- Publisher: Majesco Games , Majesco
- Release Date: Apr 17, 2007
User Score
Generally unfavorable reviews- based on 12 Ratings
User score distribution:
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Positive: 2 out of 12
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Mixed: 1 out of 12
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Negative: 9 out of 12
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AnthonyV.Apr 20, 2007Some games fit the Wii perfectly, and BaM is one. So smooth!
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EdT.Apr 30, 2007
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AnonymousMay 25, 2007This is by far the worst Wii game I have ever played. The Wii Remote controls are completely too sensitive, bringing down the entire puzzle element. Thc Classic Controller scheme is much better suited to Bust-A-Move, so why you can only use it tin the party mode is anyone's guess. Bust-A-Move Bash! should sell a few copies... to Satan. It's the perfect game for the eternally damned.
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SamJ.Apr 20, 2007The graphics are disgusting, gameplay is horrible.
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TommyS.Apr 20, 2007The mutliplayer is surprisingly disappointing, but I haven'y had so much Bust-a-Move fun since the way old arcade game.
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KevinC.Apr 23, 2007I was expecting something on the order of Snood, but with multiplayer support. After buying and playing it, it is nowhere near as good. The multiplayer gameplay is completely inane. You get more points by just randomly shooting as fast as possible than by actually trying to aim or strategies. This game is pretty much a complete waste of money.
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ChristopherR.May 15, 2007Its so corny i expected more.
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DebL.Oct 15, 2007What a disappointment! You cannot save your high scores to beat later. The repitition of the music drives you nuts. Lastly, completion of level 500 only gives you pictures of the dragon characters and credit of the game creators - Ugh!
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LintS.Apr 19, 2007Never having tried Bust a Move I gave the "genre" a shot. I found the game to be fairly mundane and boring. Using the directional arrows to change color didn't feel natural. Unless you're a fan of the series, I don't suggest picking this one up. After about 15 minutes I've had my fill of Bust a Move for life.
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Awards & Rankings
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69
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#69 Most Discussed Wii Game of 2007
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Offering simultaneous play for eight players (four on nunchuks and four on remotes) with everyone playing on the same game screen, it's certainly a tempting idea. Unfortunately after five minutes with even just a couple of players, all the ball action becomes totally confused, empty and aimless.
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Controls that fluctuate between touchy and unresponsive, a short list of gameplay modes, and a poorly realized multiplayer all conspire to bring down the already well-tread puzzle action in Bust-A-Move Bash!.
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Also frustrating throughout are the special balls that fly around above you, waiting to be shot out of the sky and used to blow things up/get extra points. But actually all they do is get in your way and distract you from the actual game. We want to be angry, but all we can muster is indifference.