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6.3

Mixed or average reviews- based on 1782 Ratings

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  1. Nov 17, 2018
    6
    esperaba mas de este juego, demasiado fácil, pokemon inicial demasiado fuerte, ya no parece un rpg, se imaginan tloz y que empieces con 999 rupias y 3 botellas con hadas? la experiencia del juego es aburrida por lo fácil que es, no me gusto
  2. Nov 16, 2018
    5
    It's a decent game for newcomers, but it's no doubt stripped down and simplified.
  3. Nov 16, 2018
    5
    Such a simple game at 30fps? Wft Game Freak? Where is the optimization? It cost you so much?And The Pro controller is not compatible with this game, because? And only 1 JoyCon works if you play in TV mode. If you play in portable mode joyCon vibrate none, you have to separate them from the console to vibrate. I do not understand you Game Freak company because you do not take care of theseSuch a simple game at 30fps? Wft Game Freak? Where is the optimization? It cost you so much?And The Pro controller is not compatible with this game, because? And only 1 JoyCon works if you play in TV mode. If you play in portable mode joyCon vibrate none, you have to separate them from the console to vibrate. I do not understand you Game Freak company because you do not take care of these things, it seems unforgivable so many failures in a game that you have not taken care of the details. Bad bad, very bad ....... too many things wrong.
    -------->>> PD: Please Game Freak Company, put the vibration in portable mode, optimize the game better and activate the Pro controller, listen to your fans who love you.
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  4. Nov 16, 2018
    5
    Pokemon Let's Go is a divisive game, there is no doubt. Many new additions to the game design are excellent quality of life choices that will ultimately benefit future titles. However I cannot recommend this game as it's riddled with questionable controls and design choices, infuriating many veteran players of the series.

    While random battles were cumbersome to many, the outright
    Pokemon Let's Go is a divisive game, there is no doubt. Many new additions to the game design are excellent quality of life choices that will ultimately benefit future titles. However I cannot recommend this game as it's riddled with questionable controls and design choices, infuriating many veteran players of the series.

    While random battles were cumbersome to many, the outright removal of them alltogether may appear very jarring to returning players, especially with the lack of an option to turn wild battles on or off. Controls are another confusing addition, requiring players to use one Joy Con controller when in Docked Mode without any alternative options. While this is made for the Go inspired capture mechanic, the feature is at best mixed, with numerous pokeballs wasted for little reason.

    For all the positives and negatives Let's Go provides, the highest I can give it is a 5/10. For some players, Let's Go will be very fun. Others will loathe the forced changes to the Pokemon formula. As a recommendation however, do not listen to those claiming these are perfect or the absolute worst games in the series. Let's Go is neither. These games are a moderately adequate return to Kanto, with changes to the traditional formula that will be a joy or pain depending on the individual player.
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  5. Dec 16, 2018
    5
    Is a great remake of the old Pokemon 1st gen, but, they screw it all with one thing, the controller. Really GameFreak, what's wrong with you? Only motion controllers can be used, if you wasted 70 expensive dollars on the Pro Controller, it doesn't work with this game (in Super Mario Party neither). The joycons are not the best motion controllers ever made and in Pokemon Let's Go they'reIs a great remake of the old Pokemon 1st gen, but, they screw it all with one thing, the controller. Really GameFreak, what's wrong with you? Only motion controllers can be used, if you wasted 70 expensive dollars on the Pro Controller, it doesn't work with this game (in Super Mario Party neither). The joycons are not the best motion controllers ever made and in Pokemon Let's Go they're really frustrating. I'll explain. To level up in this game, battle trainers is not very effective. Encounters with wild pokemons doesn't turn in to a battle (if you didn't know it yet), is a throw a pokeball and good luck, just like the mobile game, Pokemon Go. Here is the problem, most of the Pokemons moves like crazy all over the screen, and with awful motion controllers like the joycons, is way too hard to throw the pokeball to a side of the screen (and when you want to throw it to the center of the screen, the pokeball goes to one side, it doesn't make any sense). And that's it, you NEED to master the Pokemon catch if you want to play this well, and that is very very very frustating. Of course, you can play it in portable mode and throw in pokeballs is not that hard, but I want to play Pokemon in my big TV for the first time. Great remake, bad decision to make motion controller mandatory. They screw it the entire game with that. Expand
  6. Nov 20, 2018
    6
    It's pokemon so I was always going to play and spend time with it, but I am disappointed in the game as a whole. Catering too much to kids and people looking for nostalgia has really taken away from everything I have loved about the franchise in recent years. I get that they wanted to simplify, but too much has been stripped, such as breeding, held items, abilities, GTS, etc. This gameIt's pokemon so I was always going to play and spend time with it, but I am disappointed in the game as a whole. Catering too much to kids and people looking for nostalgia has really taken away from everything I have loved about the franchise in recent years. I get that they wanted to simplify, but too much has been stripped, such as breeding, held items, abilities, GTS, etc. This game should have been half the price for what it provides compared to previous titles. Expand
  7. Nov 19, 2018
    5
    Honestly I like the game. The graphics are a nice update... I do wish they had given all the Pokemon real "voices" instead of just a few (it's jarring when Pikachu or Eevee have an voice, but everything else just get random blast of noise that hasn't changed gameboy of the 90s)...
    However I can't get away from the fact that I HATE the Pokemon go style capture system. With an absolute passion.
  8. Nov 18, 2018
    7
    An enjoyable albeit short experience, that suffers from a lack of post-game content which has become a staple of the series for last 15 years.
  9. Dec 6, 2018
    7
    I went into this game knowing what it was; it's a bridging game to get the people who played Pokemon Go, but not an actual game. But as a fan who's been with Pokemon since Gen 3, how does it stack for someone like me? Well... I'll be honest, it doesn't. Let's get into the nitty gritty here.

    Pokemon Let's Go is, what I'm sure to be, a remake of Pokemon Yellow, with the additional version
    I went into this game knowing what it was; it's a bridging game to get the people who played Pokemon Go, but not an actual game. But as a fan who's been with Pokemon since Gen 3, how does it stack for someone like me? Well... I'll be honest, it doesn't. Let's get into the nitty gritty here.

