Summary:
(Also known as "Hydroventure") Players must navigate their way across multiple chapters to rid Aquaticus of a corruptive goop called the "Influence", solving puzzles along the way in order to find Rainbow Drops scattered around the world. Using the three forms of water - liquid, ice and cloud - players can transform to continue on their adventure, for instance become a cloud to float to hard to reach areas, then make the cloud rain to return to a liquid state, or turn into ice and stick to surfaces..
| Rating: | E |
|---|---|
| Official Site: | http://fluidity.nintendo.com |
| Developer: | Curve Studios |
| Genre(s): | Action, Platformer, Platformer, 2D, 3D, 2D |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Comic Mischief |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Matt Bell | Lead Artist |
| Allister Brimble | Music And Sound Design |
| Martin Fermor | Lead Programmer |
| Richard Jacques | Music And Sound Design |
| Steve Taylor | QA Team |
| Satoru Iwata | Executive Producer |
| Alex May | Programming Team |
| Jaid Mindang | Art Director |
| Jonathan Biddle | Game Director |
| Shinya Takahashi | General Manager |
| Anthony Putson | Music And Sound Design |
| Jonathan Stoller | Programming Team |
| Paul McGinniss | Additional Design |
| Steve Pearce | QA Team |
| Paul Hodge | Art Team |
| Gaz Thomas | Art Team |
| Gaz Thomas | Game Designer |
| Ben Cooper | Producer |
| Davide Copolla | Programming Team |
| Peter Edwards | Additional Code |
| Russel Kerrison | Lead Designer |
| Tom Bolton | Game Designer |
| Michael Michael | Game Designer |
| Graham Denney | Art Team |
| Graham Denney | Game Designer |
| Diane Wallace | Art Team |
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