- Publisher: Ubisoft
- Release Date: Aug 20, 2013
- Also On: PC, PlayStation 3, Xbox 360
User Score
Generally favorable reviews- based on 160 Ratings
User score distribution:
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Positive: 115 out of 160
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Mixed: 20 out of 160
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Negative: 25 out of 160
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- Most helpful
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Aug 28, 2013Simply awesome. This game had me glued to the TV addicted to the gameplay and story. The gamepad is used in useful ways. Switching between guns is easy and it acts as a camera sometimes. The load times suck but I can dig it. Recommended
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Nov 17, 2013The campaign gives a fresh twist to a tried story, and is thoroughly enjoyable. The graphics are incredible and the mechanics are great. It's missing local coop though, and you won't find many people playing it online. I was able to pick it up for $30, and it was well worth it!!!
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Oct 18, 2013splinter cell black list: by far the best splinter cell of recent times. WiiU have the best version of this game more detailed graphs, frame hater more stable, and vsync ON, the mode spy vs mercy and also a lot of fun all WiiU owners should have this game in his collection.
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Nov 6, 2013
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Sep 27, 2014
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Oct 1, 2013This review contains spoilers, click expand to view.
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Aug 20, 2013
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Aug 21, 2013The Wii U version is very good. There is no reason why the reviews on metacritic don't show up. Specific reviews will come, but reviews like IGN and the others also included the Wii U version. Metacritic, get your act up straight here...!!!!!!!!
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Aug 23, 2013
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Aug 29, 2013
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Aug 21, 2013
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Aug 22, 2013
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Oct 21, 2013A great game This version lets u play off tv and use some touch controls which I thought it was great The graphics are ok And I liked the cutscenes and voice acting Buy this game for xbox or wiiU or PC or ps3 Just buy it
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Oct 30, 2013
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Nov 7, 2014To get idea of how this game plays, just picture Prince of Persia with guns. Not good picture considering this series was about stealth, planning your next move, and taking it slow. This game has more in common with Rainbow Six Vegas and Prince of Persia than the previous titles in the series. It has become a mere shadow of its former self...
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Mar 30, 2014Excellent game, one of the most played on my Wii-u. Graphics and effects are great, but the game has tons of content and different missions and play styles. Online is great too, tough the servers could be better. a problem seen on the other ports as well. Best splinter cell to date ; don't miss it !
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Apr 6, 2015
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May 1, 2015A game destined for the use of the Nintendo Wii U gamepad and it delivers. Great game, great story. Co-op player mode works extremely well. Excellent game to play alone or with a friend. Great job Ubisoft and Nintendo.
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May 4, 2014I love games that let you decide how you want to play. And the fact that Splinter Cell Blacklist scores you based on, and lets you “master” three different play styles really adds to the replay-ability and overall awesomeness. The load times are pretty lengthy though
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Aug 6, 2014Splinter Cell makes up for its rather short campaign in robust fighting mechanics and stealth movement. The Wii U version takes the gamepad, and although doesn't use it to it's full capacity, does make good use of it for weapon selection. A recommended buy if you're an action fan who's grown tired of Call of Duty.
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Dec 4, 2014
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Aug 30, 2015Blacklist is very challenging and I've enjoyed that. You can go stealth or just go crazy. The game is fun and the story is good. Load times can drive you crazy but that is most games today.
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Oct 24, 2013Consistently competent and without great ambitions beyond the volume of content, Blacklist is not the definitive experience of Splinter Cell, but reunites the series.
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Oct 8, 2013We can say that Ubisoft did what was expected of an adaptation of Blacklist for Wii U. Without adding new content and unique functions that would elevate the game to a new level, it opted to keep a similar experience in all versions, the difference being that the Wii U adapts some mechanics to the GamePad.
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Sep 17, 2013Ubisoft takes bold steps with tradition in Tom Clancy's Splinter Cell Blacklist in an attempt to please as many as possible, but by doing so dilutes the game's stealthy strength in favour of chasing new audiences.