User Score
8.1

Generally favorable reviews- based on 53 Ratings

User score distribution:
  1. Positive: 43 out of 53
  2. Negative: 5 out of 53
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  1. Nov 1, 2020
    10
    Once again, Nintendo delivers. This is the OG NMH for the Wii!!! Not the crappy PS3 conversion! OG blood effects with bumped up textures, 1080p output all running at 60fps. I actually played the Wii version last month, and the frame rate takes a serious hit from the blood effects. Not this version, this is exactly what I asked for, now if we can get a physical release, .... THANK YOU,Once again, Nintendo delivers. This is the OG NMH for the Wii!!! Not the crappy PS3 conversion! OG blood effects with bumped up textures, 1080p output all running at 60fps. I actually played the Wii version last month, and the frame rate takes a serious hit from the blood effects. Not this version, this is exactly what I asked for, now if we can get a physical release, .... THANK YOU, THANK YOU, THANK YOU. My favorite Wii game ever, on my favorite console. ❤️❤️❤️ Expand
  2. Nov 1, 2020
    10
    Absolutely amazing port that runs at 60fps I'm so excited for no more heroes 3 super moe!!
  3. Nov 20, 2020
    5
    No More Heroes is a damn mess.

    Granted, there are reasons why this game is a classic. It does everything in its own way. Some bosses are memorable. The childish humor has an endearing "Tarantino meets anime" vibe, with extreme cartoon violence and dark humor. The fighting is engrossing. When it's fun, No More Heroes is really fun. Most of the time, however, No More Heroes feels like
    No More Heroes is a damn mess.

    Granted, there are reasons why this game is a classic. It does everything in its own way. Some bosses are memorable. The childish humor has an endearing "Tarantino meets anime" vibe, with extreme cartoon violence and dark humor. The fighting is engrossing. When it's fun, No More Heroes is really fun.

    Most of the time, however, No More Heroes feels like a bad joke repeated on loop. To unlock the good stuff, you have to suffer through mind-numbing minigames and road trips. Some people say that these design choices communicate the boredom of a third-rate job routine. To me, they feel like the game is trolling me, trying on purpose to be as annoying as possible. I had enough of this supposedly artful experience after the hundredth four-minutes drive to the thousandth two-minutes button-mashing activity.

    I could forgive all that filler, but not the game's mechanical defects. No More Heroes gleefully neglects to teach you some of its essential mechanics. Without that information, the game has a rollercoaster difficulty curve. At the highest difficulty available at start, you can breeze through the first two bosses by mashing buttons, only to slam against a brick wall once you reach the third boss. I had to check the web to realize that the game hadn't taught me how to play yet.

    The promise of the game's boss battles pushed me through. I trooped on, grinding those pain-in-the-ass minigames for hours. I lost half an hour of gameplay because of a crashing bug and the uncooperative save system. I listened to the same terrible sound bites literally thousands of times. I enjoyed the good bosses and the gimmicky ones. I still didn't know whether I was playing a brilliant game or a load of crap. Then, the end of the game steered me hard towards the second option.

    The last level was easy, except that I had to repeat its first few minutes four times in a row, because of a badly clued instakill QTE. Finally I reached the big final twist, that felt like random BS with no connection to the story. And there it was, the final boss battle.

    I'm not easily upset, but the final boss in No More Heroes made me want to scream at the designers. As a developer, I know that it's not that hard to code a camera that keeps two characters on screen in a large empty environment. The camera in this game regularly fails at keeping even *one* of them visible, and it has a passion for sudden changes of perspective that seem designed to make you take the wrong turn. After too many tries, I felt beaten. I'd destroyed most of the game's bosses in one or two tries, and now the last boss had changed the rules of the game, and it seemed nearly impossible.

    So I went to the Internet, and I found yet another fighting technique that the game had never bothered to show me. I spammed that move, and killed the final boss on my first try, without even caring to parry. End of the game.

    That was the point when I accepted that No More Heroes is, simply, broken. I gave it a 5 as a sign of respect for a game that dares to take risks, but be warned that when it's bad, this game is painfully bad. It's the product of a strong creative mind, but it fails on so many levels that it's better left to nostalgic Wii gamers.
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  4. Dec 31, 2020
    7
    No More Heroes on Nintendo Switch.

