Mario Kart Wii
Wii- Publisher: Nintendo
- Release Date: Apr 27, 2008
User Score
Generally favorable reviews- based on 1245 Ratings
User score distribution:
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Positive: 1,039 out of 1245
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Mixed: 155 out of 1245
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Negative: 51 out of 1245
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Jan 25, 2013
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Jul 9, 2014Yes, this is a fantastic game. BUT, also a very rigged game at the same time. I can't help but notice that all the computer characters are stronger than my own player. Example: if they barley hit me from behind I seem to fling off the track and loose control, if I were to hit a computer player side on hard they would barley move!!! I do love this game but it does need a lot of improvements :)
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ChaceSJan 31, 2010
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Feb 29, 2012
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Mar 9, 2016
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Jan 29, 2012
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Dec 28, 2013
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Jul 5, 2011
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OwenMMay 6, 2008This game feels like it has no soul anymore. Winning races against CPU feels like luck. Online is kinda shoddy. It only works sometimes and can be fun but framerate suffers often.The feeling of speed is nowhere near Double Dash and the game overall feels like it was made to cater to new players, which is fine, but it won't be impressing any Mario Kart veterans.
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Mauriced.May 5, 2008
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JacobRNov 30, 2009Easily one of the most overrated games in recent memory- and I'm not a fanboy. I loved pretty much every first party title on the wii except for this. I guess I was spoiled by the amazing Mario Kart DS.
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Nov 15, 2011"Mario Kart Wii" is entertaining, but, as the DS version also suffered, it's not gonna last long. The wii handler is annoying as hell as well as the limited number of players that can play the game (seriously, only 2?). Get it for the kids.
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RicB.Apr 18, 2008Someone must explain me one thing: How could they fucking think that having grand prix mode taked out of multiplayer wouldn't hurt the game? I can not think of any logical reason for this to happen. On top of that, local multiplayer fills the roster with AI players for up to 12 racers, with no possibly to just play with your friends. It's just unbelievable and very much stupid.
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JanMay 3, 2008
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joecrackerJul 30, 2008This game is pretty good,but i have to admit that 150cc in waay too hard! one time i had stayed in 1'st place during a cup for a while,but then made one mistake and all the computers trampled me! this game is barely about skill anymore it's all plain luck to win.
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[Anonymous]May 4, 2008
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NeilF.Apr 13, 2008
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LynnB.Apr 22, 2008Not very challenging - got to credits within 2.5 hours
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AnonymousMay 21, 2008This is certainly a strange one. Despite a fantastic online multiplayer and a wealth of modes, this is perhaps the least satisfying entry in the beloved Mario Kart series, because (in order to fit in with Nintendo
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ManoelQJun 11, 2008
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Mar 22, 2011
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Jan 17, 2011
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Aug 28, 2011
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Oct 18, 2013
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Jul 7, 2014This game is fun, but when compared to the other console Mario Kart games, it feels dumbed down and annoying. The motion controls are horrific, but if you just want some simple, chaotic Mario Kart then you can't really go wrong.
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KevinR.Apr 29, 2008An average entry in the series. Despite its expanded roster of racers, it still feels like a distraction rather than a full game.
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JustinSMay 4, 2008I really wish that i could rate this higher, but I would be lying to everyone who reads this. It honestly let me down it multiple ways. The game itself is fantastic but the biggest disappointment for me is taking out everyones one of a kind special move from double-dash. I know that it might not be a big deal but, it's what gave mario kart it's own unique style and I miss it.
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SamboApr 25, 2008
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KateTMay 11, 2008
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JamesO.May 9, 2008The new characters and updated retro levels make this a great addition to the Mario Kart lineup. However, the somewhat watered down battle mode and over dependence of items keeps it from being at the top of the best of 2008.
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Awards & Rankings
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18
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2
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#2 Most Discussed Wii Game of 2008
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5
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#5 Most Shared Wii Game of 2008
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Nintendo PowerWith more features, modes and multiplayer options than ever before, fans should be revved up to get behind the wheel. [May 2008, p.86]
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Edge MagazineHaving sacrificed racing integrity in "Double Dash" to side with social silliness, Nintendo has turned 180 degrees into an awkward halfway house. [May 2008, p.86]
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Then there is the Wii Wheel peripheral itself, which if you did not already know is just a plastic housing for the Wiimote. I have to admit though it is a well made bit of plastic, and is not only smarter looking than the uninspired Wii Zapper, but also more ergonomic to hold. Unexpectedly it is very easy to use.