Other M is really a good game, its worth your attention if you are a fan of Metroid or not, despite its flaws. I think I'll go back to playing the game the second I find my Wiimote in the snow. Expand
  12. Sep 5, 2010
    8
    Despite breaking away from tradition, and my original scepticism at Team Ninja handling development, I found Other M to be a surprisingly enjoyable game, and a refreshing reboot for the series. It's by no means perfect-the scanning sections are atrocious-but the level and enemy designs are superb, and the visuals are some of the best on the console. It was certainly a brave experiment toDespite breaking away from tradition, and my original scepticism at Team Ninja handling development, I found Other M to be a surprisingly enjoyable game, and a refreshing reboot for the series. It's by no means perfect-the scanning sections are atrocious-but the level and enemy designs are superb, and the visuals are some of the best on the console. It was certainly a brave experiment to break away from the traditions set by both the 2D titles and the Prime series, but I'm happy to say it has paid off, despite it's flaws. Expand
  13. Sep 12, 2010
    8
    Metroid Other M is definitely a nice fresh take on the franchise in the 3-D realm that could have been excellent with a great story, if it had better controls and a more stand out design in its combat and level design. If you enjoyed the classic metroid games then you should try it out, but the best recommendation is to rent it first. This is due to the fact that its mistakes are not forMetroid Other M is definitely a nice fresh take on the franchise in the 3-D realm that could have been excellent with a great story, if it had better controls and a more stand out design in its combat and level design. If you enjoyed the classic metroid games then you should try it out, but the best recommendation is to rent it first. This is due to the fact that its mistakes are not for everyone, and is a game that one must play first and find out if it truly is a worthy experience of your kind. The game tries too hard in making things unforgettable and exciting that it pays less attention to other smaller details that could have truly made it the ultimate metroid experience. Expand
  14. Sep 4, 2010
    9
    I bought the "Metroid Other m" yesterday and finished it this morning and let me tell you that the game is simply brilliant.

    Story (8): The story in this game is very important in the Metroid series. One such example is the computer Adam in Metroid Fusion, which after all is the former commander of Samus. The game is heavy on story but do not believe what they say. The game has a lot of
    I bought the "Metroid Other m" yesterday and finished it this morning and let me tell you that the game is simply brilliant.

    Story (8):
    The story in this game is very important in the Metroid series.
    One such example is the computer Adam in Metroid Fusion, which after all is the former commander of Samus.
    The game is heavy on story but do not believe what they say. The game has a lot of story for a metroid game but compared to a normal game the story is not so heavy.

    Graphics (9):
    Regardless a few slowdowns the graphics are very good taking into account the capabilities of the Wii.
    It's a little worse than Prime 3 but also has more things at once on screen.
    The outdoor areas are a little weak with poor textures and some slowdowns but in closed places (which is where it happens most of the action) the graphics are a wonder sometimes making me think that i was playing metroid on my xbox 360.
    The cut scenes are the best way to realize the reason Nintendo has chosen to double layer DVD's.

    Sound (7):
    Here is where I found that this time the metroid was weaker.
    Where is the classic Metroid music to accompany the action??
    Most of the time there is no music and when there is it has nothing to do with anything. At least the music of the load game is the classical from the other Metroids.
    In relation to the voices of the characters have no reason to complain, i do not understand why there are so many people complaining ... they wanted for the voice of Samus
    Angelina Jolie ...?

    Gameplay (10):
    Simply awesome! Only Nintendo could make a perfectly playable game in 3D with a d-pad and 3 / 4 buttons.
    Anyone used to playing Brawl with just the Wii Remote will feel at home, it's pretty easy to kill enemies with the auto lock-on, doing wrestling moves,
    wall tap, etc ... It's everything almost done automatic but is done in a way that after a while playing the game, you forget that. The move to first person is also well executed, although we did not manage to move the camera can rotate freely. First person action
    in the beginning is a bit strange but then it is a matter of habituation.
    The game's structure looks just like Super Metroid / Metroid Fusion but in 3D. However I found that is very similar to the Fusion with the areas being
    divided into sectors, into floors, the amount of save areas, etc ...
    The level of difficulty of the metroid is comparable to Super Metroid. The days of ease with Prime 3 finally are over, here is purely old school.


    Longevity (9):
    Nothing new here in metroid, to reach the end are about 10 hours after unlock Hard Mode, and also gives to unlock artwork.