    So, I'm looking forward to No More Heroes III, but I've never played the first and the second game in the series. When they released both of them on switch I've bought them both without a second of doubt! Since the day I got it I found some time in between and played No More Heroes. I finished it yesterday. It was a hella fun game, but it was a bit
    No More Heroes on Nintendo Switch.

    So, I'm looking forward to No More Heroes III, but I've never played the first and the second game in the series. When they released both of them on switch I've bought them both without a second of doubt! Since the day I got it I found some time in between and played No More Heroes. I finished it yesterday. It was a hella fun game, but it was a bit frustrating as well. I haven't mastered the dark side step move... Nonetheless, I completed the game without using it (hit-and-run tactics work here xD). Great soundtrack, fine (but dated) graphics, kind of sturdy movement (and some city/car/NPC bugs) and a ton of fun in game made it a game which is worth to play! Plot was nice, it shocked me a little, but positively. I struggled the most with the samurai girl boss fight, but I beat her on my 8th try. 7/10 nice game, I will play the second installment in the franchise now :D
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  5. Jun 29, 2022
    0
    Why this game exists? this is not good, really lazy characters and the story is very easy
  6. Oct 31, 2020
    10
    Que jogo magnífico eu nunca tinha jogado e estou amando o game.
    Esse remaster esta muito bonito
  7. Nov 9, 2020
    8
    An amazing port for a good game . Truly amazing to played at 60 frames per second is amazing and especially after playing the horrible PS3 version, I really like this story and the characters ,Travis down is a real rounded and engaging character, And I totally love the art style of the game the give everything a dark comic book feeling , Can't bed is fine I played it on a Nintendo ProAn amazing port for a good game . Truly amazing to played at 60 frames per second is amazing and especially after playing the horrible PS3 version, I really like this story and the characters ,Travis down is a real rounded and engaging character, And I totally love the art style of the game the give everything a dark comic book feeling , Can't bed is fine I played it on a Nintendo Pro controller maybe you will enjoy it more with a joy con . It was just really nice to play this game again I would totally Recommended Expand
  8. Nov 11, 2020
    9
    An excellent game, great gameplay, funky soundtrack, awesome characters. The devs didn't take this game so serious and that's why i love it so much, every little detail is a way to make us, the players, laugh. Really fun. I think the town feels really boring and it doesn't have a fast travel system so between ranks battle it becomes really annoying sometimes. But when you get to fight it'sAn excellent game, great gameplay, funky soundtrack, awesome characters. The devs didn't take this game so serious and that's why i love it so much, every little detail is a way to make us, the players, laugh. Really fun. I think the town feels really boring and it doesn't have a fast travel system so between ranks battle it becomes really annoying sometimes. But when you get to fight it's just unbelievable fun Expand
  9. Oct 7, 2021
    9
    A highly enjoyable action game filled to the brim with satirical humor. The gameplay has the right amount of depth to keep you engaged, but is still accessible enough and easy to get the hang of. The comedy really connected with me, No More Heroes is utterly ridiculous and revels in it's absurdity. There are certainly some dated elements, like the barren open world, or the fairlyA highly enjoyable action game filled to the brim with satirical humor. The gameplay has the right amount of depth to keep you engaged, but is still accessible enough and easy to get the hang of. The comedy really connected with me, No More Heroes is utterly ridiculous and revels in it's absurdity. There are certainly some dated elements, like the barren open world, or the fairly privative visuals, but none of these minor setbacks were ever enough to majorly detract from the experience, with one notable exception.
    I did have one major annoyance; after defeating the final boss and viewing the ending I was under the impression that I would be able to go back into the open world to complete the objectives required to unlock the true ending, but the game restarted at the beginning without a way to access my old save file. I simply hadn't considered that this might be a possibility, and it was really irritating to know that I missed out on the true ending accidentally. I wish the game had been more clear that the decision to save after viewing the bad ending would result in the save data being wiped. I was able to view the ending on YouTube obviously, but it's far from a preferable situation. That was my only real major complaint with the title, as everything else was incredibly fun and memorable. I'm looking forward to playing more entries in this series, it's obvious to me after playing it why No More Heroes has become such a renowned cult classic.
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  10. Jul 29, 2021
    8
    Charming and stylish though perhaps lacking substance, No More Heroes is a really enjoyable experience, even if parts of the gameplay are straight up boring. The story is straight up nonsensical, the music is great and the combat is mostly great even if not completely fleshed out. Between each boss fight you have to do jobs in which you have to grind for cash by repeating the same actionCharming and stylish though perhaps lacking substance, No More Heroes is a really enjoyable experience, even if parts of the gameplay are straight up boring. The story is straight up nonsensical, the music is great and the combat is mostly great even if not completely fleshed out. Between each boss fight you have to do jobs in which you have to grind for cash by repeating the same action over and over. In the surprisingly bland Santa Destroy these jobs do convey some aspects of the monotonous nature of everyday life, and could be argued to be purposefully crafted to get ourselves into the mindset of Travis ("Just let me get this over with and kill some people") but they're just so repetitive and so prevelant later in the game that it's hard to ignore. Jobs, while creating a funny atmosphere due to the interplay between them and the action packed boss fights, just ended up bogging the gameplay down a lot. They're fun at first, even satisfying, but when you have to repeat them into the double digits just to cough up enough money for the next mission, more if you're wanting other clothing options or improved weapons, then they're just too far. I found myself doing assassination jobs rather than odd jobs purely because they paid so much more, even if they were even more repetitive with no element of being satisfying. Without the need to travel between recruiters and jobs themselves the jobs would be much more bearable, and again they're fun in short bursts, but I just had to take breaks every now and then because I just wasn't enjoying myself.

