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  1. Jul 6, 2021
    6
    not quite my cup of tea but still pretty fun, is a bit lacking on content, it needs more stages, thats for sure
  2. Dec 17, 2021
    5
    As a fan of Wave Race, the Tony Hawk series, and multiplayer shooting, in theory all of the building blocks going into Wave Break should make it a sort of Reese’s Peanut Butter Cup of a hybrid game for me. There’s no doubt it has the attitude, the style, and the ambition to break out as a new bit of crazy fun but a few hours in I just couldn’t generate much enthusiasm for the end productAs a fan of Wave Race, the Tony Hawk series, and multiplayer shooting, in theory all of the building blocks going into Wave Break should make it a sort of Reese’s Peanut Butter Cup of a hybrid game for me. There’s no doubt it has the attitude, the style, and the ambition to break out as a new bit of crazy fun but a few hours in I just couldn’t generate much enthusiasm for the end product unfortunately. In a variety of ways I think its biggest problem is plain trying to do too much and be too much. When you try to tackle this many gameplay elements, you really need to make sure none of them hold you back or you’ll be judged by your weakest link. The problem is I’m not sure anything really connects fully. The water is handled pretty poorly, almost like it was put in place to justify the very floaty feel to everything. Just with general controls that can be troublesome but when trick execution is also pretty sloppy the problem compounds itself. For me the multiplayer aspect is really a mystery as it’s the weakest and most unusual element that simply fits into the big picture poorly. That adding it also added a need for currency and a shop for buying things makes it feel even more like a boondoggle. The result has some potential for fun if you’re willing to be patient with it but there’s no mistaking the fact that it has some serious flaws in its DNA.

    https://www.nindiespotlight.com/2021/06/mini-reviews-june-18th-edition-nintendo.html
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Metascore
54

Mixed or average reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 5
  2. Negative: 1 out of 5
  1. Nintendo Force Magazine
    Oct 7, 2021
    75
    The problem with Wave Break being such a straight-up clone at its core is that it has a major barrier to entry. I was able to leap in well enough thanks to my own history playing Tony Hawk titles, but I could not recommend this game to anyone who doesn't also have experience with that series. The tutorial here is thin, and the gameplay will be nearly inscrutable to total newcomers. [Issue #54 – September 2021, p. 24]
  2. Jul 16, 2021
    60
    Honestly, I love that Wave Break exists. It’s a delightful homage to what is arguably my favorite series of all time, complete with an interesting aesthetic and an enjoyable story as well — it’s just a shame that I spent most of my time fighting the physics, controls and camera instead of just enjoying it.
  3. Jul 7, 2021
    70
    Wave Break is a frantic, over-the-top skateboater with style and moves to burn. Its campaign mode is a welcome addition, and online play and a park editor add variety. All the pieces are here for a sublime tricking experience. The only thing missing is the Steam version’s features, most notably local play. The game is practically screaming for it, and the gameplay perfectly lends itself to local matches.