    Final verdict:
    Nintendo took a big risk again with the Metroid franchise, and in my opinion achieved the feat again, like in 2003 (with the Primes).
    The game is very good technically and I do not understand why there are so many haters to give low scores to this game.
    Despite the game being good does not revolutionizes as much as the first Prime and that's why my final score is a solid 9.


    Greetings from Portugal.
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  15. Sep 9, 2010
    10
    This game is real value, I've read some bad review on the game and feel sorry for the people who didn't find the greatness in this game. Those who compare this game to any other game is pointless, especially the Prime series. to fully appreciate this game you have to view it as a game that is a stand-alone as well as admiring the parts that are similar to to the other metroid games, thatThis game is real value, I've read some bad review on the game and feel sorry for the people who didn't find the greatness in this game. Those who compare this game to any other game is pointless, especially the Prime series. to fully appreciate this game you have to view it as a game that is a stand-alone as well as admiring the parts that are similar to to the other metroid games, that way you feel the nostalgia and appreciate and value the work of art this game is. It is different and those who see ti as a bad thing should go and only play what they already like only; or try and see why this difference is actually a good thing. For example, I enjoyed the Grapple beam in Super Metroid how you could control the swing even to do a whole circle, in Other M there is no control for this, much better than Prime though, but it allows for improvement in new Metroid games and adding more challenge as well. Because if you added everything exactly from Super Metroid you'd just have a remake. and if you added new things the game would be too easy, unless you added limitations, so limitations aren't bad. Thanks to limitations every game is challenging and that's why we enjoy them. If Super Metroid weren't made or the Prime series this game would be groundbreaking, so do yourself a favour and notice that if it is missing some things from other Metroid games, there are others that are new and this creates challenge aswell as leaving room for improvement. I love the sense move, dying in this game isn't easy but I dare anyone to say they didn't once. I enjoyed the exploration in previous Metroid games and this one has it too, however it is easier, and I see this as a good thing cause I remember searching every crevice that looked suspicious even in the slightest, only to be going over and over and over the same area, to the point where it was soo frustrating that I'd give up or look shamefully at a guide.

    I find it amusing how some people criticize Samus as an emotional character, this is turning a robot into something more human, this is an advancement in the gaming world; and this is the story of Yoshio Sakamoto, if you don't like it write you own. But it's futile to critice it as it's not a story made so that everyone likes it (impossible anyways) but it's just how the story goes. After seeing the emotion in Samus when she saw Ridley, it added more emotion to the other games, seeing how she was actually feeling whenever he showed up adds to the whole story. In conclusion this game reminded of many things I loved about all the Metroid games, added features and emotions that actually improve all Metroid games; and the game actually continues after the game credits, this is a gamers dream! it definitely has replay value with Hard Mode and item searching. I hope that people see this and value games that have depth, beautiful design and innovative features so that more games like this can continue and evolve.
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  16. Nov 29, 2010
    8
    I think that some of the old Metroid fans need to unclench! A lot of the bad scores are from Prime fans that want the game to be exactly like it. Guess what people...it's years later. Of course this game will be different. But it's got everything a Metroid game should have, it just feels like itse a more recent game. I'm an old prime fan too, but I can see the need to change things up aI think that some of the old Metroid fans need to unclench! A lot of the bad scores are from Prime fans that want the game to be exactly like it. Guess what people...it's years later. Of course this game will be different. But it's got everything a Metroid game should have, it just feels like itse a more recent game. I'm an old prime fan too, but I can see the need to change things up a bit to keep a franchise fresh. They updated this just enough to be great, they didn't take away from what makes Metroid Metroid and they delivered a fun, solid title. Expand
  17. May 15, 2014
    8
    It's no Prime, but it's a lot better than people give it credit for. Honestly though, the game deserves praise for being a huge risk. It plays like literally no other game ever made. So it's not going to be for everyone. It has some things that genuinely don't make any sense and simultaneously throw away years of Metroid tradition (you get upgrades because a commanding officer "authorizes"It's no Prime, but it's a lot better than people give it credit for. Honestly though, the game deserves praise for being a huge risk. It plays like literally no other game ever made. So it's not going to be for everyone. It has some things that genuinely don't make any sense and simultaneously throw away years of Metroid tradition (you get upgrades because a commanding officer "authorizes" them? That doesn't make any sense. And it's super lame) but ultimately the game is at least good. Sure the story is a little befuddling, and it's not as good as any of the main prime games (in fact it's probably the weakest metroid since hunters) but it still has it's merits. Expand
  18. Aug 14, 2014
    8
    This review contains spoilers, click expand to view. Metroid: Other M in my opinion is an underrated game. It gets a lot of hate, and, a lot of it is admittedly justified, but a lot of criticisms I hear about it can be worked around.