    Pokemon Let's Go is, what I'm sure to be, a remake of Pokemon Yellow, with the additional version for Eevee fans. Right off the bat, it's the best Kanto has ever looked, with the nice visuals being present from the start till the end. I do feel it's a good looking game. And I'll be real, I didn't feel like I was getting bored through the story itself. Sure it's nothing new, but the few little changes placed here and there, be it big story changes or just little details that reference bits of the originals or even future games, are nice through and through. For example, Vermilion City has a gentleman in his house with a Farfetch'd stating he wants to go catch a Spearow, a clear reference to the little girl who would trade her Farfetch'd for a Spearow in the original games. I like the attention to detail, even if they don't impact much. While the idea of Pokemon GO catching mechanics worked okay in the game, I definitely do not want to see it become the new normal and I certainly don't want to see it come back for a future title.

    I know that paragraph is pretty short for the pros of the game, but I can't help but say these games are FAR from the best the series has to offer. While the director of the games calls them core games, I can't see them as anything but spin-off titles. It doesn't matter who this game was targeted to, the amount of staple ideas removed does not cut it for a core game in my eyes. The game is missing around half of the established moves from past games, the inability to have hold items, removal of abilities, removal of more than 600 Pokemon and more, there's too much missing and there really is no excuse for it. You can make a game that is beginner friendly that doesn't remove half of Pokmeon's established progress. Hold items, maybe I can understand that. But the removal of abilities is something that won't sit right with me regardless. Even the idea of only 151 Pokemon can be worked around, instead of the developers sticking to their favorite Kanto only Pokedex. It's as simple as introducing a large number of gen 2-7 Pokemon AFTER you beat the game.

    I know that Pokemon Let's Go are meant to be bridging points for people who only played Pokemon GO, but I don't think that should've been how Pokemon made it's true debut on the Switch. There's a difference between the fanbase that's been with Pokemon for a long time and people who only played Pokemon GO cause they have a phone. And to regard the fact that this is the fifth trip back to Kanto doesn't do it for someone who isn't Kanto nostalgic. I would truly recommend these games to the very audience they're targeting; the Pokemon GO only players. If you've never played a Pokemon game, I can even recommend Sun/Moon/Ultra Sun or Ultra Moon beforehand, even if those games have their own flaws. But for those who have been with Pokemon for a long time, best save your excitement and your money for the 2019 titles. These aren't terrible games, but they're not for those looking for a true Pokemon experience.
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  10. Dec 11, 2018
    5
    As a reboot of the original Pokemon Yellow, this game does a perfectly passable job. I got exactly what I was expecting with a few changes here and there. The main story, collecting the badges, and facing the elite four are all typical of what I would expect of a Pokemon game, and I don't really have any complaints apart from the atrocious throwing mechanic which pretty much forces you toAs a reboot of the original Pokemon Yellow, this game does a perfectly passable job. I got exactly what I was expecting with a few changes here and there. The main story, collecting the badges, and facing the elite four are all typical of what I would expect of a Pokemon game, and I don't really have any complaints apart from the atrocious throwing mechanic which pretty much forces you to play hand-held if you want to be able to catch anything. If that were the only issue, this game would have a higher score from me, but, sadly, there is a GLARING problem that comes in post-game.

    In all other main-name Pokemon games before this one, you have the option to fight wild pokemon in order to grind experience. This game is missing that. It might not seem that big of a deal until you get to the post-game content where EVERYTHING from Mewtwo to the Master Trainers are significantly higher level than the elite four you just defeated. Normally, that would be fine, fun even because it's an extra challenge, but not when they have effectively removed the main source of grinding levels: battling wild pokemon. Now, you are forced to chain-catch the same pokemon over and over again in order to gain experience, which also doesn't seem like a big deal, until you factor in seveal things:

    1.) You have no control over which Pokemon shows up. So you could be trying to chain-catch one particular pokemon, but it might go from appearing every few seconds to never appearing at all.

    2.) If the Pokemon DOES appear and it's not either Huge or Tiny, it gives very little experience when you catch it.

    3.) If you don't catch the pokemon with the VERY first throw of your Pokeball, the experience you get from catching it is lowered significantly. That means, if it breaks out of the ball even once, you lose experience. And you can only get decent experience post-game by catching VERY high level pokemon, which means your chances of catching ANY of them on the first ball is slim.

    4.) If you don't get either a "Great" or an "Excellent" throw, the experience you get from catching it is lowered significantly.

    5.) If you get a chain going, and the pokemon you're trying to catch runs away before you can catch it, it breaks your chain and you have to start all over.

    In other words, they have turned the ONLY means of getting decent experience into a chore. The only other way to gain experience post-game is by re-battling gym leaders and challenging the elitor four again, but the experience you get from those things is negligible at best. Just to put it into perspective, I wanted to raise a Dratini post-game so that I could have a better chance of defeating Mewtwo. I challenged Brock's gym to see how much experience the Dratini would get from the battle. It was level 27, and by the end of Brock's fight, the Dratini had gone up a measly ONE level. So it would take literally months of challenging gym leaders every day to get the Dratini to the level I need it to fight Mewtwo.

    The game is okay if you only want to beat the main story, but they have effectively made end-game content a chore, not fun.
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  11. Nov 17, 2018
    7
    So, I am def a Pokemon vet, played all the games since Red and Blue, heavy into the competitive scene. All I gotta say is, yeah this game leaves lots to be desired, especially since the last titles Sun and Moon. The game visually looks okay, honestly it doesn't live up to my expectations, I feel the game kind of looks like an indie game, especially since so much content has been removed,So, I am def a Pokemon vet, played all the games since Red and Blue, heavy into the competitive scene. All I gotta say is, yeah this game leaves lots to be desired, especially since the last titles Sun and Moon. The game visually looks okay, honestly it doesn't live up to my expectations, I feel the game kind of looks like an indie game, especially since so much content has been removed, it feels incomplete. Yet, this game provides so much beautiful nostalgia, the visuals are sweet and colorful, I love looking at them, just like how I love looking at your mother, you might not appreciate her but I do. Difficulty wise, the story for Pokemon games are usually a breeze, I still have to experience the E4 rematches and Battle Master trainers, I think I will find that enjoyable, but seriously, this game is hella easy. That is not a bad thing for me though, I am an adult and have to dedicate my time to other things, so I honestly don't mind it. Regarding capture mechanics, I am being honest, I honestly don't mind it at all. Joycon controls def take time to get used to. At first I thought the motion detection sucked because the pokeballs would go everywhere, only then did I realize I had no clue how to throw, the game should do a better job explaining that. It requires a very specific motion. I feel the capture mechanics make your pokemon level up quick. It was NOT fun in Pokemon red to have to dedicate hours grinding for a specific pokemon, only to realize that that particular pokemon is much weaker than your team. The recent games fix that. I feel this game is more of an entree, before the main dish next year. If you can't figure out what the means, basically this is something Gamefreak has given us to stall us until next year. Next years game should be amazing.

