User Score
7.7

Generally favorable reviews- based on 25 Ratings

User score distribution:
  1. Positive: 15 out of 25
  2. Negative: 2 out of 25

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  1. Jan 31, 2020
    7
    OddWorld games are known to being unique, this game is no exception. However, the game combat and bounty system can be frustrating. When the game puts you against 5 enemies, It is really fun and creative! However, when put against 10 enemies it annoying. The problem is that the game encourages you to capture enemies. The ammo you fire is designed to knock out enemies. However, capturingOddWorld games are known to being unique, this game is no exception. However, the game combat and bounty system can be frustrating. When the game puts you against 5 enemies, It is really fun and creative! However, when put against 10 enemies it annoying. The problem is that the game encourages you to capture enemies. The ammo you fire is designed to knock out enemies. However, capturing the enemies after a KO often puts you in harms way and gets you killed if your not careful. The core mechanics just don't mesh will together like some of the other OddWorld games. For maximum enjoyment, save often as the game might put you in a near impossible moment if you don't bring enough ammo. Also just play on easy, it minimizes a lot of the problems in the game.
    I would recommend watch a YouTube video on this game to see if something you really want!
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  2. Oct 18, 2020
    7
    Gave this 1 star after fighting the double gloktigis but decided most of the game is too good to do that. Figured out that if you switch back to first person after getting out of the web you can still fire your gun when the spin attack is happening. A thudbuster/bees combo did well for me once I figured out that you needed to switch back to first person at the right time because you getGave this 1 star after fighting the double gloktigis but decided most of the game is too good to do that. Figured out that if you switch back to first person after getting out of the web you can still fire your gun when the spin attack is happening. A thudbuster/bees combo did well for me once I figured out that you needed to switch back to first person at the right time because you get continuously owned by the spin/recovery timing in 3rd person. That interaction is broken and the fight is terribly designed but doable.

    The game is really good on every level until the end. I disliked the boat, the timed run, the gloktigis, the end boss, and the ending itself. The end boss is so boring in comparison to every other boss fight in the game, just awful. He's just done after destroying those two side electricity things? I was all ready to have a dope fight with him and then it's right to a cut scene where he gets away. Who wrote that garbage? Ridiculous. It's a bummer to have a great game end so badly on gameplay and story to setup some sequel that never came. Stranger should have ripped that squid off his head after I busted his ass for a while and discovered it was a fellow steef in that moment and made the squid go squish with a dope roar of victory. Bring in another enemy for a sequel. Killing off Septo allows you to design an entirely new dope enemy. So much of this game is truly excellent and worth experiencing. I have only small complaints for the game up until the end stuff, where it's like a 3/10 where most of the game is like a 8-9/10 for me. I love the voice acting, character/world design, most of the story, the gameplay until the end, the variety/creativity of live ammo, literally everything except most of the end stuff.
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  3. Apr 26, 2020
    9
    This review contains spoilers, click expand to view. Strangers Wrath is a special kind of Adventure game (it’s not necessarily a FPS/TPS) that doesn’t provide a wide range of gameplay, but the gameplay it does provide is very unique. It’s a mostly linear experience in that older style vein we used to see, but there’s nothing wrong with that. It runs great on Switch, frame rate is consistent and comes with the HD retextures they made a while back, graphically the game looks like a launch title from the Xbox 360 generation. Some textures are better than others, some are very much Xbox generation quality. The cutscenes still hold up, Oddworld Inhabitants have always been terrific there.

    The controls are smooth and the transition between first and third person feels very fluid, it feels like it was designed like this from the start

    Audio is what you would expect in terms of a western, it’s stereotypical at times and solid jams at others, getting more epic in scale towards the end of the game. Voice acting isn’t the greatest but it’s silly and goofy in the typical Oddworld style

    Light spoiler: The beginning/middle of the game is nothing like the end of the game. Not many games do this but SW pulls it off. You’ll see if you play the game. TL;DR it has its quirks and it’s somewhat dated but gameplay is solid and it’s a great experience. Worth a buy
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  4. Dec 19, 2020
    10
    Probably one of the best games ever, I used to play it with my dad and the nostalgia was amazing.
Metascore
72

Mixed or average reviews - based on 31 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 31
  2. Negative: 0 out of 31
  1. Mar 26, 2020
    70
    Stranger’s Wrath’s HD port feels a little dated despite the performance improvements, but it’s still a blast to play. The charming characters, impressive worldbuilding and unique gameplay design pull through to offer up perhaps the best version of this Oddworld entry.
  2. Mar 16, 2020
    70
    Oddworld Stranger's Wrath on Switch it's beautiful, it's fun and - yes - it's insane, but it just feels a bit old.
  3. Mar 2, 2020
    100
    The Switch release of Oddworld: Stranger’s Wrath has proven that this game is truly timeless. There is no doubt in my mind that it is cool to be odd.