Obviously a cash grab game. They dressed it up with nice visuals and music but it's clear none of their budget actually went to decent gameObviously a cash grab game. They dressed it up with nice visuals and music but it's clear none of their budget actually went to decent game design or even testing. I've had multiple games, particularly Pyramid, where it is very obviously unwinnable. Further, it's hit or miss if the game will even recognize the game is in an unwinnable state. Sometimes it will kick you out of a game when you were still playing, and sometimes it will let you loop endlessly for an unwinnable board state.
The only way to unlock the customizables is by earning experience. You earn huge amounts of experience with games you win, but barely any at all for failures. Even worse, there's a "quest" system which acts sort of like achievements, but it doesn't keep track of stats persistently. When you move to the next "level" of quests, some of them you've obviously done, for example "Win Klondike 5 times" but it won't count them. It's like one of those awful microtransaction mobile games, but it doesn't even have the microtransactions, meaning the only profit it is trying to make is tricking you into buying it.
My complaints could go on endlessly. I haven't even touched on the unintuitive controls; when using arrow controls on pyramid, for example, instead of moving between each type of card you can click on, instead it locks you into the row you're on. You also have to "double-tap" the stack to get it to flip over. And you can't choose between touch or gamepad--you have to manually set your preference in the settings, instead of being allowed to use both.
TL;DR don't buy it, you would have more options just looking into buying a nice deck of cards for yourself and picking your favorite song on YouTube to listen to while playing, because it has the same exact level of RNG and lack of customization.… Expand