    If you're gonna play this game, stop being a salty lil **** and play it with an open mind, it is enjoyable in its own unique way. At the same time, being a hardcore Pokemon fan, I do find myself agreeing with the upset crowd. But still, stop being a lil **** and maybe give it a shot.
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  12. Dec 9, 2018
    6
    Let's Go is a poor entry into the franchise and I seriously hope this is a one off and that this type of game, never returns to the series.

    Seeing the Kanto region dressed up the way it is in this game is it's strongest highlight, as it reignites levels of nostalgia even after 20 years and FR/LG, having your Pokémon follow you around on this platform like HG/SS is really cool to see
    Let's Go is a poor entry into the franchise and I seriously hope this is a one off and that this type of game, never returns to the series.

    Seeing the Kanto region dressed up the way it is in this game is it's strongest highlight, as it reignites levels of nostalgia even after 20 years and FR/LG, having your Pokémon follow you around on this platform like HG/SS is really cool to see again, along with the way you can ride larger Pokémon like Arcanine & Onix in place of the bicycle. The only mechanic that meshes well from GO, is the way in which you interact with the wild Pokémon and visually see what you are about to run into and have a chance at catching.

    But, this game is way too simplistic. It is way too easy, it revolves around Pokémon GO mechanics and strips away everything that everyone came to love the series over. No EV training, no hold items, no abilities, no daycare breeding, no wild encounter battling, trainer battles garner little XP and can practically be skipped in favour of just catching the same Pokémon over and over again as it will deliver more XP, 90% of the time, the Safari Zone has been replaced with this awful Pokémon GO complex that is useless to players who dropped GO when it died in 2016, and Mew is obtainable if you pay more money than others, and replacing supplements with candies makes it too easy to change the stats of Pokémon in your party.

    + High levels of nostalgia
    + Redesign is excellent
    + Pokémon walk with you again
    + Wild Pokémon mechanic works well
    + Pokéball Plus is cool, and should be a hit with younger audiences

    - Way too easy and simplistic
    - No EV training
    - No hold items
    - No breeding
    - No incentive to battle trainers
    - Catching Pokémon like Pokémon GO is awful
    - No Safari Zone
    - Candies replace supplements
    - Pokéball Plus lacks buttons to use alone
    - Mew is bought and not found
    - Not much in the way of post-game content

    Overall, this is fine for newcomers and for trying to connect the GO playing population to the mainline series, but fans of the mainline series of games will find themselves a shell of a game that they are used to. In my eyes this is a weird hybrid project that I will be sure to avoid next time, barely passes, in my opinion.
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  13. Nov 18, 2018
    7
    Great entry game for beginner or young kids as excellent interaction between player and pokemon, but bit stressful to keep trying to catch pokemon (too much time spending compare to battle) and too much pressure on budget to buy pokeballs :(
  14. Nov 18, 2018
    7
    I'll start off by saying I've had fun playing Let's Go, Pikachu. I have been playing the series since Pokemon Red first came out. I still remember going to class one morning and hearing the other kids talk about this thing called 'pokemon'. Well I was hooked since then. Let's Go is far from a perfect game, and it has lots of times where it's more frustrating over fun but all in all I haveI'll start off by saying I've had fun playing Let's Go, Pikachu. I have been playing the series since Pokemon Red first came out. I still remember going to class one morning and hearing the other kids talk about this thing called 'pokemon'. Well I was hooked since then. Let's Go is far from a perfect game, and it has lots of times where it's more frustrating over fun but all in all I have had fun with it. I think they added far too much from Pokemon Go, and not enough from the main series, but I understand that this is a temporary casual game to hold us over for the next main line title. I can even get over having to use your joy con to toss the pokeball. But I think this games main crux is the inability to battle wild pokemon to weaken them for capture. I knew that it was going to take some getting used to, but it's just wrong. I really hope that they keep a few things from this game for the next main line title, but I hope that this is a one off casual title that we won't be seeing more of in the near future. Expand
  15. Nov 20, 2018
    5
    Pokémon Lets go manages to constantly make one step forward in the right direction and three steps backwards in the wrong one. It’s infuriating to see something so long awaited and with so much potential, falling short on crucial gameplay standards set by previous, older entries in the series: you can now freely move your Pokémon from your team to your PC without having to visit a PokémonPokémon Lets go manages to constantly make one step forward in the right direction and three steps backwards in the wrong one. It’s infuriating to see something so long awaited and with so much potential, falling short on crucial gameplay standards set by previous, older entries in the series: you can now freely move your Pokémon from your team to your PC without having to visit a Pokémon Center, but you can’t look for a specific Pokémon to trade online (GTS has been completely removed). You can see Pokémon in the wild without having to engage in multiple random battles hoping to see the one you’re looking for, yet you cannot battle them -nor make eggs to breed your own (the egg breeding system has been removed). The experience sharing is surprisingly perfectly balanced, yet 90% of the battles with trainers end up being a “press A to win” fest, removing any kind of strategical thinking whatsoever present in previous titles, which is made worse by the fact that 95% of the trainers never have more than three Pokémon to use in battles and they are almost always repeated in set of three of the same species, making it even easier to win by spamming the same move without even having to think. On top of that, the day/night cycle is gone, along with weather changes and abilities. Pokémon can no longer even hold items and berries.