    Gameplay:
    Pros: I find the game style is generally pretty enjoyable. I love the fast paced 3rd person shooting action gameplay. I find it fun and addicting. I found using the sideways WiiMote worked fairly well for the most part. Even though auto aim is not usually part of the Metroid series, I find it fits in this game. I love the added combat features such as jumping on an enemy's back and firing a powerful beam into them. Morph ball was good, but hasn't changed much from previous Metroid games. And even though a lot of people didn't like this particular feature due to it being overpowered, I love Samus's dodge move. It makes the game more exciting and adds a different dimension to the gameplay.

    Cons: When going into first person view, you can't move, you can only look around. Meaning when you're in the middle of a heated boss fight and you HAVE to use missiles, you CANNOT avoid their attacks which by the way, are extremely fast in a lot of instances. Grrrr. Also, they almost entirely took out the scan visor. You can only scan things that you need to destroy, and all it will do is tell you what weapon you need to destroy it. Also, you can scan other humans and it will tell you their name. You can't learn that much about your surroundings.

    Weapons:
    Pros: They're all awesome to use. Stacking the weapon upgrades makes it easier with the limited controls so that you don't have to constantly switch between beams to get your objective done.

    Cons: Adam Malcovich.

    Story:
    Pros: This game is very story driven. A large portion of the Metroid fanbase do not like this aspect, but I love it. It gives me motivation to continue playing because I want to see what happens next. Stories interest me, I just enjoy it. Scanning a bunch of lore in the Prime games to discover hidden stories was cool, but sometimes I get lazy and don't feel like having my scan visor on at all times, so having the story explain itself without having to scan 100% of the game is good, at least for gamers like me. I thought the scene with Samus suffering from PTSD when she meets Ridley wasn't all that bad though. Despite defeating Ridley several times, she was under a lot of emotional stress after the death of the baby, and she knew for a FACT that Ridley had previously been eradicated for good, so it's not surprising to me that she was stunned by him being back from the dead (even though he was cloned).

    Cons: Voice acting is not the worst, but at the same time not nearly as good as I think it could have been done. Samus's voice actor felt pretty dull in quite a few scenes. I love the idea of giving her a voice so that she's not this silent protagonist that has no personality while being robotic, but her voice actor didn't do the greatest job with bringing out her emotions. However, I don't think Samus was whiny like a lot of people say she was.

    Environment:
    Pros: I like the idea of a ship with artificial environments made to suit specific lifeforms. The eerie feel of a giant space station with computers running everywhere and signs of previous human life that's completely deserted just awesome.

    Cons: There's only 3 main elemental areas and a lot of the spaces in them look empty and bland, like the snowy areas.

    I found the graphics mostly looked really nice, especially for a Nintendo Wii game.

    All pros and cons said, I give this game an 8 out of 10. I really enjoyed playing and replaying this game, and playing the game re-sparked my love for the Metroid series and I am now working on collecting every game in the franchise.
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  19. Jan 9, 2015
    8
    This game is a good game that has a few flaws, mainly presentation of Samus's character and the voice acting in general feels choppy and poorly put together. The game play is the best part of the game if feels like a Metroid 2D game turned into a 3D game. The first person elements in the game are a bit odd to me but it does bring in the element of Metroid prime of looking around.
  20. Mar 4, 2016
    10
    Metroid Other M is better franchise game I've ever played, the visual design is amazing for a console like the Wii, is beautiful and play in the third person, it proved to be a big bet
  21. Mar 29, 2017
    10
    I don't really understand all the hate about this game. To be honest i had a lot of fun playing it and the cutscenes were really good ! I also love the Metroid Prime series and I agree to say it's totally different but still equally enjoyable.
  22. Jun 13, 2017
    10
    10/10, would Other M again!

