- Publisher: Warner Bros. Interactive Entertainment
- Release Date: Oct 9, 2007
- Also On: PlayStation 2, Xbox 360
User Score
Mixed or average reviews- based on 18 Ratings
User score distribution:
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Positive: 8 out of 18
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Mixed: 2 out of 18
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Negative: 8 out of 18
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Nov 12, 2020A fun time. Aside from occasional motion control jank, there's plenty of content in both single-player and multiplayer, and the characters are extremely accurate to their cartoon equivalents. The combat in this game is also well fleshed-out for what, up-front, looks like just your average licensed tie-in. Pick it up if you can.
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Sep 10, 2011playing as looney tune characters in an insane game with some old friends along the way? How do you mess that up? They somehow did, a terrible camera, insulting difficulty, stupid repetitive attacks, boring and confusing gameplay, and bad graphics
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Jul 22, 2016Not as bad as everyone thinks it is but it is still really flawed. I find this game mediocre but there is a lot of good things but there are more cons then pros.
Awards & Rankings
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100
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#100 Most Discussed Wii Game of 2007
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39
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#39 Most Shared Wii Game of 2007
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Nintendo PowerI give the creators props for mapping the camera controls to the remote's Control Pad(other developers take note!), but I'd be more impressed if the game were fun. [Nov 2007, p.102]
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There's simply nothing redeeming about Acme Arsenal. It's an incredibly poor, woefully unentertaining use of a great license, and an absolute bore to play. It doesn't get nearly enough right to be anywhere close to average, and becomes its own worst enemy with a cavalcade of embarrassing glitches.
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Poor execution, no real personality and identical gameplay across multiple characters squash the fun factor like a 50-ton Acme anvil.