    The game has the best graphics ever seen by the series as a whole, and that’s pretty much the only thing it has going for it. It’s really pretty to look at, but reveals itself to be an extremely linear (much more so than previous games) experience from beginning to end, lacking a lot of the complex game mechanics we’ve come to know and learn throughout the years. On top of that, the game presents some truly idiotic game design choices which I find absolutely baffling in a 2018 title. Gone are all the quality of life changes we’ve come to love from Sun and Moon. Every single action requires you to navigate a menu and manually select whatever action you want to take: for example, if you choose to ride your Charizard, you’ll have to open the menu, select team, then make charizard follow you. This makes you go pretty fast, but also makes you unable to interact with anything on the ground or surmount certain obstacles. It would be great if you could just press a button to dismount charizard in a matter of 1 or two seconds, yet, you are required to open the menu again, select team and select another Pokémon to follow you, which makes Charizard go back into his pokeball and consequently enabling you to interact once again with the environment. A simple action that should take 2 seconds at best takes now 10 seconds because of idiotic and archaic game design, which again, after seeing all the improvements made from previous games, simply baffles me.

    Let’s go can be seen as perfect remake of Yellow, throwing 20 years of improvements in the trash and going back to lacking every single thing that Yellow also lacked. Don’t forget that Pokémon Yellow came out in the 90s, though, while Let’s Go came out in 2018. There simply exist no justification for all the things missing in this game. Will it hit your nostalgia hard? Sure, it will. Some of the moments you’ll be presented with will have a chance to make you tear up, depending on how much you loved and grew up with the original game. Once those moments are gone though, you’ll realize how shallow and hollow this game really is, making the original from the 90s seem at times more feature packed and thought out than this one.

    Let’s Go comes with a lot of shortcomings. Whether you’ll be able to get past them is up to you and your love of the series. OG fans like me will surely give it a try, but not doubt, they’ll end up being disappointed. Sad to say, but this is not a Pokémon game to be taken seriously, and it angers me that Kanto was chosen to be the protagonist of this half assed, lazy “remake”. I can only hope they will learn the lesson for the eventual Let’s Go Gold and Silver.

    5/10
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  16. Nov 18, 2018
    7
    Game Freak could have accomplished so much more with this game. Not in a hardcore way, because I understand the need to seduce new trainers and a more dynamic approach. The game is beautiful, fun and nostalgic. New features such as climb on the pokemon and see them on the grass are fantastic additions. The last one was very annoying in the past games, since everytime you go into a cave itGame Freak could have accomplished so much more with this game. Not in a hardcore way, because I understand the need to seduce new trainers and a more dynamic approach. The game is beautiful, fun and nostalgic. New features such as climb on the pokemon and see them on the grass are fantastic additions. The last one was very annoying in the past games, since everytime you go into a cave it takes us a lot of time to go out without a bunch of repels. However, Game Freak could have absorbed another cool feature form pokemon go other than the capture mode. For instance, every city on the game has a light pole. How great would it be if the time passes and we've had afternoon and night during the game, requiring us to look for shelter, make a campfire and so on? Also the rain, basically things influencing the weather and causing surprises during the game. It would be amazing and less repetitive. Looking forward to improvements on Pokemon 2019. Expand
  17. Nov 16, 2018
    7
    Unbiased Review: Not a perfect game. It is a repeat of things we have seen before and heavily relies on Pokemon Go mechanics... but we all knew that going in. The game was advertised as being influenced by Pokemon go, was marketed for a less competitive audience and even has "GO" in the freakin' title. Now, with that being said, I enjoy it. It is a Pokemon game on the switch that isn't aUnbiased Review: Not a perfect game. It is a repeat of things we have seen before and heavily relies on Pokemon Go mechanics... but we all knew that going in. The game was advertised as being influenced by Pokemon go, was marketed for a less competitive audience and even has "GO" in the freakin' title. Now, with that being said, I enjoy it. It is a Pokemon game on the switch that isn't a Mortal Kombat clone or a mobile game(not entirely). I like some of the new mechanics, I love that Pokemon can follow you and sometimes have more use than just that. I like that catching Pokemon is more important now. I love that the PC is now portable. The game is a little disappointing in that wild encounter battles are now removed and it does make battling gym leaders more difficult but only because grinding now revolves around catching everything. I think the game has a lot of potential if it mixed what it tried to do with stuff that people enjoy about pokemon. Like:

    1. You can remove random encounters but allow people to still battle the pokemon
    2. Improve the trading system by allowing some form of communication
    3. Include more trainers(nitpicking but a genuine complaint of mine)
    4. Just let them breed
    5. Abilities maybe weren't in the first generation but they make the game more fun

    The game I feel is not worth a zero. It tries something different while trying to appeal to a younger audience and making it easier to new players. Trying something new which is a good thing considering how often people complain how all Pokemon games are the same.

    It does have some things for us older players(20 years now for me) and just needs a bit more of a polishing. I enjoyed myself even though it might be a rocky start to Pokemon on the switch but it is at least a fun way to get going
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  18. Nov 16, 2018
    7
    Why so much hate ? The game isn't bad, yes it doesn't worth 60$ but it's still a cool game to play with your family (but honestly I'm tired of Kanto). Graphics are ok, you guys are just blind.
  19. Nov 28, 2018
    6
    I, for one, don't think this game is quite worthy of all the absolute bashing that's been going on. I think it's a legitimately fun and entertaining game, albeit with some serious drawbacks.

    I played Red, Yellow, and Gold when I was a child, and returned to play HeartGold and Emerald later on. I honestly don't miss having to battle wild Pokemon in an attempt to catch them. I also like
    I, for one, don't think this game is quite worthy of all the absolute bashing that's been going on. I think it's a legitimately fun and entertaining game, albeit with some serious drawbacks.

    I played Red, Yellow, and Gold when I was a child, and returned to play HeartGold and Emerald later on. I honestly don't miss having to battle wild Pokemon in an attempt to catch them. I also like what they have done with the Exp sharing, so now I don't have to burn a turn of battle trying to level a weaker Pokemon. I like that they used some advanced mechanics (Pokemon types, moves, etc) from later generation games. While the wild Pokemon mechanic used in this game - you can see them before you encounter them - might lead some to madness, I quite appreciate being able to pick and choose what, when, and where I encounter one.

