Boom Blox
Wii- Publisher: Electronic Arts
- Release Date: May 6, 2008
Summary:
Boom Blox is the first game developed in collaboration between EA and director and producer, Steven Spielberg. This high-energy game features over three hundred levels, a variety of activities, a cast of over thirty wacky characters, and an easy-to-use in-game editor that allows players to express their creativity. Fun for kids and the entire family, Boom Blox offers action-packed interactive activities that takes Wii play to a new level of creativity and fun with single player, co-op, and versus gameplay. Players can explore the visceral gameplay—perfectly suited for the Wii’s interactivity—that keeps them destroying their way through brain-twisting challenges. They can interact with entertaining characters such as the Blox-laying chickens or the baseball throwing monkeys, who bring personality to the Tiki, Medieval, Frontier, and Haunted themed environments. Additionally, players can remix any level of the game in Create Mode using props, blocks, or characters that have been unlocked during the game. Players can also virtually build anything they can dream up. Plus, their designs can then be shared with friends or used to challenge others to solve their newly created puzzle via WiiConnect24. [Electronic Arts]
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| Rating: | E |
|---|---|
| Official Site: | http://www.ea.com/boomblox/ |
| Developer: | EA LA |
| Genre(s): | Miscellaneous, Puzzle, Puzzle, General, Puzzle, General |
| Number of Players: | 1-4 Players |
| ESRB Descriptors: | Cartoon Violence Comic Mischief |
| Resolution: | 480p Widescreen |
| Cast | Credit |
|---|---|
| Louis Castle | Executive Producer |
| Amir Rahimi | Producer |
| Jason Chayes | Development Director |
| Ken Harsha | Art Director |
| Jeff Dixon | Lead Engineer |
| Steven Spielberg | Creative Director |
| Yoshitomo George Moriwaki | Lead Designer |
| Simon P Golding | Technical Director |
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