    I never thought that Metroid could get any better , but this game certainly proves it, I will cherish it till the day I pass
  23. Sep 2, 2010
    8
    To me, Other M is a step in the right direction. The Prime series was good until it hit the Wii. Then I had to deal with muscle fatigue from pulling space pirate shields away. Going from 3rd to 1st person is really neat because you don't have to hit any buttons, and not having to use the nunchuk presents a wonderful simplicity to the controls. If you played Metroid Fusion, you get a bitTo me, Other M is a step in the right direction. The Prime series was good until it hit the Wii. Then I had to deal with muscle fatigue from pulling space pirate shields away. Going from 3rd to 1st person is really neat because you don't have to hit any buttons, and not having to use the nunchuk presents a wonderful simplicity to the controls. If you played Metroid Fusion, you get a bit more out of the story too. Moving Samus around the game world gives you a really great feel of movement that I haven't felt in a Metroid game since it was 2D. Expand
  24. Sep 1, 2010
    8
    I'm addicted. i never got into the metroid prime games, i found them very confusing and id get lost to easily. The only real Metroid game i liked was fusion. That said, i really enjoy this game. It may be different from the other Metroid games but its nice having voice acting and its a very cinematic game. its a modern side-scrolling game and I'm enjoying it. I don't enjoy using a d-pad onI'm addicted. i never got into the metroid prime games, i found them very confusing and id get lost to easily. The only real Metroid game i liked was fusion. That said, i really enjoy this game. It may be different from the other Metroid games but its nice having voice acting and its a very cinematic game. its a modern side-scrolling game and I'm enjoying it. I don't enjoy using a d-pad on the wii-mote. much rather have a stick control, my thumb hurts a lot from holding that thing down.

    the writing is eh at times, as is the voice acting, sometimes the level design is infuriating and the controls can be troublesome. its not a classic its no standard of gaming, but its solid, fun, entertaining, visually stimulating, long, and a new direction for Nintendo that may be beneficial
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  25. Sep 2, 2010
    9
    I'm sure MOM's release is a long time coming for many Metroid fans, such as myself.

    The game starts off with an amazing recreation of the final encounter with Mother Brain at the climax of Super Metroid for the SNES. This scene right here really sets the stage for the quality of the game from here on out. In the beginning, there are a lot of cutscenes, which really slows down the
    I'm sure MOM's release is a long time coming for many Metroid fans, such as myself.

    The game starts off with an amazing recreation of the final encounter with Mother Brain at the climax of Super Metroid for the SNES. This scene right here really sets the stage for the quality of the game from here on out. In the beginning, there are a lot of cutscenes, which really slows down the beginning, but once you take in the story and head out into the Bottle Ship to explore, things start to move at a fantastic pace.

    The gameplay is really incredible, as soon as the controller is in your hands it really feels like classic Metroid, but with all new twists. For example, to aim at enemies with your missile's, you must quickly aim your Wiimote at the screen and lock onto your enemy and fire away. It takes a moment to learn, but once you get it down, it's a really simple procedure. It's also possible to charge your beam before aiming at the screen for when you unlock super missiles, you just simply use the 2 button instead of the A button, so that makes the process even more painless for later in the game. Aside from the aiming there is also the dodge technique Samus has called SenseMove. It works like a dream, a quick dodge and Samus auto-locks onto the closest enemy. This also auto-locks you in first person, so you can quickly dodge and dive into Samus' visor for a clean shot. On top of all this, there's also the Overblast technique's, where you jump on your enemy's head and fire a charged shot straight into there head, and the Lethal Attacks, which are pretty self explanatory, but if you need to know there pretty much flashy finishing moves that are always awesome to watch. The only things that are annoying are the three or four points in the game where they make you walk in an over the shoulder view for whatever reason, and the "Find a clue" first person parts where you can't progress until you find the clue. For me, these parts only took five minutes at most, but apparently there are a lot of people having problems with it. There is also the concentration system, which removes the annoying "go back and forth to respawning enemy's and kill them to recharge your health and ammo" with a simple but effective system where you hold the Wii mote up and Samus recharges her health (when it's really low) and missiles naturally.

    Exploring the Bottle Ship is a lot of fun, even though the game is linear, at the end of the day exploration is exploration, even if you know what direction you're going, everything you're seeing is still new to you (unless you're on a second playthrough of course). The areas are polished and easy on the eyes, and everything fits nicely. All in all, the gameplay is superb with tight controls and amazing attacks and power ups. Speaking of power ups, they finally decided to stop making Samus' suit bug out and lose all her power ups in the beginning (which really made her suit appear to have some faulty design, lets hope they stop with that for good), and instead replace it with an Authorization system. It makes a lot more sense to me, considering she's following the orders of someone else and not just doing her own thing, she figures out of respect instead of going buck-wild and blowing the entire place up with super missiles and power bombs, she would wait for proper confirmation, like a soldier should! Kudos for the brilliant work around that bothersome issue with these games.

