Summary:
Pikmin 3 is a reimagined, mass-action strategy title from the critically acclaimed Pikmin series. Players take control of 3 explorers and an array of cute Pikmin in a struggle for survival. By exploiting the unique abilities of these little Pikmin creatures, players solve puzzles, battle dangerous predators and forage for food needed to save the explorers' home planet.
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| Rating: | E10+ |
|---|---|
| Official Site: | http://www.nintendo.com/games/detail/5NLPKm0PujJNXboKgTR5hd_fB5igNwEJ |
| Developer: | Nintendo |
| Genre(s): | Strategy, Real-Time, Fantasy, General, Fantasy |
| Number of Players: | 1 Player 1-2 Players |
| ESRB Descriptors: | Mild Cartoon Violence |
| Cast | Credit |
|---|---|
| Shigeru Miyamoto | General Producer |
| Satoru Iwata | Executive Producer |
| Hiromu Takemura | Field Design |
| Hiromu Takemura | Planning |
| Mei Ide | UI Designer |
| Yuya Takezawa | Sound Effects And Programming |
| Ryo Tanaka | UI Designer |
| Shoko Fukuchi | Character Design |
| Takeshi Koike | Field Design |
| Shingo Okamoto | Technical Support |
| Taro Bando | Sound Effects And Programming |
| Hiroyuki Kimura | Producer |
| Taku Matoba | Planning |
| Hajime Wakai | Music |
| Taiju Suzuki | Planning |
| Shigefumi Hino | Director |
| Makoto Wada | Script |
| Noriko Uono | Field Design |
| Kenichi Nishida | Game Programming |
| Kunio Watanabe | Script |
| Tsutomu Kaneshige | Technical Support |
| Akito Osanai | Field Design |
| Ryoji Yoshitomi | Sound Effects And Programming |
| Satoko Nishio | Field Design |
| Ayumi Takata | Character Design |
| Minoru Narita | Planning |
| Keisuke Nishimori | Design Director |
| Yasutomo Nishibe | Field Design |
| Tomomi Marunami | Character Design |
| Atsushi Miyagi | Design Supervisor |
| Takuro Shimizu | Field Design |
| Yohei Miyagawa | Sound Effects And Programming |
| Minechika Kitai | Character Design |
| Yutaka Hiramuki | Planning |
| Yohei Fujino | Planning |
| Hirohito Shinoda | Character Design |
| Mitsuhiro Hikino | Sound Director |
| Rika Aoki | Character Design |
| Ken Watanabe | Game Programming |
| Naoki Masuda | Game Programming |
| Kensuke Muraki | Game Programming |
| Shigetoshi Kitayama | Game Programming |
| Yohei Izumi | Field Design |
| Shunichi Shirai | Field Design |
| Manabu Hiraoka | Character Design |
| Yosuke Asahara | Field Design |
| Yuji Kando | Director |
| Yuji Kando | Programming Director |
| Yuki Tsuji | Sound Effects And Programming |
| Subaru Ganbe | Field Design |
| Yuji Watanabe | Character Design |
| Mariko Tachibana | UI Designer |
| Atsuko Asahi | Music |
| Takahiro Nagaya | UI Designer |
| Yukihiko Ito | Game Programming |
| Takehiko Kegasa | Character Design |
| Hiroko Kiyonari | Character Design |
| Yuta Ogawa | Technical Support |
| Shigeru Miyamto | General Producer |
| Keiichiro Yoshida | Game Programming |
| Naoki Kinoshita | Game Programming |
| Maoya Yamada | Game Programming |
| Hideaki Nishihara | Game Programming |
| Wataru Hinoshita | Game Programming |
| Naoki Yamaoka | Game Programming |
| Asuka Hayazaki | Music |
| Sosuke Takada | Effects Design |
| Takafumi Kiucgu | Character Design |
| Aya Shida | Character Design |
| Yuko Miyakawa | Character Design |
| Yosuke Tamori | Field Design |
| Hiroko Nihsibe | UI Designer |
Designer/Producer/Programmer credits provided by GameFAQs.
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