    From that point, I don't particularly agree that No More Heroes is this holy pinnacle of satire, and that it attacks the game industry and game conventions through creating boring and monotonous tasks. The open world, while bland, still has collectibles littered around in. To me, the notion that the open world was purposefully bland just doesn't fly given this purposeful effort to encourage exploration. I did enjoy finding collectibles, and I do find Santa Destroy charming in how much of a ubiquitous city it is, but as many others have said the open world really just devolves into adding extra minutes onto the playtime of the game, and these really add up when jobs make you drive back and forth from the job center just to retry them. Removing the need to pay for the next job at an ATM, the need to return to the No More Heroes Motel after paying, the need to drive back and forth to repeat jobs, and the need to return to the motel to save would make the open world completely serviceable and even enjoyable, I disagree that it's boring by design.

    Fast travel could also be a solution to the Santa Destroy problem. The allure of the bins with money and shirts inside, buried treasure, and the lovikov balls would encourage people not to fast travel until they'd thoroughly explored, and would allow those who just didn't want to deal with the open world or those who have explored a lot of freedom and convenience in the way they moved around the map.

    The satire in No More Heroes, to me, is found in the unnecessarily elaborate story, the eccentric and exaggerated characters, and the admirable yet hateable Travis Touchdown. While I don't particularly believe No More Heroes comments on the game industry, or at least does so well given the trade off doesn't really justify doing so, I can confidently say that Travis is a well executed satire of antiquated (prevelant when the game released) views of gamers and gaming culture.

    Moving away from whatever story or feeling Suda51 was allegedly trying to craft, the hack and slash gameplay is surprisingly fun given how simple it is. Pulling off throws, landing darkstep attacks, and dealing final blows are incredibly satisfying. The pace of the game quickens near the end if the jobs are disregarded, which I feel was great and needed, but the difficulty curve doesn't really follow. The final boss (one that you might miss in a regular playthrough) is incredibly easy bar one of his instant kill moves, meanwhile the third boss is arguably the hardest in the game, and the second to final and third to final bosses require incredible patience rather than skill. Gun enemies are also just bad by design, as you don't really have any way to reasonably dodge their attacks, especially when there's more than one on screen.

    On the whole, No More Heroes is great. The humour, absurd story, satisfying combat, generally satisfying boss battles, fantastic music, and general style and tone are great, but the game is flawed. Whether the flaws are purposeful design decisions of Suda51 or not can be debated, but I don't personally think the trade-off of some were worth it if they were indeed intended. I can't deny that I finished the game smiling just because of how ridiculous the whole experience felt after the last piece of lore dump, but there was still this feeling that this game I really enjoyed could have been even better.
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  11. Nov 9, 2020
    9
    Very unique, fun as hell, lots of charm and great gameplay mechanics. Some minigames are tedious and there are occasional framerate issues and bugs, but the experience overall is awesome. Highly recommend it!
  12. Jan 2, 2021
    10
    I bought this game on Christmas and i am happy to say that this is the definitive version of No More Heroes.

