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  1. 70
    If Xuan-Yuan Sword III: Mists Beyond The Mountains had a working localisation, it would be essential. After all, it’s not often that you get to play a RPG from the 90’s for the first time these days. The classic turn-based combat is well executed, the Pokemon-like monster-capturing system adds nicely to the base formula, and the real-world and real-history backdrop is something that I wish more RPGs did. But it’s so hard to follow the plot, worldbuilding and characterisation when the localisation is this undercooked, and these elements are all so important for the RPG genre in particular. I do hope that one day, someone has the opportunity to give these games a high-quality localisation, because it is obvious that they deserve it. Until then, unfortunately, this classic is only for the patient.