    However, the fact that this game is solely in Kanto and contains only the original 151 Pokemon from generation 1 is a huge limiting factor in my opinion of this game. In 2018, it is simply unacceptable for a feature-priced game to be limited in such a serious manner. They could've at least, and I do emphasize LEAST, included Johto. I suppose I shouldn't be particularly surprised, however, as several of the classic franchise, Nintendo-exclusive Switch games (Kirby, Mario Party) have been severely lacking depth of content. It's a disturbing trend I've noticed, and there remains no evidence to suggest that might halt or reverse in the future (may the gods have mercy on the Smash review board!). I also find the motion controls frustratingly, severely lacking the ability to pick up the more subtle movements the game seems to force one to make (L/R motion is particularly terrible!). I also find the lack of local multiplayer to be a big downside - sure, no Pokemon game has had it before, but in a game where you use one of a minimum of two Joy-Cons, I don't see why they couldn't fold in a better way to fold in a deeper local multiplayer experience. This issue is even worse when viewed in the context both of several recent open-world RPGs which do a marvelous job of incorporating local, split-screen multiplayer, and when considering that local multiplayer games is one of the biggest assets and marketing items for the Switch. Lastly, I'll just remark that they did, in fact, essentially nerf the game by buffing the starter Pokemon to high heaven; if you want a challenge in this game, you'll have to manufacture it yourself.

    All this said, I still have logged over 20 hours in this game, and I will likely end up well over 100, because, hey, those Pokemon ain't gonna catch themselves!. It's a fun game, just with some glaring flaws that simply shouldn't exist in a game in a franchise that's over 20 years old now. .
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  20. Nov 20, 2018
    5
    Pokemon Let's Go is a fun game. It has many returning features that veterans of the series and newcomers will enjoy. HOWEVER, this is NOT a game worth $60. This is stated by the Pokemon company to be a main series title. Other titles in the main series are, Heart Gold/Soul Silver which offer 16 gym badges to collect across 2 regions, secret trainers such as Red to fight. Black/White 1 andPokemon Let's Go is a fun game. It has many returning features that veterans of the series and newcomers will enjoy. HOWEVER, this is NOT a game worth $60. This is stated by the Pokemon company to be a main series title. Other titles in the main series are, Heart Gold/Soul Silver which offer 16 gym badges to collect across 2 regions, secret trainers such as Red to fight. Black/White 1 and 2 which had the battle subway, musical hall, engaging stories, secret legendaries, and a tournament to fight dozens of series icons, along with triple and rotation battles. All of these games were $40 with tons of features. The you look at Let's Go Pikachu and Eevee. There is no depth to this game, it is repetitive, and while there are dozens of hours of gameplay it never truly changes up or gets more challenging. The game holds your hand the entire way through, it is extremely easy and honestly, there is very little reason to play it. The only reason to get this game is out of a lack of contest, there is no other traditional Pokemon game on the Switch. The game is going to sell well regardless due to the fact it is a Pokemon game and the Switch has such a high install base. Kids will enjoy this I'm sure, but if you want a Pokemon game with more depth, challenge, and replay-ability, tell Gamefreak by voting with your wallet by not buying this game. On the other hand, if you just enjoy the world of Pokemon and don't care about the mechanics of it and want a fun casual game you can relax and enjoy on your tv or on the go, then I would recommend this. All in all this game is not a disappointment, they advertised EXACTLY what it was from the get go. A casual game meant for casual gamers, newcomers to Pokemon, and young children or adults who grew up with Pokemon to play with their own kids. I can't fault this game for not being something it was never advertised as, a game with depth, compelling story, characters, and gameplay. HOWEVER, I can fault it for calling itself a main line Pokemon title priced above all those before it with not even a third of the content that those games had, yet is priced at 1/3 times the price. This game is a rip-off price-wise, I would not recommend paying this amount of money no matter the type of 'gamer'/fan you are. Wait for it to possibly go down in price, because in the end, you really aren't missing much. Expand
  21. Nov 21, 2018
    7
    I was surprised at how much I actualy enjoyed this game as going in I expected to be dissaponted. As someome who plays pokemon mainly for the single player content I had more fun here than I did in gen 7 and its many tutorials and 1 pokemon for 80% of trainers. I missed dungons like The Rocket Base and Seafoam Islands for 2 gens now so I was happy to have them back even if the encoutersI was surprised at how much I actualy enjoyed this game as going in I expected to be dissaponted. As someome who plays pokemon mainly for the single player content I had more fun here than I did in gen 7 and its many tutorials and 1 pokemon for 80% of trainers. I missed dungons like The Rocket Base and Seafoam Islands for 2 gens now so I was happy to have them back even if the encouters were easier than the gen 1 or 3 versions of Kanto. I expected to be frustrated with the lack of wild battles, ablities, and held items instead I found I only slightly missed wild battles more so for the better control over the catch rate vs the actual wild entcounters themselves as I think back to the old games and comsider the fact I ran from everyting I didn't want to catch. Ablities and Held Items I didn't miss at all as it was this game that made me realize how little I actualy use those outside of PvP battles and how anyoing they can be on some NPC trainer pokemon aka you can now ues a physial attack a electric pokemon without the fear of static paralyzing your pokemon! The Go mechanica dont bother me but like i said before Id rather weaken the pokemon before throwing the ball. What is I find the bigest problem is the same problem is the same problem I have with gens 6&7 trainers need more pokemon and at higher levels I didn't find this a problem if I avoided uesing the chain catchng tecnique to get rare and better IV&EV pokemon to apear but when I did I very quickly found myself overleveled to the point of KOing Brock's Onix with my Pikachu as he was level 16 and all because I wanted a Bulbasuar. Also if you play pokemon with competive multiplayer in mind this definatly isn't the game for you and should probably wait for gen 8 instead of geting this. I did get the pokeball plus with Mew but I'd definatly say while it added to the experince it isn't worth $50 if you can somehow get it for $20 or $30 it is more of a value. There are a few things here I hope cary over to gen8 and those are Pokemon Box in my Bag as that encouraged me to be more experimental and rotational with my team instead of sticking to just 6 pokemon since i no longer had to go to a pokemon center to switch out, chain catching encouraged me to hunt for better pokemon and shinies so keep that too, pokemon wandering in the wild instead of random encounters made finding what I wanted faster and caves much less of a nightmare(NO MORE ZUBAT EVERY 2 STEPS!) and saved me a fortune on Repels too! Those 3 things I want to see in gen8! Overal I wouldn't say this is my favorite pokemon game (my top 3 being Gale of Darkness, HGSS, and Gen 5 parts 1 and 2) but I would say its in my top 10 something gen 6 & 7 arent ( I am counting spinoffs like mystery dungon and stadium here) this game was poorly advertized to us in my opinon to us by Game Freak as they only showed the worst of this game to us instead of anything thay would have sold us on it I only got it because of a friend recomended I try it out and I had extra cash lieing around with nothing better to get (I had smash resevered months ago) to those of you who have your doubts about the game and maybe review bombing it curently I encourage you to at least rent the game and play it from beging to end before decideing its a 0-3/10 when at bare minimum if you don't like it I think you'll agree it's at least a 4 or 5. I gave it a 7 out of 10 as while I enjoyed my time there are some issues that need worked out if they were to do a remake like this again but I wouldn't mind seeing such as long as we get more traditional games a year or so after. I'd say I'd even be willing to pay $20 bucks for a Johto DLC expansion for this game! What I am certain of is I had fun and it isn't the dumbed down baby's first pokemon I was expecting it to be. Expand
  22. Nov 27, 2018
    5
    A $20 price increase and nothing to show for it. Dumbed down gameplay (no more abilities, held items, or breeding) for a game that already wasn't hard, no graphical increase (at least nothing at all notable, it's just on a higher resolution screen now), and no end game just to name a few. It's enjoyable enough for the story gameplay but nothing outside that. This is the first Pokemon RPGA $20 price increase and nothing to show for it. Dumbed down gameplay (no more abilities, held items, or breeding) for a game that already wasn't hard, no graphical increase (at least nothing at all notable, it's just on a higher resolution screen now), and no end game just to name a few. It's enjoyable enough for the story gameplay but nothing outside that. This is the first Pokemon RPG we've had on a console since Gale of Darkness and my how disappointing this is after waiting 13 years. This should have stayed at $40 as it is just a dumbed down 3DS Pokemon game. Expand
  23. Nov 16, 2018
    7
    Ultimately, Pokemon Let's Go Pikachu is a beautiful game, but it is flawed for life-long fans. That said, I am enjoying the game, and I appreciate the detail that was put into this game - the visuals are wonderful, and feel like the next iteration of the series. This game isn't really a deep game, it's more of an experience set in the Kanto region. It played on my nostalgia, but it didUltimately, Pokemon Let's Go Pikachu is a beautiful game, but it is flawed for life-long fans. That said, I am enjoying the game, and I appreciate the detail that was put into this game - the visuals are wonderful, and feel like the next iteration of the series. This game isn't really a deep game, it's more of an experience set in the Kanto region. It played on my nostalgia, but it did leave me wanting more. I wanted more of the traditional Pokemon RPG experience. Several users are putting this out as a 0, and that's just an emotional reaction - this game was never intended to be a core Pokemon RPG.