    The graphics are equally as impressive, Other M is probably one of the best looking Wii games made to date, which is perfectly normal coming from the graphic obsessed developer's at Team Ninja. Samus looks awesome, the monsters are really sweet too, especially a lot of the awesome throwback monsters from Super Metroid and earlier games. It's great to see them all new in 3D. The cinematic cutscenes are also top notch, some of the best FMV work I've seen in a long time. For graphics, this game definitely goes above and beyond, and delivers the goods.

    The story is also very interesting, not quite the best I've ever seen in gaming, but definitely stands well on its own. Samus receives a distress signal from a Galactic Federation ship called the Bottle Ship. When she arrives she meets up with her former Commanding Officer, Adam Malkovich and his team. Samus decides to co-operate with Adam and his team due to their past history, so she follows orders from him and that's how the game progresses, similar to Metroid Fusion, just minus all that annoying text every time you hit a save room. Instead, you get a small gold dot on your map that shows you the next area to go to, kind of like in Zero Mission. Unlike earlier Metroid games and the Prime series, you won't be lost without a clue for hours on end, and thankfully can go through the game at your own pace and not get lost a lot.
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  26. Sep 2, 2010
    10
    I expected this game to be good. But it has honestly surpassed my expectations completely. I quite enjoyed the Prime series and didn't think Other M could "wow" me. Having played through about half of the game, it is absolutely a Metroid game in its own ballpark. Once you get a handle on the very unique control scheme, it's a hard game to put down. (Even more so than Prime was). It's aI expected this game to be good. But it has honestly surpassed my expectations completely. I quite enjoyed the Prime series and didn't think Other M could "wow" me. Having played through about half of the game, it is absolutely a Metroid game in its own ballpark. Once you get a handle on the very unique control scheme, it's a hard game to put down. (Even more so than Prime was). It's a must-buy in my opinion. Get it. Now. Expand
  27. Aug 31, 2010
    10
    Widely underrated, this new gem in my Wii collection lives up to it's hype. Controls are not an issue after a bit of practice. Graphics, music are great. A bit of stale voice acting... but nevertheless intriguing. Do not overlook this game. Give it a try, it is worth it!
  28. Sep 1, 2010
    10
    I have no idea why everyone is giving this game a bad rep. I absolutely love it! It feels like you're playing Super Metroid in 3D! I don't know how you can complain about that! I was so skeptical when I picked this game up. With all the bad reviews and people saying that it was the worst game of the year, I didn't know what to expect. Well, let me tell you, try this game out for yourselfI have no idea why everyone is giving this game a bad rep. I absolutely love it! It feels like you're playing Super Metroid in 3D! I don't know how you can complain about that! I was so skeptical when I picked this game up. With all the bad reviews and people saying that it was the worst game of the year, I didn't know what to expect. Well, let me tell you, try this game out for yourself before bashing it. Yeah, Samus has a voice. It's usually her talking to herself. BUT even with all the insecurities and "daddy issues", she still puts her most bad ass self as her exterior. I think that makes her even more of a bad ass in my book! The graphics are astounding for the Wii and if it was in HD, I would think that it could match some great 360 games for sure. The music is in mix with the old school and some new stuff. Can't complain about that. The controls are great. The 1rst person view has a bit of a learning curve to use properly, but once it hits, it's a blast! (Literally.) I just spent the last hour just moving Samus around, because her animation looks so good. (Yeah, I'm unemployed :( So sad.) The cut scenes could have been VERY annoying if the quality was poor, but c'mon! They really put their hearts in to this and that is what all great Nintendo games are about. You can tell that when Nintendo put things out, they put a lot of heart in their product. (Not the real organ.... that would be gross.) Team Ninja, I know the DOA games are a question mark when compare to some great fighting games, but I think they did the best they could. Give them another chance and the sequel might become the ultimate Metroid game. Buy it or rent it.. however you want to get access to the game. Coming from an unemployed fella like me, I don't see any other way I would want to spend my down time. Expand
  29. Sep 7, 2010
    9
    i am loving it.. im about an hour into the game, the controls are perfects, i was worried the D-pad was gonna be busted but it wasn't i am enjoying the story so far but i think there is to much narration, sometimes i wish samus would shut the hell up and talk out of her mouth lol
  30. Sep 7, 2010
    10
    Metroid: Other M is simply the most underrated game of the year by far. I have to wonder if the negative reviews come from people who actually completed the game or even played it for more than 2 hours. The game only gets extraordinary after the 2 hour mark in my opinion.

