Summary:
Let's Tap is an innovative gaming experience on the Wii with easy to pick-up-and-play controls that will appeal to gamers of all ages. Simply place the Wii Remote on a box or a flat surface and tap! All methods of tapping (light, medium, hard) will allow you to jump hurdles and create environmental effects such as a dazzling fireworks display. There are five fun-filled game modes, all of which allow for multiplayer fun. PICK-UP-AND-PLAY CONTROLS: Every member of the family can jump into the game with these simple controls. Players place their Wii Remote on a box or flat surface and tap through five gameplay modes. FIVE UNIQUE GAME MODES: Tap Runner: Sprint for the finish line in over 16 courses while avoiding obstacles including hurdles, ice wall and electric fields. (1-4 players) Rhythm Tap: There are a wide range of songs to master in Rhythm Tap. Feel the beat and tap light, medium, hard in sync with the on-screen tap indicators. (1-4 players) Silent Blocks: Different modes using light and hard taps to strategically remove blocks one at a time from the column without causing it to topple over. (1-4 players) Bubble Voyager: Clad in a space suit, solo players tap to keep their character afloat through many levels filled with dangerous objects; a double tap will launch a missile. In multiplayer matches, you will shoot each other a number of times to win. (1-4 players) Visualizer: Everyone will take their turn with several Unique stages including Fireworks, Paint, River, Gem Game and Ink. Tapping with light, medium and hard strokes produces on-screen effects ranging from a fireworks display to undersea bubbles. In special tap sequences, various sea animals will appear. (1 player) [Sega]
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| Rating: | E |
|---|---|
| Official Site: | http://www.sega.com/games/let-s-tap/ |
| Developer: | Prope |
| Genre(s): | Miscellaneous, Party, Party, Party / Minigame |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Comic Mischief |
| Cast | Credit |
|---|---|
| Naoki Taguchi | Designer |
| Hiroyuki Abe | Designer |
| Junichi Takeda | Programmer |
| Mari Hamada | Designer |
| Masanao Maeda | Executive Supervisor |
| Hiroyuki Miyazaki | Producer |
| Junna Sato | Designer |
| Okitane Usui | Executive Producer |
| Nobuhiro Obata | Programmer |
| Tomohiko Aita | Planner |
| Takeshi Ichimura | Designer |
| Toyohisa Hiwatari | Project Manager |
| Takayuki Kawagoe | Executive Supervisor |
| Sayaka Oda | Design Assistant |
| Yuta Otani | Designer |
| Kanako Uno | Design Assistant |
| Takeshi Shimizu | Supervisor |
| Masakazu Miura | Main Programmer |
| Yuji Naka | Producer |
| Tetsuo Shinyu | Director |
| Seijiro Sannabe | Supervisor |
| Yusaku Yamanaka | Planner |
| Hiroyuki Yamamoto | Art Director |
| Hiroyuki Yamamoto | Sound Composer / Art Director |
| Hiroyuki Yamamoto | Sound Composer / Art Director |
| Chika Kawaguchi | Designer |
| Daisuke Takamori | Designer |
| Hidenori Oda | Designer |
| Takatoshi Kobari | Designer |
| Ayako Tanaka | Designer |
| Yoshinao Ohya | Designer |
| Takehiro Iwata | Programmer |
| Makoto Azuma | Programmer |
| Tetsuro Oguro | Programming Support |
| Naoya Kurihara | Programming Support |
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