    It was intended to be a nostalgic trip, it was intended to test out some new ideas and some new concepts. It's truly beautiful, and it accomplished what it set out to do. 60.00 is a bit steep in my opinion for this game. And the pokeball controller is a complete waste of money.

    Think for yourself on this game - if you want a core Pokemon RPG, skip this, and play Ultra Sun/Moon. If you want an enjoyable diversion, gab this game. You'll enjoy it, if you're looking for that. Temper your expectations appropriately - my only regret with this game is that I purchased the Pokeball controller. I am enjoying LGP for what it is. You might too.
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  24. Nov 17, 2018
    6
    PSA: Some of the 1 reviews clearly don't own the game since they're rehashing false information. Mew is not needed for the Shiny charm or Red, natures are still in, you can get Moon Stones (no idea where this rumour popped up that you couldn't) etc. Ignore these troll/spam reviews when possible.

    That doesn't mean I'm defending this game; when it has less content than Fire Red in the
    PSA: Some of the 1 reviews clearly don't own the game since they're rehashing false information. Mew is not needed for the Shiny charm or Red, natures are still in, you can get Moon Stones (no idea where this rumour popped up that you couldn't) etc. Ignore these troll/spam reviews when possible.

    That doesn't mean I'm defending this game; when it has less content than Fire Red in the GBA days that's a warning sign. it's fun to see wild pokemon running around the routes ( a feature I hope that returns) or your own following behind you, each with some very fun animations. It's also not devoid of challenge; I'm at the fifth gym so far and I'd say there was 7-8 battles outside of gyms that tested me quite well. However the average trainer is a push-over and this really isn't helped by no wild pokemon battles.

    If you're semi-decent at any Pokemon game you will go fairly long periods of time with any Pokemon in danger, ESPECIALLY the starter. If you value any challenge barely use that OP thing. While it's cute to pat them it feels like a step down from Poke-Amie/Refresh which had every Pokemon; my partner is not my favourite member of my team but I don't get to bond with any of the others.

    There's some changes to Kanto I like; you meet some of Elite Four early in-game and they help you, unlike them being completely absent until the League. You and your rival have some extra scenes together. There's a funny scene in the Rocket Hideout where Eevee/Pikachu is playable to grab something you can't through a small space. There's also a few anti frustration QOL improvements like no HMs and a PC in your bag that make Kanto feel less dated. If you have a young child or someone who isn't hardcore into games, this would be a good first Pokemon game.

    The last thing I'd like to touch on is probably my biggest frustration with the game; NO evolution for Kanto Pokemon that appear in later games. Want a Kingdra? Too bad. Blissey? Nope. 5 whole Eevee evolutions missing in a game called Let's GO Eeeve/Pikachu. It's ridiculous and once again, FRLG had these evos in as well as a post-game. While it's a fully functioning game and there's some merit to be had, I can't fathom giving this more than a 7, and I'm giving it a 6 due to being locked out of Mew thanks to me not wanting to pay more.
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  25. Nov 16, 2018
    7
    Not the best but also not the worst Pokemon game made. Playing it on the big screen is also a plus
  26. Nov 22, 2018
    7
    Pokemon Lets go es un grandioso juego para iniciarse, eso desde luego. No es el desastre que muchos vaticinaban. Apenas he jugado a juegos Pokemon clásicos, por eso no puedo comparar, pero he jugado ya muchas horas a este Lets Go (cosa que muchísimos de aquí no) y he de decir que, Lets Go es un Pokemon divertido, adictivo y suficientemente completo.
    Mucha gente critica lo de las capturas
    Pokemon Lets go es un grandioso juego para iniciarse, eso desde luego. No es el desastre que muchos vaticinaban. Apenas he jugado a juegos Pokemon clásicos, por eso no puedo comparar, pero he jugado ya muchas horas a este Lets Go (cosa que muchísimos de aquí no) y he de decir que, Lets Go es un Pokemon divertido, adictivo y suficientemente completo.
    Mucha gente critica lo de las capturas de Pokemon por ejemplo, o la dificultad. Lo de las capturas realmente no es algo malo. Hay muchísimos combates contra entrenadores Pokemon, os vais a hartar, y realmente es algo que le da variedad y frescor. Si acaso criticar que es idéntico a los visto en Pokemon Go y puede que haya gente que esté ya un poco quemada de ese sistema, pero la verdad es que funciona genial.

