User Score
3.3

Generally unfavorable reviews- based on 16 Ratings

User score distribution:
  1. Positive: 2 out of 16
  2. Negative: 11 out of 16
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  1. Nov 21, 2019
    4
    After playing for several hours, I want to ask a couple of questions. Serious questions.

    For example, why when my commando shoots point-blank from an automat at an unprotected enemy (he only has trousers and a Hawaiian on him) he receives the maximum available damage 3-4, rather than instantly dying (6 dammage)? Why do soldiers sometimes run through walls? Why is there such a
    After playing for several hours, I want to ask a couple of questions. Serious questions.

    For example, why when my commando shoots point-blank from an automat at an unprotected enemy (he only has trousers and a Hawaiian on him) he receives the maximum available damage 3-4, rather than instantly dying (6 dammage)?

    Why do soldiers sometimes run through walls?

    Why is there such a strange balance in the game? For example, a shot from a grenade launcher directly at the enemy does as much damage as a shot from a automat. Once again, a grenade crashes into an adversary in a Hawaiian shirt, immediately explodes, and he does not care - he continues the battle, losing about 2/3 of his health. But a shot from a shotgun point-blank - deals damage more than a direct hit by a grenade. Why am I firing form grenade launcher at opponents hiding behind a car, and the car doesn't explosion?

    Or a wonderful decision in mechanics that one soldier from my squad walks, and then one enemy soldier. Sometimes it turns out that the same soldiers move 5-6 in a row.

    And there are a lot of such trifles in the game. Problems with balance and elaboration of details, problems with mechanics and so on.

    I cannot say that the game is bad, but it cannot be called good either. She is nothing
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  2. Jul 14, 2020
    1
    Nintendo me averguenza que permita la publicación de estos juegos, no me sorprendería que para colmo esté en inglés.
    No lo se, es como si esta empresa se burlara de los latinoamericanos, se cagan en toda la cantidad de nintenfermos fanboys latinos que luego están defendiendo a capa y espada. Ignoraré que esto existió probablemente pero aquí dejo mi opinión, que sepa Nintendo, que me dará
    Nintendo me averguenza que permita la publicación de estos juegos, no me sorprendería que para colmo esté en inglés.
    No lo se, es como si esta empresa se burlara de los latinoamericanos, se cagan en toda la cantidad de nintenfermos fanboys latinos que luego están defendiendo a capa y espada. Ignoraré que esto existió probablemente pero aquí dejo mi opinión, que sepa Nintendo, que me dará aún más orgullo haber estado pirateando o emulando sus consolas o jugando el excelente Super Mario 64 para PC con upgrade gráfico SGI.
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  3. Nov 25, 2019
    7
    In a nutshell, XCOM with a Latin American drug war wrapper.

    Pros: 1. Graphically, it's pretty solid. 3D isometric with rotatable field of view during the combat phase, and the story interludes are interesting enough to sit through and watch instead of skipping ahead. 2. Sound. Again solid. Latin American background music plays during the combat phase. The voice acting is
    In a nutshell, XCOM with a Latin American drug war wrapper.

    Pros:
    1. Graphically, it's pretty solid. 3D isometric with rotatable field of view during the combat phase, and the story interludes are interesting enough to sit through and watch instead of skipping ahead.

    2. Sound. Again solid. Latin American background music plays during the combat phase. The voice acting is pretty decent.

    3. Play. It plays similar to other X-Com games with some notable exceptions (below). You either are a fan of the play style or not.

    Cons:

    1. Lack of 2 player competitive - DEA agents vs. Narcos seems to be tailored towards 2 player competitive action.

    2. Lack of destructible backgrounds (building walls, etc.) is disappointing.

    3. Unlike other X-Com style games (Mario vs. Rabbids, Mutant Year Zero), in this game each turn only allows one character to perform an action (unless a character ability is used to grant additional actions). It makes sense from a game balance sense - a squad of 5 characters all having first action has a massive advantage when they are first to act.

