Big Kahuna Party
Wii- Publisher: Reflexive Entertainment
- Release Date: Dec 15, 2008
Summary:
[WiiWare] Embark on a tropical adventure with the explosively charged Big Kahuna Party. Looking to make the ultimate party game, we started with a concept that's accessible to the whole family-the popular match-three game. On top of that, we crafted a unique multiplayer experience in which you can choose to work together to complete the challenging levels before the timer runs out, or go head-to-head and compete in a frenzy of fun. To top it off, we added 99 uniquely free-flowing levels, the challenging Tiki Pole, 20 hidden tropical sea creatures to unlock, the strategic Fish Net and more. The result is a family party game like no other, easy to pick up but impossible to put down. Play alone or with friends, and unleash the Tiki spirit within. [Nintendo]
| Rating: | E |
|---|---|
| Developer: | Reflexive Entertainment |
| Genre(s): | Miscellaneous, Adventure, General, General, Party / Minigame |
| Number of Players: | 1-4 Players |
| Offline Modes: | Competitive Cooperative |
| Online Modes: | Competitive Cooperative |
| Number of Online Players: | 4 Players Online |
| Cast | Credit |
|---|---|
| James C. Smith | Programming |
| Jeff McAteer | Art And Animation |
| Tony Barnes | Art And Animation |
| Tony Barnes | Producer |
| Lars Brubaker | Programming |
| Ion Hardie | Lead Level Design / Organizer |
| Ion Hardie | Sound Effects |
| Zach Young | Art And Animation |
| Zach Young | Music |
| Erik Van Pelt | Art And Animation |
| Lee Cooper | Producer |
| Lee Cooper | Programming Lead |
| Dan Ruskin | Programming |
| Brian Fisher | Programming |
| Simon Hallam | Programming |
| Daytona Spirit | Play Balancing Coordinator |
| Glory Bee | Level Designer |
| Ed Greenfield | Level Designer |
| Jimmy Nexus | Level Designer |
| Susan Wooten | Level Designer |
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