    The controls work perfectly, and any complaints about them are from people who just aren't good at gaming. Sorry but
    Metroid: Other M is simply the most underrated game of the year by far. I have to wonder if the negative reviews come from people who actually completed the game or even played it for more than 2 hours. The game only gets extraordinary after the 2 hour mark in my opinion.

    The controls work perfectly, and any complaints about them are from people who just aren't good at gaming. Sorry but it's the truth. Yes, a nunchuk would have been nice as an optional control scheme, but the developers have stated they wanted the game to be as accessible as possible and they have succeeded at that. The switch between first- and third-person is almost instant, and after 30 minutes or so you should be comfortable with everything. As a hardcore gamer who actually owned the NES and SNES, this control scheme is fun and nostalgic.

    Now, the gameplay; the most important thing in a game (WAY more important than story, the reason critics are rating this game poorly). It's classic Metroid fused with Metroid Prime and Ninja Gaiden. In other words, flashy and satisfying. The only problem I had with the gameplay is jumping on a creatures back sometimes - it's often hard to judge where exactly to jump on it. The pixel-hunting segments are a bit annoying too, but they last for 5 minutes at the most. And this is the age of the Internet where if you ever get stuck you can instantly get an answer and solve the "puzzle" in a minute. This is another case where people are over-exaggerating the game's flaws. Overall the gameplay is everything I hoped for from a Team Ninja Metroid game.

    The graphics and sound. Anyone complaining about the graphics needs to get their eyes checked. Metroid: Other M is easily the best-looking "realistic" game on the Wii, and it puts some Xbox 360 games to shame as well (minus the resolution of course). The art might not be as good as Metroid Prime, but the creatures look creative and colorful (albeit scary), and the locations are varied and convincing. The textures aren't the perfect resolution, but considering Other M uses the full dual-layer disc, it's understandable. The sound on the other hand is the weakest part of the game. The effects are fine, but the music is boring and totally not memorable. It reminds me of a movie soundtrack to be honest, and movie soundtracks are far inferior to game soundtracks and don't belong in a game. There are some nice tunes, but overall the music should have been better. It's mostly atmospheric noise and strings.

    And finally, the story. Before I begin let me just say WOW CAN YOU PEOPLE OVER EXAGGERATE. I went into this game expecting a Michael Bay-esque cringe-fest and what I got was a very interesting plot with twists and turns and emotional weight that was obviously written by a Japanese man. It's not as bad as anime, but not quite as good as a story-driven movie. Nonetheless, the claims of sexism are completely and utterly false and ridiculous. Not once is there anything sexist in the game, and you can thank G4 for starting that crap. I doubt any one would have even thought of sexism before that review. I won't spoil the story but let me just say I was moved when a certain character died and I was intrigued the whole way through. The voice acting is not that bad, in fact it's often quite good; again it's much better than anime. Don't let the haters sway you away from experiencing the story the way it should be experienced: by playing the game yourself. I could go on and on but if you only read one sentence out of this review, make it this: Metroid: Other M is far better than what you've heard. It's just as good as Metroid Prime 3 but for entirely different reasons. I personally enjoyed it more, and I can't believe the hate this game is receiving. I've never disagreed with "professional" reviewers more and I think there is definitely real bias.

    Buy the game. Play it for yourself. If you have an open mind and are willing to explore a very innovative and creative game I guarantee you won't be disappointed.
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Awards & Rankings

24
2
#2 Most Discussed Wii Game of 2010
5
#5 Most Shared Wii Game of 2010
Metascore
79

Generally favorable reviews - based on 71 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 71
  2. Negative: 0 out of 71
  1. Oct 21, 2010
    91
    Regardless the shortcomings, Nintendo definitely deserves praise for yet again hiring not one but two orchestras to play the game's soundtrack start to end– hearing real strings and percussion, occasionally augmented by sci-fi synthesizer, adds a lushness to the soundtrack that Metroid has long deserved.
  2. 80
    Experimental by design. It might not always work, but when it does its an experience hard to forget, wearing the Metroid tag with pride with its head held high.
  3. Team Ninja is not Nintendo. This could be the perfect description for Metroid: Other M, a competent action game that simply lacks the quality and the level of polishing of the "real" Nintendo games.