    La dificultad: al principio el juego es horriblemente fácil, más o menos hasta cuando llegas al segundo líder. A partir de ahí el juego aumenta de dificultad y los combates se hacen realmente interesantes. Es necesario pensar antes de actuar y demás cosas típicas de los RPG. La dificultad en un RPG para mi es vital y he de decir que este Pokemon cumple perfectamente, algo que me preocupaba ya que no paraba de oír que sería demasiado fácil, y no lo es ni de lejos.

    Gráficamente el juego es super colorido y tiene un aire que encantará a cualquiera. La banda sonora es una auténtica pasada cómo está hecha, da gusto oírla.

    ¿Qué pondría como pegas?.
    1) Algunas zonas son algo repetitivas... Por ejemplo zonas con demasiados combates y así.
    2) Problemas de rendimiento muy extraños al menos en modo portátil. Puedo entender que se ralentice el juego cuando aparecen muchos Pokemon salvajes (aunque con los gráficos tan simplones que tiene, no debería entenderlo tampoco...), pero, hay momentos, como al abrir ciertos menús, que la tasa de frames cae alarmantemente, al punto de molestar incluso. Es algo que no entiendo y que deberían arreglar.
    3) ¿Falta de novedades?. Tengo entendido que no hay mucha novedad con respecto al Pokemon amarillo original. De hecho se han eliminado cosas como los huevos y alguna que otra que le habrían venido a este Let's Go que ni pintado.

    Le pondría incluso un 8 a este juego, pero sinceramente creo que quizá podría haber dado algo más de sí: más innovación, nuevos sistemas en vez de coger el sistema de captura de Pokemon Go por ejemplo...
    Esta era una oportunidad de oro para innovar de verdad y en vez de ello se han centrado demasiado en hacer un remake que, por otro lado, ha quedado de lujo y encantará tanto a nuevos como a experimentados.

    Considero que es un juego MUY recomendable, pero si te gustan los JRPGs, hay otros en Switch como Octopath Traveler que le da mil vueltas a este (y otros que se quedan muy atrás, como el World of Final Fantasy, que intenta seguir la estela de Pokemon fracasando en casi todo y con una dificultad penosa).
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  27. Nov 22, 2018
    7
    Have not finished the game, but here's my review. I personally don't think its a terrible Pokemon game at all, however it does have quite a bit of flaws in it. It would be great if Game Freak were to fix frame rate issues first off, but also please stop with the loading scenes into every little building, its getting old now. They clearly did not push this game to its limits which is fineHave not finished the game, but here's my review. I personally don't think its a terrible Pokemon game at all, however it does have quite a bit of flaws in it. It would be great if Game Freak were to fix frame rate issues first off, but also please stop with the loading scenes into every little building, its getting old now. They clearly did not push this game to its limits which is fine if the 2019 game does.

    However aside from those issues, the game is quite fun. I love the overall art style of this game. It really suits Pokemon quite well. The battling can be challenging if you let it, by not capturing many Pokemon, but if you do then its a piece of cake thus far. I think that this game is still Pokemon though where it's not over the top fantastic but its still an enjoyable game to play here and there.
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  28. Nov 22, 2018
    7
    My Pokémon journey started way back in the day, on my Gameboy Pocket (a red one) with Pokémon Blue. I've played nearly every mainline game since that point with a few exceptions so needless to say I'm familiar, even a little worn out with the formula.

    The Let's Go games are an easy, very streamlined version of Pokémon Yellow. It's an attempt by Nintendo and the Pokémon Company to entice
    My Pokémon journey started way back in the day, on my Gameboy Pocket (a red one) with Pokémon Blue. I've played nearly every mainline game since that point with a few exceptions so needless to say I'm familiar, even a little worn out with the formula.

    The Let's Go games are an easy, very streamlined version of Pokémon Yellow. It's an attempt by Nintendo and the Pokémon Company to entice users of the Pokémon Go mobile game into a home console setting, of which many may never have considered themselves "gamers" or ever owned a home console. This is evident with several similarities in terms of core game mechanics along with tie ins to the mobile game.

    The first, and most obvious one is the name, there's no doubt the decision to name it "let's go!" was done to draw the attention of Pokémon Go players. Secondly, and perhaps the most controversial decision was replacing the traditional wild battles with the capture mechanic from the mobile game. Normally, you'd wander in grass until you "found" a Pokémon with the type you face being dictated by RNG. From there you'd fight it with your own Pokémon until it was in a weakened state at which point you'd chuck a few Pokéballs in the hope that you could capture it. With the shift towards the mobile game this has been entirely cut and replaced with simply throwing a Pokéball at a Pokémon that may or may not be moving around the screen. There's also a shrinking ring which dictates whether you get a "great" or "excellent" throw, whether this has an impact on catch rates I'm unsure but it certainly gives you higher XP gains. Needless to say, there's very little depth to this sort of encounter. You can throw different berries at Pokémon to calm it (stop it jumping around) or to make them slightly easier to catch however that's about all there is to it.

    Outside of these encounters the game is mostly the same as it always has been, you fight trainers on the road and endeavour to collect eight gym badges so that you can challenge the Elite Four and become a Pokémon Champion. You also have your "friendly" rival, who this time is a childhood friend and not a jerk. I called my rival "(Not) Gary" and you meet him many times on the course of your play through as per previous titles.

    Graphically the game is rather basic in terms of it's art style however that's not to say it looks bad. Pokémon has never looked this good in my opinion and it's great to see a HD title finally hitting the Switch. The Pokémon themselves look fantastic and some of the moves have really exciting animations which really put things into perspective when you think of those classic 2D sprites on a greyscale LCD screen. Put simply, the game looks great and performance was solid across the board. I did notice a few very minor FPS drops when playing in hand held mode but it didn't detract from the overall experience at all.

