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There are no user reviews yet - Be first to review Wizardry: Proving Grounds of the Mad Overlord Remaster.

Metascore
82

Generally favorable reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. Jun 4, 2024
    90
    Wizardry: Proving Grounds of the Mad Overlord is an excellent remake, but not one to be taken lightly. In a change from Digital Eclipse’s usual documentary approach, this remake simply offers the original game with a fresh lick of paint and a few new optional features to make it more convenient (not easier!) to play. This is, at its heart, the same merciless dungeon crawling RPG it has always been. Whether that’s a challenge you want to tackle in the modern age is up to you, but there’s no better way to do so than through this fine effort.
  2. May 23, 2024
    80
    Digital Eclipse's stylish and subtle retooling of a classic retains the spirit of the original while providing just enough quality-of-life aids to make it approachable to modern gamers for whom having to fetch a pen and paper and ‘bad design’ are one and the same. The team's genius lies in recontextualising classics in such a way that they also serve as great introductions, and for genre newbies to have this Wizardry remake potentially be their first old-school dungeon crawler is a real gift. Be prepared for the grind, but Wizardry's unforgiving style has been back in mainstream vogue for a while now, so if you're at all curious, Trebor's mission is absolutely worth accepting.
  3. 80
    Your enjoyment of Wizardry in 2024 is going to depend a lot on the amount you’re willing to put into it. I quickly became obsessed with taking a quick run into a new corner of the dungeon every night before going to bed. But a lot of that was built on an existing interest in old western RPGs, an understanding of Dungeons & Dragons mechanics, and a willingness to look up the older rules. The game itself isn’t really interested in helping you with any of that. Instead, they’ve made some smart adjustments to smooth out some of the aging gameplay while still staying very true to the original. It is also worth noting that every quality-of-life change can be toggled on or off, so if you want this to play exactly like it did in 1981, that is an option. You can even swap to the dungeon layouts from the later console ports. This is an extremely faithful update of an important game. And if you’re willing to give it the opportunity, you find it is just as addictive today as it was forty years ago.