    The problem is strategically it makes sense (for the player) to probe and retreat using one or two team members leaving the others behind. There is no overriding sense of team strategy. This can make for prolonged (though successful) missions. A time / turn limit on mission objectives would speed up the action (see Mario vs. Rabbids) by forcing the player to engage on multiple fronts to finish a mission.

    Though I agree that movement / firing should be restricted to one player per turn from a game play balance standpoint, I don't understand why the other characters aren't able to heal / reload weapons / activate special abilities / or just plain rest when they are not moving / firing. Again, this would speed up the action.

    Final thoughts:

    In the vast wasteland of real time strategy games for the Switch, this stacks up pretty well with the other two titles I mentioned above (Mario vs. Rabbids, Mutant Year Zero). The game action does play slower than the other two and so the score reflects that.
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  4. Jun 11, 2020
    7
    It is a game that for those who, if they follow each movie or series, for example on Netflix, will get their attention a lot, for those who like it, I like the games, it may be better, bad or not so good, it is history...
  5. Aug 29, 2022
    4
    This game starts out good. But the turn based designed (one by one) starts wearing out on you. It becomes extremely slow and boring. Taking almost three turns to shoot , move and reload. If you take too many turns the game even auto-fails.
    The shooting design is very unfair. The enemies can run long distances and can shoot accurately from far away, while on the contrary your characters
    This game starts out good. But the turn based designed (one by one) starts wearing out on you. It becomes extremely slow and boring. Taking almost three turns to shoot , move and reload. If you take too many turns the game even auto-fails.
    The shooting design is very unfair. The enemies can run long distances and can shoot accurately from far away, while on the contrary your characters miss from even shorter distances. Sometimes you are overpowered by the enemies. It’s pretty unfair. Even throwing with grenades the enemies still stand. The loading times are way too long. The maps or areas are extremely repetitive. The Latino voicings (specially Primo ) are awful. Is overacted and way exaggerated. Being from the Latino community I felt a little offended. The game becomes boring, tedious , long and unfair (specially on the Sicario campaigns). I’ve watch the Netflix series and this game could have been much better but the devs decided to go in this route (one turn-one turn) which makes it really a huge shore. Really disappointed!! Play at you own risk of boredom!!
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  6. Jul 13, 2021
    8
    Good game overall. I really didnt have an issue withs much of the game. Game plays fine and if u like the show, you will most likly enjoy this. I dont know what people were wanting from this and what they wanted it too be.
  7. Sep 14, 2021
    4
    I've been playing for a day and I've already found fails in it.

    First the AI of the enemies attack without logic, they sacrifice themselves for killing a unit knowing that the unit will cost a lot and there you lose money unnecessarily, in addition, the overexploited aim of the AI, if they shoot one of your units if or if they take as much life as possible which makes it difficult to keep
    I've been playing for a day and I've already found fails in it.

    First the AI of the enemies attack without logic, they sacrifice themselves for killing a unit knowing that the unit will cost a lot and there you lose money unnecessarily, in addition, the overexploited aim of the AI, if they shoot one of your units if or if they take as much life as possible which makes it difficult to keep all your units alive


    Second, there are times that they go through walls, cars, posters, among other things.

    The voices, I really don't like these very over-acted, I don't like them.

    The story seems to be fine, it seems complete also the selection of missions in my opinion is fine.

    The characters or their variants are very minimal which makes it repetitive and boring, changing sides is boring having to exit the game to load the game and select side, it would be better than they had put it without having to go to the main screen.

    I wish I had read reviews of this game earlier before buying it.
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Metascore
41

Generally unfavorable reviews - based on 5 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 5
  2. Negative: 2 out of 5
  1. Dec 14, 2019
    20
    The only silver lining of Narcos: Rise of the Cartels is that the game itself is such a disappointment in what it sets out to do that few people will play it in the first place.
  2. Dec 13, 2019
    65
    Overall, Narcos: Rise of the Cartels offers some unique strategy mechanics to help distract you from the game’s slow nature.
  3. 20
    There's simply no reason to play something so utterly bereft of thought as Narcos.