    The music also sounds great, with those classic tunes getting a rehash for modern times. The voice work for Pikachu and Eevee is also lovely, with Pikachu sounding incredibly cute with his "Pika pika!" antics as we've come to love over the years. I was however disappointed that the other Pokémon still use the tired old sounds from the old Gameboy games. In this day and age with the development budgets involved for Pokémon I'm sure they could voice ALL those pocket monsters and not just the two titular examples. It's very jarring switching out Pikachu with the "pika!" to a frankly low quality and dated "grrrrdbrrrrrr" or whatever from whichever Pokémon you're bringing into the fray. You can do better here Nintendo!

    Controls are limited strictly to the joy cons and Pokéball Plus. I can understand the lack of Pro Controller support to a point, but it's still a little disappointing. Personally I got the bundle with the Pokéball Plus and while it can feel a little cramped after a long play session for a child it will fit perfectly. I do have one criticism however and that is the lack of documentation for the device. You have the B button in the top of the Pokéball and the A button is a push button as part of the micro stick, what they don't tell you is that you can use the "Y" button by shaking the device to the side to access some menu options. It would have been nice to see some more explanation in game than what we get however it's a minor detail. Motion controls for both Pokéball Plus and joy cons work well, with just the occasional "where did that go?" moment when throwing Pokéballs. In hand held mode motion controls are used to adjust your view with the A button to throw Pokéballs.

    In all, I'm enjoying the game. It sets out to do what the developers intended and that's to bridge the gap between the mobile and main line titles. It's not for everyone especially veterans of the series. However it's fun and I can respect it as a Pokémon game in it's own right.
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  29. Nov 27, 2018
    7
    Oh well, it's Pokemon, I bought for my daughter so I could avoid constantly playing Mario Party or Splatoon. I know it is supposed to be based on an older Pokemon game, but I have only played 3 or so titles in the series. This is the first one I finished and I was actually surprised that it was finished so quickly, around 25 hours or so. The graphics is the best in the series and a niceOh well, it's Pokemon, I bought for my daughter so I could avoid constantly playing Mario Party or Splatoon. I know it is supposed to be based on an older Pokemon game, but I have only played 3 or so titles in the series. This is the first one I finished and I was actually surprised that it was finished so quickly, around 25 hours or so. The graphics is the best in the series and a nice thing is that another player can join at anytime for support, so a lot of fights become much easier. You can also combine for dual-catch techniques to increase your chances to catch more difficult Pokemon.
    You can transfer some of your Pokemon Go creatures to the Switch (but not back) which helps you complete the Pokedex. Story is very Pokemon typical, nice, but nothing special, quite child friendly. I don't care for the Pokemon franchise (my favorite game on the Switch is Octopath Traveler), but for playing co-op with my daughter "Let's Go" is quite fun.
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  30. Nov 26, 2018
    6
    -SPANISH-

    Siendo fan de Pokémon desde el 1ro este juego me ha dejado un sabor agridulce. Me gusta que sea el primero de la franquicia en HD, que ahora los pokemons anden salvajes y no haya fundido a negro para capturarlos, la comodidad de tener el propio PC en el menú de forma que puedes cambiar tu equipo al instante (creo que esto no lo hace más fácil, simplemente menos tedioso).
    -SPANISH-

    Siendo fan de Pokémon desde el 1ro este juego me ha dejado un sabor agridulce. Me gusta que sea el primero de la franquicia en HD, que ahora los pokemons anden salvajes y no haya fundido a negro para capturarlos, la comodidad de tener el propio PC en el menú de forma que puedes cambiar tu equipo al instante (creo que esto no lo hace más fácil, simplemente menos tedioso).

    Pero hay cosas que no me gustan. Esta saga nunca ha brillado por su dificultad pero si Sol&Luna eran una risa éste no se queda atrás, se nota que lo han hecho especialmente pensado para atraer a la gente que juega Pokemon Go o alguien que no juega videojuegos pero jugó al amarillo hace 20 años y diga ''anda mira que mono sale Pikachu en la caratula, voy a revivir mi infancia''.

    El nuevo sistema de captura no es malo... pero está roto. No combates contra pokemons salvajes pero a su vez subes de nivel a todos los pokemons simplemente por capturar. Es ridículo.

    Sacando la parte positiva creo que pueden reciclar muchas cosas de este juego y mejorarlas para el Poke de 2019 y los siguientes.

    POSITIVO:
    - Gráficos y diseño artístico
    - Los pokémons ya no aparecen en fundido a negro sino en estado salvaje
    - El factor nostalgia si jugaste la 1º generación
    - Si eres jugador de Pokemon Go y nunca has jugado a otro Pokemon, es muy accesible

    NEGATIVO:

    - Aunque Pokemon nunca fue difícil, este juego no es la excepción a la regla ni mucho menos
    - El sistema de captura GO (no malo de por si, pero está roto)
    - Solo se puede conseguir a Mew comprando la Pokeball Plus por 50€... :)
    - Demasiado casual en muchos aspectos que podían haber sido mucho mejores

    NOTA: 6/10
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Metascore
79

Generally favorable reviews - based on 84 Critic Reviews

Critic score distribution:
  1. Positive: 65 out of 84
  2. Negative: 0 out of 84
  1. Mar 5, 2019
    85
    A simple, nostalgic return to the Kanto region, offers little if you are a series veteran eager for complexity and challenge. But if that's not your main interest, Pokemon Let's Go has it all! It's a simple, cute and fun game that will keep you hooked for hours. An excellent starting point for newcomers, and a great nostalgia trip for those in a search for one.
  2. Nintendo Force Magazine
    Feb 26, 2019
    85
    If you've got a kid in your life who's never played Pokémon before? Buy this game immediately. [Issue #37 – January/February 2019, p. 67]
  3. Game World Navigator Magazine
    Feb 8, 2019
    78
    It’s hard to make sense of the game that’s basically a Switch port of iOS/Android remake of Pokemon Red/Green. Is it a step forward, step backward – or maybe just a shameless cash-in? Turns out, it’s a great remake – the world looks exactly as we imagined it back when we were staring at black and white pixels of original Red/Green. [Issue#235, p.44]