    This game looks beautiful both on the Dock and Undocked, the game runs at constant smooth 60 FPS which is more pleasing to the eye, and the best of all, you can choose the way you want to play it. You can play with either no Motion Controls or WITH Motion Controls if you want to
    I bought this game on Christmas and i am happy to say that this is the definitive version of No More Heroes.

    This game looks beautiful both on the Dock and Undocked, the game runs at constant smooth 60 FPS which is more pleasing to the eye, and the best of all, you can choose the way you want to play it. You can play with either no Motion Controls or WITH Motion Controls if you want to relive the magic of playing No More Heroes back when it came out on the Wii.

    The Switch version of this game is worth every single penny for the many things alone! The gameplay is amazingly crafted, the Story is one of the best Suda 51 has ever made, the characters are so interesting and distinct between them and the soundtrack is orgasmic to boot and the game is finally uncensored in Europe without having to play Heroes Paradise! (Which was a crappy port.)

    If you never played No More Heroes before this came out, do yourself a favor and buy this game on the Nintendo Switch and enjoy this game restored in High Resolution, crisp 60 FPS and in all of its uncensored violent glory.
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  13. Oct 30, 2020
    10
    Good port of Amazing game on superb system !
    What can u want more ?
    I love gameplay and Travis i really hope he will be i super smash with goku
  14. Oct 30, 2020
    8
    I'm so glad that this game has finally come to the Switch, as I have an excuse to revisit this classic before NMH3 comes out. It's roughly the same experience as before, but that's not a bad thing by any means. Sure, it is a little rough around the edges, but it's a game I can always have a good time with. Give it a shot if you haven't already!
  15. Nov 16, 2020
    8
    Es perfecto que porten este juego por motivo del lanzamiento de NMH3 en Switch. Siendo un juego original de Wii, en el apartado técnico está más cerca de PS2 con texturas chetadas que de lo que se esperaría en su plataforma. No More Heroes no destaca en ninguna de sus features , mundo semiabierto, sistema de combates, minijuegos... Sin embargo el guión y los personajes son divertidos yEs perfecto que porten este juego por motivo del lanzamiento de NMH3 en Switch. Siendo un juego original de Wii, en el apartado técnico está más cerca de PS2 con texturas chetadas que de lo que se esperaría en su plataforma. No More Heroes no destaca en ninguna de sus features , mundo semiabierto, sistema de combates, minijuegos... Sin embargo el guión y los personajes son divertidos y surrealistas, el apartado artístico es único, y no se parece a nada que haya jugado antes. Merece la pena jugarlo hasta el final para disfrutar de sus secuelas. Expand
  16. Apr 4, 2022
    9
    A day in the life of Johnny Knoxville
    This game is what you get when you mix 2000's MTV with anime, comics, and wrestling
  17. Dec 10, 2022
    8
    Cool game with lots of humor and funny characters.
    The fights are solid.
    The bike riding is kinda annoying
Metascore
82

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 22
  2. Negative: 0 out of 22
  1. Jul 26, 2022
    90
    One of the Nintendo Wii's definitive classics has finally made its way over to the Nintendo Switch. Bolstered by smooth 60fps gameplay and swift load times, No More Heroes is better than ever. Travis Touchdown's ascent to the #1 ranked assassin is as hilarious as it is sincerely gripping, and the core combat never lets up - offering an engaging challenge that follows a tight difficulty curve. Santa Destroy as an open world is uneventful, but it features design sensibilities that aren't seen nowadays while almost serving as a parody of its era (without ever feeling grating). From gameplay to story, No More Heroes is nothing short of marvellous.
  2. Ninty Fresh Magazine
    Oct 22, 2021
    80
    Violent, spunky, and soaked in blood, No More Heroes looks and plays like a dream on the Switch - it’s marred by dull overworld segments though. [Issue #3, p.60]
  3. Nintendo Force Magazine
    May 17, 2021
    85
    It's oozing with style and substance, but it's more for people who love connecting with the artist behind their games, and less for those looking for a virtual playground to call their own. [Issue #51 – March/April 2021, p. 16]