Heatseeker
Wii- Publisher: Codemasters
- Release Date: May 1, 2007
- Also On: PlayStation 2
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More typical of the PS2 (so knock a point off), but more suited to the Wii – if only for the short-lived novelty value – Heatseeker is definitely a game for the already initiated into the genre.
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games(TM)Heatseeker is one of the more substantial playing experiences currently available on the Wii, and perhaps the first multi-platform release that feels superior rather than compromised. [May 2007, p.120]
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The majority of the game is a low-res, basic flight experience with very little to justify its "next generation" title. You’ll have just as much fun playing "Afterburner" for SEGA Genesis when it releases on VC, or reliving the “all range mode” battles in "Star Fox 64."
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It's not a very deep game; it's kind of ugly, and the voice acting is atrocious. But Heatseeker can be fun in small doses--especially if you don't mind taking down wave after wave of enemies, level after level.
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Straightforward intensity and manic action keep Heatseeker from burning out.
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Heatseeker claims to be an arcade fighting game -- which it is, so in that regard...mission accomplished; however it is also very easy with a low presentation value and limited gameplay options. There’s just not a lot here to get excited about.
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Heatseeker is a decent choice for fans of aerial combat who don’t want to have to monitor 20 different gauges at once. There are plenty of fighter jets to unlock, and it’s nice that it’s accessible, but it also has its share of issues, and fails to doesn’t bring anything new to the genre.
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Combining last-generation visuals with next-generation control is never going to result in a satisfactory outcome.
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Heatseeker's final insult to players comes when it requires that you land. Though not a prerequisite of many missions, when you do need to touch down it is an infuriating and clumsy battle, mostly resulting in your plane exploding just above the surface beneath you.
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Combine this ruthless beating with the ugly stick with the essential lack of variety inherent in these arcade air combat games and you have a title only really worth considering once it's in the bargain bins.
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Like a ramshackle kiddie ride at the state fair, Heatseeker doesn't deliver what you deserve, but it gives you what you want.
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Heatseeker is a mediocre, action-filled romp in the sky that is over quickly and is enjoyable only in short bursts.
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The game’s presentation is very 5 years ago complete with cheesy CGI footage of newscasts and over acting characters that take this serious in tone style of game, to the brink of a comedy.
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The tacked-on motion-sensing controls that are supposed to give you precise control of your plane only result in making playing through the game an exercise in frustration.
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An average affair with only minor high points. There’s a big emphasis on explosions which gets old too quickly.
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The Wii might be hurting for air combat games, but even the mediocre Blazing Angels: Squadrons of WWII is slightly better than Heatseeker (and by this point, there's a decent chance that you can find it used).
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Heatseeker is a very fun game to play; it’s just not one that you’ll want to play for long. The simple gameplay and tight controls feel spot on but everything else built around them fails to live up.
Awards & Rankings
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62
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53
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#53 Most Discussed Wii Game of 2007
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83
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#83 Most Shared Wii Game of 2007
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User score distribution:
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Positive: 19 out of 35
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Mixed: 5 out of 35
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Negative: 11 out of 35
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Jul 6, 2018
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SimonG.Aug 30, 2007
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KeithN.Jul 22, 2007